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path: root/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
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/*
 * Copyright (C) 2014 Etnaviv Project
 * Author: Christian Gmeiner <christian.gmeiner@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 as published by
 * the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "etnaviv_gpu.h"
#include "etnaviv_gem.h"
#include "etnaviv_mmu.h"

#include "common.xml.h"
#include "state.xml.h"
#include "state_3d.xml.h"
#include "cmdstream.xml.h"

/*
 * Command Buffer helper:
 */


static inline void OUT(struct etnaviv_cmdbuf *buffer, u32 data)
{
	u32 *vaddr = (u32 *)buffer->vaddr;

	BUG_ON(buffer->user_size >= buffer->size);

	vaddr[buffer->user_size / 4] = data;
	buffer->user_size += 4;
}

static inline void CMD_LOAD_STATE(struct etnaviv_cmdbuf *buffer,
	u32 reg, u32 value)
{
	u32 index = reg >> VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR;

	buffer->user_size = ALIGN(buffer->user_size, 8);

	/* write a register via cmd stream */
	OUT(buffer, VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE |
		    VIV_FE_LOAD_STATE_HEADER_COUNT(1) |
		    VIV_FE_LOAD_STATE_HEADER_OFFSET(index));
	OUT(buffer, value);
}

static inline void CMD_END(struct etnaviv_cmdbuf *buffer)
{
	buffer->user_size = ALIGN(buffer->user_size, 8);

	OUT(buffer, VIV_FE_END_HEADER_OP_END);
}

static inline void CMD_WAIT(struct etnaviv_cmdbuf *buffer)
{
	buffer->user_size = ALIGN(buffer->user_size, 8);

	OUT(buffer, VIV_FE_WAIT_HEADER_OP_WAIT | 200);
}

static inline void CMD_LINK(struct etnaviv_cmdbuf *buffer,
	u16 prefetch, u32 address)
{
	buffer->user_size = ALIGN(buffer->user_size, 8);

	OUT(buffer, VIV_FE_LINK_HEADER_OP_LINK |
		    VIV_FE_LINK_HEADER_PREFETCH(prefetch));
	OUT(buffer, address);
}

static inline void CMD_STALL(struct etnaviv_cmdbuf *buffer,
	u32 from, u32 to)
{
	buffer->user_size = ALIGN(buffer->user_size, 8);

	OUT(buffer, VIV_FE_STALL_HEADER_OP_STALL);
	OUT(buffer, VIV_FE_STALL_TOKEN_FROM(from) | VIV_FE_STALL_TOKEN_TO(to));
}

static inline void CMD_SEM(struct etnaviv_cmdbuf *buffer, u32 from, u32 to)
{
	CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN,
		       VIVS_GL_SEMAPHORE_TOKEN_FROM(from) |
		       VIVS_GL_SEMAPHORE_TOKEN_TO(to));
}

static void etnaviv_cmd_select_pipe(struct etnaviv_gpu *gpu,
	struct etnaviv_cmdbuf *buffer, u8 pipe)
{
	u32 flush = 0;

	/*
	 * This assumes that if we're switching to 2D, we're switching
	 * away from 3D, and vice versa.  Hence, if we're switching to
	 * the 2D core, we need to flush the 3D depth and color caches,
	 * otherwise we need to flush the 2D pixel engine cache.
	 */
	if (gpu->exec_state == ETNA_PIPE_2D)
		flush = VIVS_GL_FLUSH_CACHE_PE2D;
	else if (gpu->exec_state == ETNA_PIPE_3D)
		flush = VIVS_GL_FLUSH_CACHE_DEPTH | VIVS_GL_FLUSH_CACHE_COLOR;

	CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
	CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
	CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);

	CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
		       VIVS_GL_PIPE_SELECT_PIPE(pipe));
}

static u32 gpu_va(struct etnaviv_gpu *gpu, struct etnaviv_cmdbuf *buf)
{
	return buf->paddr - gpu->memory_base;
}

static void etnaviv_buffer_dump(struct etnaviv_gpu *gpu,
	struct etnaviv_cmdbuf *buf, u32 off, u32 len)
{
	u32 size = buf->size;
	u32 *ptr = buf->vaddr + off;

	dev_info(gpu->dev, "virt %p phys 0x%08x free 0x%08x\n",
			ptr, gpu_va(gpu, buf) + off, size - len * 4 - off);

	print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
			ptr, len * 4, 0);
}

/*
 * Safely replace the WAIT of a waitlink with a new command and argument.
 * The GPU may be executing this WAIT while we're modifying it, so we have
 * to write it in a specific order to avoid the GPU branching to somewhere
 * else.  'wl_offset' is the offset to the first byte of the WAIT command.
 */
static void etnaviv_buffer_replace_wait(struct etnaviv_cmdbuf *buffer,
	unsigned int wl_offset, u32 cmd, u32 arg)
{
	u32 *lw = buffer->vaddr + wl_offset;

	lw[1] = arg;
	mb();
	lw[0] = cmd;
	mb();
}

/*
 * Ensure that there is space in the command buffer to contiguously write
 * 'cmd_dwords' 64-bit words into the buffer, wrapping if necessary.
 */
static u32 etnaviv_buffer_reserve(struct etnaviv_gpu *gpu,
	struct etnaviv_cmdbuf *buffer, unsigned int cmd_dwords)
{
	if (buffer->user_size + cmd_dwords * sizeof(u64) > buffer->size)
		buffer->user_size = 0;

	return gpu_va(gpu, buffer) + buffer->user_size;
}

u16 etnaviv_buffer_init(struct etnaviv_gpu *gpu)
{
	struct etnaviv_cmdbuf *buffer = gpu->buffer;

	/* initialize buffer */
	buffer->user_size = 0;

	CMD_WAIT(buffer);
	CMD_LINK(buffer, 2, gpu_va(gpu, buffer) + buffer->user_size - 4);

	return buffer->user_size / 8;
}

void etnaviv_buffer_end(struct etnaviv_gpu *gpu)
{
	struct etnaviv_cmdbuf *buffer = gpu->buffer;
	unsigned int waitlink_offset = buffer->user_size - 16;
	u32 link_target, flush = 0;

	if (gpu->exec_state == ETNA_PIPE_2D)
		flush = VIVS_GL_FLUSH_CACHE_PE2D;
	else if (gpu->exec_state == ETNA_PIPE_3D)
		flush = VIVS_GL_FLUSH_CACHE_DEPTH |
			VIVS_GL_FLUSH_CACHE_COLOR |
			VIVS_GL_FLUSH_CACHE_TEXTURE |
			VIVS_GL_FLUSH_CACHE_TEXTUREVS |
			VIVS_GL_FLUSH_CACHE_SHADER_L2;

	if (flush) {
		unsigned int dwords = 7;

		link_target = etnaviv_buffer_reserve(gpu, buffer, dwords);

		CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
		CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
		CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
		if (gpu->exec_state == ETNA_PIPE_3D)
			CMD_LOAD_STATE(buffer, VIVS_TS_FLUSH_CACHE,
				       VIVS_TS_FLUSH_CACHE_FLUSH);
		CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
		CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
		CMD_END(buffer);

		etnaviv_buffer_replace_wait(buffer, waitlink_offset,
					    VIV_FE_LINK_HEADER_OP_LINK |
					    VIV_FE_LINK_HEADER_PREFETCH(dwords),
					    link_target);
	} else {
		/* Replace the last link-wait with an "END" command */
		etnaviv_buffer_replace_wait(buffer, waitlink_offset,
					    VIV_FE_END_HEADER_OP_END, 0);
	}
}

/* Append a command buffer to the ring buffer. */
void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, unsigned int event,
	struct etnaviv_cmdbuf *cmdbuf)
{
	struct etnaviv_cmdbuf *buffer = gpu->buffer;
	unsigned int waitlink_offset = buffer->user_size - 16;
	u32 return_target, return_dwords;
	u32 link_target, link_dwords;

	if (drm_debug & DRM_UT_DRIVER)
		etnaviv_buffer_dump(gpu, buffer, 0, 0x50);

	link_target = gpu_va(gpu, cmdbuf);
	link_dwords = cmdbuf->size / 8;

	/*
	 * If we need maintanence prior to submitting this buffer, we will
	 * need to append a mmu flush load state, followed by a new
	 * link to this buffer - a total of four additional words.
	 */
	if (gpu->mmu->need_flush || gpu->switch_context) {
		u32 target, extra_dwords;

		/* link command */
		extra_dwords = 1;

		/* flush command */
		if (gpu->mmu->need_flush)
			extra_dwords += 1;

		/* pipe switch commands */
		if (gpu->switch_context)
			extra_dwords += 4;

		target = etnaviv_buffer_reserve(gpu, buffer, extra_dwords);

		if (gpu->mmu->need_flush) {
			/* Add the MMU flush */
			CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_MMU,
				       VIVS_GL_FLUSH_MMU_FLUSH_FEMMU |
				       VIVS_GL_FLUSH_MMU_FLUSH_UNK1 |
				       VIVS_GL_FLUSH_MMU_FLUSH_UNK2 |
				       VIVS_GL_FLUSH_MMU_FLUSH_PEMMU |
				       VIVS_GL_FLUSH_MMU_FLUSH_UNK4);

			gpu->mmu->need_flush = false;
		}

		if (gpu->switch_context) {
			etnaviv_cmd_select_pipe(gpu, buffer, cmdbuf->exec_state);
			gpu->exec_state = cmdbuf->exec_state;
			gpu->switch_context = false;
		}

		/* And the link to the submitted buffer */
		CMD_LINK(buffer, link_dwords, link_target);

		/* Update the link target to point to above instructions */
		link_target = target;
		link_dwords = extra_dwords;
	}

	/*
	 * Append a LINK to the submitted command buffer to return to
	 * the ring buffer.  return_target is the ring target address.
	 * We need three dwords: event, wait, link.
	 */
	return_dwords = 3;
	return_target = etnaviv_buffer_reserve(gpu, buffer, return_dwords);
	CMD_LINK(cmdbuf, return_dwords, return_target);

	/*
	 * Append event, wait and link pointing back to the wait
	 * command to the ring buffer.
	 */
	CMD_LOAD_STATE(buffer, VIVS_GL_EVENT, VIVS_GL_EVENT_EVENT_ID(event) |
		       VIVS_GL_EVENT_FROM_PE);
	CMD_WAIT(buffer);
	CMD_LINK(buffer, 2, return_target + 8);

	if (drm_debug & DRM_UT_DRIVER)
		pr_info("stream link to 0x%08x @ 0x%08x %p\n",
			return_target, gpu_va(gpu, cmdbuf), cmdbuf->vaddr);

	if (drm_debug & DRM_UT_DRIVER) {
		print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
			       cmdbuf->vaddr, cmdbuf->size, 0);

		pr_info("link op: %p\n", buffer->vaddr + waitlink_offset);
		pr_info("addr: 0x%08x\n", link_target);
		pr_info("back: 0x%08x\n", return_target);
		pr_info("event: %d\n", event);
	}

	/*
	 * Kick off the submitted command by replacing the previous
	 * WAIT with a link to the address in the ring buffer.
	 */
	etnaviv_buffer_replace_wait(buffer, waitlink_offset,
				    VIV_FE_LINK_HEADER_OP_LINK |
				    VIV_FE_LINK_HEADER_PREFETCH(link_dwords),
				    link_target);

	if (drm_debug & DRM_UT_DRIVER)
		etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
}