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path: root/drivers/gpu/drm/vc4/vc4_gem.c
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Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 445d3bab89e0..4abf10b66fe8 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -485,6 +485,8 @@ again:
* immediately move it to the to-be-rendered queue.
*/
if (exec->ct0ca != exec->ct0ea) {
+ trace_vc4_submit_cl(dev, false, exec->seqno, exec->ct0ca,
+ exec->ct0ea);
submit_cl(dev, 0, exec->ct0ca, exec->ct0ea);
} else {
struct vc4_exec_info *next;
@@ -519,6 +521,7 @@ vc4_submit_next_render_job(struct drm_device *dev)
*/
vc4_flush_texture_caches(dev);
+ trace_vc4_submit_cl(dev, true, exec->seqno, exec->ct1ca, exec->ct1ea);
submit_cl(dev, 1, exec->ct1ca, exec->ct1ea);
}
@@ -1135,6 +1138,10 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
struct dma_fence *in_fence;
int ret = 0;
+ trace_vc4_submit_cl_ioctl(dev, args->bin_cl_size,
+ args->shader_rec_size,
+ args->bo_handle_count);
+
if (!vc4->v3d) {
DRM_DEBUG("VC4_SUBMIT_CL with no VC4 V3D probed\n");
return -ENODEV;