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-rw-r--r--drivers/gpu/drm/tegra/dc.c20
-rw-r--r--drivers/gpu/drm/tegra/hub.c10
2 files changed, 15 insertions, 15 deletions
diff --git a/drivers/gpu/drm/tegra/dc.c b/drivers/gpu/drm/tegra/dc.c
index 9231c6ef602a..4eafd45baa60 100644
--- a/drivers/gpu/drm/tegra/dc.c
+++ b/drivers/gpu/drm/tegra/dc.c
@@ -709,7 +709,7 @@ static void tegra_plane_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct drm_plane_state *new_state = plane->state;
- struct tegra_plane_state *state = to_tegra_plane_state(new_state);
+ struct tegra_plane_state *tegra_plane_state = to_tegra_plane_state(new_state);
struct drm_framebuffer *fb = new_state->fb;
struct tegra_plane *p = to_tegra_plane(plane);
struct tegra_dc_window window;
@@ -732,17 +732,17 @@ static void tegra_plane_atomic_update(struct drm_plane *plane,
window.dst.w = drm_rect_width(&new_state->dst);
window.dst.h = drm_rect_height(&new_state->dst);
window.bits_per_pixel = fb->format->cpp[0] * 8;
- window.reflect_x = state->reflect_x;
- window.reflect_y = state->reflect_y;
+ window.reflect_x = tegra_plane_state->reflect_x;
+ window.reflect_y = tegra_plane_state->reflect_y;
/* copy from state */
window.zpos = new_state->normalized_zpos;
- window.tiling = state->tiling;
- window.format = state->format;
- window.swap = state->swap;
+ window.tiling = tegra_plane_state->tiling;
+ window.format = tegra_plane_state->format;
+ window.swap = tegra_plane_state->swap;
for (i = 0; i < fb->format->num_planes; i++) {
- window.base[i] = state->iova[i] + fb->offsets[i];
+ window.base[i] = tegra_plane_state->iova[i] + fb->offsets[i];
/*
* Tegra uses a shared stride for UV planes. Framebuffers are
@@ -869,7 +869,7 @@ static void tegra_cursor_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct drm_plane_state *new_state = plane->state;
- struct tegra_plane_state *state = to_tegra_plane_state(new_state);
+ struct tegra_plane_state *tegra_plane_state = to_tegra_plane_state(new_state);
struct tegra_dc *dc = to_tegra_dc(new_state->crtc);
u32 value = CURSOR_CLIP_DISPLAY;
@@ -900,11 +900,11 @@ static void tegra_cursor_atomic_update(struct drm_plane *plane,
return;
}
- value |= (state->iova[0] >> 10) & 0x3fffff;
+ value |= (tegra_plane_state->iova[0] >> 10) & 0x3fffff;
tegra_dc_writel(dc, value, DC_DISP_CURSOR_START_ADDR);
#ifdef CONFIG_ARCH_DMA_ADDR_T_64BIT
- value = (state->iova[0] >> 32) & 0x3;
+ value = (tegra_plane_state->iova[0] >> 32) & 0x3;
tegra_dc_writel(dc, value, DC_DISP_CURSOR_START_ADDR_HI);
#endif
diff --git a/drivers/gpu/drm/tegra/hub.c b/drivers/gpu/drm/tegra/hub.c
index e9d86aec5ee8..1d31086e1cc9 100644
--- a/drivers/gpu/drm/tegra/hub.c
+++ b/drivers/gpu/drm/tegra/hub.c
@@ -428,7 +428,7 @@ static void tegra_shared_plane_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
struct drm_plane_state *new_state = plane->state;
- struct tegra_plane_state *state = to_tegra_plane_state(new_state);
+ struct tegra_plane_state *tegra_plane_state = to_tegra_plane_state(new_state);
struct tegra_dc *dc = to_tegra_dc(new_state->crtc);
unsigned int zpos = new_state->normalized_zpos;
struct drm_framebuffer *fb = new_state->fb;
@@ -480,9 +480,9 @@ static void tegra_shared_plane_atomic_update(struct drm_plane *plane,
/* disable compression */
tegra_plane_writel(p, 0, DC_WINBUF_CDE_CONTROL);
- base = state->iova[0] + fb->offsets[0];
+ base = tegra_plane_state->iova[0] + fb->offsets[0];
- tegra_plane_writel(p, state->format, DC_WIN_COLOR_DEPTH);
+ tegra_plane_writel(p, tegra_plane_state->format, DC_WIN_COLOR_DEPTH);
tegra_plane_writel(p, 0, DC_WIN_PRECOMP_WGRP_PARAMS);
value = V_POSITION(new_state->crtc_y) |
@@ -512,10 +512,10 @@ static void tegra_shared_plane_atomic_update(struct drm_plane *plane,
tegra_plane_writel(p, value, DC_WINBUF_CROPPED_POINT);
if (dc->soc->supports_block_linear) {
- unsigned long height = state->tiling.value;
+ unsigned long height = tegra_plane_state->tiling.value;
/* XXX */
- switch (state->tiling.mode) {
+ switch (tegra_plane_state->tiling.mode) {
case TEGRA_BO_TILING_MODE_PITCH:
value = DC_WINBUF_SURFACE_KIND_BLOCK_HEIGHT(0) |
DC_WINBUF_SURFACE_KIND_PITCH;