diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_request.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_request.c | 59 |
1 files changed, 58 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c index b836721d3b13..ce342f7f7ddb 100644 --- a/drivers/gpu/drm/i915/i915_request.c +++ b/drivers/gpu/drm/i915/i915_request.c @@ -425,6 +425,26 @@ void __i915_request_submit(struct i915_request *request) if (i915_gem_context_is_banned(request->gem_context)) i915_request_skip(request, -EIO); + /* + * Are we using semaphores when the gpu is already saturated? + * + * Using semaphores incurs a cost in having the GPU poll a + * memory location, busywaiting for it to change. The continual + * memory reads can have a noticeable impact on the rest of the + * system with the extra bus traffic, stalling the cpu as it too + * tries to access memory across the bus (perf stat -e bus-cycles). + * + * If we installed a semaphore on this request and we only submit + * the request after the signaler completed, that indicates the + * system is overloaded and using semaphores at this time only + * increases the amount of work we are doing. If so, we disable + * further use of semaphores until we are idle again, whence we + * optimistically try again. + */ + if (request->sched.semaphores && + i915_sw_fence_signaled(&request->semaphore)) + request->hw_context->saturated |= request->sched.semaphores; + /* We may be recursing from the signal callback of another i915 fence */ spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING); @@ -799,6 +819,39 @@ err_unreserve: } static int +i915_request_await_start(struct i915_request *rq, struct i915_request *signal) +{ + if (list_is_first(&signal->ring_link, &signal->ring->request_list)) + return 0; + + signal = list_prev_entry(signal, ring_link); + if (i915_timeline_sync_is_later(rq->timeline, &signal->fence)) + return 0; + + return i915_sw_fence_await_dma_fence(&rq->submit, + &signal->fence, 0, + I915_FENCE_GFP); +} + +static intel_engine_mask_t +already_busywaiting(struct i915_request *rq) +{ + /* + * Polling a semaphore causes bus traffic, delaying other users of + * both the GPU and CPU. We want to limit the impact on others, + * while taking advantage of early submission to reduce GPU + * latency. Therefore we restrict ourselves to not using more + * than one semaphore from each source, and not using a semaphore + * if we have detected the engine is saturated (i.e. would not be + * submitted early and cause bus traffic reading an already passed + * semaphore). + * + * See the are-we-too-late? check in __i915_request_submit(). + */ + return rq->sched.semaphores | rq->hw_context->saturated; +} + +static int emit_semaphore_wait(struct i915_request *to, struct i915_request *from, gfp_t gfp) @@ -811,11 +864,15 @@ emit_semaphore_wait(struct i915_request *to, GEM_BUG_ON(INTEL_GEN(to->i915) < 8); /* Just emit the first semaphore we see as request space is limited. */ - if (to->sched.semaphores & from->engine->mask) + if (already_busywaiting(to) & from->engine->mask) return i915_sw_fence_await_dma_fence(&to->submit, &from->fence, 0, I915_FENCE_GFP); + err = i915_request_await_start(to, from); + if (err < 0) + return err; + err = i915_sw_fence_await_dma_fence(&to->semaphore, &from->fence, 0, I915_FENCE_GFP); |