summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gmu.c112
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gmu.h4
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gpu.c2
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gpu.h3
4 files changed, 56 insertions, 65 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
index f804cfe7407c..b3bc2a5c28e6 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
@@ -10,6 +10,24 @@
#include "a6xx_gpu.h"
#include "a6xx_gmu.xml.h"
+static void a6xx_gmu_fault(struct a6xx_gmu *gmu)
+{
+ struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu);
+ struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
+ struct msm_gpu *gpu = &adreno_gpu->base;
+ struct drm_device *dev = gpu->dev;
+ struct msm_drm_private *priv = dev->dev_private;
+
+ /* FIXME: add a banner here */
+ gmu->hung = true;
+
+ /* Turn off the hangcheck timer while we are resetting */
+ del_timer(&gpu->hangcheck_timer);
+
+ /* Queue the GPU handler because we need to treat this as a recovery */
+ queue_work(priv->wq, &gpu->recover_work);
+}
+
static irqreturn_t a6xx_gmu_irq(int irq, void *data)
{
struct a6xx_gmu *gmu = data;
@@ -21,8 +39,7 @@ static irqreturn_t a6xx_gmu_irq(int irq, void *data)
if (status & A6XX_GMU_AO_HOST_INTERRUPT_STATUS_WDOG_BITE) {
dev_err_ratelimited(gmu->dev, "GMU watchdog expired\n");
- /* Temporary until we can recover safely */
- BUG();
+ a6xx_gmu_fault(gmu);
}
if (status & A6XX_GMU_AO_HOST_INTERRUPT_STATUS_HOST_AHB_BUS_ERROR)
@@ -46,8 +63,7 @@ static irqreturn_t a6xx_hfi_irq(int irq, void *data)
if (status & A6XX_GMU_GMU2HOST_INTR_INFO_CM3_FAULT) {
dev_err_ratelimited(gmu->dev, "GMU firmware fault\n");
- /* Temporary until we can recover safely */
- BUG();
+ a6xx_gmu_fault(gmu);
}
return IRQ_HANDLED;
@@ -166,10 +182,8 @@ static bool a6xx_gmu_check_idle_level(struct a6xx_gmu *gmu)
}
/* Wait for the GMU to get to its most idle state */
-int a6xx_gmu_wait_for_idle(struct a6xx_gpu *a6xx_gpu)
+int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu)
{
- struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
-
return spin_until(a6xx_gmu_check_idle_level(gmu));
}
@@ -568,7 +582,7 @@ static int a6xx_gmu_fw_start(struct a6xx_gmu *gmu, unsigned int state)
if (!rpmh_init) {
a6xx_gmu_rpmh_init(gmu);
rpmh_init = true;
- } else if (state != GMU_RESET) {
+ } else {
ret = a6xx_rpmh_start(gmu);
if (ret)
return ret;
@@ -657,10 +671,9 @@ static void a6xx_gmu_irq_disable(struct a6xx_gmu *gmu)
gmu_write(gmu, REG_A6XX_GMU_GMU2HOST_INTR_MASK, ~0);
}
-int a6xx_gmu_reset(struct a6xx_gpu *a6xx_gpu)
+/* Force the GMU off in case it isn't responsive */
+static void a6xx_gmu_force_off(struct a6xx_gmu *gmu)
{
- struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
- int ret;
u32 val;
/* Flush all the queues */
@@ -681,44 +694,6 @@ int a6xx_gmu_reset(struct a6xx_gpu *a6xx_gpu)
(val & 1), 100, 10000);
gmu_poll_timeout(gmu, REG_A6XX_RSCC_TCS3_DRV0_STATUS, val,
(val & 1), 100, 1000);
-
- /*
- * Depending on the state of the GMU at this point the GX domain might
- * have been left on. Hardware sequencing rules state that the GX has to
- * be turned off before the CX domain so this is that one time that
- * that calling pm_runtime_put_sync() is expected to do something useful
- * (turn off the headswitch)
- */
- if (!IS_ERR(gmu->gxpd))
- pm_runtime_put_sync(gmu->gxpd);
-
- /* Disable the resources */
- clk_bulk_disable_unprepare(gmu->nr_clocks, gmu->clocks);
- pm_runtime_put_sync(gmu->dev);
-
- /* Re-enable the resources */
- pm_runtime_get_sync(gmu->dev);
-
- /* Use a known rate to bring up the GMU */
- clk_set_rate(gmu->core_clk, 200000000);
- ret = clk_bulk_prepare_enable(gmu->nr_clocks, gmu->clocks);
- if (ret)
- goto out;
-
- a6xx_gmu_irq_enable(gmu);
-
- ret = a6xx_gmu_fw_start(gmu, GMU_RESET);
- if (!ret)
- ret = a6xx_hfi_start(gmu, GMU_COLD_BOOT);
-
- /* Set the GPU back to the highest power frequency */
- __a6xx_gmu_set_freq(gmu, gmu->nr_gpu_freqs - 1);
-
-out:
- if (ret)
- a6xx_gmu_clear_oob(gmu, GMU_OOB_BOOT_SLUMBER);
-
- return ret;
}
int a6xx_gmu_resume(struct a6xx_gpu *a6xx_gpu)
@@ -731,6 +706,8 @@ int a6xx_gmu_resume(struct a6xx_gpu *a6xx_gpu)
if (WARN(!gmu->mmio, "The GMU is not set up yet\n"))
return 0;
+ gmu->hung = false;
+
/* Turn on the resources */
pm_runtime_get_sync(gmu->dev);
@@ -789,11 +766,9 @@ bool a6xx_gmu_isidle(struct a6xx_gmu *gmu)
return true;
}
-int a6xx_gmu_stop(struct a6xx_gpu *a6xx_gpu)
+/* Gracefully try to shut down the GMU and by extension the GPU */
+static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu)
{
- struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
- struct msm_gpu *gpu = &adreno_gpu->base;
- struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
u32 val;
/*
@@ -803,10 +778,13 @@ int a6xx_gmu_stop(struct a6xx_gpu *a6xx_gpu)
val = gmu_read(gmu, REG_A6XX_GPU_GMU_CX_GMU_RPMH_POWER_STATE);
if (val != 0xf) {
- int ret = a6xx_gmu_wait_for_idle(a6xx_gpu);
+ int ret = a6xx_gmu_wait_for_idle(gmu);
- /* Temporary until we can recover safely */
- BUG_ON(ret);
+ /* If the GMU isn't responding assume it is hung */
+ if (ret) {
+ a6xx_gmu_force_off(gmu);
+ return;
+ }
/* tell the GMU we want to slumber */
a6xx_gmu_notify_slumber(gmu);
@@ -838,14 +816,30 @@ int a6xx_gmu_stop(struct a6xx_gpu *a6xx_gpu)
/* Tell RPMh to power off the GPU */
a6xx_rpmh_stop(gmu);
+}
+
+
+int a6xx_gmu_stop(struct a6xx_gpu *a6xx_gpu)
+{
+ struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
+ struct msm_gpu *gpu = &a6xx_gpu->base.base;
+
+ /*
+ * Force the GMU off if we detected a hang, otherwise try to shut it
+ * down gracefully
+ */
+ if (gmu->hung)
+ a6xx_gmu_force_off(gmu);
+ else
+ a6xx_gmu_shutdown(gmu);
/* Remove the bus vote */
icc_set_bw(gpu->icc_path, 0, 0);
/*
- * Mark the GPU power domain as off. During the shutdown process the GMU
- * should actually turn off the power so this is really just a
- * houskeeping step
+ * Make sure the GX domain is off before turning off the GMU (CX)
+ * domain. Usually the GMU does this but only if the shutdown sequence
+ * was successful
*/
if (!IS_ERR(gmu->gxpd))
pm_runtime_put_sync(gmu->gxpd);
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
index 078d418c8179..c5b1887f259f 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.h
@@ -27,9 +27,6 @@ struct a6xx_gmu_bo {
/* the GMU is coming up for the first time or back from a power collapse */
#define GMU_COLD_BOOT 1
-/* The GMU is being soft reset after a fault */
-#define GMU_RESET 2
-
/*
* These define the level of control that the GMU has - the higher the number
* the more things that the GMU hardware controls on its own.
@@ -79,6 +76,7 @@ struct a6xx_gmu {
struct a6xx_hfi_queue queues[2];
struct tasklet_struct hfi_tasklet;
+ bool hung;
};
static inline u32 gmu_read(struct a6xx_gmu *gmu, u32 offset)
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index fefe773c989e..f76d8cd06f93 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -698,7 +698,7 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
* Make sure the GMU is idle before continuing (because some transitions
* may use VBIF
*/
- a6xx_gmu_wait_for_idle(a6xx_gpu);
+ a6xx_gmu_wait_for_idle(&a6xx_gpu->gmu);
/* Clear the VBIF pipe before shutting down */
/* FIXME: This accesses the GPU - do we need to make sure it is on? */
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
index 528a4cfe07cd..b46279eb18c5 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
@@ -46,9 +46,8 @@ struct a6xx_gpu {
int a6xx_gmu_resume(struct a6xx_gpu *gpu);
int a6xx_gmu_stop(struct a6xx_gpu *gpu);
-int a6xx_gmu_wait_for_idle(struct a6xx_gpu *gpu);
+int a6xx_gmu_wait_for_idle(struct a6xx_gmu *gmu);
-int a6xx_gmu_reset(struct a6xx_gpu *a6xx_gpu);
bool a6xx_gmu_isidle(struct a6xx_gmu *gmu);
int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);