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-rw-r--r--drivers/hid/hid-wiimote-core.c14
-rw-r--r--drivers/hid/hid-wiimote-modules.c392
-rw-r--r--drivers/hid/hid-wiimote.h3
-rw-r--r--include/linux/mod_devicetable.h2
-rw-r--r--include/uapi/linux/input.h25
5 files changed, 3 insertions, 433 deletions
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
index bd2bc4a1f378..abb20db2b443 100644
--- a/drivers/hid/hid-wiimote-core.c
+++ b/drivers/hid/hid-wiimote-core.c
@@ -455,12 +455,6 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
return WIIMOTE_EXT_BALANCE_BOARD;
if (rmem[4] == 0x01 && rmem[5] == 0x20)
return WIIMOTE_EXT_PRO_CONTROLLER;
- if (rmem[0] == 0x01 && rmem[1] == 0x00 &&
- rmem[4] == 0x01 && rmem[5] == 0x03)
- return WIIMOTE_EXT_GUITAR_HERO_DRUMS;
- if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
- rmem[4] == 0x01 && rmem[5] == 0x03)
- return WIIMOTE_EXT_GUITAR_HERO_GUITAR;
return WIIMOTE_EXT_UNKNOWN;
}
@@ -494,8 +488,6 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
/* map MP with correct pass-through mode */
switch (exttype) {
case WIIMOTE_EXT_CLASSIC_CONTROLLER:
- case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
- case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
wmem = 0x07;
break;
case WIIMOTE_EXT_NUNCHUK:
@@ -1083,8 +1075,6 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller",
[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
- [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums",
- [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = "Nintendo Wii Guitar Hero Guitar",
};
/*
@@ -1670,10 +1660,6 @@ static ssize_t wiimote_ext_show(struct device *dev,
return sprintf(buf, "balanceboard\n");
case WIIMOTE_EXT_PRO_CONTROLLER:
return sprintf(buf, "procontroller\n");
- case WIIMOTE_EXT_GUITAR_HERO_DRUMS:
- return sprintf(buf, "drums\n");
- case WIIMOTE_EXT_GUITAR_HERO_GUITAR:
- return sprintf(buf, "guitar\n");
case WIIMOTE_EXT_UNKNOWN:
/* fallthrough */
default:
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c
index 7e124c351e67..2e7d644dba18 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -1834,396 +1834,6 @@ static const struct wiimod_ops wiimod_pro = {
};
/*
- * Drums
- * Guitar-Hero, Rock-Band and other games came bundled with drums which can
- * be plugged as extension to a Wiimote. Drum-reports are still not entirely
- * figured out, but the most important information is known.
- * We create a separate device for drums and report all information via this
- * input device.
- */
-
-static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
- __u8 none, __u8 which,
- __u8 pressure, __u8 onoff,
- __u8 *store, __u16 code,
- __u8 which_code)
-{
- static const __u8 default_pressure = 3;
-
- if (!none && which == which_code) {
- *store = pressure;
- input_report_abs(wdata->extension.input, code, *store);
- } else if (onoff != !!*store) {
- *store = onoff ? default_pressure : 0;
- input_report_abs(wdata->extension.input, code, *store);
- }
-}
-
-static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
-{
- __u8 pressure, which, none, hhp, sx, sy;
- __u8 o, r, y, g, b, bass, bm, bp;
-
- /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:0> |
- * 2 | 0 | 0 | SY <5:0> |
- * -----+-----+-----+-----------------------------+-----+
- * 3 | HPP | NON | WHICH <5:1> | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | O | R | Y | G | B | BSS | 1 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * All buttons are 0 if pressed
- *
- * With Motion+ enabled, the following bits will get invalid:
- * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:1> |XXXXX|
- * 2 | 0 | 0 | SY <5:1> |XXXXX|
- * -----+-----+-----+-----------------------------+-----+
- * 3 | HPP | NON | WHICH <5:1> | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- */
-
- pressure = 7 - (ext[3] >> 5);
- which = (ext[2] >> 1) & 0x1f;
- none = !!(ext[2] & 0x40);
- hhp = !(ext[2] & 0x80);
- sx = ext[0] & 0x3f;
- sy = ext[1] & 0x3f;
- o = !(ext[5] & 0x80);
- r = !(ext[5] & 0x40);
- y = !(ext[5] & 0x20);
- g = !(ext[5] & 0x10);
- b = !(ext[5] & 0x08);
- bass = !(ext[5] & 0x04);
- bm = !(ext[4] & 0x10);
- bp = !(ext[4] & 0x04);
-
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- o, &wdata->state.pressure_drums[0],
- ABS_CYMBAL_RIGHT, 0x0e);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- r, &wdata->state.pressure_drums[1],
- ABS_TOM_LEFT, 0x19);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- y, &wdata->state.pressure_drums[2],
- ABS_CYMBAL_LEFT, 0x11);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- g, &wdata->state.pressure_drums[3],
- ABS_TOM_FAR_RIGHT, 0x12);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- b, &wdata->state.pressure_drums[4],
- ABS_TOM_RIGHT, 0x0f);
-
- /* Bass shares pressure with hi-hat (set via hhp) */
- wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
- bass, &wdata->state.pressure_drums[5],
- ABS_BASS, 0x1b);
- /* Hi-hat has no on/off values, just pressure. Force to off/0. */
- wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
- 0, &wdata->state.pressure_drums[6],
- ABS_HI_HAT, 0x0e);
-
- input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
- input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
-
- input_report_key(wdata->extension.input, BTN_START, bp);
- input_report_key(wdata->extension.input, BTN_SELECT, bm);
-
- input_sync(wdata->extension.input);
-}
-
-static int wiimod_drums_open(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-
- return 0;
-}
-
-static void wiimod_drums_close(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-}
-
-static int wiimod_drums_probe(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- int ret;
-
- wdata->extension.input = input_allocate_device();
- if (!wdata->extension.input)
- return -ENOMEM;
-
- input_set_drvdata(wdata->extension.input, wdata);
- wdata->extension.input->open = wiimod_drums_open;
- wdata->extension.input->close = wiimod_drums_close;
- wdata->extension.input->dev.parent = &wdata->hdev->dev;
- wdata->extension.input->id.bustype = wdata->hdev->bus;
- wdata->extension.input->id.vendor = wdata->hdev->vendor;
- wdata->extension.input->id.product = wdata->hdev->product;
- wdata->extension.input->id.version = wdata->hdev->version;
- wdata->extension.input->name = WIIMOTE_NAME " Drums";
-
- set_bit(EV_KEY, wdata->extension.input->evbit);
- set_bit(BTN_START, wdata->extension.input->keybit);
- set_bit(BTN_SELECT, wdata->extension.input->keybit);
-
- set_bit(EV_ABS, wdata->extension.input->evbit);
- set_bit(ABS_X, wdata->extension.input->absbit);
- set_bit(ABS_Y, wdata->extension.input->absbit);
- set_bit(ABS_TOM_LEFT, wdata->extension.input->absbit);
- set_bit(ABS_TOM_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_TOM_FAR_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_CYMBAL_LEFT, wdata->extension.input->absbit);
- set_bit(ABS_CYMBAL_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_BASS, wdata->extension.input->absbit);
- set_bit(ABS_HI_HAT, wdata->extension.input->absbit);
- input_set_abs_params(wdata->extension.input,
- ABS_X, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_Y, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_LEFT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_FAR_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_CYMBAL_LEFT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_CYMBAL_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_BASS, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_HI_HAT, 0, 7, 0, 0);
-
- ret = input_register_device(wdata->extension.input);
- if (ret)
- goto err_free;
-
- return 0;
-
-err_free:
- input_free_device(wdata->extension.input);
- wdata->extension.input = NULL;
- return ret;
-}
-
-static void wiimod_drums_remove(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- if (!wdata->extension.input)
- return;
-
- input_unregister_device(wdata->extension.input);
- wdata->extension.input = NULL;
-}
-
-static const struct wiimod_ops wiimod_drums = {
- .flags = 0,
- .arg = 0,
- .probe = wiimod_drums_probe,
- .remove = wiimod_drums_remove,
- .in_ext = wiimod_drums_in_ext,
-};
-
-/*
- * Guitar
- * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
- * be plugged as extension to a Wiimote.
- * We create a separate device for guitars and report all information via this
- * input device.
- */
-
-static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
-{
- __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
-
- /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:0> |
- * 2 | 0 | 0 | SY <5:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 3 | 0 | 0 | 0 | TB <4:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 4 | 0 | 0 | 0 | WB <4:0> |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * All buttons are 0 if pressed
- *
- * With Motion+ enabled, the following bits will get invalid:
- * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:1> |XXXXX|
- * 2 | 0 | 0 | SY <5:1> |XXXXX|
- * -----+-----+-----+-----+-----------------------+-----+
- * 3 | 0 | 0 | 0 | TB <4:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 4 | 0 | 0 | 0 | WB <4:0> |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- */
-
- sx = ext[0] & 0x3f;
- sy = ext[1] & 0x3f;
- tb = ext[2] & 0x1f;
- wb = ext[3] & 0x1f;
- bd = !(ext[4] & 0x40);
- bm = !(ext[4] & 0x10);
- bp = !(ext[4] & 0x04);
- bo = !(ext[5] & 0x80);
- br = !(ext[5] & 0x40);
- bb = !(ext[5] & 0x20);
- bg = !(ext[5] & 0x10);
- by = !(ext[5] & 0x08);
- bu = !(ext[5] & 0x01);
-
- input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
- input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
- input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
- input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
-
- input_report_key(wdata->extension.input, BTN_MODE, bm);
- input_report_key(wdata->extension.input, BTN_START, bp);
- input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
- input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
- input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
- input_report_key(wdata->extension.input, BTN_FRET_UP, br);
- input_report_key(wdata->extension.input, BTN_FRET_MID, by);
- input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
- input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
-
- input_sync(wdata->extension.input);
-}
-
-static int wiimod_guitar_open(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-
- return 0;
-}
-
-static void wiimod_guitar_close(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-}
-
-static int wiimod_guitar_probe(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- int ret;
-
- wdata->extension.input = input_allocate_device();
- if (!wdata->extension.input)
- return -ENOMEM;
-
- input_set_drvdata(wdata->extension.input, wdata);
- wdata->extension.input->open = wiimod_guitar_open;
- wdata->extension.input->close = wiimod_guitar_close;
- wdata->extension.input->dev.parent = &wdata->hdev->dev;
- wdata->extension.input->id.bustype = wdata->hdev->bus;
- wdata->extension.input->id.vendor = wdata->hdev->vendor;
- wdata->extension.input->id.product = wdata->hdev->product;
- wdata->extension.input->id.version = wdata->hdev->version;
- wdata->extension.input->name = WIIMOTE_NAME " Guitar";
-
- set_bit(EV_KEY, wdata->extension.input->evbit);
- set_bit(BTN_MODE, wdata->extension.input->keybit);
- set_bit(BTN_START, wdata->extension.input->keybit);
- set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
- set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
- set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
- set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
- set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
- set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
- set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
-
- set_bit(EV_ABS, wdata->extension.input->evbit);
- set_bit(ABS_X, wdata->extension.input->absbit);
- set_bit(ABS_Y, wdata->extension.input->absbit);
- set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
- set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
- input_set_abs_params(wdata->extension.input,
- ABS_X, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_Y, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_FRET_BOARD, 0, 0x1f, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
-
- ret = input_register_device(wdata->extension.input);
- if (ret)
- goto err_free;
-
- return 0;
-
-err_free:
- input_free_device(wdata->extension.input);
- wdata->extension.input = NULL;
- return ret;
-}
-
-static void wiimod_guitar_remove(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- if (!wdata->extension.input)
- return;
-
- input_unregister_device(wdata->extension.input);
- wdata->extension.input = NULL;
-}
-
-static const struct wiimod_ops wiimod_guitar = {
- .flags = 0,
- .arg = 0,
- .probe = wiimod_guitar_probe,
- .remove = wiimod_guitar_remove,
- .in_ext = wiimod_guitar_in_ext,
-};
-
-/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
* disables polling for Motion-Plus. This should be set only for devices which
@@ -2473,6 +2083,4 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
- [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
- [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
};
diff --git a/drivers/hid/hid-wiimote.h b/drivers/hid/hid-wiimote.h
index 379cdfb6bd25..f1474f372c0b 100644
--- a/drivers/hid/hid-wiimote.h
+++ b/drivers/hid/hid-wiimote.h
@@ -88,8 +88,6 @@ enum wiimote_exttype {
WIIMOTE_EXT_CLASSIC_CONTROLLER,
WIIMOTE_EXT_BALANCE_BOARD,
WIIMOTE_EXT_PRO_CONTROLLER,
- WIIMOTE_EXT_GUITAR_HERO_DRUMS,
- WIIMOTE_EXT_GUITAR_HERO_GUITAR,
WIIMOTE_EXT_NUM,
};
@@ -137,7 +135,6 @@ struct wiimote_state {
/* calibration data */
__u16 calib_bboard[4][3];
- __u8 pressure_drums[7];
};
struct wiimote_data {
diff --git a/include/linux/mod_devicetable.h b/include/linux/mod_devicetable.h
index 329aa307cb77..45e921401b06 100644
--- a/include/linux/mod_devicetable.h
+++ b/include/linux/mod_devicetable.h
@@ -277,7 +277,7 @@ struct pcmcia_device_id {
#define INPUT_DEVICE_ID_KEY_MIN_INTERESTING 0x71
#define INPUT_DEVICE_ID_KEY_MAX 0x2ff
#define INPUT_DEVICE_ID_REL_MAX 0x0f
-#define INPUT_DEVICE_ID_ABS_MAX 0x4f
+#define INPUT_DEVICE_ID_ABS_MAX 0x3f
#define INPUT_DEVICE_ID_MSC_MAX 0x07
#define INPUT_DEVICE_ID_LED_MAX 0x0f
#define INPUT_DEVICE_ID_SND_MAX 0x07
diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 76457eef172a..d584047b072b 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -716,14 +716,6 @@ struct input_keymap_entry {
#define BTN_DPAD_LEFT 0x222
#define BTN_DPAD_RIGHT 0x223
-#define BTN_FRET_FAR_UP 0x224
-#define BTN_FRET_UP 0x225
-#define BTN_FRET_MID 0x226
-#define BTN_FRET_LOW 0x227
-#define BTN_FRET_FAR_LOW 0x228
-#define BTN_STRUM_BAR_UP 0x229
-#define BTN_STRUM_BAR_DOWN 0x22a
-
#define BTN_TRIGGER_HAPPY 0x2c0
#define BTN_TRIGGER_HAPPY1 0x2c0
#define BTN_TRIGGER_HAPPY2 0x2c1
@@ -837,21 +829,8 @@ struct input_keymap_entry {
#define ABS_MT_TOOL_X 0x3c /* Center X tool position */
#define ABS_MT_TOOL_Y 0x3d /* Center Y tool position */
-/* Drums and guitars (mostly toys) */
-#define ABS_TOM_FAR_LEFT 0x40
-#define ABS_TOM_LEFT 0x41
-#define ABS_TOM_RIGHT 0x42
-#define ABS_TOM_FAR_RIGHT 0x43
-#define ABS_CYMBAL_FAR_LEFT 0x44
-#define ABS_CYMBAL_LEFT 0x45
-#define ABS_CYMBAL_RIGHT 0x46
-#define ABS_CYMBAL_FAR_RIGHT 0x47
-#define ABS_BASS 0x48
-#define ABS_HI_HAT 0x49
-#define ABS_FRET_BOARD 0x4a /* Guitar fret board, vertical pos */
-#define ABS_WHAMMY_BAR 0x4b /* Guitar whammy bar (or vibrato) */
-
-#define ABS_MAX 0x4f
+
+#define ABS_MAX 0x3f
#define ABS_CNT (ABS_MAX+1)
/*