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-rw-r--r--Documentation/kbuild/reproducible-builds.rst2
-rw-r--r--scripts/gcc-plugins/Kconfig2
2 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/kbuild/reproducible-builds.rst b/Documentation/kbuild/reproducible-builds.rst
index 503393854e2e..3b25655e441b 100644
--- a/Documentation/kbuild/reproducible-builds.rst
+++ b/Documentation/kbuild/reproducible-builds.rst
@@ -101,7 +101,7 @@ Structure randomisation
If you enable ``CONFIG_GCC_PLUGIN_RANDSTRUCT``, you will need to
pre-generate the random seed in
-``scripts/gcc-plgins/randomize_layout_seed.h`` so the same value
+``scripts/gcc-plugins/randomize_layout_seed.h`` so the same value
is used in rebuilds.
Debug info conflicts
diff --git a/scripts/gcc-plugins/Kconfig b/scripts/gcc-plugins/Kconfig
index ce0b99fb5847..ae19fb0243b9 100644
--- a/scripts/gcc-plugins/Kconfig
+++ b/scripts/gcc-plugins/Kconfig
@@ -78,7 +78,7 @@ config GCC_PLUGIN_RANDSTRUCT
source tree isn't cleaned after kernel installation).
The seed used for compilation is located at
- scripts/gcc-plgins/randomize_layout_seed.h. It remains after
+ scripts/gcc-plugins/randomize_layout_seed.h. It remains after
a make clean to allow for external modules to be compiled with
the existing seed and will be removed by a make mrproper or
make distclean.