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authorStephen Warren <swarren@nvidia.com>2010-08-09 22:41:40 -0600
committerTakashi Iwai <tiwai@suse.de>2010-08-10 08:41:14 +0200
commit9cf2657d05f9f9e04c3e113d68bf7cef5a942070 (patch)
tree50813f230c6c35ff75dc3b736a503d1aefe5e651 /sound/core/control_compat.c
parent850eab9d1b74f4ec9de16df68f008d0a65aafae7 (diff)
downloadlinux-9cf2657d05f9f9e04c3e113d68bf7cef5a942070.tar.bz2
ALSA: hda - patch_nvhdmi.c: Add missing codec IDs, unify names
* Add missing codec IDs. * Modify some existing codec names for discrete GPUs to match newly added IDs. Note: existing names were a mixture of marketing and engineering GPU names. Equally, there's no reason that codec IDs have to be specific to a particular GPU or board, so identify codecs in a less marketing-oriented fashion. * Reformat codec ID table so it's easier to read, for me at least. Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/core/control_compat.c')
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