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authorLinus Torvalds <torvalds@linux-foundation.org>2020-05-09 13:57:10 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2020-05-09 13:57:10 -0700
commit78a5255ffb6a1af189a83e493d916ba1c54d8c75 (patch)
treeff0c8ef475d1a5921fa761a96f01582a444fef0d /lib/Kconfig.debug
parent1d3962ae3b3d3a945f7fd5c651cf170a27521a35 (diff)
downloadlinux-78a5255ffb6a1af189a83e493d916ba1c54d8c75.tar.bz2
Stop the ad-hoc games with -Wno-maybe-initialized
We have some rather random rules about when we accept the "maybe-initialized" warnings, and when we don't. For example, we consider it unreliable for gcc versions < 4.9, but also if -O3 is enabled, or if optimizing for size. And then various kernel config options disabled it, because they know that they trigger that warning by confusing gcc sufficiently (ie PROFILE_ALL_BRANCHES). And now gcc-10 seems to be introducing a lot of those warnings too, so it falls under the same heading as 4.9 did. At the same time, we have a very straightforward way to _enable_ that warning when wanted: use "W=2" to enable more warnings. So stop playing these ad-hoc games, and just disable that warning by default, with the known and straight-forward "if you want to work on the extra compiler warnings, use W=123". Would it be great to have code that is always so obvious that it never confuses the compiler whether a variable is used initialized or not? Yes, it would. In a perfect world, the compilers would be smarter, and our source code would be simpler. That's currently not the world we live in, though. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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