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author | Andrii Nakryiko <andrii@kernel.org> | 2022-12-06 15:33:44 -0800 |
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committer | Alexei Starovoitov <ast@kernel.org> | 2022-12-06 19:14:38 -0800 |
commit | a095f421057e22853022cb644b1589d0dd0e756e (patch) | |
tree | c33f61ef1b9eb4bb28e81e0c4abca9ae4b6ad831 /kernel/bpf | |
parent | bffdeaa8a5af7200b0e74c9d5a41167f86626a36 (diff) | |
download | linux-a095f421057e22853022cb644b1589d0dd0e756e.tar.bz2 |
bpf: mostly decouple jump history management from is_state_visited()
Jump history updating and state equivalence checks are conceptually
independent, so move push_jmp_history() out of is_state_visited(). Also
make a decision whether to perform state equivalence checks or not one
layer higher in do_check(), keeping is_state_visited() unconditionally
performing state checks.
push_jmp_history() should be performed after state checks. There is just
one small non-uniformity. When is_state_visited() finds already
validated equivalent state, it propagates precision marks to current
state's parent chain. For this to work correctly, jump history has to be
updated, so is_state_visited() is doing that internally.
But if no equivalent verified state is found, jump history has to be
updated in a newly cloned child state, so is_jmp_point()
+ push_jmp_history() is performed after is_state_visited() exited with
zero result, which means "proceed with validation".
This change has no functional changes. It's not strictly necessary, but
feels right to decouple these two processes.
Acked-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Link: https://lore.kernel.org/r/20221206233345.438540-3-andrii@kernel.org
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Diffstat (limited to 'kernel/bpf')
-rw-r--r-- | kernel/bpf/verifier.c | 49 |
1 files changed, 26 insertions, 23 deletions
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c index cf580e4c00f5..8d8315d9b18b 100644 --- a/kernel/bpf/verifier.c +++ b/kernel/bpf/verifier.c @@ -13348,13 +13348,6 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx) int i, j, err, states_cnt = 0; bool add_new_state = env->test_state_freq ? true : false; - cur->last_insn_idx = env->prev_insn_idx; - if (!is_prune_point(env, insn_idx)) - /* this 'insn_idx' instruction wasn't marked, so we will not - * be doing state search here - */ - return push_jmp_history(env, cur); - /* bpf progs typically have pruning point every 4 instructions * http://vger.kernel.org/bpfconf2019.html#session-1 * Do not add new state for future pruning if the verifier hasn't seen @@ -13489,10 +13482,10 @@ next: env->max_states_per_insn = states_cnt; if (!env->bpf_capable && states_cnt > BPF_COMPLEXITY_LIMIT_STATES) - return push_jmp_history(env, cur); + return 0; if (!add_new_state) - return push_jmp_history(env, cur); + return 0; /* There were no equivalent states, remember the current one. * Technically the current state is not proven to be safe yet, @@ -13632,21 +13625,31 @@ static int do_check(struct bpf_verifier_env *env) return -E2BIG; } - err = is_state_visited(env, env->insn_idx); - if (err < 0) - return err; - if (err == 1) { - /* found equivalent state, can prune the search */ - if (env->log.level & BPF_LOG_LEVEL) { - if (do_print_state) - verbose(env, "\nfrom %d to %d%s: safe\n", - env->prev_insn_idx, env->insn_idx, - env->cur_state->speculative ? - " (speculative execution)" : ""); - else - verbose(env, "%d: safe\n", env->insn_idx); + state->last_insn_idx = env->prev_insn_idx; + + if (is_prune_point(env, env->insn_idx)) { + err = is_state_visited(env, env->insn_idx); + if (err < 0) + return err; + if (err == 1) { + /* found equivalent state, can prune the search */ + if (env->log.level & BPF_LOG_LEVEL) { + if (do_print_state) + verbose(env, "\nfrom %d to %d%s: safe\n", + env->prev_insn_idx, env->insn_idx, + env->cur_state->speculative ? + " (speculative execution)" : ""); + else + verbose(env, "%d: safe\n", env->insn_idx); + } + goto process_bpf_exit; } - goto process_bpf_exit; + } + + if (is_jmp_point(env, env->insn_idx)) { + err = push_jmp_history(env, state); + if (err) + return err; } if (signal_pending(current)) |