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authorYehuda Sadeh <yehuda@hq.newdream.net>2010-07-03 13:07:35 +1000
committerLinus Torvalds <torvalds@linux-foundation.org>2010-07-04 20:17:22 -0700
commitff49d74ad383f54041378144ca1a229ee9aeaa59 (patch)
tree6f37335e313c9a680db8d4e4ce00d17aa11a099b /include
parente3668dd83ba5958429984286efbc3055be5344c4 (diff)
downloadlinux-ff49d74ad383f54041378144ca1a229ee9aeaa59.tar.bz2
module: initialize module dynamic debug later
We should initialize the module dynamic debug datastructures only after determining that the module is not loaded yet. This fixes a bug that introduced in 2.6.35-rc2, where when a trying to load a module twice, we also load it's dynamic printing data twice which causes all sorts of nasty issues. Also handle the dynamic debug cleanup later on failure. Signed-off-by: Yehuda Sadeh <yehuda@hq.newdream.net> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> (removed a #ifdef) Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include')
-rw-r--r--include/linux/dynamic_debug.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/linux/dynamic_debug.h b/include/linux/dynamic_debug.h
index b3cd4de9432b..52c0da4bdd18 100644
--- a/include/linux/dynamic_debug.h
+++ b/include/linux/dynamic_debug.h
@@ -40,7 +40,7 @@ int ddebug_add_module(struct _ddebug *tab, unsigned int n,
const char *modname);
#if defined(CONFIG_DYNAMIC_DEBUG)
-extern int ddebug_remove_module(char *mod_name);
+extern int ddebug_remove_module(const char *mod_name);
#define __dynamic_dbg_enabled(dd) ({ \
int __ret = 0; \
@@ -73,7 +73,7 @@ extern int ddebug_remove_module(char *mod_name);
#else
-static inline int ddebug_remove_module(char *mod)
+static inline int ddebug_remove_module(const char *mod)
{
return 0;
}