diff options
author | Eric Anholt <eric@anholt.net> | 2018-09-28 16:21:25 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2018-10-15 13:10:50 -0700 |
commit | 4fa825bf405082a342b3a8717337ba58c7260c3f (patch) | |
tree | aa6e8afd510e8f63686db28435e4042d94203798 /include/uapi/drm | |
parent | 6915c9a525e575732429c22b28eb11871a29374b (diff) | |
download | linux-4fa825bf405082a342b3a8717337ba58c7260c3f.tar.bz2 |
drm/v3d: Add some better documentation of the in_sync arguments.
Since this is UAPI, it's good to document what exactly the guarantees
we're providing are.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180928232126.4332-3-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
Diffstat (limited to 'include/uapi/drm')
-rw-r--r-- | include/uapi/drm/v3d_drm.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 7b6627783608..f446656d00b1 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -58,6 +58,11 @@ struct drm_v3d_submit_cl { * coordinate shader to determine where primitives land on the screen, * then writes out the state updates and draw calls necessary per tile * to the tile allocation BO. + * + * This BCL will block on any previous BCL submitted on the + * same FD, but not on any RCL or BCLs submitted by other + * clients -- that is left up to the submitter to control + * using in_sync_bcl if necessary. */ __u32 bcl_start; @@ -69,6 +74,11 @@ struct drm_v3d_submit_cl { * This is the second set of commands executed, which will either * execute the tiles that have been set up by the BCL, or a fixed set * of tiles (in the case of RCL-only blits). + * + * This RCL will block on this submit's BCL, and any previous + * RCL submitted on the same FD, but not on any RCL or BCLs + * submitted by other clients -- that is left up to the + * submitter to control using in_sync_rcl if necessary. */ __u32 rcl_start; |