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authorJens Axboe <axboe@kernel.dk>2021-10-09 13:02:23 -0600
committerJens Axboe <axboe@kernel.dk>2021-10-18 06:17:35 -0600
commit9672b0d43782047b1825a96bafee1b6aefa35bc2 (patch)
treecbf520eccf39ff3e23cde171496c6d382e280bfa /include/linux/sbitmap.h
parent8971a3b7f1bf2b3096e558a0362a469dee77f426 (diff)
downloadlinux-9672b0d43782047b1825a96bafee1b6aefa35bc2.tar.bz2
sbitmap: add __sbitmap_queue_get_batch()
The block layer tag allocation batching still calls into sbitmap to get each tag, but we can improve on that. Add __sbitmap_queue_get_batch(), which returns a mask of tags all at once, along with an offset for those tags. An example return would be 0xff, where bits 0..7 are set, with tag_offset == 128. The valid tags in this case would be 128..135. A batch is specific to an individual sbitmap_map, hence it cannot be larger than that. The requested number of tags is automatically reduced to the max that can be satisfied with a single map. On failure, 0 is returned. Caller should fall back to single tag allocation at that point/ Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'include/linux/sbitmap.h')
-rw-r--r--include/linux/sbitmap.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 2713e689ad66..e30b56023ead 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -427,6 +427,19 @@ void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);
int __sbitmap_queue_get(struct sbitmap_queue *sbq);
/**
+ * __sbitmap_queue_get_batch() - Try to allocate a batch of free bits
+ * @sbq: Bitmap queue to allocate from.
+ * @nr_tags: number of tags requested
+ * @offset: offset to add to returned bits
+ *
+ * Return: Mask of allocated tags, 0 if none are found. Each tag allocated is
+ * a bit in the mask returned, and the caller must add @offset to the value to
+ * get the absolute tag value.
+ */
+unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags,
+ unsigned int *offset);
+
+/**
* __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
* sbitmap_queue, limiting the depth used from each word, with preemption
* already disabled.