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authorDave Airlie <airlied@redhat.com>2020-03-25 15:45:39 +1000
committerDave Airlie <airlied@redhat.com>2020-03-25 15:45:45 +1000
commitc2556238120bce8be37670e145226c12870a9e5a (patch)
treec63f68d73e7f6c1c0d161f221431d229057d306e /drivers
parentde487e432d772f4e89efb7a0303cf9d5c3f4c734 (diff)
parentf59e61acececc5f25313252da178a5c5eba568bd (diff)
downloadlinux-c2556238120bce8be37670e145226c12870a9e5a.tar.bz2
Merge branch 'feature/staging_sm5' of git://people.freedesktop.org/~sroland/linux into drm-next
vmwgfx pull for for 5.7. Needed for GL4 functionality. Sync up device headers, add support for new commands, code refactoring around surface definition. Signed-off-by: Dave Airlie <airlied@redhat.com> From: "Roland Scheidegger (VMware)" <rscheidegger.oss@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200323235434.11780-1-rscheidegger.oss@gmail.com
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/vmwgfx/Makefile2
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h161
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h787
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h466
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h36
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h58
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h347
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga_reg.h382
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga_types.h1
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_binding.c213
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_binding.h33
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_context.c28
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c6
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.c59
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.h140
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c429
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c18
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_kms.c43
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_mob.c2
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_so.c12
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_so.h7
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c61
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_streamoutput.c387
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_surface.c608
24 files changed, 3241 insertions, 1045 deletions
diff --git a/drivers/gpu/drm/vmwgfx/Makefile b/drivers/gpu/drm/vmwgfx/Makefile
index c877a21a0739..5c3515e8cce1 100644
--- a/drivers/gpu/drm/vmwgfx/Makefile
+++ b/drivers/gpu/drm/vmwgfx/Makefile
@@ -8,7 +8,7 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
vmwgfx_cmdbuf_res.o vmwgfx_cmdbuf.o vmwgfx_stdu.o \
vmwgfx_cotable.o vmwgfx_so.o vmwgfx_binding.o vmwgfx_msg.o \
vmwgfx_simple_resource.o vmwgfx_va.o vmwgfx_blit.o \
- vmwgfx_validation.o vmwgfx_page_dirty.o \
+ vmwgfx_validation.o vmwgfx_page_dirty.o vmwgfx_streamoutput.o \
ttm_object.o ttm_lock.o
obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
index 9cbba0e8ce6a..799bc0963f7a 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
@@ -1,6 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**********************************************************
- * Copyright 1998-2015 VMware, Inc.
+ * Copyright 1998-2020 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -104,12 +104,12 @@ typedef enum {
SVGA_3D_CMD_DEAD1 = 1083,
SVGA_3D_CMD_DEAD2 = 1084,
- SVGA_3D_CMD_LOGICOPS_BITBLT = 1085,
- SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1086,
- SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1087,
- SVGA_3D_CMD_LOGICOPS_COLORFILL = 1088,
- SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1089,
- SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1090,
+ SVGA_3D_CMD_DEAD12 = 1085,
+ SVGA_3D_CMD_DEAD13 = 1086,
+ SVGA_3D_CMD_DEAD14 = 1087,
+ SVGA_3D_CMD_DEAD15 = 1088,
+ SVGA_3D_CMD_DEAD16 = 1089,
+ SVGA_3D_CMD_DEAD17 = 1090,
SVGA_3D_CMD_SET_OTABLE_BASE = 1091,
SVGA_3D_CMD_READBACK_OTABLE = 1092,
@@ -261,30 +261,23 @@ typedef enum {
SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220,
SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET = 1221,
SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222,
-
- /*
- * Reserve some IDs to be used for the SM5 shader types.
- */
- SVGA_3D_CMD_DX_RESERVED1 = 1223,
- SVGA_3D_CMD_DX_RESERVED2 = 1224,
- SVGA_3D_CMD_DX_RESERVED3 = 1225,
+ SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET = 1223,
+ SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET = 1224,
+ SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET = 1225,
SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER = 1226,
SVGA_3D_CMD_DX_MAX = 1227,
SVGA_3D_CMD_SCREEN_COPY = 1227,
- /*
- * Reserve some IDs to be used for video.
- */
- SVGA_3D_CMD_VIDEO_RESERVED1 = 1228,
- SVGA_3D_CMD_VIDEO_RESERVED2 = 1229,
- SVGA_3D_CMD_VIDEO_RESERVED3 = 1230,
- SVGA_3D_CMD_VIDEO_RESERVED4 = 1231,
- SVGA_3D_CMD_VIDEO_RESERVED5 = 1232,
- SVGA_3D_CMD_VIDEO_RESERVED6 = 1233,
- SVGA_3D_CMD_VIDEO_RESERVED7 = 1234,
- SVGA_3D_CMD_VIDEO_RESERVED8 = 1235,
+ SVGA_3D_CMD_RESERVED1 = 1228,
+ SVGA_3D_CMD_RESERVED2 = 1229,
+ SVGA_3D_CMD_RESERVED3 = 1230,
+ SVGA_3D_CMD_RESERVED4 = 1231,
+ SVGA_3D_CMD_RESERVED5 = 1232,
+ SVGA_3D_CMD_RESERVED6 = 1233,
+ SVGA_3D_CMD_RESERVED7 = 1234,
+ SVGA_3D_CMD_RESERVED8 = 1235,
SVGA_3D_CMD_GROW_OTABLE = 1236,
SVGA_3D_CMD_DX_GROW_COTABLE = 1237,
@@ -298,7 +291,46 @@ typedef enum {
SVGA_3D_CMD_DX_PRED_CONVERT = 1243,
SVGA_3D_CMD_WHOLE_SURFACE_COPY = 1244,
- SVGA_3D_CMD_MAX = 1245,
+ SVGA_3D_CMD_DX_DEFINE_UA_VIEW = 1245,
+ SVGA_3D_CMD_DX_DESTROY_UA_VIEW = 1246,
+ SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT = 1247,
+ SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT = 1248,
+ SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT = 1249,
+ SVGA_3D_CMD_DX_SET_UA_VIEWS = 1250,
+
+ SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT = 1251,
+ SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT = 1252,
+ SVGA_3D_CMD_DX_DISPATCH = 1253,
+ SVGA_3D_CMD_DX_DISPATCH_INDIRECT = 1254,
+
+ SVGA_3D_CMD_WRITE_ZERO_SURFACE = 1255,
+ SVGA_3D_CMD_HINT_ZERO_SURFACE = 1256,
+ SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER = 1257,
+ SVGA_3D_CMD_DX_SET_STRUCTURE_COUNT = 1258,
+
+ SVGA_3D_CMD_LOGICOPS_BITBLT = 1259,
+ SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1260,
+ SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1261,
+ SVGA_3D_CMD_LOGICOPS_COLORFILL = 1262,
+ SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1263,
+ SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1264,
+
+ SVGA_3D_CMD_RESERVED2_1 = 1265,
+
+ SVGA_3D_CMD_RESERVED2_2 = 1266,
+ SVGA_3D_CMD_DEFINE_GB_SURFACE_V4 = 1267,
+ SVGA_3D_CMD_DX_SET_CS_UA_VIEWS = 1268,
+ SVGA_3D_CMD_DX_SET_MIN_LOD = 1269,
+ SVGA_3D_CMD_RESERVED2_3 = 1270,
+ SVGA_3D_CMD_RESERVED2_4 = 1271,
+ SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2 = 1272,
+ SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB = 1273,
+ SVGA_3D_CMD_DX_SET_SHADER_IFACE = 1274,
+ SVGA_3D_CMD_DX_BIND_STREAMOUTPUT = 1275,
+ SVGA_3D_CMD_SURFACE_STRETCHBLT_NON_MS_TO_MS = 1276,
+ SVGA_3D_CMD_DX_BIND_SHADER_IFACE = 1277,
+
+ SVGA_3D_CMD_MAX = 1278,
SVGA_3D_CMD_FUTURE_MAX = 3000
} SVGAFifo3dCmdId;
@@ -334,6 +366,7 @@ struct {
uint32 sid;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
+
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
* structures must have the same value of numMipLevels field.
@@ -341,6 +374,7 @@ struct {
* numMipLevels set to 0.
*/
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
+
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
*
@@ -360,6 +394,7 @@ struct {
uint32 sid;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
+
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
* structures must have the same value of numMipLevels field.
@@ -369,6 +404,7 @@ struct {
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
uint32 multisampleCount;
SVGA3dTextureFilter autogenFilter;
+
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
*
@@ -517,6 +553,18 @@ typedef
struct {
SVGA3dSurfaceImageId src;
SVGA3dSurfaceImageId dest;
+ SVGA3dBox boxSrc;
+ SVGA3dBox boxDest;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdSurfaceStretchBltNonMSToMS;
+/* SVGA_3D_CMD_SURFACE_STRETCHBLT_NON_MS_TO_MS */
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ SVGA3dSurfaceImageId src;
+ SVGA3dSurfaceImageId dest;
SVGA3dBox boxSrc;
SVGA3dBox boxDest;
SVGA3dStretchBltMode mode;
@@ -555,6 +603,7 @@ struct {
SVGAGuestImage guest;
SVGA3dSurfaceImageId host;
SVGA3dTransferType transfer;
+
/*
* Followed by variable number of SVGA3dCopyBox structures. For consistency
* in all clipping logic and coordinate translation, we define the
@@ -789,7 +838,7 @@ struct {
uint32 indexBufferSid; /* Valid index buffer sid. */
uint32 indexBufferOffset; /* Byte offset into the vertex buffer, almost */
- /* always 0 for DX9 guests, non-zero for OpenGL */
+ /* always 0 for pre SM guests, non-zero for OpenGL */
/* guests. We can't represent non-multiple of */
/* stride offsets in D3D9Renderer... */
uint8 indexBufferStride; /* Allowable values = 1, 2, or 4 */
@@ -1228,6 +1277,7 @@ struct SVGA3dCmdLogicOpsBitBlt {
SVGA3dSurfaceImageId src;
SVGA3dSurfaceImageId dst;
SVGA3dLogicOp logicOp;
+ SVGA3dLogicOpRop3 logicOpRop3;
/* Followed by variable number of SVGA3dCopyBox structures */
}
#include "vmware_pack_end.h"
@@ -1247,7 +1297,8 @@ struct SVGA3dCmdLogicOpsTransBlt {
uint32 color;
uint32 flags;
SVGA3dBox srcBox;
- SVGA3dBox dstBox;
+ SVGA3dSignedBox dstBox;
+ SVGA3dBox clipBox;
}
#include "vmware_pack_end.h"
SVGA3dCmdLogicOpsTransBlt; /* SVGA_3D_CMD_LOGICOPS_TRANSBLT */
@@ -1266,7 +1317,8 @@ struct SVGA3dCmdLogicOpsStretchBlt {
uint16 mode;
uint16 flags;
SVGA3dBox srcBox;
- SVGA3dBox dstBox;
+ SVGA3dSignedBox dstBox;
+ SVGA3dBox clipBox;
}
#include "vmware_pack_end.h"
SVGA3dCmdLogicOpsStretchBlt; /* SVGA_3D_CMD_LOGICOPS_STRETCHBLT */
@@ -1283,6 +1335,7 @@ struct SVGA3dCmdLogicOpsColorFill {
SVGA3dSurfaceImageId dst;
uint32 color;
SVGA3dLogicOp logicOp;
+ SVGA3dLogicOpRop3 logicOpRop3;
/* Followed by variable number of SVGA3dRect structures. */
}
#include "vmware_pack_end.h"
@@ -1302,7 +1355,8 @@ struct SVGA3dCmdLogicOpsAlphaBlend {
uint32 alphaVal;
uint32 flags;
SVGA3dBox srcBox;
- SVGA3dBox dstBox;
+ SVGA3dSignedBox dstBox;
+ SVGA3dBox clipBox;
}
#include "vmware_pack_end.h"
SVGA3dCmdLogicOpsAlphaBlend; /* SVGA_3D_CMD_LOGICOPS_ALPHABLEND */
@@ -1365,8 +1419,9 @@ struct {
SVGA3dSurface2Flags surface2Flags;
uint8 multisamplePattern;
uint8 qualityLevel;
- uint8 pad0[2];
- uint32 pad1[3];
+ uint16 bufferByteStride;
+ float minLOD;
+ uint32 pad0[2];
}
#include "vmware_pack_end.h"
SVGAOTableSurfaceEntry;
@@ -1543,7 +1598,7 @@ typedef
#include "vmware_pack_begin.h"
struct {
SVGAOTableType type;
- PPN baseAddress;
+ PPN32 baseAddress;
uint32 sizeInBytes;
uint32 validSizeInBytes;
SVGAMobFormat ptDepth;
@@ -1599,7 +1654,7 @@ typedef
struct SVGA3dCmdDefineGBMob {
SVGAMobId mobid;
SVGAMobFormat ptDepth;
- PPN base;
+ PPN32 base;
uint32 sizeInBytes;
}
#include "vmware_pack_end.h"
@@ -1618,7 +1673,6 @@ struct SVGA3dCmdDestroyGBMob {
#include "vmware_pack_end.h"
SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */
-
/*
* Define a memory object (Mob) in the OTable with a PPN64 base.
*/
@@ -1719,6 +1773,27 @@ struct SVGA3dCmdDefineGBSurface_v3 {
SVGA3dCmdDefineGBSurface_v3; /* SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 */
/*
+ * Defines a guest-backed surface, adding buffer byte stride.
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDefineGBSurface_v4 {
+ uint32 sid;
+ SVGA3dSurfaceAllFlags surfaceFlags;
+ SVGA3dSurfaceFormat format;
+ uint32 numMipLevels;
+ uint32 multisampleCount;
+ SVGA3dMSPattern multisamplePattern;
+ SVGA3dMSQualityLevel qualityLevel;
+ SVGA3dTextureFilter autogenFilter;
+ SVGA3dSize size;
+ uint32 arraySize;
+ uint32 bufferByteStride;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDefineGBSurface_v4; /* SVGA_3D_CMD_DEFINE_GB_SURFACE_V4 */
+
+/*
* Destroy a guest-backed surface.
*/
@@ -2181,4 +2256,20 @@ SVGA3dCmdScreenCopy; /* SVGA_3D_CMD_SCREEN_COPY */
#define SVGA_SCREEN_COPY_STATUS_SUCCESS 0x01
#define SVGA_SCREEN_COPY_STATUS_INVALID 0xFFFFFFFF
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ uint32 sid;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdWriteZeroSurface; /* SVGA_3D_CMD_WRITE_ZERO_SURFACE */
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ uint32 sid;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdHintZeroSurface; /* SVGA_3D_CMD_HINT_ZERO_SURFACE */
+
#endif /* _SVGA3D_CMD_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
index f256560049bf..617b468c626c 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h
@@ -1,6 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**********************************************************
- * Copyright 1998-2015 VMware, Inc.
+ * Copyright 1998-2019 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -39,6 +39,8 @@
#include "includeCheck.h"
+#include "svga3d_types.h"
+
/*
* 3D Hardware Version
*
@@ -69,381 +71,408 @@ typedef enum {
* DevCap indexes.
*/
-typedef enum {
- SVGA3D_DEVCAP_INVALID = ((uint32)-1),
- SVGA3D_DEVCAP_3D = 0,
- SVGA3D_DEVCAP_MAX_LIGHTS = 1,
-
- /*
- * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
- * fixed-function texture units available. Each of these units
- * work in both FFP and Shader modes, and they support texture
- * transforms and texture coordinates. The host may have additional
- * texture image units that are only usable with shaders.
- */
- SVGA3D_DEVCAP_MAX_TEXTURES = 2,
- SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
- SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
- SVGA3D_DEVCAP_VERTEX_SHADER = 5,
- SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
- SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
- SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
- SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
- SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
- SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
- SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12,
- SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13,
- SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14,
- SVGA3D_DEVCAP_QUERY_TYPES = 15,
- SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
- SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
- SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
- SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
- SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
- SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
- SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
- SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
- SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
- SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
- SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
- SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
- SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
- SVGA3D_DEVCAP_TEXTURE_OPS = 31,
- SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
- SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
- SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
- SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
- SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
- SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
- SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
- SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
- SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
- SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
- SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
- SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
- SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
- SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
- SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
- SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
- SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
- SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
- SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
- SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
- SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
- SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
- SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
- SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
- SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
-
- /*
- * There is a hole in our devcap definitions for
- * historical reasons.
- *
- * Define a constant just for completeness.
- */
- SVGA3D_DEVCAP_MISSING62 = 62,
-
- SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
-
- /*
- * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
- * render targets. This does not include the depth or stencil targets.
- */
- SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
-
- SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
- SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
- SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
- SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
- SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
- SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
- SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
- SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
- SVGA3D_DEVCAP_SUPERSAMPLE = 73,
- SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
- SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
- SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
-
- /*
- * This is the maximum number of SVGA context IDs that the guest
- * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
- */
- SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
-
- /*
- * This is the maximum number of SVGA surface IDs that the guest
- * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
- */
- SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
-
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
- SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
- SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
-
- SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82,
- SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83,
-
- /*
- * Deprecated.
- */
- SVGA3D_DEVCAP_DEAD1 = 84,
-
- /*
- * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
- * ored together, one for every type of video decoding supported.
- */
- SVGA3D_DEVCAP_VIDEO_DECODE = 85,
-
- /*
- * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
- * ored together, one for every type of video processing supported.
- */
- SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
-
- SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
- SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
- SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
- SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
-
- SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
-
- /*
- * Does the host support the SVGA logic ops commands?
- */
- SVGA3D_DEVCAP_LOGICOPS = 92,
-
- /*
- * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
- */
- SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */
-
- /*
- * Deprecated.
- */
- SVGA3D_DEVCAP_DEAD2 = 94,
-
- /*
- * Does the device support DXContexts?
- */
- SVGA3D_DEVCAP_DXCONTEXT = 95,
-
- /*
- * What is the maximum size of a texture array?
- *
- * (Even if this cap is zero, cubemaps are still allowed.)
- */
- SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96,
-
- /*
- * What is the maximum number of vertex buffers or vertex input registers
- * that can be expected to work correctly with a DXContext?
- *
- * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
- * anything in excess of this cap is not guaranteed to render correctly.
- *
- * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
- * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
- * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
- * but only the registers up to this cap value are guaranteed to render
- * correctly.
- *
- * If guest-drivers are able to expose a lower-limit, it's recommended
- * that they clamp to this value. Otherwise, the host will make a
- * best-effort on case-by-case basis if guests exceed this.
- */
- SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97,
-
- /*
- * What is the maximum number of constant buffers that can be expected to
- * work correctly with a DX context?
- *
- * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
- * anything in excess of this cap is not guaranteed to render correctly.
- *
- * If guest-drivers are able to expose a lower-limit, it's recommended
- * that they clamp to this value. Otherwise, the host will make a
- * best-effort on case-by-case basis if guests exceed this.
- */
- SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98,
-
- /*
- * Does the device support provoking vertex control?
- *
- * If this cap is present, the provokingVertexLast field in the
- * rasterizer state is enabled. (Guests can then set it to FALSE,
- * meaning that the first vertex is the provoking vertex, or TRUE,
- * meaning that the last verteix is the provoking vertex.)
- *
- * If this cap is FALSE, then guests should set the provokingVertexLast
- * to FALSE, otherwise rendering behavior is undefined.
- */
- SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99,
-
- SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100,
- SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101,
- SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102,
- SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103,
- SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104,
- SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105,
- SVGA3D_DEVCAP_DXFMT_Z_D32 = 106,
- SVGA3D_DEVCAP_DXFMT_Z_D16 = 107,
- SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108,
- SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109,
- SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110,
- SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111,
- SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112,
- SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113,
- SVGA3D_DEVCAP_DXFMT_DXT1 = 114,
- SVGA3D_DEVCAP_DXFMT_DXT2 = 115,
- SVGA3D_DEVCAP_DXFMT_DXT3 = 116,
- SVGA3D_DEVCAP_DXFMT_DXT4 = 117,
- SVGA3D_DEVCAP_DXFMT_DXT5 = 118,
- SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119,
- SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120,
- SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121,
- SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122,
- SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123,
- SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124,
- SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125,
- SVGA3D_DEVCAP_DXFMT_V8U8 = 126,
- SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127,
- SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128,
- SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129,
- SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130,
- SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131,
- SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132,
- SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133,
- SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134,
- SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135,
- SVGA3D_DEVCAP_DXFMT_BUFFER = 136,
- SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137,
- SVGA3D_DEVCAP_DXFMT_V16U16 = 138,
- SVGA3D_DEVCAP_DXFMT_G16R16 = 139,
- SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140,
- SVGA3D_DEVCAP_DXFMT_UYVY = 141,
- SVGA3D_DEVCAP_DXFMT_YUY2 = 142,
- SVGA3D_DEVCAP_DXFMT_NV12 = 143,
- SVGA3D_DEVCAP_DXFMT_AYUV = 144,
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145,
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146,
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147,
- SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148,
- SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149,
- SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150,
- SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155,
- SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156,
- SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157,
- SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158,
- SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159,
- SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160,
- SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161,
- SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162,
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163,
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164,
- SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170,
- SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171,
- SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172,
- SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173,
- SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174,
- SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175,
- SVGA3D_DEVCAP_DXFMT_R32_UINT = 176,
- SVGA3D_DEVCAP_DXFMT_R32_SINT = 177,
- SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178,
- SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179,
- SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180,
- SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181,
- SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182,
- SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183,
- SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184,
- SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185,
- SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186,
- SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187,
- SVGA3D_DEVCAP_DXFMT_R16_UINT = 188,
- SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189,
- SVGA3D_DEVCAP_DXFMT_R16_SINT = 190,
- SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191,
- SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192,
- SVGA3D_DEVCAP_DXFMT_R8_UINT = 193,
- SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194,
- SVGA3D_DEVCAP_DXFMT_R8_SINT = 195,
- SVGA3D_DEVCAP_DXFMT_P8 = 196,
- SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197,
- SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198,
- SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199,
- SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200,
- SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201,
- SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202,
- SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203,
- SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204,
- SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205,
- SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206,
- SVGA3D_DEVCAP_DXFMT_ATI1 = 207,
- SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208,
- SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209,
- SVGA3D_DEVCAP_DXFMT_ATI2 = 210,
- SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211,
- SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212,
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213,
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214,
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215,
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216,
- SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217,
- SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218,
- SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219,
- SVGA3D_DEVCAP_DXFMT_YV12 = 220,
- SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222,
- SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223,
- SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224,
- SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225,
- SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226,
- SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227,
- SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228,
- SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229,
- SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230,
- SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231,
- SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232,
- SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233,
- SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234,
- SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235,
- SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236,
- SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237,
- SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238,
- SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239,
- SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240,
- SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241,
- SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242,
- SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243,
-
- /*
- * Advertises shaderModel 4.1 support, independent blend-states,
- * cube-map arrays, and a higher vertex input registers limit.
- *
- * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
- */
- SVGA3D_DEVCAP_SM41 = 244,
-
- SVGA3D_DEVCAP_MULTISAMPLE_2X = 245,
- SVGA3D_DEVCAP_MULTISAMPLE_4X = 246,
-
- SVGA3D_DEVCAP_MAX /* This must be the last index. */
-} SVGA3dDevCapIndex;
+typedef uint32 SVGA3dDevCapIndex;
+
+#define SVGA3D_DEVCAP_INVALID ((uint32)-1)
+#define SVGA3D_DEVCAP_3D 0
+#define SVGA3D_DEVCAP_MAX_LIGHTS 1
+
+/*
+ * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
+ * fixed-function texture units available. Each of these units
+ * work in both FFP and Shader modes, and they support texture
+ * transforms and texture coordinates. The host may have additional
+ * texture image units that are only usable with shaders.
+ */
+#define SVGA3D_DEVCAP_MAX_TEXTURES 2
+#define SVGA3D_DEVCAP_MAX_CLIP_PLANES 3
+#define SVGA3D_DEVCAP_VERTEX_SHADER_VERSION 4
+#define SVGA3D_DEVCAP_VERTEX_SHADER 5
+#define SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION 6
+#define SVGA3D_DEVCAP_FRAGMENT_SHADER 7
+#define SVGA3D_DEVCAP_MAX_RENDER_TARGETS 8
+#define SVGA3D_DEVCAP_S23E8_TEXTURES 9
+#define SVGA3D_DEVCAP_S10E5_TEXTURES 10
+#define SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND 11
+#define SVGA3D_DEVCAP_D16_BUFFER_FORMAT 12
+#define SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT 13
+#define SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT 14
+#define SVGA3D_DEVCAP_QUERY_TYPES 15
+#define SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING 16
+#define SVGA3D_DEVCAP_MAX_POINT_SIZE 17
+#define SVGA3D_DEVCAP_MAX_SHADER_TEXTURES 18
+#define SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH 19
+#define SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT 20
+#define SVGA3D_DEVCAP_MAX_VOLUME_EXTENT 21
+#define SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT 22
+#define SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO 23
+#define SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY 24
+#define SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT 25
+#define SVGA3D_DEVCAP_MAX_VERTEX_INDEX 26
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS 27
+#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS 28
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS 29
+#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS 30
+#define SVGA3D_DEVCAP_TEXTURE_OPS 31
+#define SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 32
+#define SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 33
+#define SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 34
+#define SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 35
+#define SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 36
+#define SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 37
+#define SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 38
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 39
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 40
+#define SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 41
+#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 42
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D16 43
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 44
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 45
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT1 46
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT2 47
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT3 48
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT4 49
+#define SVGA3D_DEVCAP_SURFACEFMT_DXT5 50
+#define SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 51
+#define SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 52
+#define SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 53
+#define SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 54
+#define SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 55
+#define SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 56
+#define SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 57
+#define SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 58
+#define SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 59
+#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 60
+#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 61
+
+/*
+ * There is a hole in our devcap definitions for
+ * historical reasons.
+ *
+ * Define a constant just for completeness.
+ */
+#define SVGA3D_DEVCAP_MISSING62 62
+
+#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES 63
+
+/*
+ * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
+ * render targets. This does not include the depth or stencil targets.
+ */
+#define SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS 64
+
+#define SVGA3D_DEVCAP_SURFACEFMT_V16U16 65
+#define SVGA3D_DEVCAP_SURFACEFMT_G16R16 66
+#define SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 67
+#define SVGA3D_DEVCAP_SURFACEFMT_UYVY 68
+#define SVGA3D_DEVCAP_SURFACEFMT_YUY2 69
+
+/*
+ * Deprecated.
+ */
+#define SVGA3D_DEVCAP_DEAD4 70
+#define SVGA3D_DEVCAP_DEAD5 71
+#define SVGA3D_DEVCAP_DEAD7 72
+#define SVGA3D_DEVCAP_DEAD6 73
+
+#define SVGA3D_DEVCAP_AUTOGENMIPMAPS 74
+#define SVGA3D_DEVCAP_SURFACEFMT_NV12 75
+#define SVGA3D_DEVCAP_DEAD10 76
+
+/*
+ * This is the maximum number of SVGA context IDs that the guest
+ * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
+ */
+#define SVGA3D_DEVCAP_MAX_CONTEXT_IDS 77
+
+/*
+ * This is the maximum number of SVGA surface IDs that the guest
+ * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
+ */
+#define SVGA3D_DEVCAP_MAX_SURFACE_IDS 78
+
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 79
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 80
+#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT 81
+
+#define SVGA3D_DEVCAP_SURFACEFMT_ATI1 82
+#define SVGA3D_DEVCAP_SURFACEFMT_ATI2 83
+
+/*
+ * Deprecated.
+ */
+#define SVGA3D_DEVCAP_DEAD1 84
+#define SVGA3D_DEVCAP_DEAD8 85
+#define SVGA3D_DEVCAP_DEAD9 86
+
+#define SVGA3D_DEVCAP_LINE_AA 87 /* boolean */
+#define SVGA3D_DEVCAP_LINE_STIPPLE 88 /* boolean */
+#define SVGA3D_DEVCAP_MAX_LINE_WIDTH 89 /* float */
+#define SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH 90 /* float */
+
+#define SVGA3D_DEVCAP_SURFACEFMT_YV12 91
+
+/*
+ * Deprecated.
+ */
+#define SVGA3D_DEVCAP_DEAD3 92
+
+/*
+ * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
+ */
+#define SVGA3D_DEVCAP_TS_COLOR_KEY 93 /* boolean */
+
+/*
+ * Deprecated.
+ */
+#define SVGA3D_DEVCAP_DEAD2 94
+
+/*
+ * Does the device support DXContexts?
+ */
+#define SVGA3D_DEVCAP_DXCONTEXT 95
+
+/*
+ * Deprecated.
+ */
+#define SVGA3D_DEVCAP_DEAD11 96
+
+/*
+ * What is the maximum number of vertex buffers or vertex input registers
+ * that can be expected to work correctly with a DXContext?
+ *
+ * The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
+ * anything in excess of this cap is not guaranteed to render correctly.
+ *
+ * Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
+ * input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
+ * SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
+ * but only the registers up to this cap value are guaranteed to render
+ * correctly.
+ *
+ * If guest-drivers are able to expose a lower-limit, it's recommended
+ * that they clamp to this value. Otherwise, the host will make a
+ * best-effort on case-by-case basis if guests exceed this.
+ */
+#define SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS 97
+
+/*
+ * What is the maximum number of constant buffers that can be expected to
+ * work correctly with a DX context?
+ *
+ * The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
+ * anything in excess of this cap is not guaranteed to render correctly.
+ *
+ * If guest-drivers are able to expose a lower-limit, it's recommended
+ * that they clamp to this value. Otherwise, the host will make a
+ * best-effort on case-by-case basis if guests exceed this.
+ */
+#define SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS 98
+
+/*
+ * Does the device support provoking vertex control?
+ *
+ * If this cap is present, the provokingVertexLast field in the
+ * rasterizer state is enabled. (Guests can then set it to FALSE,
+ * meaning that the first vertex is the provoking vertex, or TRUE,
+ * meaning that the last verteix is the provoking vertex.)
+ *
+ * If this cap is FALSE, then guests should set the provokingVertexLast
+ * to FALSE, otherwise rendering behavior is undefined.
+ */
+#define SVGA3D_DEVCAP_DX_PROVOKING_VERTEX 99
+
+#define SVGA3D_DEVCAP_DXFMT_X8R8G8B8 100
+#define SVGA3D_DEVCAP_DXFMT_A8R8G8B8 101
+#define SVGA3D_DEVCAP_DXFMT_R5G6B5 102
+#define SVGA3D_DEVCAP_DXFMT_X1R5G5B5 103
+#define SVGA3D_DEVCAP_DXFMT_A1R5G5B5 104
+#define SVGA3D_DEVCAP_DXFMT_A4R4G4B4 105
+#define SVGA3D_DEVCAP_DXFMT_Z_D32 106
+#define SVGA3D_DEVCAP_DXFMT_Z_D16 107
+#define SVGA3D_DEVCAP_DXFMT_Z_D24S8 108
+#define SVGA3D_DEVCAP_DXFMT_Z_D15S1 109
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8 110
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 111
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE16 112
+#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 113
+#define SVGA3D_DEVCAP_DXFMT_DXT1 114
+#define SVGA3D_DEVCAP_DXFMT_DXT2 115
+#define SVGA3D_DEVCAP_DXFMT_DXT3 116
+#define SVGA3D_DEVCAP_DXFMT_DXT4 117
+#define SVGA3D_DEVCAP_DXFMT_DXT5 118
+#define SVGA3D_DEVCAP_DXFMT_BUMPU8V8 119
+#define SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 120
+#define SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 121
+#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 122
+#define SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 123
+#define SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 124
+#define SVGA3D_DEVCAP_DXFMT_A2R10G10B10 125
+#define SVGA3D_DEVCAP_DXFMT_V8U8 126
+#define SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 127
+#define SVGA3D_DEVCAP_DXFMT_CxV8U8 128
+#define SVGA3D_DEVCAP_DXFMT_X8L8V8U8 129
+#define SVGA3D_DEVCAP_DXFMT_A2W10V10U10 130
+#define SVGA3D_DEVCAP_DXFMT_ALPHA8 131
+#define SVGA3D_DEVCAP_DXFMT_R_S10E5 132
+#define SVGA3D_DEVCAP_DXFMT_R_S23E8 133
+#define SVGA3D_DEVCAP_DXFMT_RG_S10E5 134
+#define SVGA3D_DEVCAP_DXFMT_RG_S23E8 135
+#define SVGA3D_DEVCAP_DXFMT_BUFFER 136
+#define SVGA3D_DEVCAP_DXFMT_Z_D24X8 137
+#define SVGA3D_DEVCAP_DXFMT_V16U16 138
+#define SVGA3D_DEVCAP_DXFMT_G16R16 139
+#define SVGA3D_DEVCAP_DXFMT_A16B16G16R16 140
+#define SVGA3D_DEVCAP_DXFMT_UYVY 141
+#define SVGA3D_DEVCAP_DXFMT_YUY2 142
+#define SVGA3D_DEVCAP_DXFMT_NV12 143
+#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2 144
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS 145
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT 146
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT 147
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS 148
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT 149
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT 150
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT 151
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS 152
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT 153
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM 154
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT 155
+#define SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS 156
+#define SVGA3D_DEVCAP_DXFMT_R32G32_UINT 157
+#define SVGA3D_DEVCAP_DXFMT_R32G32_SINT 158
+#define SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS 159
+#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT 160
+#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 161
+#define SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT 162
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS 163
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT 164
+#define SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT 165
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS 166
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM 167
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB 168
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT 169
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT 170
+#define SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS 171
+#define SVGA3D_DEVCAP_DXFMT_R16G16_UINT 172
+#define SVGA3D_DEVCAP_DXFMT_R16G16_SINT 173
+#define SVGA3D_DEVCAP_DXFMT_R32_TYPELESS 174
+#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT 175
+#define SVGA3D_DEVCAP_DXFMT_R32_UINT 176
+#define SVGA3D_DEVCAP_DXFMT_R32_SINT 177
+#define SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS 178
+#define SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT 179
+#define SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 180
+#define SVGA3D_DEVCAP_DXFMT_X24_G8_UINT 181
+#define SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS 182
+#define SVGA3D_DEVCAP_DXFMT_R8G8_UNORM 183
+#define SVGA3D_DEVCAP_DXFMT_R8G8_UINT 184
+#define SVGA3D_DEVCAP_DXFMT_R8G8_SINT 185
+#define SVGA3D_DEVCAP_DXFMT_R16_TYPELESS 186
+#define SVGA3D_DEVCAP_DXFMT_R16_UNORM 187
+#define SVGA3D_DEVCAP_DXFMT_R16_UINT 188
+#define SVGA3D_DEVCAP_DXFMT_R16_SNORM 189
+#define SVGA3D_DEVCAP_DXFMT_R16_SINT 190
+#define SVGA3D_DEVCAP_DXFMT_R8_TYPELESS 191
+#define SVGA3D_DEVCAP_DXFMT_R8_UNORM 192
+#define SVGA3D_DEVCAP_DXFMT_R8_UINT 193
+#define SVGA3D_DEVCAP_DXFMT_R8_SNORM 194
+#define SVGA3D_DEVCAP_DXFMT_R8_SINT 195
+#define SVGA3D_DEVCAP_DXFMT_P8 196
+#define SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP 197
+#define SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM 198
+#define SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM 199
+#define SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS 200
+#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB 201
+#define SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS 202
+#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB 203
+#define SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS 204
+#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB 205
+#define SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS 206
+#define SVGA3D_DEVCAP_DXFMT_ATI1 207
+#define SVGA3D_DEVCAP_DXFMT_BC4_SNORM 208
+#define SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS 209
+#define SVGA3D_DEVCAP_DXFMT_ATI2 210
+#define SVGA3D_DEVCAP_DXFMT_BC5_SNORM 211
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM 212
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS 213
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB 214
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS 215
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB 216
+#define SVGA3D_DEVCAP_DXFMT_Z_DF16 217
+#define SVGA3D_DEVCAP_DXFMT_Z_DF24 218
+#define SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT 219
+#define SVGA3D_DEVCAP_DXFMT_YV12 220
+#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT 221
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT 222
+#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM 223
+#define SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT 224
+#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM 225
+#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM 226
+#define SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT 227
+#define SVGA3D_DEVCAP_DXFMT_R16G16_UNORM 228
+#define SVGA3D_DEVCAP_DXFMT_R16G16_SNORM 229
+#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT 230
+#define SVGA3D_DEVCAP_DXFMT_R8G8_SNORM 231
+#define SVGA3D_DEVCAP_DXFMT_R16_FLOAT 232
+#define SVGA3D_DEVCAP_DXFMT_D16_UNORM 233
+#define SVGA3D_DEVCAP_DXFMT_A8_UNORM 234
+#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM 235
+#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM 236
+#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM 237
+#define SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM 238
+#define SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM 239
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM 240
+#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM 241
+#define SVGA3D_DEVCAP_DXFMT_BC4_UNORM 242
+#define SVGA3D_DEVCAP_DXFMT_BC5_UNORM 243
+
+/*
+ * Advertises shaderModel 4.1 support, independent blend-states,
+ * cube-map arrays, and a higher vertex input registers limit.
+ *
+ * (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
+ */
+#define SVGA3D_DEVCAP_SM41 244
+#define SVGA3D_DEVCAP_MULTISAMPLE_2X 245
+#define SVGA3D_DEVCAP_MULTISAMPLE_4X 246
+
+/*
+ * Indicates that the device has rendering support for
+ * the full multisample quality. If this cap is not present,
+ * the host may or may not support full quality rendering.
+ *
+ * See also SVGA_REG_MS_HINT_RESOLVED.
+ */
+#define SVGA3D_DEVCAP_MS_FULL_QUALITY 247
+
+/*
+ * Advertises support for the SVGA3D LogicOps commands.
+ */
+#define SVGA3D_DEVCAP_LOGICOPS 248
+
+/*
+ * Advertises support for using logicOps in the DXBlendStates.
+ */
+#define SVGA3D_DEVCAP_LOGIC_BLENDOPS 249
+
+/*
+* Note DXFMT range is now non-contiguous.
+*/
+#define SVGA3D_DEVCAP_RESERVED_1 250
+#define SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS 251
+#define SVGA3D_DEVCAP_DXFMT_BC6H_UF16 252
+#define SVGA3D_DEVCAP_DXFMT_BC6H_SF16 253
+#define SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS 254
+#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM 255
+#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB 256
+#define SVGA3D_DEVCAP_RESERVED_2 257
+
+#define SVGA3D_DEVCAP_SM5 258
+#define SVGA3D_DEVCAP_MULTISAMPLE_8X 259
+
+/* This must be the last index. */
+#define SVGA3D_DEVCAP_MAX 260
/*
* Bit definitions for DXFMT devcaps
@@ -472,10 +501,10 @@ typedef enum {
#define SVGA3D_DXFMT_MAX (1 << 10)
typedef union {
- Bool b;
+ SVGA3dBool b;
uint32 u;
- int32 i;
- float f;
+ int32 i;
+ float f;
} SVGA3dDevCapResult;
#endif /* _SVGA3D_DEVCAPS_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h
index 7a49c94df221..f703ac2b1768 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h
@@ -1,6 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**********************************************************
- * Copyright 2012-2015 VMware, Inc.
+ * Copyright 2012-2019 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -118,12 +118,14 @@ typedef uint8 SVGA3dMultisampleRastEnable;
#define SVGA3D_DX_MAX_SRVIEWS 128
#define SVGA3D_DX_MAX_CONSTBUFFERS 16
#define SVGA3D_DX_MAX_SAMPLERS 16
+#define SVGA3D_DX_MAX_CLASS_INSTANCES 253
#define SVGA3D_DX_MAX_CONSTBUF_BINDING_SIZE (4096 * 4 * (uint32)sizeof(uint32))
typedef uint32 SVGA3dShaderResourceViewId;
typedef uint32 SVGA3dRenderTargetViewId;
typedef uint32 SVGA3dDepthStencilViewId;
+typedef uint32 SVGA3dUAViewId;
typedef uint32 SVGA3dShaderId;
typedef uint32 SVGA3dElementLayoutId;
@@ -145,6 +147,17 @@ typedef union {
float value[4];
} SVGA3dRGBAFloat;
+typedef union {
+ struct {
+ uint32 r;
+ uint32 g;
+ uint32 b;
+ uint32 a;
+ };
+
+ uint32 value[4];
+} SVGA3dRGBAUint32;
+
typedef
#include "vmware_pack_begin.h"
struct {
@@ -249,6 +262,39 @@ struct SVGA3dCmdDXSetShader {
#include "vmware_pack_end.h"
SVGA3dCmdDXSetShader; /* SVGA_3D_CMD_DX_SET_SHADER */
+typedef union {
+ struct {
+ uint32 cbOffset : 12;
+ uint32 cbId : 4;
+ uint32 baseSamp : 4;
+ uint32 baseTex : 7;
+ uint32 reserved : 5;
+ };
+ uint32 value;
+} SVGA3dIfaceData;
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXSetShaderIface {
+ SVGA3dShaderType type;
+ uint32 numClassInstances;
+ uint32 index;
+ uint32 iface;
+ SVGA3dIfaceData data;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXSetShaderIface; /* SVGA_3D_CMD_DX_SET_SHADER_IFACE */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXBindShaderIface {
+ uint32 cid;
+ SVGAMobId mobid;
+ uint32 offsetInBytes;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXBindShaderIface; /* SVGA_3D_CMD_DX_BIND_SHADER_IFACE */
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXSetSamplers {
@@ -306,6 +352,26 @@ SVGA3dCmdDXDrawIndexedInstanced; /* SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED */
typedef
#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDrawIndexedInstancedIndirect {
+ SVGA3dSurfaceId argsBufferSid;
+ uint32 byteOffsetForArgs;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDrawIndexedInstancedIndirect;
+/* SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDrawInstancedIndirect {
+ SVGA3dSurfaceId argsBufferSid;
+ uint32 byteOffsetForArgs;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDrawInstancedIndirect;
+/* SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT */
+
+typedef
+#include "vmware_pack_begin.h"
struct SVGA3dCmdDXDrawAuto {
uint32 pad0;
}
@@ -314,6 +380,27 @@ SVGA3dCmdDXDrawAuto; /* SVGA_3D_CMD_DX_DRAW_AUTO */
typedef
#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDispatch {
+ uint32 threadGroupCountX;
+ uint32 threadGroupCountY;
+ uint32 threadGroupCountZ;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDispatch;
+/* SVGA_3D_CMD_DX_DISPATCH */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDispatchIndirect {
+ SVGA3dSurfaceId argsBufferSid;
+ uint32 byteOffsetForArgs;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDispatchIndirect;
+/* SVGA_3D_CMD_DX_DISPATCH_INDIRECT */
+
+typedef
+#include "vmware_pack_begin.h"
struct SVGA3dCmdDXSetInputLayout {
SVGA3dElementLayoutId elementLayoutId;
}
@@ -525,7 +612,7 @@ struct MKS3dDXSOState {
uint32 offset; /* Starting offset */
uint32 intOffset; /* Internal offset */
uint32 vertexCount; /* vertices written */
- uint32 sizeInBytes; /* max bytes to write */
+ uint32 dead;
}
#include "vmware_pack_end.h"
SVGA3dDXSOState;
@@ -786,6 +873,31 @@ struct SVGA3dCmdDXTransferFromBuffer {
SVGA3dCmdDXTransferFromBuffer; /* SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER */
+#define SVGA3D_TRANSFER_TO_BUFFER_READBACK (1 << 0)
+#define SVGA3D_TRANSFER_TO_BUFFER_FLAGS_MASK (1 << 0)
+typedef uint32 SVGA3dTransferToBufferFlags;
+
+/*
+ * Raw byte wise transfer to a buffer surface from another surface
+ * of the requested box. Supported if SVGA_CAP_DX2 is set. This
+ * command does not take a context.
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXTransferToBuffer {
+ SVGA3dSurfaceId srcSid;
+ uint32 srcSubResource;
+ SVGA3dBox srcBox;
+ SVGA3dSurfaceId destSid;
+ uint32 destOffset;
+ uint32 destPitch;
+ uint32 destSlicePitch;
+ SVGA3dTransferToBufferFlags flags;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXTransferToBuffer; /* SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER */
+
+
/*
* Raw byte wise transfer from a buffer surface into another surface
* of the requested box. Supported if SVGA3D_DEVCAP_DXCONTEXT is set.
@@ -905,6 +1017,20 @@ typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetPSConstantBufferOffset;
typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetGSConstantBufferOffset;
/* SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET */
+typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetHSConstantBufferOffset;
+/* SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET */
+
+typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetDSConstantBufferOffset;
+/* SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET */
+
+typedef SVGA3dCmdDXSetConstantBufferOffset SVGA3dCmdDXSetCSConstantBufferOffset;
+/* SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET */
+
+
+#define SVGA3D_BUFFEREX_SRV_RAW (1 << 0)
+#define SVGA3D_BUFFEREX_SRV_FLAGS_MAX (1 << 1)
+#define SVGA3D_BUFFEREX_SRV_FLAGS_MASK (SVGA3D_BUFFEREX_SRV_FLAGS_MAX - 1)
+typedef uint32 SVGA3dBufferExFlags;
typedef
#include "vmware_pack_begin.h"
@@ -925,7 +1051,7 @@ struct {
struct {
uint32 firstElement;
uint32 numElements;
- uint32 flags;
+ SVGA3dBufferExFlags flags;
uint32 pad0;
} bufferex;
};
@@ -1072,6 +1198,32 @@ struct SVGA3dCmdDXDefineDepthStencilView {
SVGA3dCmdDXDefineDepthStencilView;
/* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW */
+/*
+ * Version 2 needed in order to start validating and using the flags
+ * field. Unfortunately the device wasn't validating or using the
+ * flags field and the driver wasn't initializing it in shipped code,
+ * so a new version of the command is needed to allow that code to
+ * continue to work.
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDefineDepthStencilView_v2 {
+ SVGA3dDepthStencilViewId depthStencilViewId;
+
+ SVGA3dSurfaceId sid;
+ SVGA3dSurfaceFormat format;
+ SVGA3dResourceType resourceDimension;
+ uint32 mipSlice;
+ uint32 firstArraySlice;
+ uint32 arraySize;
+ SVGA3DCreateDSViewFlags flags;
+ uint8 pad0;
+ uint16 pad1;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDefineDepthStencilView_v2;
+/* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2 */
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXDestroyDepthStencilView {
@@ -1081,6 +1233,138 @@ struct SVGA3dCmdDXDestroyDepthStencilView {
SVGA3dCmdDXDestroyDepthStencilView;
/* SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW */
+
+#define SVGA3D_UABUFFER_RAW (1 << 0)
+#define SVGA3D_UABUFFER_APPEND (1 << 1)
+#define SVGA3D_UABUFFER_COUNTER (1 << 2)
+typedef uint32 SVGA3dUABufferFlags;
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ union {
+ struct {
+ uint32 firstElement;
+ uint32 numElements;
+ SVGA3dUABufferFlags flags;
+ uint32 padding0;
+ uint32 padding1;
+ } buffer;
+ struct {
+ uint32 mipSlice;
+ uint32 firstArraySlice;
+ uint32 arraySize;
+ uint32 padding0;
+ uint32 padding1;
+ } tex; /* 1d, 2d */
+ struct {
+ uint32 mipSlice;
+ uint32 firstW;
+ uint32 wSize;
+ uint32 padding0;
+ uint32 padding1;
+ } tex3D;
+ };
+}
+#include "vmware_pack_end.h"
+SVGA3dUAViewDesc;
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ SVGA3dSurfaceId sid;
+ SVGA3dSurfaceFormat format;
+ SVGA3dResourceType resourceDimension;
+ SVGA3dUAViewDesc desc;
+ uint32 structureCount;
+ uint32 pad[7];
+}
+#include "vmware_pack_end.h"
+SVGACOTableDXUAViewEntry;
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDefineUAView {
+ SVGA3dUAViewId uaViewId;
+
+ SVGA3dSurfaceId sid;
+ SVGA3dSurfaceFormat format;
+ SVGA3dResourceType resourceDimension;
+
+ SVGA3dUAViewDesc desc;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDefineUAView;
+/* SVGA_3D_CMD_DX_DEFINE_UA_VIEW */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDestroyUAView {
+ SVGA3dUAViewId uaViewId;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDestroyUAView;
+/* SVGA_3D_CMD_DX_DESTROY_UA_VIEW */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXClearUAViewUint {
+ SVGA3dUAViewId uaViewId;
+ SVGA3dRGBAUint32 value;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXClearUAViewUint;
+/* SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXClearUAViewFloat {
+ SVGA3dUAViewId uaViewId;
+ SVGA3dRGBAFloat value;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXClearUAViewFloat;
+/* SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXCopyStructureCount {
+ SVGA3dUAViewId srcUAViewId;
+ SVGA3dSurfaceId destSid;
+ uint32 destByteOffset;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXCopyStructureCount;
+/* SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXSetStructureCount {
+ SVGA3dUAViewId uaViewId;
+ uint32 structureCount;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXSetStructureCount;
+/* SVGA_3D_CMD_DX_SET_STRUCTURE_COUNT */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXSetUAViews {
+ uint32 uavSpliceIndex;
+ /* Followed by a variable number of SVGA3dUAViewId's. */
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXSetUAViews; /* SVGA_3D_CMD_DX_SET_UA_VIEWS */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXSetCSUAViews {
+ uint32 startIndex;
+ /* Followed by a variable number of SVGA3dUAViewId's. */
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXSetCSUAViews; /* SVGA_3D_CMD_DX_SET_CS_UA_VIEWS */
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dInputElementDesc {
@@ -1099,7 +1383,7 @@ typedef
struct {
uint32 elid;
uint32 numDescs;
- SVGA3dInputElementDesc desc[32];
+ SVGA3dInputElementDesc descs[32];
uint32 pad[62];
}
#include "vmware_pack_end.h"
@@ -1261,7 +1545,8 @@ struct {
uint8 lineStippleEnable;
uint8 lineStippleFactor;
uint16 lineStipplePattern;
- uint32 forcedSampleCount;
+ uint8 forcedSampleCount;
+ uint8 mustBeZero[3];
}
#include "vmware_pack_end.h"
SVGACOTableDXRasterizerStateEntry;
@@ -1352,6 +1637,71 @@ struct SVGA3dCmdDXDestroySamplerState {
#include "vmware_pack_end.h"
SVGA3dCmdDXDestroySamplerState; /* SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE */
+
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_UNDEFINED 0
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_POSITION 1
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_CLIP_DISTANCE 2
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_CULL_DISTANCE 3
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_RENDER_TARGET_ARRAY_INDEX 4
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_VIEWPORT_ARRAY_INDEX 5
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_VERTEX_ID 6
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_PRIMITIVE_ID 7
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_INSTANCE_ID 8
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_IS_FRONT_FACE 9
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_SAMPLE_INDEX 10
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_EQ_0_EDGE_TESSFACTOR 11
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_EQ_0_EDGE_TESSFACTOR 12
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_EQ_1_EDGE_TESSFACTOR 13
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_EQ_1_EDGE_TESSFACTOR 14
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_U_INSIDE_TESSFACTOR 15
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_QUAD_V_INSIDE_TESSFACTOR 16
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_U_EQ_0_EDGE_TESSFACTOR 17
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_V_EQ_0_EDGE_TESSFACTOR 18
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_W_EQ_0_EDGE_TESSFACTOR 19
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_TRI_INSIDE_TESSFACTOR 20
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_LINE_DETAIL_TESSFACTOR 21
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_FINAL_LINE_DENSITY_TESSFACTOR 22
+#define SVGADX_SIGNATURE_SEMANTIC_NAME_MAX 23
+typedef uint32 SVGA3dDXSignatureSemanticName;
+
+#define SVGADX_SIGNATURE_REGISTER_COMPONENT_UNKNOWN 0
+typedef uint32 SVGA3dDXSignatureRegisterComponentType;
+
+#define SVGADX_SIGNATURE_MIN_PRECISION_DEFAULT 0
+typedef uint32 SVGA3dDXSignatureMinPrecision;
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dDXSignatureEntry {
+ uint32 registerIndex;
+ SVGA3dDXSignatureSemanticName semanticName;
+ uint32 mask; /* Lower 4 bits represent X, Y, Z, W channels */
+ SVGA3dDXSignatureRegisterComponentType componentType;
+ SVGA3dDXSignatureMinPrecision minPrecision;
+}
+#include "vmware_pack_end.h"
+SVGA3dDXShaderSignatureEntry;
+
+#define SVGADX_SIGNATURE_HEADER_VERSION_0 0x08a92d12
+
+/*
+ * The SVGA3dDXSignatureHeader structure is added after the shader
+ * body in the mob that is bound to the shader. It is followed by the
+ * specified number of SVGA3dDXSignatureEntry structures for each of
+ * the three types of signatures in the order (input, output, patch
+ * constants).
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dDXSignatureHeader {
+ uint32 headerVersion;
+ uint32 numInputSignatures;
+ uint32 numOutputSignatures;
+ uint32 numPatchConstantSignatures;
+}
+#include "vmware_pack_end.h"
+SVGA3dDXShaderSignatureHeader;
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXDefineShader {
@@ -1415,7 +1765,8 @@ SVGA3dCmdDXCondBindAllShader; /* SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER */
/*
* The maximum number of streamout decl's in each streamout entry.
*/
-#define SVGA3D_MAX_STREAMOUT_DECLS 64
+#define SVGA3D_MAX_DX10_STREAMOUT_DECLS 64
+#define SVGA3D_MAX_STREAMOUT_DECLS 512
typedef
#include "vmware_pack_begin.h"
@@ -1434,10 +1785,16 @@ typedef
#include "vmware_pack_begin.h"
struct SVGAOTableStreamOutputEntry {
uint32 numOutputStreamEntries;
- SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_STREAMOUT_DECLS];
+ SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_DX10_STREAMOUT_DECLS];
uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
uint32 rasterizedStream;
- uint32 pad[250];
+ uint32 numOutputStreamStrides;
+ uint32 mobid;
+ uint32 offsetInBytes;
+ uint8 usesMob;
+ uint8 pad0;
+ uint16 pad1;
+ uint32 pad2[246];
}
#include "vmware_pack_end.h"
SVGACOTableDXStreamOutputEntry;
@@ -1447,13 +1804,47 @@ typedef
struct SVGA3dCmdDXDefineStreamOutput {
SVGA3dStreamOutputId soid;
uint32 numOutputStreamEntries;
- SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_STREAMOUT_DECLS];
+ SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_DX10_STREAMOUT_DECLS];
uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
uint32 rasterizedStream;
}
#include "vmware_pack_end.h"
SVGA3dCmdDXDefineStreamOutput; /* SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT */
+/*
+ * Version 2 needed in order to start validating and using the
+ * rasterizedStream field. Unfortunately the device wasn't validating
+ * or using this field and the driver wasn't initializing it in shipped
+ * code, so a new version of the command is needed to allow that code
+ * to continue to work. Also added new numOutputStreamStrides field.
+ */
+
+#define SVGA3D_DX_SO_NO_RASTERIZED_STREAM 0xFFFFFFFF
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXDefineStreamOutputWithMob {
+ SVGA3dStreamOutputId soid;
+ uint32 numOutputStreamEntries;
+ uint32 numOutputStreamStrides;
+ uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS];
+ uint32 rasterizedStream;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXDefineStreamOutputWithMob;
+/* SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXBindStreamOutput {
+ SVGA3dStreamOutputId soid;
+ uint32 mobid;
+ uint32 offsetInBytes;
+ uint32 sizeInBytes;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXBindStreamOutput; /* SVGA_3D_CMD_DX_BIND_STREAMOUTPUT */
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXDestroyStreamOutput {
@@ -1472,6 +1863,15 @@ SVGA3dCmdDXSetStreamOutput; /* SVGA_3D_CMD_DX_SET_STREAMOUTPUT */
typedef
#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXSetMinLOD {
+ SVGA3dSurfaceId sid;
+ float minLOD;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXSetMinLOD; /* SVGA_3D_CMD_DX_SET_MIN_LOD */
+
+typedef
+#include "vmware_pack_begin.h"
struct {
uint64 value;
uint32 mobId;
@@ -1581,33 +1981,38 @@ struct SVGADXContextMobFormat {
uint32 rasterizerStateId;
uint32 depthStencilViewId;
uint32 renderTargetViewIds[SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS];
- uint32 unorderedAccessViewIds[SVGA3D_MAX_UAVIEWS];
} renderState;
+ uint32 pad0[8];
+
struct {
uint32 targets[SVGA3D_DX_MAX_SOTARGETS];
uint32 soid;
} streamOut;
- uint32 pad0[11];
+
+ uint32 pad1[10];
+
+ uint32 uavSpliceIndex;
uint8 numViewports;
uint8 numScissorRects;
- uint16 pad1[1];
+ uint16 pad2[1];
- uint32 pad2[3];
+ uint32 pad3[3];
SVGA3dViewport viewports[SVGA3D_DX_MAX_VIEWPORTS];
- uint32 pad3[32];
+ uint32 pad4[32];
SVGASignedRect scissorRects[SVGA3D_DX_MAX_SCISSORRECTS];
- uint32 pad4[64];
+ uint32 pad5[64];
struct {
uint32 queryID;
uint32 value;
} predication;
- uint32 pad5[2];
+ SVGAMobId shaderIfaceMobid;
+ uint32 shaderIfaceOffset;
struct {
uint32 shaderId;
SVGA3dConstantBufferBinding constantBuffers[SVGA3D_DX_MAX_CONSTBUFFERS];
@@ -1619,11 +2024,38 @@ struct SVGADXContextMobFormat {
SVGA3dQueryId queryID[SVGA3D_MAX_QUERY];
SVGA3dCOTableData cotables[SVGA_COTABLE_MAX];
- uint32 pad7[380];
+
+ uint32 pad7[64];
+
+ uint32 uaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
+ uint32 csuaViewIds[SVGA3D_DX11_1_MAX_UAVIEWS];
+
+ uint32 pad8[188];
}
#include "vmware_pack_end.h"
SVGADXContextMobFormat;
+/*
+ * There is conflicting documentation on max class instances (253 vs 256). The
+ * lower value is the one used throughout the device, but since mob format is
+ * more involved to increase if needed, conservatively use the higher one here.
+ */
+#define SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED 256
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGADXShaderIfaceMobFormat {
+ struct {
+ uint32 numClassInstances;
+ uint32 iface[SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED];
+ SVGA3dIfaceData data[SVGA3D_DX_MAX_CLASS_INSTANCES_PADDED];
+ } shaderIfaceState[SVGA3D_NUM_SHADERTYPE];
+
+ uint32 pad0[1018];
+}
+#include "vmware_pack_end.h"
+SVGADXShaderIfaceMobFormat;
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXTempSetContext {
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
index b22a67f15660..f4375a41b3aa 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h
@@ -1,6 +1,6 @@
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**********************************************************
- * Copyright 2007-2015 VMware, Inc.
+ * Copyright 2007-2019 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -40,11 +40,25 @@
#include "includeCheck.h"
#define SVGA3D_NUM_CLIPPLANES 6
+#define SVGA3D_MAX_CONTEXT_IDS 256
+#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+
+/*
+ * While there are separate bind-points for RenderTargetViews and
+ * UnorderedAccessViews in a DXContext, there is in fact one shared
+ * semantic space that the guest-driver can use on any given draw call.
+ * So there are really only 8 slots that can be spilt up between them, with the
+ * spliceIndex controlling where the UAV's sit in the collapsed array.
+ */
#define SVGA3D_MAX_RENDER_TARGETS 8
#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS)
#define SVGA3D_MAX_UAVIEWS 8
-#define SVGA3D_MAX_CONTEXT_IDS 256
-#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+#define SVGA3D_DX11_1_MAX_UAVIEWS 64
+
+/*
+ * Maximum canonical size of a surface in host-backed mode (pre-GBObjects).
+ */
+#define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128)
/*
* Maximum ID a shader can be assigned on a given context.
@@ -59,6 +73,8 @@
#define SVGA3D_NUM_TEXTURE_UNITS 32
#define SVGA3D_NUM_LIGHTS 8
+#define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32
+
/*
* Maximum size in dwords of shader text the SVGA device will allow.
* Currently 8 MB.
@@ -67,6 +83,11 @@
#define SVGA3D_MAX_SHADER_MEMORY (SVGA3D_MAX_SHADER_MEMORY_BYTES / \
sizeof(uint32))
+/*
+ * The maximum value of threadGroupCount in each dimension
+ */
+#define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535
+
#define SVGA3D_MAX_CLIP_PLANES 6
/*
@@ -85,7 +106,9 @@
/*
* Maximum number of array indexes in a GB surface (with DX enabled).
*/
-#define SVGA3D_MAX_SURFACE_ARRAYSIZE 512
+#define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512
+#define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048
+#define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE
/*
* The maximum number of vertex arrays we're guaranteed to support in
@@ -99,4 +122,9 @@
*/
#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
+/*
+ * The maximum number of samples that can be contained in a surface.
+ */
+#define SVGA3D_MAX_SAMPLES 8
+
#endif /* _SVGA3D_LIMITS_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
index 61414f105c67..4db25bd9fa22 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
@@ -131,6 +131,8 @@ enum svga3d_block_desc {
SVGA3DBLOCKDESC_BC3 = 1 << 26,
SVGA3DBLOCKDESC_BC4 = 1 << 27,
SVGA3DBLOCKDESC_BC5 = 1 << 28,
+ SVGA3DBLOCKDESC_BC6H = 1 << 29,
+ SVGA3DBLOCKDESC_BC7 = 1 << 30,
SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_UINT |
@@ -290,6 +292,18 @@ enum svga3d_block_desc {
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
SVGA3DBLOCKDESC_COMP_SNORM,
+ SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC6H_COMP_UF16 = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMPRESSED,
+ SVGA3DBLOCKDESC_BC6H_COMP_SF16 = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMPRESSED,
+ SVGA3DBLOCKDESC_BC7_COMP_TYPELESS = SVGA3DBLOCKDESC_BC7 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC7_COMP_UNORM = SVGA3DBLOCKDESC_BC7 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC7_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
SVGA3DBLOCKDESC_PLANAR_YUV |
@@ -494,7 +508,7 @@ static const struct svga3d_surface_desc svga3d_surface_descs[] = {
{{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
- {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_UVL,
+ {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 3, 3,
{{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
@@ -604,7 +618,7 @@ static const struct svga3d_surface_desc svga3d_surface_descs[] = {
{{0}, {0}, {48}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
+ {SVGA3D_FORMAT_DEAD2, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
@@ -1103,6 +1117,46 @@ static const struct svga3d_surface_desc svga3d_surface_descs[] = {
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_B4G4R4A4_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{4}, {4}, {4}, {4}},
+ {{0}, {4}, {8}, {12}}},
+
+ {SVGA3D_BC6H_TYPELESS, SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC6H_UF16, SVGA3DBLOCKDESC_BC6H_COMP_UF16,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC6H_SF16, SVGA3DBLOCKDESC_BC6H_COMP_SF16,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_TYPELESS, SVGA3DBLOCKDESC_BC7_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_UNORM, SVGA3DBLOCKDESC_BC7_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_UNORM_SRGB, SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
};
static inline u32 clamped_umul32(u32 a, u32 b)
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h
index 308370665a8e..77e338a65791 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h
@@ -116,6 +116,19 @@ SVGA3dBox;
typedef
#include "vmware_pack_begin.h"
struct {
+ int32 x;
+ int32 y;
+ int32 z;
+ int32 w;
+ int32 h;
+ int32 d;
+}
+#include "vmware_pack_end.h"
+SVGA3dSignedBox;
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
uint32 x;
uint32 y;
uint32 z;
@@ -198,8 +211,7 @@ typedef enum SVGA3dSurfaceFormat {
/* Planar video formats */
SVGA3D_NV12 = 44,
- /* Video format with alpha */
- SVGA3D_AYUV = 45,
+ SVGA3D_FORMAT_DEAD2 = 45,
SVGA3D_R32G32B32A32_TYPELESS = 46,
SVGA3D_R32G32B32A32_UINT = 47,
@@ -305,6 +317,18 @@ typedef enum SVGA3dSurfaceFormat {
SVGA3D_B8G8R8X8_UNORM = 142,
SVGA3D_BC4_UNORM = 143,
SVGA3D_BC5_UNORM = 144,
+ SVGA3D_B4G4R4A4_UNORM = 145,
+
+ /* DX11 compressed formats */
+ SVGA3D_BC6H_TYPELESS = 146,
+ SVGA3D_BC6H_UF16 = 147,
+ SVGA3D_BC6H_SF16 = 148,
+ SVGA3D_BC7_TYPELESS = 149,
+ SVGA3D_BC7_UNORM = 150,
+ SVGA3D_BC7_UNORM_SRGB = 151,
+
+ /* Video format with alpha */
+ SVGA3D_AYUV = 152,
SVGA3D_FORMAT_MAX
} SVGA3dSurfaceFormat;
@@ -326,10 +350,10 @@ typedef enum SVGA3dSurfaceFormat {
#define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6)
#define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7)
#define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8)
-#define SVGA3D_SURFACE_MASKABLE_ANTIALIAS (CONST64U(1) << 9)
+#define SVGA3D_SURFACE_DEAD2 (CONST64U(1) << 9)
#define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10)
-#define SVGA3D_SURFACE_DECODE_RENDERTARGET (CONST64U(1) << 11)
+#define SVGA3D_SURFACE_DEAD1 (CONST64U(1) << 11)
/*
* Is this surface using a base-level pitch for it's mob backing?
@@ -387,7 +411,7 @@ typedef enum SVGA3dSurfaceFormat {
* Setting this flag allow this surface to be used with the
* SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for
* buffer surfaces, and no bind flags are allowed to be set on surfaces
- * with this flag.
+ * with this flag except SVGA3D_SURFACE_TRANSFER_TO_BUFFER.
*/
#define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30)
@@ -402,7 +426,31 @@ typedef enum SVGA3dSurfaceFormat {
*/
#define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32)
-#define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 33)
+/*
+ * Specified that the surface is allowed to be bound to a UAView.
+ */
+#define SVGA3D_SURFACE_BIND_UAVIEW (CONST64U(1) << 33)
+
+/*
+ * Setting this flag allow this surface to be used with the
+ * SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER command. It is only valid for
+ * buffer surfaces, and no bind flags are allowed to be set on surfaces
+ * with this flag except SVGA3D_SURFACE_TRANSFER_FROM_BUFFER.
+ */
+#define SVGA3D_SURFACE_TRANSFER_TO_BUFFER (CONST64U(1) << 34)
+
+#define SVGA3D_SURFACE_BIND_LOGICOPS (CONST64U(1) << 35)
+
+/*
+ * Optional flags for use with SVGA3D_SURFACE_BIND_UAVIEW
+ */
+#define SVGA3D_SURFACE_BIND_RAW_VIEWS (CONST64U(1) << 36)
+#define SVGA3D_SURFACE_BUFFER_STRUCTURED (CONST64U(1) << 37)
+
+#define SVGA3D_SURFACE_DRAWINDIRECT_ARGS (CONST64U(1) << 38)
+#define SVGA3D_SURFACE_RESOURCE_CLAMP (CONST64U(1) << 39)
+
+#define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 40)
/*
* Surface flags types:
@@ -428,17 +476,25 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_STAGING_DOWNLOAD | \
SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
- SVGA3D_SURFACE_MULTISAMPLE \
+ SVGA3D_SURFACE_RESERVED1 | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
)
#define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \
( SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_RESERVED1 | \
SVGA3D_SURFACE_MULTISAMPLE \
)
#define SVGA3D_SURFACE_2D_DISALLOWED_MASK \
( SVGA3D_SURFACE_CUBEMAP | \
- SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
SVGA3D_SURFACE_AUTOGENMIPMAPS | \
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
@@ -448,7 +504,14 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
- SVGA3D_SURFACE_MULTISAMPLE \
+ SVGA3D_SURFACE_RESERVED1 | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
)
#define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \
@@ -456,6 +519,7 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_AUTOGENMIPMAPS | \
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_RESERVED1 | \
SVGA3D_SURFACE_MULTISAMPLE \
)
@@ -474,7 +538,14 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_STAGING_DOWNLOAD | \
SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
- SVGA3D_SURFACE_MULTISAMPLE \
+ SVGA3D_SURFACE_RESERVED1 | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
)
#define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \
@@ -482,10 +553,11 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_AUTOGENMIPMAPS | \
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
- SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
+ SVGA3D_SURFACE_DEAD2 | \
SVGA3D_SURFACE_ARRAY | \
SVGA3D_SURFACE_MULTISAMPLE | \
- SVGA3D_SURFACE_MOB_PITCH \
+ SVGA3D_SURFACE_MOB_PITCH | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
)
#define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \
@@ -494,14 +566,23 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
SVGA3D_SURFACE_SCREENTARGET | \
- SVGA3D_SURFACE_MOB_PITCH \
+ SVGA3D_SURFACE_MOB_PITCH | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_RESERVED1 | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS \
)
-#define SVGA3D_SURFACE_DX_ONLY_MASK \
- ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
- SVGA3D_SURFACE_STAGING_UPLOAD | \
- SVGA3D_SURFACE_STAGING_DOWNLOAD | \
- SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
+#define SVGA3D_SURFACE_DX_ONLY_MASK \
+ ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_STAGING_UPLOAD | \
+ SVGA3D_SURFACE_STAGING_DOWNLOAD | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER \
)
#define SVGA3D_SURFACE_STAGING_MASK \
@@ -516,9 +597,135 @@ typedef uint64 SVGA3dSurfaceAllFlags;
SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
SVGA3D_SURFACE_BIND_RENDER_TARGET | \
SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
- SVGA3D_SURFACE_BIND_STREAM_OUTPUT \
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS \
+ )
+
+#define SVGA3D_SURFACE_VADECODE_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_HINT_STATIC | \
+ SVGA3D_SURFACE_HINT_DYNAMIC | \
+ SVGA3D_SURFACE_HINT_INDEXBUFFER | \
+ SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
+ SVGA3D_SURFACE_HINT_TEXTURE | \
+ SVGA3D_SURFACE_HINT_RENDERTARGET | \
+ SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
+ SVGA3D_SURFACE_HINT_WRITEONLY | \
+ SVGA3D_SURFACE_DEAD2 | \
+ SVGA3D_SURFACE_AUTOGENMIPMAPS | \
+ SVGA3D_SURFACE_HINT_RT_LOCKABLE | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_SCREENTARGET | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
+ SVGA3D_SURFACE_BIND_RENDER_TARGET | \
+ SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
+ SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_INACTIVE | \
+ SVGA3D_SURFACE_STAGING_UPLOAD | \
+ SVGA3D_SURFACE_STAGING_DOWNLOAD | \
+ SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
+ )
+
+#define SVGA3D_SURFACE_VAPROCESSFRAME_OUTPUT_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_HINT_INDEXBUFFER | \
+ SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
+ SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
+ SVGA3D_SURFACE_DEAD2 | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
+ SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_INACTIVE | \
+ SVGA3D_SURFACE_STAGING_UPLOAD | \
+ SVGA3D_SURFACE_STAGING_DOWNLOAD | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_VADECODE | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
+ )
+
+#define SVGA3D_SURFACE_VAPROCESSFRAME_INPUT_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_HINT_INDEXBUFFER | \
+ SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
+ SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
+ SVGA3D_SURFACE_DEAD2 | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_SCREENTARGET | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
+ SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_STAGING_UPLOAD | \
+ SVGA3D_SURFACE_STAGING_DOWNLOAD | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_LOGICOPS | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
+ )
+
+#define SVGA3D_SURFACE_LOGICOPS_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_DEAD2 | \
+ SVGA3D_SURFACE_AUTOGENMIPMAPS | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
+ SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
+ SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
+ SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_VADECODE | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_BIND_UAVIEW | \
+ SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
+ SVGA3D_SURFACE_BIND_RAW_VIEWS | \
+ SVGA3D_SURFACE_BUFFER_STRUCTURED | \
+ SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
+ SVGA3D_SURFACE_RESOURCE_CLAMP \
)
+#define SVGA3D_BUFFER_STRUCTURED_STRIDE_MAX 2048
+
+
+/*
+ * These are really the D3DFORMAT_OP defines from the wdk. We need
+ * them so that we can query the host for what the supported surface
+ * operations are (when we're using the D3D backend, in particular),
+ * and so we can send those operations to the guest.
+ */
typedef enum {
SVGA3DFORMAT_OP_TEXTURE = 0x00000001,
SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002,
@@ -1338,7 +1545,40 @@ typedef enum {
SVGA3D_PRIMITIVE_LINESTRIP_ADJ = 8,
SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ = 9,
SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ = 10,
- SVGA3D_PRIMITIVE_MAX
+ SVGA3D_PRIMITIVE_DX10_MAX = 11,
+ SVGA3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 11,
+ SVGA3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 12,
+ SVGA3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 13,
+ SVGA3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 14,
+ SVGA3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 15,
+ SVGA3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 16,
+ SVGA3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 17,
+ SVGA3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 18,
+ SVGA3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 19,
+ SVGA3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 20,
+ SVGA3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 21,
+ SVGA3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 22,
+ SVGA3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 23,
+ SVGA3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 24,
+ SVGA3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 25,
+ SVGA3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 26,
+ SVGA3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 27,
+ SVGA3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 28,
+ SVGA3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 29,
+ SVGA3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 30,
+ SVGA3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 31,
+ SVGA3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 32,
+ SVGA3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 33,
+ SVGA3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 34,
+ SVGA3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 35,
+ SVGA3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 36,
+ SVGA3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 37,
+ SVGA3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 38,
+ SVGA3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 39,
+ SVGA3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 40,
+ SVGA3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 41,
+ SVGA3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 42,
+ SVGA3D_PRIMITIVE_MAX = 43
} SVGA3dPrimitiveType;
typedef enum {
@@ -1442,16 +1682,15 @@ typedef enum {
SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS = 5,
SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE = 6,
SVGA3D_QUERYTYPE_OCCLUSION64 = 7,
- SVGA3D_QUERYTYPE_EVENT = 8,
- SVGA3D_QUERYTYPE_DX10_MAX = 9,
- SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 9,
- SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 10,
- SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 11,
- SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 12,
- SVGA3D_QUERYTYPE_SOP_STREAM0 = 13,
- SVGA3D_QUERYTYPE_SOP_STREAM1 = 14,
- SVGA3D_QUERYTYPE_SOP_STREAM2 = 15,
- SVGA3D_QUERYTYPE_SOP_STREAM3 = 16,
+ SVGA3D_QUERYTYPE_DX10_MAX = 8,
+ SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 8,
+ SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 9,
+ SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 10,
+ SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 11,
+ SVGA3D_QUERYTYPE_SOP_STREAM0 = 12,
+ SVGA3D_QUERYTYPE_SOP_STREAM1 = 13,
+ SVGA3D_QUERYTYPE_SOP_STREAM2 = 14,
+ SVGA3D_QUERYTYPE_SOP_STREAM3 = 15,
SVGA3D_QUERYTYPE_MAX
} SVGA3dQueryType;
@@ -1584,28 +1823,33 @@ typedef enum {
SVGA3D_READ_HOST_VRAM = 2,
} SVGA3dTransferType;
-typedef enum {
- SVGA3D_LOGICOP_INVALID = 0,
- SVGA3D_LOGICOP_MIN = 1,
- SVGA3D_LOGICOP_COPY = 1,
- SVGA3D_LOGICOP_NOT = 2,
- SVGA3D_LOGICOP_AND = 3,
- SVGA3D_LOGICOP_OR = 4,
- SVGA3D_LOGICOP_XOR = 5,
- SVGA3D_LOGICOP_NXOR = 6,
- SVGA3D_LOGICOP_ROP3MIN = 30, /* 7-29 are reserved for future logic ops. */
- SVGA3D_LOGICOP_ROP3MAX = (SVGA3D_LOGICOP_ROP3MIN + 255),
- SVGA3D_LOGICOP_MAX = (SVGA3D_LOGICOP_ROP3MAX + 1),
-} SVGA3dLogicOp;
+#define SVGA3D_LOGICOP_INVALID 0
+#define SVGA3D_LOGICOP_MIN 1
+#define SVGA3D_LOGICOP_COPY 1
+#define SVGA3D_LOGICOP_NOT 2
+#define SVGA3D_LOGICOP_AND 3
+#define SVGA3D_LOGICOP_OR 4
+#define SVGA3D_LOGICOP_XOR 5
+#define SVGA3D_LOGICOP_NXOR 6
+#define SVGA3D_LOGICOP_ROP3 7
+#define SVGA3D_LOGICOP_MAX 8
+
+typedef uint16 SVGA3dLogicOp;
+
+#define SVGA3D_LOGICOP_ROP3_INVALID ((uint16) -1)
+#define SVGA3D_LOGICOP_ROP3_MIN 0
+#define SVGA3D_LOGICOP_ROP3_MAX 256
+
+typedef uint16 SVGA3dLogicOpRop3;
typedef
#include "vmware_pack_begin.h"
struct {
union {
struct {
- uint16 function; /* SVGA3dFogFunction */
- uint8 type; /* SVGA3dFogType */
- uint8 base; /* SVGA3dFogBase */
+ uint16 function; // SVGA3dFogFunction
+ uint8 type; // SVGA3dFogType
+ uint8 base; // SVGA3dFogBase
};
uint32 uintValue;
};
@@ -1742,4 +1986,15 @@ typedef enum SVGA3dMSQualityLevel {
SVGA3D_MS_QUALITY_MAX = 2,
} SVGA3dMSQualityLevel;
+/*
+ * Screen Target Update Flags
+ */
+
+typedef enum SVGA3dFrameUpdateType {
+ SVGA3D_FRAME_END = 0,
+ SVGA3D_FRAME_PARTIAL = 1,
+ SVGA3D_FRAME_UNKNOWN = 2,
+ SVGA3D_FRAME_MAX = 3,
+} SVGA3dFrameUpdateType;
+
#endif /* _SVGA3D_TYPES_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h b/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h
index 056f54b35d73..19fb9e3299e7 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h
@@ -70,8 +70,7 @@ typedef uint32 SVGAMobId;
/*
* Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
- * cursor bypass mode. This is still supported, but no new guest
- * drivers should use it.
+ * cursor bypass mode.
*/
#define SVGA_CURSOR_ON_HIDE 0x0
#define SVGA_CURSOR_ON_SHOW 0x1
@@ -137,6 +136,17 @@ typedef uint32 SVGAMobId;
#define SVGA_IRQFLAG_ERROR 0x10 /* Error while processing commands */
/*
+ * The byte-size is the size of the actual cursor data,
+ * possibly after expanding it to the current bit depth.
+ *
+ * 40K is sufficient memory for two 32-bit planes for a 64 x 64 cursor.
+ *
+ * The dimension limit is a bound on the maximum width or height.
+ */
+#define SVGA_MAX_CURSOR_CMD_BYTES (40 * 1024)
+#define SVGA_MAX_CURSOR_CMD_DIMENSION 1024
+
+/*
* Registers
*/
@@ -169,7 +179,7 @@ enum {
SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */
SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */
SVGA_REG_GUEST_ID = 23, /* (Deprecated) */
- SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */
+ SVGA_REG_DEAD = 24, /* Drivers should never write this. */
SVGA_REG_CURSOR_X = 25, /* (Deprecated) */
SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */
SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */
@@ -208,7 +218,13 @@ enum {
SVGA_REG_MAX_PRIMARY_MEM = 50,
SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50,
- SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Sugested limit on mob mem */
+ /*
+ * Legacy version of SVGA_REG_GBOBJECT_MEM_SIZE_KB for drivers that
+ * don't know how to convert to a 64-bit byte value without overflowing.
+ * (See SVGA_REG_GBOBJECT_MEM_SIZE_KB).
+ */
+ SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51,
+
SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */
SVGA_REG_CMD_PREPEND_LOW = 53,
SVGA_REG_CMD_PREPEND_HIGH = 54,
@@ -218,7 +234,59 @@ enum {
SVGA_REG_BLANK_SCREEN_TARGETS = 58,
SVGA_REG_CAP2 = 59,
SVGA_REG_DEVEL_CAP = 60,
- SVGA_REG_TOP = 61, /* Must be 1 more than the last register */
+
+ /*
+ * Allow the guest to hint to the device which driver is running.
+ *
+ * This should not generally change device behavior, but might be
+ * convenient to work-around specific bugs in guest drivers.
+ *
+ * Drivers should first write their id value into SVGA_REG_GUEST_DRIVER_ID,
+ * and then fill out all of the version registers that they have defined.
+ *
+ * After the driver has written all of the registers, they should
+ * then write the value SVGA_REG_GUEST_DRIVER_ID_SUBMIT to the
+ * SVGA_REG_GUEST_DRIVER_ID register, to signal that they have finished.
+ *
+ * The SVGA_REG_GUEST_DRIVER_ID values are defined below by the
+ * SVGARegGuestDriverId enum.
+ *
+ * The SVGA_REG_GUEST_DRIVER_VERSION fields are driver-specific,
+ * but ideally should encode a monotonically increasing number that allows
+ * the device to perform inequality checks against ranges of driver versions.
+ */
+ SVGA_REG_GUEST_DRIVER_ID = 61,
+ SVGA_REG_GUEST_DRIVER_VERSION1 = 62,
+ SVGA_REG_GUEST_DRIVER_VERSION2 = 63,
+ SVGA_REG_GUEST_DRIVER_VERSION3 = 64,
+ SVGA_REG_CURSOR_MOBID = 65,
+ SVGA_REG_CURSOR_MAX_BYTE_SIZE = 66,
+ SVGA_REG_CURSOR_MAX_DIMENSION = 67,
+
+ SVGA_REG_FIFO_CAPS = 68,
+ SVGA_REG_FENCE = 69,
+
+ SVGA_REG_RESERVED1 = 70,
+ SVGA_REG_RESERVED2 = 71,
+ SVGA_REG_RESERVED3 = 72,
+ SVGA_REG_RESERVED4 = 73,
+ SVGA_REG_RESERVED5 = 74,
+ SVGA_REG_SCREENDMA = 75,
+
+ /*
+ * The maximum amount of guest-backed objects that the device can have
+ * resident at a time. Guest-drivers should keep their working set size
+ * below this limit for best performance.
+ *
+ * Note that this value is in kilobytes, and not bytes, because the actual
+ * number of bytes might be larger than can fit in a 32-bit register.
+ *
+ * PLEASE USE A 64-BIT VALUE WHEN CONVERTING THIS INTO BYTES.
+ * (See SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB).
+ */
+ SVGA_REG_GBOBJECT_MEM_SIZE_KB = 76,
+
+ SVGA_REG_TOP = 77, /* Must be 1 more than the last register */
SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
/* Next 768 (== 256*3) registers exist for colormap */
@@ -229,6 +297,20 @@ enum {
the use of the current SVGA driver. */
};
+
+/*
+ * Values for SVGA_REG_GUEST_DRIVER_ID.
+ */
+typedef enum SVGARegGuestDriverId {
+ SVGA_REG_GUEST_DRIVER_ID_UNKNOWN = 0,
+ SVGA_REG_GUEST_DRIVER_ID_WDDM = 1,
+ SVGA_REG_GUEST_DRIVER_ID_LINUX = 2,
+ SVGA_REG_GUEST_DRIVER_ID_MAX,
+
+ SVGA_REG_GUEST_DRIVER_ID_SUBMIT = MAX_UINT32,
+} SVGARegGuestDriverId;
+
+
/*
* Guest memory regions (GMRs):
*
@@ -416,7 +498,6 @@ typedef enum {
SVGA_CB_CONTEXT_0 = 0x0,
SVGA_CB_CONTEXT_1 = 0x1, /* Supported with SVGA_CAP_HP_CMD_QUEUE */
SVGA_CB_CONTEXT_MAX = 0x2,
- SVGA_CB_CONTEXT_HP_MAX = 0x2,
} SVGACBContext;
@@ -733,9 +814,6 @@ SVGASignedPoint;
* and must not be reused. Those capabilities will never be reported
* by new versions of the SVGA device.
*
- * XXX: Add longer descriptions for each capability, including a list
- * of the new features that each capability provides.
- *
* SVGA_CAP_IRQMASK --
* Provides device interrupts. Adds device register SVGA_REG_IRQMASK
* to set interrupt mask and direct I/O port SVGA_IRQSTATUS_PORT to
@@ -842,17 +920,51 @@ SVGASignedPoint;
* Allow the IntraSurfaceCopy command.
*
* SVGA_CAP2_DX2 --
- * Allow the DefineGBSurface_v3, WholeSurfaceCopy.
+ * Allow the DefineGBSurface_v3, WholeSurfaceCopy, WriteZeroSurface, and
+ * HintZeroSurface commands, and the SVGA_REG_GUEST_DRIVER_ID register.
+ *
+ * SVGA_CAP2_GB_MEMSIZE_2 --
+ * Allow the SVGA_REG_GBOBJECT_MEM_SIZE_KB register.
+ *
+ * SVGA_CAP2_SCREENDMA_REG --
+ * Allow the SVGA_REG_SCREENDMA register.
+ *
+ * SVGA_CAP2_OTABLE_PTDEPTH_2 --
+ * Allow 2 level page tables for OTable commands.
+ *
+ * SVGA_CAP2_NON_MS_TO_MS_STRETCHBLT --
+ * Allow a stretch blt from a non-multisampled surface to a multisampled
+ * surface.
+ *
+ * SVGA_CAP2_CURSOR_MOB --
+ * Allow the SVGA_REG_CURSOR_MOBID register.
+ *
+ * SVGA_CAP2_MSHINT --
+ * Allow the SVGA_REG_MSHINT register.
+ *
+ * SVGA_CAP2_DX3 --
+ * Allows the DefineGBSurface_v4 command.
+ * Allows the DXDefineDepthStencilView_v2, DXDefineStreamOutputWithMob,
+ * and DXBindStreamOutput commands if 3D is also available.
+ * Allows the DXPredStagingCopy and DXStagingCopy commands if SM41
+ * is also available.
*
* SVGA_CAP2_RESERVED --
* Reserve the last bit for extending the SVGA capabilities to some
* future mechanisms.
*/
-#define SVGA_CAP2_NONE 0x00000000
-#define SVGA_CAP2_GROW_OTABLE 0x00000001
-#define SVGA_CAP2_INTRA_SURFACE_COPY 0x00000002
-#define SVGA_CAP2_DX2 0x00000004
-#define SVGA_CAP2_RESERVED 0x80000000
+#define SVGA_CAP2_NONE 0x00000000
+#define SVGA_CAP2_GROW_OTABLE 0x00000001
+#define SVGA_CAP2_INTRA_SURFACE_COPY 0x00000002
+#define SVGA_CAP2_DX2 0x00000004
+#define SVGA_CAP2_GB_MEMSIZE_2 0x00000008
+#define SVGA_CAP2_SCREENDMA_REG 0x00000010
+#define SVGA_CAP2_OTABLE_PTDEPTH_2 0x00000020
+#define SVGA_CAP2_NON_MS_TO_MS_STRETCHBLT 0x00000040
+#define SVGA_CAP2_CURSOR_MOB 0x00000080
+#define SVGA_CAP2_MSHINT 0x00000100
+#define SVGA_CAP2_DX3 0x00000400
+#define SVGA_CAP2_RESERVED 0x80000000
/*
@@ -875,7 +987,9 @@ typedef enum {
SVGABackdoorCapFifoCaps = 1,
SVGABackdoorCap3dHWVersion = 2,
SVGABackdoorCapDeviceCaps2 = 3,
- SVGABackdoorCapMax = 4,
+ SVGABackdoorCapDevelCaps = 4,
+ SVGABackdoorDevelRenderer = 5,
+ SVGABackdoorCapMax = 6,
} SVGABackdoorCapType;
@@ -1055,103 +1169,80 @@ enum {
/*
* FIFO Synchronization Registers
*
- * This explains the relationship between the various FIFO
- * sync-related registers in IOSpace and in FIFO space.
- *
* SVGA_REG_SYNC --
*
- * The SYNC register can be used in two different ways by the guest:
- *
- * 1. If the guest wishes to fully sync (drain) the FIFO,
- * it will write once to SYNC then poll on the BUSY
- * register. The FIFO is sync'ed once BUSY is zero.
- *
- * 2. If the guest wants to asynchronously wake up the host,
- * it will write once to SYNC without polling on BUSY.
- * Ideally it will do this after some new commands have
- * been placed in the FIFO, and after reading a zero
- * from SVGA_FIFO_BUSY.
- *
- * (1) is the original behaviour that SYNC was designed to
- * support. Originally, a write to SYNC would implicitly
- * trigger a read from BUSY. This causes us to synchronously
- * process the FIFO.
- *
- * This behaviour has since been changed so that writing SYNC
- * will *not* implicitly cause a read from BUSY. Instead, it
- * makes a channel call which asynchronously wakes up the MKS
- * thread.
- *
- * New guests can use this new behaviour to implement (2)
- * efficiently. This lets guests get the host's attention
- * without waiting for the MKS to poll, which gives us much
- * better CPU utilization on SMP hosts and on UP hosts while
- * we're blocked on the host GPU.
- *
- * Old guests shouldn't notice the behaviour change. SYNC was
- * never guaranteed to process the entire FIFO, since it was
- * bounded to a particular number of CPU cycles. Old guests will
- * still loop on the BUSY register until the FIFO is empty.
- *
- * Writing to SYNC currently has the following side-effects:
- *
- * - Sets SVGA_REG_BUSY to TRUE (in the monitor)
- * - Asynchronously wakes up the MKS thread for FIFO processing
- * - The value written to SYNC is recorded as a "reason", for
- * stats purposes.
- *
- * If SVGA_FIFO_BUSY is available, drivers are advised to only
- * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
- * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
- * eventually set SVGA_FIFO_BUSY on its own, but this approach
- * lets the driver avoid sending multiple asynchronous wakeup
- * messages to the MKS thread.
+ * The SYNC register can be used by the guest driver to signal to the
+ * device that the guest driver is waiting for previously submitted
+ * commands to complete.
+ *
+ * When the guest driver writes to the SYNC register, the device sets
+ * the BUSY register to TRUE, and starts processing the submitted commands
+ * (if it was not already doing so). When all previously submitted
+ * commands are finished and the device is idle again, it sets the BUSY
+ * register back to FALSE. (If the guest driver submits new commands
+ * after writing the SYNC register, the new commands are not guaranteed
+ * to have been procesesd.)
+ *
+ * When guest drivers are submitting commands using the FIFO, the device
+ * periodically polls to check for new FIFO commands when idle, which may
+ * introduce a delay in command processing. If the guest-driver wants
+ * the commands to be processed quickly (which it typically does), it
+ * should write SYNC after each batch of commands is committed to the
+ * FIFO to immediately wake up the device. For even better performance,
+ * the guest can use the SVGA_FIFO_BUSY register to avoid these extra
+ * SYNC writes if the device is already active, using the technique known
+ * as "Ringing the Doorbell" (described below). (Note that command
+ * buffer submission implicitly wakes up the device, and so doesn't
+ * suffer from this problem.)
+ *
+ * The SYNC register can also be used in combination with BUSY to
+ * synchronously ensure that all SVGA commands are processed (with both
+ * the FIFO and command-buffers). To do this, the guest driver should
+ * write to SYNC, and then loop reading BUSY until BUSY returns FALSE.
+ * This technique is known as a "Legacy Sync".
*
* SVGA_REG_BUSY --
*
* This register is set to TRUE when SVGA_REG_SYNC is written,
- * and it reads as FALSE when the FIFO has been completely
- * drained.
- *
- * Every read from this register causes us to synchronously
- * process FIFO commands. There is no guarantee as to how many
- * commands each read will process.
+ * and is set back to FALSE when the device has finished processing
+ * all commands and is idle again.
*
- * CPU time spent processing FIFO commands will be billed to
- * the guest.
+ * Every read from the BUSY reigster will block for an undefined
+ * amount of time (normally until the device finishes some interesting
+ * work unit), or the device is idle.
*
- * New drivers should avoid using this register unless they
- * need to guarantee that the FIFO is completely drained. It
- * is overkill for performing a sync-to-fence. Older drivers
- * will use this register for any type of synchronization.
+ * Guest drivers can also do a partial Legacy Sync to check for some
+ * particular condition, for instance by stopping early when a fence
+ * passes before BUSY has been set back to FALSE. This is particularly
+ * useful if the guest-driver knows that it is blocked waiting on the
+ * device, because it will yield CPU time back to the host.
*
* SVGA_FIFO_BUSY --
*
- * This register is a fast way for the guest driver to check
- * whether the FIFO is already being processed. It reads and
- * writes at normal RAM speeds, with no monitor intervention.
- *
- * If this register reads as TRUE, the host is guaranteeing that
- * any new commands written into the FIFO will be noticed before
- * the MKS goes back to sleep.
+ * The SVGA_FIFO_BUSY register is a fast way for the guest driver to check
+ * whether the device is actively processing FIFO commands before writing
+ * the more expensive SYNC register.
*
- * If this register reads as FALSE, no such guarantee can be
- * made.
+ * If this register reads as TRUE, the device is actively processing
+ * FIFO commands.
*
- * The guest should use this register to quickly determine
- * whether or not it needs to wake up the host. If the guest
- * just wrote a command or group of commands that it would like
- * the host to begin processing, it should:
+ * If this register reads as FALSE, the device may not be actively
+ * processing commands, and the guest driver should try
+ * "Ringing the Doorbell".
*
- * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
- * action is necessary.
+ * To Ring the Doorbell, the guest should:
*
- * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
- * code that we've already sent a SYNC to the host and we
- * don't need to send a duplicate.
+ * 1. Have already written their batch of commands into the FIFO.
+ * 2. Check if the SVGA_FIFO_BUSY register is available by reading
+ * SVGA_FIFO_MIN.
+ * 3. Read SVGA_FIFO_BUSY. If it reads as TRUE, the device is actively
+ * processing FIFO commands, and no further action is necessary.
+ * 4. If SVGA_FIFO_BUSY was FALSE, write TRUE to SVGA_REG_SYNC.
*
- * 3. Write a reason to SVGA_REG_SYNC. This will send an
- * asynchronous wakeup to the MKS thread.
+ * For maximum performance, this procedure should be followed after
+ * every meaningful batch of commands has been written into the FIFO.
+ * (Normally when the underlying application signals it's finished a
+ * meaningful work unit by calling Flush.)
*/
@@ -1164,9 +1255,6 @@ enum {
* Video -- SVGA Video overlay units are supported
* Escape -- Escape command is supported
*
- * XXX: Add longer descriptions for each capability, including a list
- * of the new features that each capability provides.
- *
* SVGA_FIFO_CAP_SCREEN_OBJECT --
*
* Provides dynamic multi-screen rendering, for improved Unity and
@@ -1279,6 +1367,15 @@ enum {
/*
+ * ScreenDMA Register Values
+ */
+
+#define SVGA_SCREENDMA_REG_UNDEFINED 0
+#define SVGA_SCREENDMA_REG_NOT_PRESENT 1
+#define SVGA_SCREENDMA_REG_PRESENT 2
+#define SVGA_SCREENDMA_REG_MAX 3
+
+/*
* Video overlay support
*/
@@ -1665,6 +1762,80 @@ SVGAFifoCmdDefineAlphaCursor;
/*
+ * Provide a new large cursor image, as an AND/XOR mask.
+ *
+ * Should only be used for CursorMob functionality
+ */
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ uint32 hotspotX;
+ uint32 hotspotY;
+ uint32 width;
+ uint32 height;
+ uint32 andMaskDepth;
+ uint32 xorMaskDepth;
+ /*
+ * Followed by scanline data for AND mask, then XOR mask.
+ * Each scanline is padded to a 32-bit boundary.
+ */
+}
+#include "vmware_pack_end.h"
+SVGAGBColorCursorHeader;
+
+
+/*
+ * Provide a new large cursor image, in 32-bit BGRA format.
+ *
+ * Should only be used for CursorMob functionality
+ */
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ uint32 hotspotX;
+ uint32 hotspotY;
+ uint32 width;
+ uint32 height;
+ /* Followed by scanline data */
+}
+#include "vmware_pack_end.h"
+SVGAGBAlphaCursorHeader;
+
+ /*
+ * Define the SVGA guest backed cursor types
+ */
+
+typedef enum {
+ SVGA_COLOR_CURSOR = 0,
+ SVGA_ALPHA_CURSOR = 1,
+} SVGAGBCursorType;
+
+/*
+ * Provide a new large cursor image.
+ *
+ * Should only be used for CursorMob functionality
+ */
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ SVGAGBCursorType type;
+ union {
+ SVGAGBColorCursorHeader colorHeader;
+ SVGAGBAlphaCursorHeader alphaHeader;
+ } header;
+ uint32 sizeInBytes;
+ /*
+ * Followed by the cursor data
+ */
+}
+#include "vmware_pack_end.h"
+SVGAGBCursorHeader;
+
+
+/*
* SVGA_CMD_UPDATE_VERBOSE --
*
* Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
@@ -2061,9 +2232,12 @@ SVGAFifoCmdRemapGMR2;
#define SVGA_VRAM_MAX_SIZE (128 * 1024 * 1024)
#define SVGA_MEMORY_SIZE_MAX (1024 * 1024 * 1024)
#define SVGA_FIFO_SIZE_MAX (2 * 1024 * 1024)
-#define SVGA_GRAPHICS_MEMORY_KB_MIN (32 * 1024)
-#define SVGA_GRAPHICS_MEMORY_KB_MAX (2 * 1024 * 1024)
-#define SVGA_GRAPHICS_MEMORY_KB_DEFAULT (256 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_MIN (32 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_MAX_2GB (2 * 1024 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_MAX_3GB (3 * 1024 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_MAX_4GB (4 * 1024 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_MAX_8GB (8 * 1024 * 1024)
+#define SVGA_GRAPHICS_MEMORY_KB_DEFAULT (256 * 1024)
#define SVGA_VRAM_SIZE_W2K (64 * 1024 * 1024) /* 64 MB */
@@ -2086,4 +2260,6 @@ SVGAFifoCmdRemapGMR2;
#define SVGA_FIFO_SIZE_GBOBJECTS (256 * 1024)
#define SVGA_VRAM_SIZE_GBOBJECTS (4 * 1024 * 1024)
+#define SVGA_PCI_REGS_PAGES (1)
+
#endif
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga_types.h b/drivers/gpu/drm/vmwgfx/device_include/svga_types.h
index 350bbc6fab02..beddccee40f6 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga_types.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga_types.h
@@ -37,6 +37,7 @@ typedef s8 int8;
typedef uint64 PA;
typedef uint32 PPN;
+typedef uint32 PPN32;
typedef uint64 PPN64;
typedef bool Bool;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 66e14e38d5e8..f41550797970 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -57,9 +57,11 @@
#define VMW_BINDING_RT_BIT 0
#define VMW_BINDING_PS_BIT 1
-#define VMW_BINDING_SO_BIT 2
+#define VMW_BINDING_SO_T_BIT 2
#define VMW_BINDING_VB_BIT 3
-#define VMW_BINDING_NUM_BITS 4
+#define VMW_BINDING_UAV_BIT 4
+#define VMW_BINDING_CS_UAV_BIT 5
+#define VMW_BINDING_NUM_BITS 6
#define VMW_BINDING_PS_SR_BIT 0
@@ -75,6 +77,8 @@
* @vertex_buffers: Vertex buffer bindings.
* @index_buffer: Index buffer binding.
* @per_shader: Per shader-type bindings.
+ * @ua_views: UAV bindings.
+ * @so_state: StreamOutput bindings.
* @dirty: Bitmap tracking per binding-type changes that have not yet
* been emitted to the device.
* @dirty_vb: Bitmap tracking individual vertex buffer binding changes that
@@ -95,10 +99,12 @@ struct vmw_ctx_binding_state {
struct vmw_ctx_bindinfo_view render_targets[SVGA3D_RT_MAX];
struct vmw_ctx_bindinfo_tex texture_units[SVGA3D_NUM_TEXTURE_UNITS];
struct vmw_ctx_bindinfo_view ds_view;
- struct vmw_ctx_bindinfo_so so_targets[SVGA3D_DX_MAX_SOTARGETS];
+ struct vmw_ctx_bindinfo_so_target so_targets[SVGA3D_DX_MAX_SOTARGETS];
struct vmw_ctx_bindinfo_vb vertex_buffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
struct vmw_ctx_bindinfo_ib index_buffer;
- struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE_DX10];
+ struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE];
+ struct vmw_ctx_bindinfo_uav ua_views[VMW_MAX_UAV_BIND_TYPE];
+ struct vmw_ctx_bindinfo_so so_state;
unsigned long dirty;
DECLARE_BITMAP(dirty_vb, SVGA3D_DX_MAX_VERTEXBUFFERS);
@@ -115,12 +121,16 @@ static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
-static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs);
static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi,
bool rebind);
static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
+
static void vmw_binding_build_asserts(void) __attribute__ ((unused));
typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
@@ -151,6 +161,9 @@ static const size_t vmw_binding_shader_offsets[] = {
offsetof(struct vmw_ctx_binding_state, per_shader[0].shader),
offsetof(struct vmw_ctx_binding_state, per_shader[1].shader),
offsetof(struct vmw_ctx_binding_state, per_shader[2].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].shader),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].shader),
};
static const size_t vmw_binding_rt_offsets[] = {
offsetof(struct vmw_ctx_binding_state, render_targets),
@@ -162,6 +175,9 @@ static const size_t vmw_binding_cb_offsets[] = {
offsetof(struct vmw_ctx_binding_state, per_shader[0].const_buffers),
offsetof(struct vmw_ctx_binding_state, per_shader[1].const_buffers),
offsetof(struct vmw_ctx_binding_state, per_shader[2].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].const_buffers),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].const_buffers),
};
static const size_t vmw_binding_dx_ds_offsets[] = {
offsetof(struct vmw_ctx_binding_state, ds_view),
@@ -170,8 +186,11 @@ static const size_t vmw_binding_sr_offsets[] = {
offsetof(struct vmw_ctx_binding_state, per_shader[0].shader_res),
offsetof(struct vmw_ctx_binding_state, per_shader[1].shader_res),
offsetof(struct vmw_ctx_binding_state, per_shader[2].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[3].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[4].shader_res),
+ offsetof(struct vmw_ctx_binding_state, per_shader[5].shader_res),
};
-static const size_t vmw_binding_so_offsets[] = {
+static const size_t vmw_binding_so_target_offsets[] = {
offsetof(struct vmw_ctx_binding_state, so_targets),
};
static const size_t vmw_binding_vb_offsets[] = {
@@ -180,6 +199,15 @@ static const size_t vmw_binding_vb_offsets[] = {
static const size_t vmw_binding_ib_offsets[] = {
offsetof(struct vmw_ctx_binding_state, index_buffer),
};
+static const size_t vmw_binding_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[0].views),
+};
+static const size_t vmw_binding_cs_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[1].views),
+};
+static const size_t vmw_binding_so_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, so_state),
+};
static const struct vmw_binding_info vmw_binding_infos[] = {
[vmw_ctx_binding_shader] = {
@@ -214,10 +242,10 @@ static const struct vmw_binding_info vmw_binding_infos[] = {
.size = sizeof(struct vmw_ctx_bindinfo_view),
.offsets = vmw_binding_dx_ds_offsets,
.scrub_func = vmw_binding_scrub_dx_rt},
- [vmw_ctx_binding_so] = {
- .size = sizeof(struct vmw_ctx_bindinfo_so),
- .offsets = vmw_binding_so_offsets,
- .scrub_func = vmw_binding_scrub_so},
+ [vmw_ctx_binding_so_target] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_so_target),
+ .offsets = vmw_binding_so_target_offsets,
+ .scrub_func = vmw_binding_scrub_so_target},
[vmw_ctx_binding_vb] = {
.size = sizeof(struct vmw_ctx_bindinfo_vb),
.offsets = vmw_binding_vb_offsets,
@@ -226,6 +254,18 @@ static const struct vmw_binding_info vmw_binding_infos[] = {
.size = sizeof(struct vmw_ctx_bindinfo_ib),
.offsets = vmw_binding_ib_offsets,
.scrub_func = vmw_binding_scrub_ib},
+ [vmw_ctx_binding_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_uav_offsets,
+ .scrub_func = vmw_binding_scrub_uav},
+ [vmw_ctx_binding_cs_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_cs_uav_offsets,
+ .scrub_func = vmw_binding_scrub_cs_uav},
+ [vmw_ctx_binding_so] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_so),
+ .offsets = vmw_binding_so_offsets,
+ .scrub_func = vmw_binding_scrub_so},
};
/**
@@ -312,6 +352,18 @@ void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
}
/**
+ * vmw_binding_add_uav_index - Add UAV index for tracking.
+ * @cbs: Pointer to the context binding state tracker.
+ * @slot: UAV type to which bind this index.
+ * @index: The splice index to track.
+ */
+void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, uint32 slot,
+ uint32 index)
+{
+ cbs->ua_views[slot].index = index;
+}
+
+/**
* vmw_binding_transfer: Transfer a context binding tracking entry.
*
* @cbs: Pointer to the persistent context binding state tracker.
@@ -450,6 +502,10 @@ void vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
vmw_binding_transfer(to, from, entry);
vmw_binding_drop(entry);
}
+
+ /* Also transfer uav splice indices */
+ to->ua_views[0].index = from->ua_views[0].index;
+ to->ua_views[1].index = from->ua_views[1].index;
}
/**
@@ -828,8 +884,8 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
const struct vmw_ctx_bindinfo *bi,
u32 max_num)
{
- const struct vmw_ctx_bindinfo_so *biso =
- container_of(bi, struct vmw_ctx_bindinfo_so, bi);
+ const struct vmw_ctx_bindinfo_so_target *biso =
+ container_of(bi, struct vmw_ctx_bindinfo_so_target, bi);
unsigned long i;
SVGA3dSoTarget *so_buffer = (SVGA3dSoTarget *) cbs->bind_cmd_buffer;
@@ -854,11 +910,11 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
}
/**
- * vmw_binding_emit_set_so - Issue delayed streamout binding commands
+ * vmw_emit_set_so_target - Issue delayed streamout binding commands
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
*/
-static int vmw_emit_set_so(struct vmw_ctx_binding_state *cbs)
+static int vmw_emit_set_so_target(struct vmw_ctx_binding_state *cbs)
{
const struct vmw_ctx_bindinfo *loc = &cbs->so_targets[0].bi;
struct {
@@ -1005,6 +1061,66 @@ static int vmw_emit_set_vb(struct vmw_ctx_binding_state *cbs)
return 0;
}
+static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[0].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Splice index is specified user-space */
+ cmd->body.uavSpliceIndex = cbs->ua_views[0].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
+
+ return 0;
+}
+
+static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[1].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetCSUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_CS_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Start index is specified user-space */
+ cmd->body.startIndex = cbs->ua_views[1].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
+
+ return 0;
+}
+
/**
* vmw_binding_emit_dirty - Issue delayed binding commands
*
@@ -1030,12 +1146,18 @@ static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs)
case VMW_BINDING_PS_BIT:
ret = vmw_binding_emit_dirty_ps(cbs);
break;
- case VMW_BINDING_SO_BIT:
- ret = vmw_emit_set_so(cbs);
+ case VMW_BINDING_SO_T_BIT:
+ ret = vmw_emit_set_so_target(cbs);
break;
case VMW_BINDING_VB_BIT:
ret = vmw_emit_set_vb(cbs);
break;
+ case VMW_BINDING_UAV_BIT:
+ ret = vmw_emit_set_uav(cbs);
+ break;
+ case VMW_BINDING_CS_UAV_BIT:
+ ret = vmw_emit_set_cs_uav(cbs);
+ break;
default:
BUG();
}
@@ -1089,18 +1211,18 @@ static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind)
}
/**
- * vmw_binding_scrub_so - Schedule a dx streamoutput buffer binding
+ * vmw_binding_scrub_so_target - Schedule a dx streamoutput buffer binding
* scrub from a context
*
* @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
+static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind)
{
struct vmw_ctx_binding_state *cbs =
vmw_context_binding_state(bi->ctx);
- __set_bit(VMW_BINDING_SO_BIT, &cbs->dirty);
+ __set_bit(VMW_BINDING_SO_T_BIT, &cbs->dirty);
return 0;
}
@@ -1162,6 +1284,49 @@ static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind)
return 0;
}
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_CS_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
+/**
+ * vmw_binding_scrub_so - Scrub a streamoutput binding from context.
+ * @bi: Single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
+ */
+static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_bindinfo_so *binding =
+ container_of(bi, typeof(*binding), bi);
+ struct vmw_private *dev_priv = bi->ctx->dev_priv;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetStreamOutput body;
+ } *cmd;
+
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), bi->ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_STREAMOUTPUT;
+ cmd->header.size = sizeof(cmd->body);
+ cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID;
+ vmw_fifo_commit(dev_priv, sizeof(*cmd));
+
+ return 0;
+}
+
/**
* vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state with
* memory accounting.
@@ -1248,8 +1413,8 @@ void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs)
* Each time a resource is put on the validation list as the result of a
* context binding referencing it, we need to determine whether that resource
* will be dirtied (written to by the GPU) as a result of the corresponding
- * GPU operation. Currently rendertarget-, depth-stencil-, and
- * stream-output-target bindings are capable of dirtying its resource.
+ * GPU operation. Currently rendertarget-, depth-stencil-, stream-output-target
+ * and unordered access view bindings are capable of dirtying its resource.
*
* Return: Whether the binding type dirties the resource its binding points to.
*/
@@ -1259,11 +1424,13 @@ u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
[vmw_ctx_binding_rt] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_dx_rt] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_ds] = VMW_RES_DIRTY_SET,
- [vmw_ctx_binding_so] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_so_target] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_uav] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_cs_uav] = VMW_RES_DIRTY_SET,
};
/* Review this function as new bindings are added. */
- BUILD_BUG_ON(vmw_ctx_binding_max != 11);
+ BUILD_BUG_ON(vmw_ctx_binding_max != 14);
return is_binding_dirtying[binding_type];
}
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
index cd9805c045cb..dcb71fd0bb3b 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
@@ -33,6 +33,8 @@
#define VMW_MAX_VIEW_BINDINGS 128
+#define VMW_MAX_UAV_BIND_TYPE 2
+
struct vmw_private;
struct vmw_ctx_binding_state;
@@ -48,9 +50,12 @@ enum vmw_ctx_binding_type {
vmw_ctx_binding_dx_rt,
vmw_ctx_binding_sr,
vmw_ctx_binding_ds,
- vmw_ctx_binding_so,
+ vmw_ctx_binding_so_target,
vmw_ctx_binding_vb,
vmw_ctx_binding_ib,
+ vmw_ctx_binding_uav,
+ vmw_ctx_binding_cs_uav,
+ vmw_ctx_binding_so,
vmw_ctx_binding_max
};
@@ -128,14 +133,14 @@ struct vmw_ctx_bindinfo_view {
};
/**
- * struct vmw_ctx_bindinfo_so - StreamOutput binding metadata
+ * struct vmw_ctx_bindinfo_so_target - StreamOutput binding metadata
*
* @bi: struct vmw_ctx_bindinfo we derive from.
* @offset: Device data used to reconstruct binding command.
* @size: Device data used to reconstruct binding command.
* @slot: Device data used to reconstruct binding command.
*/
-struct vmw_ctx_bindinfo_so {
+struct vmw_ctx_bindinfo_so_target {
struct vmw_ctx_bindinfo bi;
uint32 offset;
uint32 size;
@@ -189,9 +194,31 @@ struct vmw_dx_shader_bindings {
unsigned long dirty;
};
+/**
+ * struct vmw_ctx_bindinfo_uav - UAV context binding state.
+ * @views: UAV view bindings.
+ * @splice_index: The device splice index set by user-space.
+ */
+struct vmw_ctx_bindinfo_uav {
+ struct vmw_ctx_bindinfo_view views[SVGA3D_MAX_UAVIEWS];
+ uint32 index;
+};
+
+/**
+ * struct vmw_ctx_bindinfo_so - Stream output binding metadata.
+ * @bi: struct vmw_ctx_bindinfo we derive from.
+ * @slot: Device data used to reconstruct binding command.
+ */
+struct vmw_ctx_bindinfo_so {
+ struct vmw_ctx_bindinfo bi;
+ uint32 slot;
+};
+
extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
const struct vmw_ctx_bindinfo *ci,
u32 shader_slot, u32 slot);
+extern void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs,
+ uint32 slot, uint32 splice_index);
extern void
vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
struct vmw_ctx_binding_state *from);
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
index a56c9d802382..61c246335e66 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
@@ -36,7 +36,7 @@ struct vmw_user_context {
struct vmw_resource res;
struct vmw_ctx_binding_state *cbs;
struct vmw_cmdbuf_res_manager *man;
- struct vmw_resource *cotables[SVGA_COTABLE_DX10_MAX];
+ struct vmw_resource *cotables[SVGA_COTABLE_MAX];
spinlock_t cotable_lock;
struct vmw_buffer_object *dx_query_mob;
};
@@ -116,12 +116,15 @@ static const struct vmw_res_func vmw_dx_context_func = {
* Context management:
*/
-static void vmw_context_cotables_unref(struct vmw_user_context *uctx)
+static void vmw_context_cotables_unref(struct vmw_private *dev_priv,
+ struct vmw_user_context *uctx)
{
struct vmw_resource *res;
int i;
+ u32 cotable_max = has_sm5_context(dev_priv) ?
+ SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
- for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
+ for (i = 0; i < cotable_max; ++i) {
spin_lock(&uctx->cotable_lock);
res = uctx->cotables[i];
uctx->cotables[i] = NULL;
@@ -155,7 +158,7 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
!dev_priv->query_cid_valid)
__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
mutex_unlock(&dev_priv->cmdbuf_mutex);
- vmw_context_cotables_unref(uctx);
+ vmw_context_cotables_unref(dev_priv, uctx);
return;
}
@@ -208,7 +211,9 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
spin_lock_init(&uctx->cotable_lock);
if (dx) {
- for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
+ u32 cotable_max = has_sm5_context(dev_priv) ?
+ SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
+ for (i = 0; i < cotable_max; ++i) {
uctx->cotables[i] = vmw_cotable_alloc(dev_priv,
&uctx->res, i);
if (IS_ERR(uctx->cotables[i])) {
@@ -222,7 +227,7 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
return 0;
out_cotables:
- vmw_context_cotables_unref(uctx);
+ vmw_context_cotables_unref(dev_priv, uctx);
out_err:
if (res_free)
res_free(res);
@@ -545,10 +550,12 @@ void vmw_dx_context_scrub_cotables(struct vmw_resource *ctx,
{
struct vmw_user_context *uctx =
container_of(ctx, struct vmw_user_context, res);
+ u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
+ SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
int i;
vmw_binding_state_scrub(uctx->cbs);
- for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
+ for (i = 0; i < cotable_max; ++i) {
struct vmw_resource *res;
/* Avoid racing with ongoing cotable destruction. */
@@ -731,7 +738,7 @@ static int vmw_context_define(struct drm_device *dev, void *data,
};
int ret;
- if (!dev_priv->has_dx && dx) {
+ if (!has_sm4_context(dev_priv) && dx) {
VMW_DEBUG_USER("DX contexts not supported by device.\n");
return -EINVAL;
}
@@ -839,7 +846,10 @@ struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx)
struct vmw_resource *vmw_context_cotable(struct vmw_resource *ctx,
SVGACOTableType cotable_type)
{
- if (cotable_type >= SVGA_COTABLE_DX10_MAX)
+ u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
+ SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
+
+ if (cotable_type >= cotable_max)
return ERR_PTR(-EINVAL);
return container_of(ctx, struct vmw_user_context, res)->
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c b/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c
index 3ca5cf375b01..65e8e7a97724 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c
@@ -80,9 +80,10 @@ static const struct vmw_cotable_info co_info[] = {
{1, sizeof(SVGACOTableDXDepthStencilEntry), NULL},
{1, sizeof(SVGACOTableDXRasterizerStateEntry), NULL},
{1, sizeof(SVGACOTableDXSamplerEntry), NULL},
- {1, sizeof(SVGACOTableDXStreamOutputEntry), NULL},
+ {1, sizeof(SVGACOTableDXStreamOutputEntry), &vmw_dx_streamoutput_cotable_list_scrub},
{1, sizeof(SVGACOTableDXQueryEntry), NULL},
- {1, sizeof(SVGACOTableDXShaderEntry), &vmw_dx_shader_cotable_list_scrub}
+ {1, sizeof(SVGACOTableDXShaderEntry), &vmw_dx_shader_cotable_list_scrub},
+ {1, sizeof(SVGACOTableDXUAViewEntry), &vmw_view_cotable_list_destroy}
};
/*
@@ -102,6 +103,7 @@ const SVGACOTableType vmw_cotable_scrub_order[] = {
SVGA_COTABLE_SAMPLER,
SVGA_COTABLE_STREAMOUTPUT,
SVGA_COTABLE_DXQUERY,
+ SVGA_COTABLE_UAVIEW,
};
static int vmw_cotable_bind(struct vmw_resource *res,
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
index 4f58364421ce..71e45b568511 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
@@ -290,6 +290,8 @@ static void vmw_print_capabilities2(uint32_t capabilities2)
DRM_INFO(" Grow oTable.\n");
if (capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY)
DRM_INFO(" IntraSurface copy.\n");
+ if (capabilities2 & SVGA_CAP2_DX3)
+ DRM_INFO(" DX3.\n");
}
static void vmw_print_capabilities(uint32_t capabilities)
@@ -449,7 +451,7 @@ static int vmw_request_device(struct vmw_private *dev_priv)
dev_priv->cman = vmw_cmdbuf_man_create(dev_priv);
if (IS_ERR(dev_priv->cman)) {
dev_priv->cman = NULL;
- dev_priv->has_dx = false;
+ dev_priv->sm_type = VMW_SM_LEGACY;
}
ret = vmw_request_device_late(dev_priv);
@@ -718,9 +720,15 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
dev_priv->max_mob_pages = 0;
dev_priv->max_mob_size = 0;
if (dev_priv->capabilities & SVGA_CAP_GBOBJECTS) {
- uint64_t mem_size =
- vmw_read(dev_priv,
- SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB);
+ uint64_t mem_size;
+
+ if (dev_priv->capabilities2 & SVGA_CAP2_GB_MEMSIZE_2)
+ mem_size = vmw_read(dev_priv,
+ SVGA_REG_GBOBJECT_MEM_SIZE_KB);
+ else
+ mem_size =
+ vmw_read(dev_priv,
+ SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB);
/*
* Workaround for low memory 2D VMs to compensate for the
@@ -883,14 +891,32 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
}
}
- if (dev_priv->has_mob) {
+ if (dev_priv->has_mob && (dev_priv->capabilities & SVGA_CAP_DX)) {
spin_lock(&dev_priv->cap_lock);
vmw_write(dev_priv, SVGA_REG_DEV_CAP, SVGA3D_DEVCAP_DXCONTEXT);
- dev_priv->has_dx = !!vmw_read(dev_priv, SVGA_REG_DEV_CAP);
+ if (vmw_read(dev_priv, SVGA_REG_DEV_CAP))
+ dev_priv->sm_type = VMW_SM_4;
spin_unlock(&dev_priv->cap_lock);
}
vmw_validation_mem_init_ttm(dev_priv, VMWGFX_VALIDATION_MEM_GRAN);
+
+ /* SVGA_CAP2_DX2 (DefineGBSurface_v3) is needed for SM4_1 support */
+ if (has_sm4_context(dev_priv) &&
+ (dev_priv->capabilities2 & SVGA_CAP2_DX2)) {
+ vmw_write(dev_priv, SVGA_REG_DEV_CAP, SVGA3D_DEVCAP_SM41);
+
+ if (vmw_read(dev_priv, SVGA_REG_DEV_CAP))
+ dev_priv->sm_type = VMW_SM_4_1;
+
+ if (has_sm4_1_context(dev_priv) &&
+ (dev_priv->capabilities2 & SVGA_CAP2_DX3)) {
+ vmw_write(dev_priv, SVGA_REG_DEV_CAP, SVGA3D_DEVCAP_SM5);
+ if (vmw_read(dev_priv, SVGA_REG_DEV_CAP))
+ dev_priv->sm_type = VMW_SM_5;
+ }
+ }
+
ret = vmw_kms_init(dev_priv);
if (unlikely(ret != 0))
goto out_no_kms;
@@ -900,23 +926,14 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
if (ret)
goto out_no_fifo;
- if (dev_priv->has_dx) {
- /*
- * SVGA_CAP2_DX2 (DefineGBSurface_v3) is needed for SM4_1
- * support
- */
- if ((dev_priv->capabilities2 & SVGA_CAP2_DX2) != 0) {
- vmw_write(dev_priv, SVGA_REG_DEV_CAP,
- SVGA3D_DEVCAP_SM41);
- dev_priv->has_sm4_1 = vmw_read(dev_priv,
- SVGA_REG_DEV_CAP);
- }
- }
-
- DRM_INFO("DX: %s\n", dev_priv->has_dx ? "yes." : "no.");
DRM_INFO("Atomic: %s\n", (dev->driver->driver_features & DRIVER_ATOMIC)
? "yes." : "no.");
- DRM_INFO("SM4_1: %s\n", dev_priv->has_sm4_1 ? "yes." : "no.");
+ if (dev_priv->sm_type == VMW_SM_5)
+ DRM_INFO("SM5 support available.\n");
+ if (dev_priv->sm_type == VMW_SM_4_1)
+ DRM_INFO("SM4_1 support available.\n");
+ if (dev_priv->sm_type == VMW_SM_4)
+ DRM_INFO("SM4 support available.\n");
snprintf(host_log, sizeof(host_log), "vmwgfx: %s-%s",
VMWGFX_REPO, VMWGFX_GIT_VERSION);
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index b70d73225707..5ddbcb9f6df4 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -58,7 +58,7 @@
#define VMWGFX_DRIVER_NAME "vmwgfx"
#define VMWGFX_DRIVER_DATE "20200114"
#define VMWGFX_DRIVER_MAJOR 2
-#define VMWGFX_DRIVER_MINOR 17
+#define VMWGFX_DRIVER_MINOR 18
#define VMWGFX_DRIVER_PATCHLEVEL 0
#define VMWGFX_FIFO_STATIC_SIZE (1024*1024)
#define VMWGFX_MAX_RELOCATIONS 2048
@@ -202,6 +202,7 @@ enum vmw_res_type {
vmw_res_dx_context,
vmw_res_cotable,
vmw_res_view,
+ vmw_res_streamoutput,
vmw_res_max
};
@@ -210,7 +211,8 @@ enum vmw_res_type {
*/
enum vmw_cmdbuf_res_type {
vmw_cmdbuf_res_shader,
- vmw_cmdbuf_res_view
+ vmw_cmdbuf_res_view,
+ vmw_cmdbuf_res_streamoutput
};
struct vmw_cmdbuf_res_manager;
@@ -223,24 +225,58 @@ struct vmw_cursor_snooper {
struct vmw_framebuffer;
struct vmw_surface_offset;
-struct vmw_surface {
- struct vmw_resource res;
- SVGA3dSurfaceAllFlags flags;
- uint32_t format;
- uint32_t mip_levels[DRM_VMW_MAX_SURFACE_FACES];
+/**
+ * struct vmw_surface_metadata - Metadata describing a surface.
+ *
+ * @flags: Device flags.
+ * @format: Surface SVGA3D_x format.
+ * @mip_levels: Mip level for each face. For GB first index is used only.
+ * @multisample_count: Sample count.
+ * @multisample_pattern: Sample patterns.
+ * @quality_level: Quality level.
+ * @autogen_filter: Filter for automatically generated mipmaps.
+ * @array_size: Number of array elements for a 1D/2D texture. For cubemap
+ texture number of faces * array_size. This should be 0 for pre
+ SM4 device.
+ * @buffer_byte_stride: Buffer byte stride.
+ * @num_sizes: Size of @sizes. For GB surface this should always be 1.
+ * @base_size: Surface dimension.
+ * @sizes: Array representing mip sizes. Legacy only.
+ * @scanout: Whether this surface will be used for scanout.
+ *
+ * This tracks metadata for both legacy and guest backed surface.
+ */
+struct vmw_surface_metadata {
+ u64 flags;
+ u32 format;
+ u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
+ u32 multisample_count;
+ u32 multisample_pattern;
+ u32 quality_level;
+ u32 autogen_filter;
+ u32 array_size;
+ u32 num_sizes;
+ u32 buffer_byte_stride;
struct drm_vmw_size base_size;
struct drm_vmw_size *sizes;
- uint32_t num_sizes;
bool scanout;
- uint32_t array_size;
- /* TODO so far just a extra pointer */
+};
+
+/**
+ * struct vmw_surface: Resource structure for a surface.
+ *
+ * @res: The base resource for this surface.
+ * @metadata: Metadata for this surface resource.
+ * @snooper: Cursor data. Legacy surface only.
+ * @offsets: Legacy surface only.
+ * @view_list: List of views bound to this surface.
+ */
+struct vmw_surface {
+ struct vmw_resource res;
+ struct vmw_surface_metadata metadata;
struct vmw_cursor_snooper snooper;
struct vmw_surface_offset *offsets;
- SVGA3dTextureFilter autogen_filter;
- uint32_t multisample_count;
struct list_head view_list;
- SVGA3dMSPattern multisample_pattern;
- SVGA3dMSQualityLevel quality_level;
};
struct vmw_marker_queue {
@@ -441,6 +477,22 @@ enum {
VMW_IRQTHREAD_MAX
};
+/**
+ * enum vmw_sm_type - Graphics context capability supported by device.
+ * @VMW_SM_LEGACY: Pre DX context.
+ * @VMW_SM_4: Context support upto SM4.
+ * @VMW_SM_4_1: Context support upto SM4_1.
+ * @VMW_SM_5: Context support up to SM5.
+ * @VMW_SM_MAX: Should be the last.
+ */
+enum vmw_sm_type {
+ VMW_SM_LEGACY = 0,
+ VMW_SM_4,
+ VMW_SM_4_1,
+ VMW_SM_5,
+ VMW_SM_MAX
+};
+
struct vmw_private {
struct ttm_bo_device bdev;
@@ -475,9 +527,9 @@ struct vmw_private {
bool has_mob;
spinlock_t hw_lock;
spinlock_t cap_lock;
- bool has_dx;
bool assume_16bpp;
- bool has_sm4_1;
+
+ enum vmw_sm_type sm_type;
/*
* Framebuffer info.
@@ -648,6 +700,39 @@ static inline uint32_t vmw_read(struct vmw_private *dev_priv,
return val;
}
+/**
+ * has_sm4_context - Does the device support SM4 context.
+ * @dev_priv: Device private.
+ *
+ * Return: Bool value if device support SM4 context or not.
+ */
+static inline bool has_sm4_context(const struct vmw_private *dev_priv)
+{
+ return (dev_priv->sm_type >= VMW_SM_4);
+}
+
+/**
+ * has_sm4_1_context - Does the device support SM4_1 context.
+ * @dev_priv: Device private.
+ *
+ * Return: Bool value if device support SM4_1 context or not.
+ */
+static inline bool has_sm4_1_context(const struct vmw_private *dev_priv)
+{
+ return (dev_priv->sm_type >= VMW_SM_4_1);
+}
+
+/**
+ * has_sm5_context - Does the device support SM5 context.
+ * @dev_priv: Device private.
+ *
+ * Return: Bool value if device support SM5 context or not.
+ */
+static inline bool has_sm5_context(const struct vmw_private *dev_priv)
+{
+ return (dev_priv->sm_type >= VMW_SM_5);
+}
+
extern void vmw_svga_enable(struct vmw_private *dev_priv);
extern void vmw_svga_disable(struct vmw_private *dev_priv);
@@ -1226,6 +1311,11 @@ extern int vmw_gb_surface_reference_ext_ioctl(struct drm_device *dev,
void *data,
struct drm_file *file_priv);
+int vmw_gb_surface_define(struct vmw_private *dev_priv,
+ uint32_t user_accounting_size,
+ const struct vmw_surface_metadata *req,
+ struct vmw_surface **srf_out);
+
/*
* Shader management - vmwgfx_shader.c
*/
@@ -1259,6 +1349,24 @@ vmw_shader_lookup(struct vmw_cmdbuf_res_manager *man,
u32 user_key, SVGA3dShaderType shader_type);
/*
+ * Streamoutput management
+ */
+struct vmw_resource *
+vmw_dx_streamoutput_lookup(struct vmw_cmdbuf_res_manager *man,
+ u32 user_key);
+int vmw_dx_streamoutput_add(struct vmw_cmdbuf_res_manager *man,
+ struct vmw_resource *ctx,
+ SVGA3dStreamOutputId user_key,
+ struct list_head *list);
+void vmw_dx_streamoutput_set_size(struct vmw_resource *res, u32 size);
+int vmw_dx_streamoutput_remove(struct vmw_cmdbuf_res_manager *man,
+ SVGA3dStreamOutputId user_key,
+ struct list_head *list);
+void vmw_dx_streamoutput_cotable_list_scrub(struct vmw_private *dev_priv,
+ struct list_head *list,
+ bool readback);
+
+/*
* Command buffer managed resources - vmwgfx_cmdbuf_res.c
*/
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 73489a45decb..367d5b87ee6a 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -459,10 +459,13 @@ static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
int ret = 0;
struct vmw_resource *res;
u32 i;
+ u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
+ SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
/* Add all cotables to the validation list. */
- if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
- for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
+ if (has_sm4_context(dev_priv) &&
+ vmw_res_type(ctx) == vmw_res_dx_context) {
+ for (i = 0; i < cotable_max; ++i) {
res = vmw_context_cotable(ctx, i);
if (IS_ERR(res))
continue;
@@ -489,7 +492,8 @@ static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
break;
}
- if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
+ if (has_sm4_context(dev_priv) &&
+ vmw_res_type(ctx) == vmw_res_dx_context) {
struct vmw_buffer_object *dx_query_mob;
dx_query_mob = vmw_context_get_dx_query_mob(ctx);
@@ -2116,6 +2120,9 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
+ SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
+ SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
+
struct vmw_resource *res = NULL;
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_cb binding;
@@ -2139,7 +2146,7 @@ vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
binding.size = cmd->body.sizeInBytes;
binding.slot = cmd->body.slot;
- if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
+ if (binding.shader_slot >= max_shader_num ||
binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
(unsigned int) cmd->body.type,
@@ -2167,12 +2174,15 @@ static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
container_of(header, typeof(*cmd), header);
+ SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
+ SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
+
u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
sizeof(SVGA3dShaderResourceViewId);
if ((u64) cmd->body.startView + (u64) num_sr_view >
(u64) SVGA3D_DX_MAX_SRVIEWS ||
- cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
+ cmd->body.type >= max_allowed) {
VMW_DEBUG_USER("Invalid shader binding.\n");
return -EINVAL;
}
@@ -2196,6 +2206,8 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
+ SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
+ SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
struct vmw_resource *res = NULL;
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_shader binding;
@@ -2206,7 +2218,7 @@ static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
cmd = container_of(header, typeof(*cmd), header);
- if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
+ if (cmd->body.type >= max_allowed ||
cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
VMW_DEBUG_USER("Illegal shader type %u.\n",
(unsigned int) cmd->body.type);
@@ -2467,7 +2479,7 @@ static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
- struct vmw_ctx_bindinfo_so binding;
+ struct vmw_ctx_bindinfo_so_target binding;
struct vmw_resource *res;
struct {
SVGA3dCmdHeader header;
@@ -2497,7 +2509,7 @@ static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
binding.bi.ctx = ctx_node->ctx;
binding.bi.res = res;
- binding.bi.bt = vmw_ctx_binding_so,
+ binding.bi.bt = vmw_ctx_binding_so_target,
binding.offset = cmd->targets[i].offset;
binding.size = cmd->targets[i].sizeInBytes;
binding.slot = i;
@@ -2804,6 +2816,352 @@ static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
&cmd->body.surface.sid, NULL);
}
+static int vmw_cmd_sm5(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return 0;
+}
+
+static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
+}
+
+static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
+}
+
+static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXClearUAViewUint body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ struct vmw_resource *ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
+ cmd->body.uaViewId);
+
+ return PTR_ERR_OR_ZERO(ret);
+}
+
+static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXClearUAViewFloat body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ struct vmw_resource *ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
+ cmd->body.uaViewId);
+
+ return PTR_ERR_OR_ZERO(ret);
+}
+
+static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetUAViews body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
+ sizeof(SVGA3dUAViewId);
+ int ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ if (num_uav > SVGA3D_MAX_UAVIEWS) {
+ VMW_DEBUG_USER("Invalid UAV binding.\n");
+ return -EINVAL;
+ }
+
+ ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
+ vmw_ctx_binding_uav, 0, (void *)&cmd[1],
+ num_uav, 0);
+ if (ret)
+ return ret;
+
+ vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
+ cmd->body.uavSpliceIndex);
+
+ return ret;
+}
+
+static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetCSUAViews body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
+ sizeof(SVGA3dUAViewId);
+ int ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ if (num_uav > SVGA3D_MAX_UAVIEWS) {
+ VMW_DEBUG_USER("Invalid UAV binding.\n");
+ return -EINVAL;
+ }
+
+ ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
+ vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
+ num_uav, 0);
+ if (ret)
+ return ret;
+
+ vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
+ cmd->body.startIndex);
+
+ return ret;
+}
+
+static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_resource *res;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXDefineStreamOutputWithMob body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ int ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ if (!ctx_node) {
+ DRM_ERROR("DX Context not set.\n");
+ return -EINVAL;
+ }
+
+ res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
+ ret = vmw_cotable_notify(res, cmd->body.soid);
+ if (ret)
+ return ret;
+
+ return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
+ cmd->body.soid,
+ &sw_context->staged_cmd_res);
+}
+
+static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_resource *res;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXDestroyStreamOutput body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+
+ if (!ctx_node) {
+ DRM_ERROR("DX Context not set.\n");
+ return -EINVAL;
+ }
+
+ /*
+ * When device does not support SM5 then streamoutput with mob command is
+ * not available to user-space. Simply return in this case.
+ */
+ if (!has_sm5_context(dev_priv))
+ return 0;
+
+ /*
+ * With SM5 capable device if lookup fails then user-space probably used
+ * old streamoutput define command. Return without an error.
+ */
+ res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
+ cmd->body.soid);
+ if (IS_ERR(res))
+ return 0;
+
+ return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
+ &sw_context->staged_cmd_res);
+}
+
+static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_resource *res;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXBindStreamOutput body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ int ret;
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ if (!ctx_node) {
+ DRM_ERROR("DX Context not set.\n");
+ return -EINVAL;
+ }
+
+ res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
+ cmd->body.soid);
+ if (IS_ERR(res)) {
+ DRM_ERROR("Cound not find streamoutput to bind.\n");
+ return PTR_ERR(res);
+ }
+
+ vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
+
+ ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
+ VMW_RES_DIRTY_NONE);
+ if (ret) {
+ DRM_ERROR("Error creating resource validation node.\n");
+ return ret;
+ }
+
+ return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
+ &cmd->body.mobid,
+ cmd->body.offsetInBytes);
+}
+
+static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
+ struct vmw_resource *res;
+ struct vmw_ctx_bindinfo_so binding;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetStreamOutput body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+ int ret;
+
+ if (!ctx_node) {
+ DRM_ERROR("DX Context not set.\n");
+ return -EINVAL;
+ }
+
+ if (cmd->body.soid == SVGA3D_INVALID_ID)
+ return 0;
+
+ /*
+ * When device does not support SM5 then streamoutput with mob command is
+ * not available to user-space. Simply return in this case.
+ */
+ if (!has_sm5_context(dev_priv))
+ return 0;
+
+ /*
+ * With SM5 capable device if lookup fails then user-space probably used
+ * old streamoutput define command. Return without an error.
+ */
+ res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
+ cmd->body.soid);
+ if (IS_ERR(res)) {
+ return 0;
+ }
+
+ ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
+ VMW_RES_DIRTY_NONE);
+ if (ret) {
+ DRM_ERROR("Error creating resource validation node.\n");
+ return ret;
+ }
+
+ binding.bi.ctx = ctx_node->ctx;
+ binding.bi.res = res;
+ binding.bi.bt = vmw_ctx_binding_so;
+ binding.slot = 0; /* Only one SO set to context at a time. */
+
+ vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
+ binding.slot);
+
+ return ret;
+}
+
+static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_draw_indexed_instanced_indirect_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXDrawIndexedInstancedIndirect body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ VMW_RES_DIRTY_NONE, user_surface_converter,
+ &cmd->body.argsBufferSid, NULL);
+}
+
+static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_draw_instanced_indirect_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXDrawInstancedIndirect body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ VMW_RES_DIRTY_NONE, user_surface_converter,
+ &cmd->body.argsBufferSid, NULL);
+}
+
+static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_dispatch_indirect_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXDispatchIndirect body;
+ } *cmd = container_of(header, typeof(*cmd), header);
+
+ if (!has_sm5_context(dev_priv))
+ return -EINVAL;
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ VMW_RES_DIRTY_NONE, user_surface_converter,
+ &cmd->body.argsBufferSid, NULL);
+}
+
static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
void *buf, uint32_t *size)
@@ -2922,18 +3280,12 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
false, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
- false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
- false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
- false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
- false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
- false, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
- false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
false, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
@@ -3141,9 +3493,9 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
&vmw_cmd_dx_so_define, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
- &vmw_cmd_dx_cid_check, true, false, true),
- VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
- true, false, true),
+ &vmw_cmd_dx_destroy_streamoutput, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
+ &vmw_cmd_dx_set_streamoutput, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
&vmw_cmd_dx_set_so_targets, true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
@@ -3159,6 +3511,37 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
true, false, true),
VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
true, false, true),
+
+ /*
+ * SM5 commands
+ */
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
+ true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
+ &vmw_cmd_clear_uav_float, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
+ false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
+ true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
+ &vmw_cmd_indexed_instanced_indirect, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
+ &vmw_cmd_instanced_indirect, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
+ &vmw_cmd_dispatch_indirect, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
+ false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
+ &vmw_cmd_sm5_view_define, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
+ &vmw_cmd_dx_define_streamoutput, true, false, true),
+ VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
+ &vmw_cmd_dx_bind_streamoutput, true, false, true),
};
bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c
index a15375eb476e..f681b7b4df1b 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c
@@ -114,10 +114,13 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
(dev_priv->active_display_unit == vmw_du_screen_target);
break;
case DRM_VMW_PARAM_DX:
- param->value = dev_priv->has_dx;
+ param->value = has_sm4_context(dev_priv);
break;
case DRM_VMW_PARAM_SM4_1:
- param->value = dev_priv->has_sm4_1;
+ param->value = has_sm4_1_context(dev_priv);
+ break;
+ case DRM_VMW_PARAM_SM5:
+ param->value = has_sm5_context(dev_priv);
break;
default:
return -EINVAL;
@@ -126,14 +129,17 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
return 0;
}
-static u32 vmw_mask_multisample(unsigned int cap, u32 fmt_value)
+static u32 vmw_mask_legacy_multisample(unsigned int cap, u32 fmt_value)
{
/*
* A version of user-space exists which use MULTISAMPLE_MASKABLESAMPLES
* to check the sample count supported by virtual device. Since there
* never was support for multisample count for backing MOB return 0.
+ *
+ * MULTISAMPLE_MASKABLESAMPLES devcap is marked as deprecated by virtual
+ * device.
*/
- if (cap == SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES)
+ if (cap == SVGA3D_DEVCAP_DEAD5)
return 0;
return fmt_value;
@@ -164,7 +170,7 @@ static int vmw_fill_compat_cap(struct vmw_private *dev_priv, void *bounce,
for (i = 0; i < max_size; ++i) {
vmw_write(dev_priv, SVGA_REG_DEV_CAP, i);
compat_cap->pairs[i][0] = i;
- compat_cap->pairs[i][1] = vmw_mask_multisample
+ compat_cap->pairs[i][1] = vmw_mask_legacy_multisample
(i, vmw_read(dev_priv, SVGA_REG_DEV_CAP));
}
spin_unlock(&dev_priv->cap_lock);
@@ -220,7 +226,7 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
spin_lock(&dev_priv->cap_lock);
for (i = 0; i < num; ++i) {
vmw_write(dev_priv, SVGA_REG_DEV_CAP, i);
- *bounce32++ = vmw_mask_multisample
+ *bounce32++ = vmw_mask_legacy_multisample
(i, vmw_read(dev_priv, SVGA_REG_DEV_CAP));
}
spin_unlock(&dev_priv->cap_lock);
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
index 52e086a5691e..04d66592f605 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
@@ -905,14 +905,14 @@ static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv,
*/
/* Surface must be marked as a scanout. */
- if (unlikely(!surface->scanout))
+ if (unlikely(!surface->metadata.scanout))
return -EINVAL;
- if (unlikely(surface->mip_levels[0] != 1 ||
- surface->num_sizes != 1 ||
- surface->base_size.width < mode_cmd->width ||
- surface->base_size.height < mode_cmd->height ||
- surface->base_size.depth != 1)) {
+ if (unlikely(surface->metadata.mip_levels[0] != 1 ||
+ surface->metadata.num_sizes != 1 ||
+ surface->metadata.base_size.width < mode_cmd->width ||
+ surface->metadata.base_size.height < mode_cmd->height ||
+ surface->metadata.base_size.depth != 1)) {
DRM_ERROR("Incompatible surface dimensions "
"for requested mode.\n");
return -EINVAL;
@@ -941,7 +941,7 @@ static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv,
* For DX, surface format validation is done when surface->scanout
* is set.
*/
- if (!dev_priv->has_dx && format != surface->format) {
+ if (!has_sm4_context(dev_priv) && format != surface->metadata.format) {
DRM_ERROR("Invalid surface format for requested mode.\n");
return -EINVAL;
}
@@ -1144,8 +1144,8 @@ static int vmw_create_bo_proxy(struct drm_device *dev,
struct vmw_buffer_object *bo_mob,
struct vmw_surface **srf_out)
{
+ struct vmw_surface_metadata metadata = {0};
uint32_t format;
- struct drm_vmw_size content_base_size = {0};
struct vmw_resource *res;
unsigned int bytes_pp;
struct drm_format_name_buf format_name;
@@ -1175,22 +1175,15 @@ static int vmw_create_bo_proxy(struct drm_device *dev,
return -EINVAL;
}
- content_base_size.width = mode_cmd->pitches[0] / bytes_pp;
- content_base_size.height = mode_cmd->height;
- content_base_size.depth = 1;
-
- ret = vmw_surface_gb_priv_define(dev,
- 0, /* kernel visible only */
- 0, /* flags */
- format,
- true, /* can be a scanout buffer */
- 1, /* num of mip levels */
- 0,
- 0,
- content_base_size,
- SVGA3D_MS_PATTERN_NONE,
- SVGA3D_MS_QUALITY_NONE,
- srf_out);
+ metadata.format = format;
+ metadata.mip_levels[0] = 1;
+ metadata.num_sizes = 1;
+ metadata.base_size.width = mode_cmd->pitches[0] / bytes_pp;
+ metadata.base_size.height = mode_cmd->height;
+ metadata.base_size.depth = 1;
+ metadata.scanout = true;
+
+ ret = vmw_gb_surface_define(vmw_priv(dev), 0, &metadata, srf_out);
if (ret) {
DRM_ERROR("Failed to allocate proxy content buffer\n");
return ret;
@@ -2516,7 +2509,7 @@ int vmw_kms_update_proxy(struct vmw_resource *res,
int increment)
{
struct vmw_private *dev_priv = res->dev_priv;
- struct drm_vmw_size *size = &vmw_res_to_srf(res)->base_size;
+ struct drm_vmw_size *size = &vmw_res_to_srf(res)->metadata.base_size;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdUpdateGBImage body;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c b/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c
index 0a6bbac00896..e8eb42933ca2 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c
@@ -320,7 +320,7 @@ int vmw_otables_setup(struct vmw_private *dev_priv)
struct vmw_otable **otables = &dev_priv->otable_batch.otables;
int ret;
- if (dev_priv->has_dx) {
+ if (has_sm4_context(dev_priv)) {
*otables = kmemdup(dx_tables, sizeof(dx_tables), GFP_KERNEL);
if (!(*otables))
return -ENOMEM;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_so.c b/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
index 63807361e16f..3f97b61dd5d8 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
@@ -319,7 +319,8 @@ int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
static const size_t vmw_view_define_sizes[] = {
[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
- [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView)
+ [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
+ [vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
};
struct vmw_private *dev_priv = ctx->dev_priv;
@@ -499,8 +500,8 @@ struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
* Each time a resource is put on the validation list as the result of a
* view pointing to it, we need to determine whether that resource will
* be dirtied (written to by the GPU) as a result of the corresponding
- * GPU operation. Currently only rendertarget- and depth-stencil views are
- * capable of dirtying its resource.
+ * GPU operation. Currently only rendertarget-, depth-stencil and unordered
+ * access views are capable of dirtying its resource.
*
* Return: Whether the view type of @res dirties the resource it points to.
*/
@@ -509,10 +510,11 @@ u32 vmw_view_dirtying(struct vmw_resource *res)
static u32 view_is_dirtying[vmw_view_max] = {
[vmw_view_rt] = VMW_RES_DIRTY_SET,
[vmw_view_ds] = VMW_RES_DIRTY_SET,
+ [vmw_view_ua] = VMW_RES_DIRTY_SET,
};
/* Update this function as we add more view types */
- BUILD_BUG_ON(vmw_view_max != 3);
+ BUILD_BUG_ON(vmw_view_max != 4);
return view_is_dirtying[vmw_view(res)->view_type];
}
@@ -520,12 +522,14 @@ const u32 vmw_view_destroy_cmds[] = {
[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
+ [vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
};
const SVGACOTableType vmw_view_cotables[] = {
[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
+ [vmw_view_ua] = SVGA_COTABLE_UAVIEW,
};
const SVGACOTableType vmw_so_cotables[] = {
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_so.h b/drivers/gpu/drm/vmwgfx/vmwgfx_so.h
index 12565047bc55..f48b84bfeeac 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_so.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_so.h
@@ -30,6 +30,7 @@ enum vmw_view_type {
vmw_view_sr,
vmw_view_rt,
vmw_view_ds,
+ vmw_view_ua,
vmw_view_max,
};
@@ -61,6 +62,7 @@ union vmw_view_destroy {
struct SVGA3dCmdDXDestroyRenderTargetView rtv;
struct SVGA3dCmdDXDestroyShaderResourceView srv;
struct SVGA3dCmdDXDestroyDepthStencilView dsv;
+ struct SVGA3dCmdDXDestroyUAView uav;
u32 view_id;
};
@@ -87,6 +89,10 @@ static inline enum vmw_view_type vmw_view_cmd_to_type(u32 id)
{
u32 tmp = (id - SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW) / 2;
+ if (id == SVGA_3D_CMD_DX_DEFINE_UA_VIEW ||
+ id == SVGA_3D_CMD_DX_DESTROY_UA_VIEW)
+ return vmw_view_ua;
+
if (tmp > (u32)vmw_view_max)
return vmw_view_max;
@@ -123,6 +129,7 @@ static inline enum vmw_so_type vmw_so_cmd_to_type(u32 id)
case SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE:
return vmw_so_ss;
case SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT:
+ case SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB:
case SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT:
return vmw_so_so;
default:
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
index 68aecb6d9f87..9ffa9c75a5da 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
@@ -590,7 +590,7 @@ static void vmw_stdu_bo_cpu_commit(struct vmw_kms_dirty *dirty)
return;
/* Assume we are blitting from Guest (bo) to Host (display_srf) */
- dst_pitch = stdu->display_srf->base_size.width * stdu->cpp;
+ dst_pitch = stdu->display_srf->metadata.base_size.width * stdu->cpp;
dst_bo = &stdu->display_srf->res.backup->base;
dst_offset = ddirty->top * dst_pitch + ddirty->left * stdu->cpp;
@@ -1041,7 +1041,6 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
struct vmw_plane_state *vps = vmw_plane_state_to_vps(new_state);
enum stdu_content_type new_content_type;
struct vmw_framebuffer_surface *new_vfbs;
- struct drm_crtc *crtc = new_state->crtc;
uint32_t hdisplay = new_state->crtc_w, vdisplay = new_state->crtc_h;
int ret;
@@ -1058,8 +1057,9 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
vfb = vmw_framebuffer_to_vfb(new_fb);
new_vfbs = (vfb->bo) ? NULL : vmw_framebuffer_to_vfbs(new_fb);
- if (new_vfbs && new_vfbs->surface->base_size.width == hdisplay &&
- new_vfbs->surface->base_size.height == vdisplay)
+ if (new_vfbs &&
+ new_vfbs->surface->metadata.base_size.width == hdisplay &&
+ new_vfbs->surface->metadata.base_size.height == vdisplay)
new_content_type = SAME_AS_DISPLAY;
else if (vfb->bo)
new_content_type = SEPARATE_BO;
@@ -1067,12 +1067,11 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
new_content_type = SEPARATE_SURFACE;
if (new_content_type != SAME_AS_DISPLAY) {
- struct vmw_surface content_srf;
- struct drm_vmw_size display_base_size = {0};
+ struct vmw_surface_metadata metadata = {0};
- display_base_size.width = hdisplay;
- display_base_size.height = vdisplay;
- display_base_size.depth = 1;
+ metadata.base_size.width = hdisplay;
+ metadata.base_size.height = vdisplay;
+ metadata.base_size.depth = 1;
/*
* If content buffer is a buffer object, then we have to
@@ -1082,15 +1081,15 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
switch (new_fb->format->cpp[0]*8) {
case 32:
- content_srf.format = SVGA3D_X8R8G8B8;
+ metadata.format = SVGA3D_X8R8G8B8;
break;
case 16:
- content_srf.format = SVGA3D_R5G6B5;
+ metadata.format = SVGA3D_R5G6B5;
break;
case 8:
- content_srf.format = SVGA3D_P8;
+ metadata.format = SVGA3D_P8;
break;
default:
@@ -1098,22 +1097,20 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
return -EINVAL;
}
- content_srf.flags = 0;
- content_srf.mip_levels[0] = 1;
- content_srf.multisample_count = 0;
- content_srf.multisample_pattern =
- SVGA3D_MS_PATTERN_NONE;
- content_srf.quality_level = SVGA3D_MS_QUALITY_NONE;
+ metadata.mip_levels[0] = 1;
+ metadata.num_sizes = 1;
+ metadata.scanout = true;
} else {
- content_srf = *new_vfbs->surface;
+ metadata = new_vfbs->surface->metadata;
}
if (vps->surf) {
- struct drm_vmw_size cur_base_size = vps->surf->base_size;
+ struct drm_vmw_size cur_base_size =
+ vps->surf->metadata.base_size;
- if (cur_base_size.width != display_base_size.width ||
- cur_base_size.height != display_base_size.height ||
- vps->surf->format != content_srf.format) {
+ if (cur_base_size.width != metadata.base_size.width ||
+ cur_base_size.height != metadata.base_size.height ||
+ vps->surf->metadata.format != metadata.format) {
WARN_ON(vps->pinned != 0);
vmw_surface_unreference(&vps->surf);
}
@@ -1121,20 +1118,8 @@ vmw_stdu_primary_plane_prepare_fb(struct drm_plane *plane,
}
if (!vps->surf) {
- ret = vmw_surface_gb_priv_define
- (crtc->dev,
- /* Kernel visible only */
- 0,
- content_srf.flags,
- content_srf.format,
- true, /* a scanout buffer */
- content_srf.mip_levels[0],
- content_srf.multisample_count,
- 0,
- display_base_size,
- content_srf.multisample_pattern,
- content_srf.quality_level,
- &vps->surf);
+ ret = vmw_gb_surface_define(dev_priv, 0, &metadata,
+ &vps->surf);
if (ret != 0) {
DRM_ERROR("Couldn't allocate STDU surface.\n");
return ret;
@@ -1311,7 +1296,7 @@ vmw_stdu_bo_populate_update_cpu(struct vmw_du_update_plane *update, void *cmd,
diff.cpp = stdu->cpp;
dst_bo = &stdu->display_srf->res.backup->base;
- dst_pitch = stdu->display_srf->base_size.width * stdu->cpp;
+ dst_pitch = stdu->display_srf->metadata.base_size.width * stdu->cpp;
dst_offset = bb->y1 * dst_pitch + bb->x1 * stdu->cpp;
src_bo = &vfbbo->buffer->base;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_streamoutput.c b/drivers/gpu/drm/vmwgfx/vmwgfx_streamoutput.c
new file mode 100644
index 000000000000..193192456663
--- /dev/null
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_streamoutput.c
@@ -0,0 +1,387 @@
+// SPDX-License-Identifier: GPL-2.0 OR MIT
+/**************************************************************************
+ *
+ * Copyright © 2018-2019 VMware, Inc., Palo Alto, CA., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <drm/ttm/ttm_placement.h>
+
+#include "vmwgfx_drv.h"
+#include "vmwgfx_resource_priv.h"
+#include "vmwgfx_binding.h"
+
+/**
+ * struct vmw_dx_streamoutput - Streamoutput resource metadata.
+ * @res: Base resource struct.
+ * @ctx: Non-refcounted context to which @res belong.
+ * @cotable: Refcounted cotable holding this Streamoutput.
+ * @cotable_head: List head for cotable-so_res list.
+ * @id: User-space provided identifier.
+ * @size: User-space provided mob size.
+ * @committed: Whether streamoutput is actually created or pending creation.
+ */
+struct vmw_dx_streamoutput {
+ struct vmw_resource res;
+ struct vmw_resource *ctx;
+ struct vmw_resource *cotable;
+ struct list_head cotable_head;
+ u32 id;
+ u32 size;
+ bool committed;
+};
+
+static int vmw_dx_streamoutput_create(struct vmw_resource *res);
+static int vmw_dx_streamoutput_bind(struct vmw_resource *res,
+ struct ttm_validate_buffer *val_buf);
+static int vmw_dx_streamoutput_unbind(struct vmw_resource *res, bool readback,
+ struct ttm_validate_buffer *val_buf);
+static void vmw_dx_streamoutput_commit_notify(struct vmw_resource *res,
+ enum vmw_cmdbuf_res_state state);
+
+static size_t vmw_streamoutput_size;
+
+static const struct vmw_res_func vmw_dx_streamoutput_func = {
+ .res_type = vmw_res_streamoutput,
+ .needs_backup = true,
+ .may_evict = false,
+ .type_name = "DX streamoutput",
+ .backup_placement = &vmw_mob_placement,
+ .create = vmw_dx_streamoutput_create,
+ .destroy = NULL, /* Command buffer managed resource. */
+ .bind = vmw_dx_streamoutput_bind,
+ .unbind = vmw_dx_streamoutput_unbind,
+ .commit_notify = vmw_dx_streamoutput_commit_notify,
+};
+
+static inline struct vmw_dx_streamoutput *
+vmw_res_to_dx_streamoutput(struct vmw_resource *res)
+{
+ return container_of(res, struct vmw_dx_streamoutput, res);
+}
+
+/**
+ * vmw_dx_streamoutput_unscrub - Reattach the MOB to streamoutput.
+ * @res: The streamoutput resource.
+ *
+ * Return: 0 on success, negative error code on failure.
+ */
+static int vmw_dx_streamoutput_unscrub(struct vmw_resource *res)
+{
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXBindStreamOutput body;
+ } *cmd;
+
+ if (!list_empty(&so->cotable_head) || !so->committed )
+ return 0;
+
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), so->ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_BIND_STREAMOUTPUT;
+ cmd->header.size = sizeof(cmd->body);
+ cmd->body.soid = so->id;
+ cmd->body.mobid = res->backup->base.mem.start;
+ cmd->body.offsetInBytes = res->backup_offset;
+ cmd->body.sizeInBytes = so->size;
+ vmw_fifo_commit(dev_priv, sizeof(*cmd));
+
+ vmw_cotable_add_resource(so->cotable, &so->cotable_head);
+
+ return 0;
+}
+
+static int vmw_dx_streamoutput_create(struct vmw_resource *res)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+ int ret = 0;
+
+ WARN_ON_ONCE(!so->committed);
+
+ if (vmw_resource_mob_attached(res)) {
+ mutex_lock(&dev_priv->binding_mutex);
+ ret = vmw_dx_streamoutput_unscrub(res);
+ mutex_unlock(&dev_priv->binding_mutex);
+ }
+
+ res->id = so->id;
+
+ return ret;
+}
+
+static int vmw_dx_streamoutput_bind(struct vmw_resource *res,
+ struct ttm_validate_buffer *val_buf)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct ttm_buffer_object *bo = val_buf->bo;
+ int ret;
+
+ if (WARN_ON(bo->mem.mem_type != VMW_PL_MOB))
+ return -EINVAL;
+
+ mutex_lock(&dev_priv->binding_mutex);
+ ret = vmw_dx_streamoutput_unscrub(res);
+ mutex_unlock(&dev_priv->binding_mutex);
+
+ return ret;
+}
+
+/**
+ * vmw_dx_streamoutput_scrub - Unbind the MOB from streamoutput.
+ * @res: The streamoutput resource.
+ *
+ * Return: 0 on success, negative error code on failure.
+ */
+static int vmw_dx_streamoutput_scrub(struct vmw_resource *res)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXBindStreamOutput body;
+ } *cmd;
+
+ if (list_empty(&so->cotable_head))
+ return 0;
+
+ WARN_ON_ONCE(!so->committed);
+
+ cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), so->ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_BIND_STREAMOUTPUT;
+ cmd->header.size = sizeof(cmd->body);
+ cmd->body.soid = res->id;
+ cmd->body.mobid = SVGA3D_INVALID_ID;
+ cmd->body.offsetInBytes = 0;
+ cmd->body.sizeInBytes = so->size;
+ vmw_fifo_commit(dev_priv, sizeof(*cmd));
+
+ res->id = -1;
+ list_del_init(&so->cotable_head);
+
+ return 0;
+}
+
+static int vmw_dx_streamoutput_unbind(struct vmw_resource *res, bool readback,
+ struct ttm_validate_buffer *val_buf)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct vmw_fence_obj *fence;
+ int ret;
+
+ if (WARN_ON(res->backup->base.mem.mem_type != VMW_PL_MOB))
+ return -EINVAL;
+
+ mutex_lock(&dev_priv->binding_mutex);
+ ret = vmw_dx_streamoutput_scrub(res);
+ mutex_unlock(&dev_priv->binding_mutex);
+
+ if (ret)
+ return ret;
+
+ (void) vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
+ vmw_bo_fence_single(val_buf->bo, fence);
+
+ if (fence != NULL)
+ vmw_fence_obj_unreference(&fence);
+
+ return 0;
+}
+
+static void vmw_dx_streamoutput_commit_notify(struct vmw_resource *res,
+ enum vmw_cmdbuf_res_state state)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+
+ if (state == VMW_CMDBUF_RES_ADD) {
+ mutex_lock(&dev_priv->binding_mutex);
+ vmw_cotable_add_resource(so->cotable, &so->cotable_head);
+ so->committed = true;
+ res->id = so->id;
+ mutex_unlock(&dev_priv->binding_mutex);
+ } else {
+ mutex_lock(&dev_priv->binding_mutex);
+ list_del_init(&so->cotable_head);
+ so->committed = false;
+ res->id = -1;
+ mutex_unlock(&dev_priv->binding_mutex);
+ }
+}
+
+/**
+ * vmw_dx_streamoutput_lookup - Do a streamoutput resource lookup by user key.
+ * @man: Command buffer managed resource manager for current context.
+ * @user_key: User-space identifier for lookup.
+ *
+ * Return: Valid refcounted vmw_resource on success, error pointer on failure.
+ */
+struct vmw_resource *
+vmw_dx_streamoutput_lookup(struct vmw_cmdbuf_res_manager *man,
+ u32 user_key)
+{
+ return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_streamoutput,
+ user_key);
+}
+
+static void vmw_dx_streamoutput_res_free(struct vmw_resource *res)
+{
+ struct vmw_private *dev_priv = res->dev_priv;
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+
+ vmw_resource_unreference(&so->cotable);
+ kfree(so);
+ ttm_mem_global_free(vmw_mem_glob(dev_priv), vmw_streamoutput_size);
+}
+
+static void vmw_dx_streamoutput_hw_destroy(struct vmw_resource *res)
+{
+ /* Destroyed by user-space cmd buf or as part of context takedown. */
+ res->id = -1;
+}
+
+/**
+ * vmw_dx_streamoutput_add - Add a streamoutput as a cmd buf managed resource.
+ * @man: Command buffer managed resource manager for current context.
+ * @ctx: Pointer to context resource.
+ * @user_key: The identifier for this streamoutput.
+ * @list: The list of staged command buffer managed resources.
+ *
+ * Return: 0 on success, negative error code on failure.
+ */
+int vmw_dx_streamoutput_add(struct vmw_cmdbuf_res_manager *man,
+ struct vmw_resource *ctx, u32 user_key,
+ struct list_head *list)
+{
+ struct vmw_dx_streamoutput *so;
+ struct vmw_resource *res;
+ struct vmw_private *dev_priv = ctx->dev_priv;
+ struct ttm_operation_ctx ttm_opt_ctx = {
+ .interruptible = true,
+ .no_wait_gpu = false
+ };
+ int ret;
+
+ if (!vmw_streamoutput_size)
+ vmw_streamoutput_size = ttm_round_pot(sizeof(*so));
+
+ ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
+ vmw_streamoutput_size, &ttm_opt_ctx);
+ if (ret) {
+ if (ret != -ERESTARTSYS)
+ DRM_ERROR("Out of graphics memory for streamout.\n");
+ return ret;
+ }
+
+ so = kmalloc(sizeof(*so), GFP_KERNEL);
+ if (!so) {
+ ttm_mem_global_free(vmw_mem_glob(dev_priv),
+ vmw_streamoutput_size);
+ return -ENOMEM;
+ }
+
+ res = &so->res;
+ so->ctx = ctx;
+ so->cotable = vmw_resource_reference
+ (vmw_context_cotable(ctx, SVGA_COTABLE_STREAMOUTPUT));
+ so->id = user_key;
+ so->committed = false;
+ INIT_LIST_HEAD(&so->cotable_head);
+ ret = vmw_resource_init(dev_priv, res, true,
+ vmw_dx_streamoutput_res_free,
+ &vmw_dx_streamoutput_func);
+ if (ret)
+ goto out_resource_init;
+
+ ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_streamoutput, user_key,
+ res, list);
+ if (ret)
+ goto out_resource_init;
+
+ res->id = so->id;
+ res->hw_destroy = vmw_dx_streamoutput_hw_destroy;
+
+out_resource_init:
+ vmw_resource_unreference(&res);
+
+ return ret;
+}
+
+/**
+ * vmw_dx_streamoutput_set_size - Sets streamoutput mob size in res struct.
+ * @res: The streamoutput res for which need to set size.
+ * @size: The size provided by user-space to set.
+ */
+void vmw_dx_streamoutput_set_size(struct vmw_resource *res, u32 size)
+{
+ struct vmw_dx_streamoutput *so = vmw_res_to_dx_streamoutput(res);
+
+ so->size = size;
+}
+
+/**
+ * vmw_dx_streamoutput_remove - Stage streamoutput for removal.
+ * @man: Command buffer managed resource manager for current context.
+ * @user_key: The identifier for this streamoutput.
+ * @list: The list of staged command buffer managed resources.
+ *
+ * Return: 0 on success, negative error code on failure.
+ */
+int vmw_dx_streamoutput_remove(struct vmw_cmdbuf_res_manager *man,
+ u32 user_key,
+ struct list_head *list)
+{
+ struct vmw_resource *r;
+
+ return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_streamoutput,
+ (u32)user_key, list, &r);
+}
+
+/**
+ * vmw_dx_streamoutput_cotable_list_scrub - cotable unbind_func callback.
+ * @dev_priv: Device private.
+ * @list: The list of cotable resources.
+ * @readback: Whether the call was part of a readback unbind.
+ */
+void vmw_dx_streamoutput_cotable_list_scrub(struct vmw_private *dev_priv,
+ struct list_head *list,
+ bool readback)
+{
+ struct vmw_dx_streamoutput *entry, *next;
+
+ lockdep_assert_held_once(&dev_priv->binding_mutex);
+
+ list_for_each_entry_safe(entry, next, list, cotable_head) {
+ WARN_ON(vmw_dx_streamoutput_scrub(&entry->res));
+ if (!readback)
+ entry->committed =false;
+ }
+}
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
index ec893cd17b50..7ef51fa84b01 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
@@ -199,7 +199,7 @@ struct vmw_surface_destroy {
*/
static inline uint32_t vmw_surface_dma_size(const struct vmw_surface *srf)
{
- return srf->num_sizes * sizeof(struct vmw_surface_dma);
+ return srf->metadata.num_sizes * sizeof(struct vmw_surface_dma);
}
@@ -213,7 +213,7 @@ static inline uint32_t vmw_surface_dma_size(const struct vmw_surface *srf)
*/
static inline uint32_t vmw_surface_define_size(const struct vmw_surface *srf)
{
- return sizeof(struct vmw_surface_define) + srf->num_sizes *
+ return sizeof(struct vmw_surface_define) + srf->metadata.num_sizes *
sizeof(SVGA3dSize);
}
@@ -262,7 +262,8 @@ static void vmw_surface_define_encode(const struct vmw_surface *srf,
uint32_t cmd_len;
int i;
- cmd_len = sizeof(cmd->body) + srf->num_sizes * sizeof(SVGA3dSize);
+ cmd_len = sizeof(cmd->body) + srf->metadata.num_sizes *
+ sizeof(SVGA3dSize);
cmd->header.id = SVGA_3D_CMD_SURFACE_DEFINE;
cmd->header.size = cmd_len;
@@ -272,16 +273,16 @@ static void vmw_surface_define_encode(const struct vmw_surface *srf,
* since driver internally stores as 64 bit.
* For legacy surface define only 32 bit flag is supported.
*/
- cmd->body.surfaceFlags = (SVGA3dSurface1Flags)srf->flags;
- cmd->body.format = srf->format;
+ cmd->body.surfaceFlags = (SVGA3dSurface1Flags)srf->metadata.flags;
+ cmd->body.format = srf->metadata.format;
for (i = 0; i < DRM_VMW_MAX_SURFACE_FACES; ++i)
- cmd->body.face[i].numMipLevels = srf->mip_levels[i];
+ cmd->body.face[i].numMipLevels = srf->metadata.mip_levels[i];
cmd += 1;
cmd_size = (SVGA3dSize *) cmd;
- src_size = srf->sizes;
+ src_size = srf->metadata.sizes;
- for (i = 0; i < srf->num_sizes; ++i, cmd_size++, src_size++) {
+ for (i = 0; i < srf->metadata.num_sizes; ++i, cmd_size++, src_size++) {
cmd_size->width = src_size->width;
cmd_size->height = src_size->height;
cmd_size->depth = src_size->depth;
@@ -305,15 +306,15 @@ static void vmw_surface_dma_encode(struct vmw_surface *srf,
uint32_t i;
struct vmw_surface_dma *cmd = (struct vmw_surface_dma *)cmd_space;
const struct svga3d_surface_desc *desc =
- svga3dsurface_get_desc(srf->format);
+ svga3dsurface_get_desc(srf->metadata.format);
- for (i = 0; i < srf->num_sizes; ++i) {
+ for (i = 0; i < srf->metadata.num_sizes; ++i) {
SVGA3dCmdHeader *header = &cmd->header;
SVGA3dCmdSurfaceDMA *body = &cmd->body;
SVGA3dCopyBox *cb = &cmd->cb;
SVGA3dCmdSurfaceDMASuffix *suffix = &cmd->suffix;
const struct vmw_surface_offset *cur_offset = &srf->offsets[i];
- const struct drm_vmw_size *cur_size = &srf->sizes[i];
+ const struct drm_vmw_size *cur_size = &srf->metadata.sizes[i];
header->id = SVGA_3D_CMD_SURFACE_DMA;
header->size = sizeof(*body) + sizeof(*cb) + sizeof(*suffix);
@@ -669,7 +670,7 @@ static void vmw_user_surface_free(struct vmw_resource *res)
if (user_srf->master)
drm_master_put(&user_srf->master);
kfree(srf->offsets);
- kfree(srf->sizes);
+ kfree(srf->metadata.sizes);
kfree(srf->snooper.image);
ttm_prime_object_kfree(user_srf, prime);
ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
@@ -728,6 +729,7 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
struct vmw_private *dev_priv = vmw_priv(dev);
struct vmw_user_surface *user_srf;
struct vmw_surface *srf;
+ struct vmw_surface_metadata *metadata;
struct vmw_resource *res;
struct vmw_resource *tmp;
union drm_vmw_surface_create_arg *arg =
@@ -793,43 +795,45 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
}
srf = &user_srf->srf;
+ metadata = &srf->metadata;
res = &srf->res;
/* Driver internally stores as 64-bit flags */
- srf->flags = (SVGA3dSurfaceAllFlags)req->flags;
- srf->format = req->format;
- srf->scanout = req->scanout;
+ metadata->flags = (SVGA3dSurfaceAllFlags)req->flags;
+ metadata->format = req->format;
+ metadata->scanout = req->scanout;
- memcpy(srf->mip_levels, req->mip_levels, sizeof(srf->mip_levels));
- srf->num_sizes = num_sizes;
+ memcpy(metadata->mip_levels, req->mip_levels,
+ sizeof(metadata->mip_levels));
+ metadata->num_sizes = num_sizes;
user_srf->size = size;
- srf->sizes = memdup_user((struct drm_vmw_size __user *)(unsigned long)
- req->size_addr,
- sizeof(*srf->sizes) * srf->num_sizes);
- if (IS_ERR(srf->sizes)) {
- ret = PTR_ERR(srf->sizes);
+ metadata->sizes =
+ memdup_user((struct drm_vmw_size __user *)(unsigned long)
+ req->size_addr,
+ sizeof(*metadata->sizes) * metadata->num_sizes);
+ if (IS_ERR(metadata->sizes)) {
+ ret = PTR_ERR(metadata->sizes);
goto out_no_sizes;
}
- srf->offsets = kmalloc_array(srf->num_sizes,
- sizeof(*srf->offsets),
+ srf->offsets = kmalloc_array(metadata->num_sizes, sizeof(*srf->offsets),
GFP_KERNEL);
if (unlikely(!srf->offsets)) {
ret = -ENOMEM;
goto out_no_offsets;
}
- srf->base_size = *srf->sizes;
- srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
- srf->multisample_count = 0;
- srf->multisample_pattern = SVGA3D_MS_PATTERN_NONE;
- srf->quality_level = SVGA3D_MS_QUALITY_NONE;
+ metadata->base_size = *srf->metadata.sizes;
+ metadata->autogen_filter = SVGA3D_TEX_FILTER_NONE;
+ metadata->multisample_count = 0;
+ metadata->multisample_pattern = SVGA3D_MS_PATTERN_NONE;
+ metadata->quality_level = SVGA3D_MS_QUALITY_NONE;
cur_bo_offset = 0;
cur_offset = srf->offsets;
- cur_size = srf->sizes;
+ cur_size = metadata->sizes;
for (i = 0; i < DRM_VMW_MAX_SURFACE_FACES; ++i) {
- for (j = 0; j < srf->mip_levels[i]; ++j) {
+ for (j = 0; j < metadata->mip_levels[i]; ++j) {
uint32_t stride = svga3dsurface_calculate_pitch
(desc, cur_size);
@@ -843,11 +847,11 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
}
}
res->backup_size = cur_bo_offset;
- if (srf->scanout &&
- srf->num_sizes == 1 &&
- srf->sizes[0].width == 64 &&
- srf->sizes[0].height == 64 &&
- srf->format == SVGA3D_A8R8G8B8) {
+ if (metadata->scanout &&
+ metadata->num_sizes == 1 &&
+ metadata->sizes[0].width == 64 &&
+ metadata->sizes[0].height == 64 &&
+ metadata->format == SVGA3D_A8R8G8B8) {
srf->snooper.image = kzalloc(64 * 64 * 4, GFP_KERNEL);
if (!srf->snooper.image) {
@@ -911,7 +915,7 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
out_no_copy:
kfree(srf->offsets);
out_no_offsets:
- kfree(srf->sizes);
+ kfree(metadata->sizes);
out_no_sizes:
ttm_prime_object_kfree(user_srf, prime);
out_no_user_srf:
@@ -1031,18 +1035,19 @@ int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
srf = &user_srf->srf;
/* Downcast of flags when sending back to user space */
- rep->flags = (uint32_t)srf->flags;
- rep->format = srf->format;
- memcpy(rep->mip_levels, srf->mip_levels, sizeof(srf->mip_levels));
+ rep->flags = (uint32_t)srf->metadata.flags;
+ rep->format = srf->metadata.format;
+ memcpy(rep->mip_levels, srf->metadata.mip_levels,
+ sizeof(srf->metadata.mip_levels));
user_sizes = (struct drm_vmw_size __user *)(unsigned long)
rep->size_addr;
if (user_sizes)
- ret = copy_to_user(user_sizes, &srf->base_size,
- sizeof(srf->base_size));
+ ret = copy_to_user(user_sizes, &srf->metadata.base_size,
+ sizeof(srf->metadata.base_size));
if (unlikely(ret != 0)) {
VMW_DEBUG_USER("copy_to_user failed %p %u\n", user_sizes,
- srf->num_sizes);
+ srf->metadata.num_sizes);
ttm_ref_object_base_unref(tfile, base->handle, TTM_REF_USAGE);
ret = -EFAULT;
}
@@ -1062,6 +1067,7 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
struct vmw_surface *srf = vmw_res_to_srf(res);
+ struct vmw_surface_metadata *metadata = &srf->metadata;
uint32_t cmd_len, cmd_id, submit_len;
int ret;
struct {
@@ -1076,6 +1082,10 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
SVGA3dCmdHeader header;
SVGA3dCmdDefineGBSurface_v3 body;
} *cmd3;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDefineGBSurface_v4 body;
+ } *cmd4;
if (likely(res->id != -1))
return 0;
@@ -1092,12 +1102,16 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
goto out_no_fifo;
}
- if (dev_priv->has_sm4_1 && srf->array_size > 0) {
+ if (has_sm5_context(dev_priv) && metadata->array_size > 0) {
+ cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V4;
+ cmd_len = sizeof(cmd4->body);
+ submit_len = sizeof(*cmd4);
+ } else if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V3;
cmd_len = sizeof(cmd3->body);
submit_len = sizeof(*cmd3);
- } else if (srf->array_size > 0) {
- /* has_dx checked on creation time. */
+ } else if (metadata->array_size > 0) {
+ /* VMW_SM_4 support verified at creation time. */
cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V2;
cmd_len = sizeof(cmd2->body);
submit_len = sizeof(*cmd2);
@@ -1110,51 +1124,68 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
cmd = VMW_FIFO_RESERVE(dev_priv, submit_len);
cmd2 = (typeof(cmd2))cmd;
cmd3 = (typeof(cmd3))cmd;
+ cmd4 = (typeof(cmd4))cmd;
if (unlikely(!cmd)) {
ret = -ENOMEM;
goto out_no_fifo;
}
- if (dev_priv->has_sm4_1 && srf->array_size > 0) {
+ if (has_sm5_context(dev_priv) && metadata->array_size > 0) {
+ cmd4->header.id = cmd_id;
+ cmd4->header.size = cmd_len;
+ cmd4->body.sid = srf->res.id;
+ cmd4->body.surfaceFlags = metadata->flags;
+ cmd4->body.format = metadata->format;
+ cmd4->body.numMipLevels = metadata->mip_levels[0];
+ cmd4->body.multisampleCount = metadata->multisample_count;
+ cmd4->body.multisamplePattern = metadata->multisample_pattern;
+ cmd4->body.qualityLevel = metadata->quality_level;
+ cmd4->body.autogenFilter = metadata->autogen_filter;
+ cmd4->body.size.width = metadata->base_size.width;
+ cmd4->body.size.height = metadata->base_size.height;
+ cmd4->body.size.depth = metadata->base_size.depth;
+ cmd4->body.arraySize = metadata->array_size;
+ cmd4->body.bufferByteStride = metadata->buffer_byte_stride;
+ } else if (has_sm4_1_context(dev_priv) && metadata->array_size > 0) {
cmd3->header.id = cmd_id;
cmd3->header.size = cmd_len;
cmd3->body.sid = srf->res.id;
- cmd3->body.surfaceFlags = srf->flags;
- cmd3->body.format = srf->format;
- cmd3->body.numMipLevels = srf->mip_levels[0];
- cmd3->body.multisampleCount = srf->multisample_count;
- cmd3->body.multisamplePattern = srf->multisample_pattern;
- cmd3->body.qualityLevel = srf->quality_level;
- cmd3->body.autogenFilter = srf->autogen_filter;
- cmd3->body.size.width = srf->base_size.width;
- cmd3->body.size.height = srf->base_size.height;
- cmd3->body.size.depth = srf->base_size.depth;
- cmd3->body.arraySize = srf->array_size;
- } else if (srf->array_size > 0) {
+ cmd3->body.surfaceFlags = metadata->flags;
+ cmd3->body.format = metadata->format;
+ cmd3->body.numMipLevels = metadata->mip_levels[0];
+ cmd3->body.multisampleCount = metadata->multisample_count;
+ cmd3->body.multisamplePattern = metadata->multisample_pattern;
+ cmd3->body.qualityLevel = metadata->quality_level;
+ cmd3->body.autogenFilter = metadata->autogen_filter;
+ cmd3->body.size.width = metadata->base_size.width;
+ cmd3->body.size.height = metadata->base_size.height;
+ cmd3->body.size.depth = metadata->base_size.depth;
+ cmd3->body.arraySize = metadata->array_size;
+ } else if (metadata->array_size > 0) {
cmd2->header.id = cmd_id;
cmd2->header.size = cmd_len;
cmd2->body.sid = srf->res.id;
- cmd2->body.surfaceFlags = srf->flags;
- cmd2->body.format = srf->format;
- cmd2->body.numMipLevels = srf->mip_levels[0];
- cmd2->body.multisampleCount = srf->multisample_count;
- cmd2->body.autogenFilter = srf->autogen_filter;
- cmd2->body.size.width = srf->base_size.width;
- cmd2->body.size.height = srf->base_size.height;
- cmd2->body.size.depth = srf->base_size.depth;
- cmd2->body.arraySize = srf->array_size;
+ cmd2->body.surfaceFlags = metadata->flags;
+ cmd2->body.format = metadata->format;
+ cmd2->body.numMipLevels = metadata->mip_levels[0];
+ cmd2->body.multisampleCount = metadata->multisample_count;
+ cmd2->body.autogenFilter = metadata->autogen_filter;
+ cmd2->body.size.width = metadata->base_size.width;
+ cmd2->body.size.height = metadata->base_size.height;
+ cmd2->body.size.depth = metadata->base_size.depth;
+ cmd2->body.arraySize = metadata->array_size;
} else {
cmd->header.id = cmd_id;
cmd->header.size = cmd_len;
cmd->body.sid = srf->res.id;
- cmd->body.surfaceFlags = srf->flags;
- cmd->body.format = srf->format;
- cmd->body.numMipLevels = srf->mip_levels[0];
- cmd->body.multisampleCount = srf->multisample_count;
- cmd->body.autogenFilter = srf->autogen_filter;
- cmd->body.size.width = srf->base_size.width;
- cmd->body.size.height = srf->base_size.height;
- cmd->body.size.depth = srf->base_size.depth;
+ cmd->body.surfaceFlags = metadata->flags;
+ cmd->body.format = metadata->format;
+ cmd->body.numMipLevels = metadata->mip_levels[0];
+ cmd->body.multisampleCount = metadata->multisample_count;
+ cmd->body.autogenFilter = metadata->autogen_filter;
+ cmd->body.size.width = metadata->base_size.width;
+ cmd->body.size.height = metadata->base_size.height;
+ cmd->body.size.depth = metadata->base_size.depth;
}
vmw_fifo_commit(dev_priv, submit_len);
@@ -1314,7 +1345,6 @@ static int vmw_gb_surface_destroy(struct vmw_resource *res)
return 0;
}
-
/**
* vmw_gb_surface_define_ioctl - Ioctl function implementing
* the user surface define functionality.
@@ -1336,6 +1366,7 @@ int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
req_ext.svga3d_flags_upper_32_bits = 0;
req_ext.multisample_pattern = SVGA3D_MS_PATTERN_NONE;
req_ext.quality_level = SVGA3D_MS_QUALITY_NONE;
+ req_ext.buffer_byte_stride = 0;
req_ext.must_be_zero = 0;
return vmw_gb_surface_define_internal(dev, &req_ext, rep, file_priv);
@@ -1371,171 +1402,6 @@ int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
}
/**
- * vmw_surface_gb_priv_define - Define a private GB surface
- *
- * @dev: Pointer to a struct drm_device
- * @user_accounting_size: Used to track user-space memory usage, set
- * to 0 for kernel mode only memory
- * @svga3d_flags: SVGA3d surface flags for the device
- * @format: requested surface format
- * @for_scanout: true if inteded to be used for scanout buffer
- * @num_mip_levels: number of MIP levels
- * @multisample_count:
- * @array_size: Surface array size.
- * @size: width, heigh, depth of the surface requested
- * @multisample_pattern: Multisampling pattern when msaa is supported
- * @quality_level: Precision settings
- * @user_srf_out: allocated user_srf. Set to NULL on failure.
- *
- * GB surfaces allocated by this function will not have a user mode handle, and
- * thus will only be visible to vmwgfx. For optimization reasons the
- * surface may later be given a user mode handle by another function to make
- * it available to user mode drivers.
- */
-int vmw_surface_gb_priv_define(struct drm_device *dev,
- uint32_t user_accounting_size,
- SVGA3dSurfaceAllFlags svga3d_flags,
- SVGA3dSurfaceFormat format,
- bool for_scanout,
- uint32_t num_mip_levels,
- uint32_t multisample_count,
- uint32_t array_size,
- struct drm_vmw_size size,
- SVGA3dMSPattern multisample_pattern,
- SVGA3dMSQualityLevel quality_level,
- struct vmw_surface **srf_out)
-{
- struct vmw_private *dev_priv = vmw_priv(dev);
- struct vmw_user_surface *user_srf;
- struct ttm_operation_ctx ctx = {
- .interruptible = true,
- .no_wait_gpu = false
- };
- struct vmw_surface *srf;
- int ret;
- u32 num_layers = 1;
- u32 sample_count = 1;
-
- *srf_out = NULL;
-
- if (for_scanout) {
- if (!svga3dsurface_is_screen_target_format(format)) {
- VMW_DEBUG_USER("Invalid Screen Target surface format.");
- return -EINVAL;
- }
-
- if (size.width > dev_priv->texture_max_width ||
- size.height > dev_priv->texture_max_height) {
- VMW_DEBUG_USER("%ux%u\n, exceeds max surface size %ux%u",
- size.width, size.height,
- dev_priv->texture_max_width,
- dev_priv->texture_max_height);
- return -EINVAL;
- }
- } else {
- const struct svga3d_surface_desc *desc;
-
- desc = svga3dsurface_get_desc(format);
- if (unlikely(desc->block_desc == SVGA3DBLOCKDESC_NONE)) {
- VMW_DEBUG_USER("Invalid surface format.\n");
- return -EINVAL;
- }
- }
-
- /* array_size must be null for non-GL3 host. */
- if (array_size > 0 && !dev_priv->has_dx) {
- VMW_DEBUG_USER("Tried to create DX surface on non-DX host.\n");
- return -EINVAL;
- }
-
- ret = ttm_read_lock(&dev_priv->reservation_sem, true);
- if (unlikely(ret != 0))
- return ret;
-
- ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
- user_accounting_size, &ctx);
- if (unlikely(ret != 0)) {
- if (ret != -ERESTARTSYS)
- DRM_ERROR("Out of graphics memory for surface"
- " creation.\n");
- goto out_unlock;
- }
-
- user_srf = kzalloc(sizeof(*user_srf), GFP_KERNEL);
- if (unlikely(!user_srf)) {
- ret = -ENOMEM;
- goto out_no_user_srf;
- }
-
- *srf_out = &user_srf->srf;
- user_srf->size = user_accounting_size;
- user_srf->prime.base.shareable = false;
- user_srf->prime.base.tfile = NULL;
-
- srf = &user_srf->srf;
- srf->flags = svga3d_flags;
- srf->format = format;
- srf->scanout = for_scanout;
- srf->mip_levels[0] = num_mip_levels;
- srf->num_sizes = 1;
- srf->sizes = NULL;
- srf->offsets = NULL;
- srf->base_size = size;
- srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
- srf->array_size = array_size;
- srf->multisample_count = multisample_count;
- srf->multisample_pattern = multisample_pattern;
- srf->quality_level = quality_level;
-
- if (array_size)
- num_layers = array_size;
- else if (svga3d_flags & SVGA3D_SURFACE_CUBEMAP)
- num_layers = SVGA3D_MAX_SURFACE_FACES;
-
- if (srf->flags & SVGA3D_SURFACE_MULTISAMPLE)
- sample_count = srf->multisample_count;
-
- srf->res.backup_size =
- svga3dsurface_get_serialized_size_extended(srf->format,
- srf->base_size,
- srf->mip_levels[0],
- num_layers,
- sample_count);
-
- if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT)
- srf->res.backup_size += sizeof(SVGA3dDXSOState);
-
- /*
- * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with
- * size greater than STDU max width/height. This is really a workaround
- * to support creation of big framebuffer requested by some user-space
- * for whole topology. That big framebuffer won't really be used for
- * binding with screen target as during prepare_fb a separate surface is
- * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag.
- */
- if (dev_priv->active_display_unit == vmw_du_screen_target &&
- for_scanout && size.width <= dev_priv->stdu_max_width &&
- size.height <= dev_priv->stdu_max_height)
- srf->flags |= SVGA3D_SURFACE_SCREENTARGET;
-
- /*
- * From this point, the generic resource management functions
- * destroy the object on failure.
- */
- ret = vmw_surface_init(dev_priv, srf, vmw_user_surface_free);
-
- ttm_read_unlock(&dev_priv->reservation_sem);
- return ret;
-
-out_no_user_srf:
- ttm_mem_global_free(vmw_mem_glob(dev_priv), user_accounting_size);
-
-out_unlock:
- ttm_read_unlock(&dev_priv->reservation_sem);
- return ret;
-}
-
-/**
* vmw_gb_surface_define_ext_ioctl - Ioctl function implementing
* the user surface define functionality.
*
@@ -1588,43 +1454,60 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
struct drm_vmw_gb_surface_create_rep *rep,
struct drm_file *file_priv)
{
+ struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
struct vmw_private *dev_priv = vmw_priv(dev);
struct vmw_user_surface *user_srf;
+ struct vmw_surface_metadata metadata = {0};
struct vmw_surface *srf;
struct vmw_resource *res;
struct vmw_resource *tmp;
- struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
- int ret;
+ int ret = 0;
uint32_t size;
uint32_t backup_handle = 0;
SVGA3dSurfaceAllFlags svga3d_flags_64 =
SVGA3D_FLAGS_64(req->svga3d_flags_upper_32_bits,
req->base.svga3d_flags);
- if (!dev_priv->has_sm4_1) {
- /*
- * If SM4_1 is not support then cannot send 64-bit flag to
- * device.
- */
+ /* array_size must be null for non-GL3 host. */
+ if (req->base.array_size > 0 && !has_sm4_context(dev_priv)) {
+ VMW_DEBUG_USER("SM4 surface not supported.\n");
+ return -EINVAL;
+ }
+
+ if (!has_sm4_1_context(dev_priv)) {
if (req->svga3d_flags_upper_32_bits != 0)
- return -EINVAL;
+ ret = -EINVAL;
if (req->base.multisample_count != 0)
- return -EINVAL;
+ ret = -EINVAL;
if (req->multisample_pattern != SVGA3D_MS_PATTERN_NONE)
- return -EINVAL;
+ ret = -EINVAL;
if (req->quality_level != SVGA3D_MS_QUALITY_NONE)
- return -EINVAL;
+ ret = -EINVAL;
+
+ if (ret) {
+ VMW_DEBUG_USER("SM4.1 surface not supported.\n");
+ return ret;
+ }
+ }
+
+ if (req->buffer_byte_stride > 0 && !has_sm5_context(dev_priv)) {
+ VMW_DEBUG_USER("SM5 surface not supported.\n");
+ return -EINVAL;
}
if ((svga3d_flags_64 & SVGA3D_SURFACE_MULTISAMPLE) &&
- req->base.multisample_count == 0)
+ req->base.multisample_count == 0) {
+ VMW_DEBUG_USER("Invalid sample count.\n");
return -EINVAL;
+ }
- if (req->base.mip_levels > DRM_VMW_MAX_MIP_LEVELS)
+ if (req->base.mip_levels > DRM_VMW_MAX_MIP_LEVELS) {
+ VMW_DEBUG_USER("Invalid mip level.\n");
return -EINVAL;
+ }
if (unlikely(vmw_user_surface_size == 0))
vmw_user_surface_size = ttm_round_pot(sizeof(*user_srf)) +
@@ -1632,22 +1515,25 @@ vmw_gb_surface_define_internal(struct drm_device *dev,
size = vmw_user_surface_size;
+ metadata.flags = svga3d_flags_64;
+ metadata.format = req->base.format;
+ metadata.mip_levels[0] = req->base.mip_levels;
+ metadata.multisample_count = req->base.multisample_count;
+ metadata.multisample_pattern = req->multisample_pattern;
+ metadata.quality_level = req->quality_level;
+ metadata.array_size = req->base.array_size;
+ metadata.buffer_byte_stride = req->buffer_byte_stride;
+ metadata.num_sizes = 1;
+ metadata.base_size = req->base.base_size;
+ metadata.scanout = req->base.drm_surface_flags &
+ drm_vmw_surface_flag_scanout;
+
/* Define a surface based on the parameters. */
- ret = vmw_surface_gb_priv_define(dev,
- size,
- svga3d_flags_64,
- req->base.format,
- req->base.drm_surface_flags &
- drm_vmw_surface_flag_scanout,
- req->base.mip_levels,
- req->base.multisample_count,
- req->base.array_size,
- req->base.base_size,
- req->multisample_pattern,
- req->quality_level,
- &srf);
- if (unlikely(ret != 0))
+ ret = vmw_gb_surface_define(dev_priv, size, &metadata, &srf);
+ if (ret != 0) {
+ VMW_DEBUG_USER("Failed to define surface.\n");
return ret;
+ }
user_srf = container_of(srf, struct vmw_user_surface, srf);
if (drm_is_primary_client(file_priv))
@@ -1762,6 +1648,7 @@ vmw_gb_surface_reference_internal(struct drm_device *dev,
struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
struct vmw_surface *srf;
struct vmw_user_surface *user_srf;
+ struct vmw_surface_metadata *metadata;
struct ttm_base_object *base;
uint32_t backup_handle;
int ret = -EINVAL;
@@ -1777,6 +1664,7 @@ vmw_gb_surface_reference_internal(struct drm_device *dev,
DRM_ERROR("Shared GB surface is missing a backup buffer.\n");
goto out_bad_resource;
}
+ metadata = &srf->metadata;
mutex_lock(&dev_priv->cmdbuf_mutex); /* Protect res->backup */
ret = vmw_user_bo_reference(tfile, srf->res.backup, &backup_handle);
@@ -1790,15 +1678,15 @@ vmw_gb_surface_reference_internal(struct drm_device *dev,
goto out_bad_resource;
}
- rep->creq.base.svga3d_flags = SVGA3D_FLAGS_LOWER_32(srf->flags);
- rep->creq.base.format = srf->format;
- rep->creq.base.mip_levels = srf->mip_levels[0];
+ rep->creq.base.svga3d_flags = SVGA3D_FLAGS_LOWER_32(metadata->flags);
+ rep->creq.base.format = metadata->format;
+ rep->creq.base.mip_levels = metadata->mip_levels[0];
rep->creq.base.drm_surface_flags = 0;
- rep->creq.base.multisample_count = srf->multisample_count;
- rep->creq.base.autogen_filter = srf->autogen_filter;
- rep->creq.base.array_size = srf->array_size;
+ rep->creq.base.multisample_count = metadata->multisample_count;
+ rep->creq.base.autogen_filter = metadata->autogen_filter;
+ rep->creq.base.array_size = metadata->array_size;
rep->creq.base.buffer_handle = backup_handle;
- rep->creq.base.base_size = srf->base_size;
+ rep->creq.base.base_size = metadata->base_size;
rep->crep.handle = user_srf->prime.base.handle;
rep->crep.backup_size = srf->res.backup_size;
rep->crep.buffer_handle = backup_handle;
@@ -1808,9 +1696,9 @@ vmw_gb_surface_reference_internal(struct drm_device *dev,
rep->creq.version = drm_vmw_gb_surface_v1;
rep->creq.svga3d_flags_upper_32_bits =
- SVGA3D_FLAGS_UPPER_32(srf->flags);
- rep->creq.multisample_pattern = srf->multisample_pattern;
- rep->creq.quality_level = srf->quality_level;
+ SVGA3D_FLAGS_UPPER_32(metadata->flags);
+ rep->creq.multisample_pattern = metadata->multisample_pattern;
+ rep->creq.quality_level = metadata->quality_level;
rep->creq.must_be_zero = 0;
out_bad_resource:
@@ -1968,7 +1856,7 @@ static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start,
start >= res->backup_offset + res->backup_size))
return;
- if (srf->format == SVGA3D_BUFFER)
+ if (srf->metadata.format == SVGA3D_BUFFER)
vmw_surface_buf_dirty_range_add(res, start, end);
else
vmw_surface_tex_dirty_range_add(res, start, end);
@@ -2058,6 +1946,7 @@ static int vmw_surface_dirty_sync(struct vmw_resource *res)
static int vmw_surface_dirty_alloc(struct vmw_resource *res)
{
struct vmw_surface *srf = vmw_res_to_srf(res);
+ const struct vmw_surface_metadata *metadata = &srf->metadata;
struct vmw_surface_dirty *dirty;
u32 num_layers = 1;
u32 num_mip;
@@ -2070,12 +1959,12 @@ static int vmw_surface_dirty_alloc(struct vmw_resource *res)
};
int ret;
- if (srf->array_size)
- num_layers = srf->array_size;
- else if (srf->flags & SVGA3D_SURFACE_CUBEMAP)
+ if (metadata->array_size)
+ num_layers = metadata->array_size;
+ else if (metadata->flags & SVGA3D_SURFACE_CUBEMAP)
num_layers *= SVGA3D_MAX_SURFACE_FACES;
- num_mip = srf->mip_levels[0];
+ num_mip = metadata->mip_levels[0];
if (!num_mip)
num_mip = 1;
@@ -2096,9 +1985,10 @@ static int vmw_surface_dirty_alloc(struct vmw_resource *res)
goto out_no_dirty;
}
- num_samples = max_t(u32, 1, srf->multisample_count);
- ret = svga3dsurface_setup_cache(&srf->base_size, srf->format, num_mip,
- num_layers, num_samples, &dirty->cache);
+ num_samples = max_t(u32, 1, metadata->multisample_count);
+ ret = svga3dsurface_setup_cache(&metadata->base_size, metadata->format,
+ num_mip, num_layers, num_samples,
+ &dirty->cache);
if (ret)
goto out_no_cache;
@@ -2153,3 +2043,147 @@ static int vmw_surface_clean(struct vmw_resource *res)
return 0;
}
+
+/*
+ * vmw_gb_surface_define - Define a private GB surface
+ *
+ * @dev_priv: Pointer to a device private.
+ * @user_accounting_size: Used to track user-space memory usage, set
+ * to 0 for kernel mode only memory
+ * @metadata: Metadata representing the surface to create.
+ * @user_srf_out: allocated user_srf. Set to NULL on failure.
+ *
+ * GB surfaces allocated by this function will not have a user mode handle, and
+ * thus will only be visible to vmwgfx. For optimization reasons the
+ * surface may later be given a user mode handle by another function to make
+ * it available to user mode drivers.
+ */
+int vmw_gb_surface_define(struct vmw_private *dev_priv,
+ uint32_t user_accounting_size,
+ const struct vmw_surface_metadata *req,
+ struct vmw_surface **srf_out)
+{
+ struct vmw_surface_metadata *metadata;
+ struct vmw_user_surface *user_srf;
+ struct vmw_surface *srf;
+ struct ttm_operation_ctx ctx = {
+ .interruptible = true,
+ .no_wait_gpu = false
+ };
+ u32 sample_count = 1;
+ u32 num_layers = 1;
+ int ret;
+
+ *srf_out = NULL;
+
+ if (req->scanout) {
+ if (!svga3dsurface_is_screen_target_format(req->format)) {
+ VMW_DEBUG_USER("Invalid Screen Target surface format.");
+ return -EINVAL;
+ }
+
+ if (req->base_size.width > dev_priv->texture_max_width ||
+ req->base_size.height > dev_priv->texture_max_height) {
+ VMW_DEBUG_USER("%ux%u\n, exceed max surface size %ux%u",
+ req->base_size.width,
+ req->base_size.height,
+ dev_priv->texture_max_width,
+ dev_priv->texture_max_height);
+ return -EINVAL;
+ }
+ } else {
+ const struct svga3d_surface_desc *desc =
+ svga3dsurface_get_desc(req->format);
+
+ if (desc->block_desc == SVGA3DBLOCKDESC_NONE) {
+ VMW_DEBUG_USER("Invalid surface format.\n");
+ return -EINVAL;
+ }
+ }
+
+ if (req->autogen_filter != SVGA3D_TEX_FILTER_NONE)
+ return -EINVAL;
+
+ if (req->num_sizes != 1)
+ return -EINVAL;
+
+ if (req->sizes != NULL)
+ return -EINVAL;
+
+ ret = ttm_read_lock(&dev_priv->reservation_sem, true);
+ if (unlikely(ret != 0))
+ return ret;
+
+ ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
+ user_accounting_size, &ctx);
+ if (ret != 0) {
+ if (ret != -ERESTARTSYS)
+ DRM_ERROR("Out of graphics memory for surface.\n");
+ goto out_unlock;
+ }
+
+ user_srf = kzalloc(sizeof(*user_srf), GFP_KERNEL);
+ if (unlikely(!user_srf)) {
+ ret = -ENOMEM;
+ goto out_no_user_srf;
+ }
+
+ *srf_out = &user_srf->srf;
+ user_srf->size = user_accounting_size;
+ user_srf->prime.base.shareable = false;
+ user_srf->prime.base.tfile = NULL;
+
+ srf = &user_srf->srf;
+ srf->metadata = *req;
+ srf->offsets = NULL;
+
+ metadata = &srf->metadata;
+
+ if (metadata->array_size)
+ num_layers = req->array_size;
+ else if (metadata->flags & SVGA3D_SURFACE_CUBEMAP)
+ num_layers = SVGA3D_MAX_SURFACE_FACES;
+
+ if (metadata->flags & SVGA3D_SURFACE_MULTISAMPLE)
+ sample_count = metadata->multisample_count;
+
+ srf->res.backup_size =
+ svga3dsurface_get_serialized_size_extended(metadata->format,
+ metadata->base_size,
+ metadata->mip_levels[0],
+ num_layers,
+ sample_count);
+
+ if (metadata->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT)
+ srf->res.backup_size += sizeof(SVGA3dDXSOState);
+
+ /*
+ * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with
+ * size greater than STDU max width/height. This is really a workaround
+ * to support creation of big framebuffer requested by some user-space
+ * for whole topology. That big framebuffer won't really be used for
+ * binding with screen target as during prepare_fb a separate surface is
+ * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag.
+ */
+ if (dev_priv->active_display_unit == vmw_du_screen_target &&
+ metadata->scanout &&
+ metadata->base_size.width <= dev_priv->stdu_max_width &&
+ metadata->base_size.height <= dev_priv->stdu_max_height)
+ metadata->flags |= SVGA3D_SURFACE_SCREENTARGET;
+
+ /*
+ * From this point, the generic resource management functions
+ * destroy the object on failure.
+ */
+ ret = vmw_surface_init(dev_priv, srf, vmw_user_surface_free);
+
+ ttm_read_unlock(&dev_priv->reservation_sem);
+ return ret;
+
+out_no_user_srf:
+ ttm_mem_global_free(vmw_mem_glob(dev_priv), user_accounting_size);
+
+out_unlock:
+ ttm_read_unlock(&dev_priv->reservation_sem);
+ return ret;
+}