diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-02-13 15:31:38 +0200 |
---|---|---|
committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-04-17 08:10:19 +0300 |
commit | f7018c21350204c4cf628462f229d44d03545254 (patch) | |
tree | 408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/fbdev/mbx/reg_bits.h | |
parent | c26ef3eb3c11274bad1b64498d0a134f85755250 (diff) | |
download | linux-f7018c21350204c4cf628462f229d44d03545254.tar.bz2 |
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/fbdev/mbx/reg_bits.h')
-rw-r--r-- | drivers/video/fbdev/mbx/reg_bits.h | 613 |
1 files changed, 613 insertions, 0 deletions
diff --git a/drivers/video/fbdev/mbx/reg_bits.h b/drivers/video/fbdev/mbx/reg_bits.h new file mode 100644 index 000000000000..5f14b4befd71 --- /dev/null +++ b/drivers/video/fbdev/mbx/reg_bits.h @@ -0,0 +1,613 @@ +#ifndef __REG_BITS_2700G_ +#define __REG_BITS_2700G_ + +/* use defines from asm-arm/arch-pxa/bitfields.h for bit fields access */ +#define UData(Data) ((unsigned long) (Data)) +#define Fld(Size, Shft) (((Size) << 16) + (Shft)) +#define FSize(Field) ((Field) >> 16) +#define FShft(Field) ((Field) & 0x0000FFFF) +#define FMsk(Field) (((UData (1) << FSize (Field)) - 1) << FShft (Field)) +#define FAlnMsk(Field) ((UData (1) << FSize (Field)) - 1) +#define F1stBit(Field) (UData (1) << FShft (Field)) + +#define SYSRST_RST (1 << 0) + +/* SYSCLKSRC - SYSCLK Source Control Register */ +#define SYSCLKSRC_SEL Fld(2,0) +#define SYSCLKSRC_REF ((0x0) << FShft(SYSCLKSRC_SEL)) +#define SYSCLKSRC_PLL_1 ((0x1) << FShft(SYSCLKSRC_SEL)) +#define SYSCLKSRC_PLL_2 ((0x2) << FShft(SYSCLKSRC_SEL)) + +/* PIXCLKSRC - PIXCLK Source Control Register */ +#define PIXCLKSRC_SEL Fld(2,0) +#define PIXCLKSRC_REF ((0x0) << FShft(PIXCLKSRC_SEL)) +#define PIXCLKSRC_PLL_1 ((0x1) << FShft(PIXCLKSRC_SEL)) +#define PIXCLKSRC_PLL_2 ((0x2) << FShft(PIXCLKSRC_SEL)) + +/* Clock Disable Register */ +#define CLKSLEEP_SLP (1 << 0) + +/* Core PLL Control Register */ +#define CORE_PLL_M Fld(6,7) +#define Core_Pll_M(x) ((x) << FShft(CORE_PLL_M)) +#define CORE_PLL_N Fld(3,4) +#define Core_Pll_N(x) ((x) << FShft(CORE_PLL_N)) +#define CORE_PLL_P Fld(3,1) +#define Core_Pll_P(x) ((x) << FShft(CORE_PLL_P)) +#define CORE_PLL_EN (1 << 0) + +/* Display PLL Control Register */ +#define DISP_PLL_M Fld(6,7) +#define Disp_Pll_M(x) ((x) << FShft(DISP_PLL_M)) +#define DISP_PLL_N Fld(3,4) +#define Disp_Pll_N(x) ((x) << FShft(DISP_PLL_N)) +#define DISP_PLL_P Fld(3,1) +#define Disp_Pll_P(x) ((x) << FShft(DISP_PLL_P)) +#define DISP_PLL_EN (1 << 0) + +/* PLL status register */ +#define PLLSTAT_CORE_PLL_LOST_L (1 << 3) +#define PLLSTAT_CORE_PLL_LSTS (1 << 2) +#define PLLSTAT_DISP_PLL_LOST_L (1 << 1) +#define PLLSTAT_DISP_PLL_LSTS (1 << 0) + +/* Video and scale clock control register */ +#define VOVRCLK_EN (1 << 0) + +/* Pixel clock control register */ +#define PIXCLK_EN (1 << 0) + +/* Memory clock control register */ +#define MEMCLK_EN (1 << 0) + +/* MBX clock control register */ +#define MBXCLK_DIV Fld(2,2) +#define MBXCLK_DIV_1 ((0x0) << FShft(MBXCLK_DIV)) +#define MBXCLK_DIV_2 ((0x1) << FShft(MBXCLK_DIV)) +#define MBXCLK_DIV_3 ((0x2) << FShft(MBXCLK_DIV)) +#define MBXCLK_DIV_4 ((0x3) << FShft(MBXCLK_DIV)) +#define MBXCLK_EN Fld(2,0) +#define MBXCLK_EN_NONE ((0x0) << FShft(MBXCLK_EN)) +#define MBXCLK_EN_2D ((0x1) << FShft(MBXCLK_EN)) +#define MBXCLK_EN_BOTH ((0x2) << FShft(MBXCLK_EN)) + +/* M24 clock control register */ +#define M24CLK_DIV Fld(2,1) +#define M24CLK_DIV_1 ((0x0) << FShft(M24CLK_DIV)) +#define M24CLK_DIV_2 ((0x1) << FShft(M24CLK_DIV)) +#define M24CLK_DIV_3 ((0x2) << FShft(M24CLK_DIV)) +#define M24CLK_DIV_4 ((0x3) << FShft(M24CLK_DIV)) +#define M24CLK_EN (1 << 0) + +/* SDRAM clock control register */ +#define SDCLK_EN (1 << 0) + +/* PixClk Divisor Register */ +#define PIXCLKDIV_PD Fld(9,0) +#define Pixclkdiv_Pd(x) ((x) << FShft(PIXCLKDIV_PD)) + +/* LCD Config control register */ +#define LCDCFG_IN_FMT Fld(3,28) +#define Lcdcfg_In_Fmt(x) ((x) << FShft(LCDCFG_IN_FMT)) +#define LCDCFG_LCD1DEN_POL (1 << 27) +#define LCDCFG_LCD1FCLK_POL (1 << 26) +#define LCDCFG_LCD1LCLK_POL (1 << 25) +#define LCDCFG_LCD1D_POL (1 << 24) +#define LCDCFG_LCD2DEN_POL (1 << 23) +#define LCDCFG_LCD2FCLK_POL (1 << 22) +#define LCDCFG_LCD2LCLK_POL (1 << 21) +#define LCDCFG_LCD2D_POL (1 << 20) +#define LCDCFG_LCD1_TS (1 << 19) +#define LCDCFG_LCD1D_DS (1 << 18) +#define LCDCFG_LCD1C_DS (1 << 17) +#define LCDCFG_LCD1_IS_IN (1 << 16) +#define LCDCFG_LCD2_TS (1 << 3) +#define LCDCFG_LCD2D_DS (1 << 2) +#define LCDCFG_LCD2C_DS (1 << 1) +#define LCDCFG_LCD2_IS_IN (1 << 0) + +/* On-Die Frame Buffer Power Control Register */ +#define ODFBPWR_SLOW (1 << 2) +#define ODFBPWR_MODE Fld(2,0) +#define ODFBPWR_MODE_ACT ((0x0) << FShft(ODFBPWR_MODE)) +#define ODFBPWR_MODE_ACT_LP ((0x1) << FShft(ODFBPWR_MODE)) +#define ODFBPWR_MODE_SLEEP ((0x2) << FShft(ODFBPWR_MODE)) +#define ODFBPWR_MODE_SHUTD ((0x3) << FShft(ODFBPWR_MODE)) + +/* On-Die Frame Buffer Power State Status Register */ +#define ODFBSTAT_ACT (1 << 2) +#define ODFBSTAT_SLP (1 << 1) +#define ODFBSTAT_SDN (1 << 0) + +/* LMRST - Local Memory (SDRAM) Reset */ +#define LMRST_MC_RST (1 << 0) + +/* LMCFG - Local Memory (SDRAM) Configuration Register */ +#define LMCFG_LMC_DS (1 << 5) +#define LMCFG_LMD_DS (1 << 4) +#define LMCFG_LMA_DS (1 << 3) +#define LMCFG_LMC_TS (1 << 2) +#define LMCFG_LMD_TS (1 << 1) +#define LMCFG_LMA_TS (1 << 0) + +/* LMPWR - Local Memory (SDRAM) Power Control Register */ +#define LMPWR_MC_PWR_CNT Fld(2,0) +#define LMPWR_MC_PWR_ACT ((0x0) << FShft(LMPWR_MC_PWR_CNT)) /* Active */ +#define LMPWR_MC_PWR_SRM ((0x1) << FShft(LMPWR_MC_PWR_CNT)) /* Self-refresh */ +#define LMPWR_MC_PWR_DPD ((0x3) << FShft(LMPWR_MC_PWR_CNT)) /* deep power down */ + +/* LMPWRSTAT - Local Memory (SDRAM) Power Status Register */ +#define LMPWRSTAT_MC_PWR_CNT Fld(2,0) +#define LMPWRSTAT_MC_PWR_ACT ((0x0) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Active */ +#define LMPWRSTAT_MC_PWR_SRM ((0x1) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Self-refresh */ +#define LMPWRSTAT_MC_PWR_DPD ((0x3) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* deep power down */ + +/* LMTYPE - Local Memory (SDRAM) Type Register */ +#define LMTYPE_CASLAT Fld(3,10) +#define LMTYPE_CASLAT_1 ((0x1) << FShft(LMTYPE_CASLAT)) +#define LMTYPE_CASLAT_2 ((0x2) << FShft(LMTYPE_CASLAT)) +#define LMTYPE_CASLAT_3 ((0x3) << FShft(LMTYPE_CASLAT)) +#define LMTYPE_BKSZ Fld(2,8) +#define LMTYPE_BKSZ_1 ((0x1) << FShft(LMTYPE_BKSZ)) +#define LMTYPE_BKSZ_2 ((0x2) << FShft(LMTYPE_BKSZ)) +#define LMTYPE_ROWSZ Fld(4,4) +#define LMTYPE_ROWSZ_11 ((0xb) << FShft(LMTYPE_ROWSZ)) +#define LMTYPE_ROWSZ_12 ((0xc) << FShft(LMTYPE_ROWSZ)) +#define LMTYPE_ROWSZ_13 ((0xd) << FShft(LMTYPE_ROWSZ)) +#define LMTYPE_COLSZ Fld(4,0) +#define LMTYPE_COLSZ_7 ((0x7) << FShft(LMTYPE_COLSZ)) +#define LMTYPE_COLSZ_8 ((0x8) << FShft(LMTYPE_COLSZ)) +#define LMTYPE_COLSZ_9 ((0x9) << FShft(LMTYPE_COLSZ)) +#define LMTYPE_COLSZ_10 ((0xa) << FShft(LMTYPE_COLSZ)) +#define LMTYPE_COLSZ_11 ((0xb) << FShft(LMTYPE_COLSZ)) +#define LMTYPE_COLSZ_12 ((0xc) << FShft(LMTYPE_COLSZ)) + +/* LMTIM - Local Memory (SDRAM) Timing Register */ +#define LMTIM_TRAS Fld(4,16) +#define Lmtim_Tras(x) ((x) << FShft(LMTIM_TRAS)) +#define LMTIM_TRP Fld(4,12) +#define Lmtim_Trp(x) ((x) << FShft(LMTIM_TRP)) +#define LMTIM_TRCD Fld(4,8) +#define Lmtim_Trcd(x) ((x) << FShft(LMTIM_TRCD)) +#define LMTIM_TRC Fld(4,4) +#define Lmtim_Trc(x) ((x) << FShft(LMTIM_TRC)) +#define LMTIM_TDPL Fld(4,0) +#define Lmtim_Tdpl(x) ((x) << FShft(LMTIM_TDPL)) + +/* LMREFRESH - Local Memory (SDRAM) tREF Control Register */ +#define LMREFRESH_TREF Fld(2,0) +#define Lmrefresh_Tref(x) ((x) << FShft(LMREFRESH_TREF)) + +/* GSCTRL - Graphics surface control register */ +#define GSCTRL_LUT_EN (1 << 31) +#define GSCTRL_GPIXFMT Fld(4,27) +#define GSCTRL_GPIXFMT_INDEXED ((0x0) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GPIXFMT_ARGB4444 ((0x4) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GPIXFMT_ARGB1555 ((0x5) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GPIXFMT_RGB888 ((0x6) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GPIXFMT_RGB565 ((0x7) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GPIXFMT_ARGB8888 ((0x8) << FShft(GSCTRL_GPIXFMT)) +#define GSCTRL_GAMMA_EN (1 << 26) + +#define GSCTRL_GSWIDTH Fld(11,11) +#define Gsctrl_Width(Pixel) /* Display Width [1..2048 pix.] */ \ + (((Pixel) - 1) << FShft(GSCTRL_GSWIDTH)) + +#define GSCTRL_GSHEIGHT Fld(11,0) +#define Gsctrl_Height(Pixel) /* Display Height [1..2048 pix.] */ \ + (((Pixel) - 1) << FShft(GSCTRL_GSHEIGHT)) + +/* GBBASE fileds */ +#define GBBASE_GLALPHA Fld(8,24) +#define Gbbase_Glalpha(x) ((x) << FShft(GBBASE_GLALPHA)) + +#define GBBASE_COLKEY Fld(24,0) +#define Gbbase_Colkey(x) ((x) << FShft(GBBASE_COLKEY)) + +/* GDRCTRL fields */ +#define GDRCTRL_PIXDBL (1 << 31) +#define GDRCTRL_PIXHLV (1 << 30) +#define GDRCTRL_LNDBL (1 << 29) +#define GDRCTRL_LNHLV (1 << 28) +#define GDRCTRL_COLKEYM Fld(24,0) +#define Gdrctrl_Colkeym(x) ((x) << FShft(GDRCTRL_COLKEYM)) + +/* GSCADR graphics stream control address register fields */ +#define GSCADR_STR_EN (1 << 31) +#define GSCADR_COLKEY_EN (1 << 30) +#define GSCADR_COLKEYSRC (1 << 29) +#define GSCADR_BLEND_M Fld(2,27) +#define GSCADR_BLEND_NONE ((0x0) << FShft(GSCADR_BLEND_M)) +#define GSCADR_BLEND_INV ((0x1) << FShft(GSCADR_BLEND_M)) +#define GSCADR_BLEND_GLOB ((0x2) << FShft(GSCADR_BLEND_M)) +#define GSCADR_BLEND_PIX ((0x3) << FShft(GSCADR_BLEND_M)) +#define GSCADR_BLEND_POS Fld(2,24) +#define GSCADR_BLEND_GFX ((0x0) << FShft(GSCADR_BLEND_POS)) +#define GSCADR_BLEND_VID ((0x1) << FShft(GSCADR_BLEND_POS)) +#define GSCADR_BLEND_CUR ((0x2) << FShft(GSCADR_BLEND_POS)) +#define GSCADR_GBASE_ADR Fld(23,0) +#define Gscadr_Gbase_Adr(x) ((x) << FShft(GSCADR_GBASE_ADR)) + +/* GSADR graphics stride address register fields */ +#define GSADR_SRCSTRIDE Fld(10,22) +#define Gsadr_Srcstride(x) ((x) << FShft(GSADR_SRCSTRIDE)) +#define GSADR_XSTART Fld(11,11) +#define Gsadr_Xstart(x) ((x) << FShft(GSADR_XSTART)) +#define GSADR_YSTART Fld(11,0) +#define Gsadr_Ystart(y) ((y) << FShft(GSADR_YSTART)) + +/* GPLUT graphics palette register fields */ +#define GPLUT_LUTADR Fld(8,24) +#define Gplut_Lutadr(x) ((x) << FShft(GPLUT_LUTADR)) +#define GPLUT_LUTDATA Fld(24,0) +#define Gplut_Lutdata(x) ((x) << FShft(GPLUT_LUTDATA)) + +/* VSCTRL - Video Surface Control Register */ +#define VSCTRL_VPIXFMT Fld(4,27) +#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_GAMMA_EN (1 << 26) +#define VSCTRL_CSC_EN (1 << 25) +#define VSCTRL_COSITED (1 << 22) +#define VSCTRL_VSWIDTH Fld(11,11) +#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ + (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH)) +#define VSCTRL_VSHEIGHT Fld(11,0) +#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ + (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT)) + +/* VBBASE - Video Blending Base Register */ +#define VBBASE_GLALPHA Fld(8,24) +#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA)) + +#define VBBASE_COLKEY Fld(24,0) +#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY)) + +/* VCMSK - Video Color Key Mask Register */ +#define VCMSK_COLKEY_M Fld(24,0) +#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M)) + +/* VSCADR - Video Stream Control Rddress Register */ +#define VSCADR_STR_EN (1 << 31) +#define VSCADR_COLKEY_EN (1 << 30) +#define VSCADR_COLKEYSRC (1 << 29) +#define VSCADR_BLEND_M Fld(2,27) +#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_POS Fld(2,24) +#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_VBASE_ADR Fld(23,0) +#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR)) + +/* VUBASE - Video U Base Register */ +#define VUBASE_UVHALFSTR (1 << 31) +#define VUBASE_UBASE_ADR Fld(24,0) +#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR)) + +/* VVBASE - Video V Base Register */ +#define VVBASE_VBASE_ADR Fld(24,0) +#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR)) + +/* VSADR - Video Stride Address Register */ +#define VSADR_SRCSTRIDE Fld(10,22) +#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE)) +#define VSADR_XSTART Fld(11,11) +#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART)) +#define VSADR_YSTART Fld(11,0) +#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART)) + +/* VSCTRL - Video Surface Control Register */ +#define VSCTRL_VPIXFMT Fld(4,27) +#define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT)) +#define VSCTRL_GAMMA_EN (1 << 26) +#define VSCTRL_CSC_EN (1 << 25) +#define VSCTRL_COSITED (1 << 22) +#define VSCTRL_VSWIDTH Fld(11,11) +#define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ + (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH)) +#define VSCTRL_VSHEIGHT Fld(11,0) +#define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ + (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT)) + +/* VBBASE - Video Blending Base Register */ +#define VBBASE_GLALPHA Fld(8,24) +#define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA)) + +#define VBBASE_COLKEY Fld(24,0) +#define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY)) + +/* VCMSK - Video Color Key Mask Register */ +#define VCMSK_COLKEY_M Fld(24,0) +#define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M)) + +/* VSCADR - Video Stream Control Rddress Register */ +#define VSCADR_STR_EN (1 << 31) +#define VSCADR_COLKEY_EN (1 << 30) +#define VSCADR_COLKEYSRC (1 << 29) +#define VSCADR_BLEND_M Fld(2,27) +#define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M)) +#define VSCADR_BLEND_POS Fld(2,24) +#define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS)) +#define VSCADR_VBASE_ADR Fld(23,0) +#define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR)) + +/* VUBASE - Video U Base Register */ +#define VUBASE_UVHALFSTR (1 << 31) +#define VUBASE_UBASE_ADR Fld(24,0) +#define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR)) + +/* VVBASE - Video V Base Register */ +#define VVBASE_VBASE_ADR Fld(24,0) +#define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR)) + +/* VSADR - Video Stride Address Register */ +#define VSADR_SRCSTRIDE Fld(10,22) +#define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE)) +#define VSADR_XSTART Fld(11,11) +#define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART)) +#define VSADR_YSTART Fld(11,0) +#define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART)) + +/* HCCTRL - Hardware Cursor Register fields */ +#define HCCTRL_CUR_EN (1 << 31) +#define HCCTRL_COLKEY_EN (1 << 29) +#define HCCTRL_COLKEYSRC (1 << 28) +#define HCCTRL_BLEND_M Fld(2,26) +#define HCCTRL_BLEND_NONE ((0x0) << FShft(HCCTRL_BLEND_M)) +#define HCCTRL_BLEND_INV ((0x1) << FShft(HCCTRL_BLEND_M)) +#define HCCTRL_BLEND_GLOB ((0x2) << FShft(HCCTRL_BLEND_M)) +#define HCCTRL_BLEND_PIX ((0x3) << FShft(HCCTRL_BLEND_M)) +#define HCCTRL_CPIXFMT Fld(3,23) +#define HCCTRL_CPIXFMT_RGB332 ((0x3) << FShft(HCCTRL_CPIXFMT)) +#define HCCTRL_CPIXFMT_ARGB4444 ((0x4) << FShft(HCCTRL_CPIXFMT)) +#define HCCTRL_CPIXFMT_ARGB1555 ((0x5) << FShft(HCCTRL_CPIXFMT)) +#define HCCTRL_CBASE_ADR Fld(23,0) +#define Hcctrl_Cbase_Adr(x) ((x) << FShft(HCCTRL_CBASE_ADR)) + +/* HCSIZE Hardware Cursor Size Register fields */ +#define HCSIZE_BLEND_POS Fld(2,29) +#define HCSIZE_BLEND_GFX ((0x0) << FShft(HCSIZE_BLEND_POS)) +#define HCSIZE_BLEND_VID ((0x1) << FShft(HCSIZE_BLEND_POS)) +#define HCSIZE_BLEND_CUR ((0x2) << FShft(HCSIZE_BLEND_POS)) +#define HCSIZE_CWIDTH Fld(3,16) +#define Hcsize_Cwidth(x) ((x) << FShft(HCSIZE_CWIDTH)) +#define HCSIZE_CHEIGHT Fld(3,0) +#define Hcsize_Cheight(x) ((x) << FShft(HCSIZE_CHEIGHT)) + +/* HCPOS Hardware Cursor Position Register fields */ +#define HCPOS_SWITCHSRC (1 << 30) +#define HCPOS_CURBLINK Fld(6,24) +#define Hcpos_Curblink(x) ((x) << FShft(HCPOS_CURBLINK)) +#define HCPOS_XSTART Fld(12,12) +#define Hcpos_Xstart(x) ((x) << FShft(HCPOS_XSTART)) +#define HCPOS_YSTART Fld(12,0) +#define Hcpos_Ystart(y) ((y) << FShft(HCPOS_YSTART)) + +/* HCBADR Hardware Cursor Blend Address Register */ +#define HCBADR_GLALPHA Fld(8,24) +#define Hcbadr_Glalpha(x) ((x) << FShft(HCBADR_GLALPHA)) +#define HCBADR_COLKEY Fld(24,0) +#define Hcbadr_Colkey(x) ((x) << FShft(HCBADR_COLKEY)) + +/* HCCKMSK - Hardware Cursor Color Key Mask Register */ +#define HCCKMSK_COLKEY_M Fld(24,0) +#define Hcckmsk_Colkey_M(x) ((x) << FShft(HCCKMSK_COLKEY_M)) + +/* DSCTRL - Display sync control register */ +#define DSCTRL_SYNCGEN_EN (1 << 31) +#define DSCTRL_DPL_RST (1 << 29) +#define DSCTRL_PWRDN_M (1 << 28) +#define DSCTRL_UPDSYNCCNT (1 << 26) +#define DSCTRL_UPDINTCNT (1 << 25) +#define DSCTRL_UPDCNT (1 << 24) +#define DSCTRL_UPDWAIT Fld(4,16) +#define Dsctrl_Updwait(x) ((x) << FShft(DSCTRL_UPDWAIT)) +#define DSCTRL_CLKPOL (1 << 11) +#define DSCTRL_CSYNC_EN (1 << 10) +#define DSCTRL_VS_SLAVE (1 << 7) +#define DSCTRL_HS_SLAVE (1 << 6) +#define DSCTRL_BLNK_POL (1 << 5) +#define DSCTRL_BLNK_DIS (1 << 4) +#define DSCTRL_VS_POL (1 << 3) +#define DSCTRL_VS_DIS (1 << 2) +#define DSCTRL_HS_POL (1 << 1) +#define DSCTRL_HS_DIS (1 << 0) + +/* DHT01 - Display horizontal timing register 01 */ +#define DHT01_HBPS Fld(12,16) +#define Dht01_Hbps(x) ((x) << FShft(DHT01_HBPS)) +#define DHT01_HT Fld(12,0) +#define Dht01_Ht(x) ((x) << FShft(DHT01_HT)) + +/* DHT02 - Display horizontal timing register 02 */ +#define DHT02_HAS Fld(12,16) +#define Dht02_Has(x) ((x) << FShft(DHT02_HAS)) +#define DHT02_HLBS Fld(12,0) +#define Dht02_Hlbs(x) ((x) << FShft(DHT02_HLBS)) + +/* DHT03 - Display horizontal timing register 03 */ +#define DHT03_HFPS Fld(12,16) +#define Dht03_Hfps(x) ((x) << FShft(DHT03_HFPS)) +#define DHT03_HRBS Fld(12,0) +#define Dht03_Hrbs(x) ((x) << FShft(DHT03_HRBS)) + +/* DVT01 - Display vertical timing register 01 */ +#define DVT01_VBPS Fld(12,16) +#define Dvt01_Vbps(x) ((x) << FShft(DVT01_VBPS)) +#define DVT01_VT Fld(12,0) +#define Dvt01_Vt(x) ((x) << FShft(DVT01_VT)) + +/* DVT02 - Display vertical timing register 02 */ +#define DVT02_VAS Fld(12,16) +#define Dvt02_Vas(x) ((x) << FShft(DVT02_VAS)) +#define DVT02_VTBS Fld(12,0) +#define Dvt02_Vtbs(x) ((x) << FShft(DVT02_VTBS)) + +/* DVT03 - Display vertical timing register 03 */ +#define DVT03_VFPS Fld(12,16) +#define Dvt03_Vfps(x) ((x) << FShft(DVT03_VFPS)) +#define DVT03_VBBS Fld(12,0) +#define Dvt03_Vbbs(x) ((x) << FShft(DVT03_VBBS)) + +/* DVECTRL - display vertical event control register */ +#define DVECTRL_VEVENT Fld(12,16) +#define Dvectrl_Vevent(x) ((x) << FShft(DVECTRL_VEVENT)) +#define DVECTRL_VFETCH Fld(12,0) +#define Dvectrl_Vfetch(x) ((x) << FShft(DVECTRL_VFETCH)) + +/* DHDET - display horizontal DE timing register */ +#define DHDET_HDES Fld(12,16) +#define Dhdet_Hdes(x) ((x) << FShft(DHDET_HDES)) +#define DHDET_HDEF Fld(12,0) +#define Dhdet_Hdef(x) ((x) << FShft(DHDET_HDEF)) + +/* DVDET - display vertical DE timing register */ +#define DVDET_VDES Fld(12,16) +#define Dvdet_Vdes(x) ((x) << FShft(DVDET_VDES)) +#define DVDET_VDEF Fld(12,0) +#define Dvdet_Vdef(x) ((x) << FShft(DVDET_VDEF)) + +/* DODMSK - display output data mask register */ +#define DODMSK_MASK_LVL (1 << 31) +#define DODMSK_BLNK_LVL (1 << 30) +#define DODMSK_MASK_B Fld(8,16) +#define Dodmsk_Mask_B(x) ((x) << FShft(DODMSK_MASK_B)) +#define DODMSK_MASK_G Fld(8,8) +#define Dodmsk_Mask_G(x) ((x) << FShft(DODMSK_MASK_G)) +#define DODMSK_MASK_R Fld(8,0) +#define Dodmsk_Mask_R(x) ((x) << FShft(DODMSK_MASK_R)) + +/* DBCOL - display border color control register */ +#define DBCOL_BORDCOL Fld(24,0) +#define Dbcol_Bordcol(x) ((x) << FShft(DBCOL_BORDCOL)) + +/* DVLNUM - display vertical line number register */ +#define DVLNUM_VLINE Fld(12,0) +#define Dvlnum_Vline(x) ((x) << FShft(DVLNUM_VLINE)) + +/* DMCTRL - Display Memory Control Register */ +#define DMCTRL_MEM_REF Fld(2,30) +#define DMCTRL_MEM_REF_ACT ((0x0) << FShft(DMCTRL_MEM_REF)) +#define DMCTRL_MEM_REF_HB ((0x1) << FShft(DMCTRL_MEM_REF)) +#define DMCTRL_MEM_REF_VB ((0x2) << FShft(DMCTRL_MEM_REF)) +#define DMCTRL_MEM_REF_BOTH ((0x3) << FShft(DMCTRL_MEM_REF)) +#define DMCTRL_UV_THRHLD Fld(6,24) +#define Dmctrl_Uv_Thrhld(x) ((x) << FShft(DMCTRL_UV_THRHLD)) +#define DMCTRL_V_THRHLD Fld(7,16) +#define Dmctrl_V_Thrhld(x) ((x) << FShft(DMCTRL_V_THRHLD)) +#define DMCTRL_D_THRHLD Fld(7,8) +#define Dmctrl_D_Thrhld(x) ((x) << FShft(DMCTRL_D_THRHLD)) +#define DMCTRL_BURSTLEN Fld(6,0) +#define Dmctrl_Burstlen(x) ((x) << FShft(DMCTRL_BURSTLEN)) + +/* DINTRS - Display Interrupt Status Register */ +#define DINTRS_CUR_OR_S (1 << 18) +#define DINTRS_STR2_OR_S (1 << 17) +#define DINTRS_STR1_OR_S (1 << 16) +#define DINTRS_CUR_UR_S (1 << 6) +#define DINTRS_STR2_UR_S (1 << 5) +#define DINTRS_STR1_UR_S (1 << 4) +#define DINTRS_VEVENT1_S (1 << 3) +#define DINTRS_VEVENT0_S (1 << 2) +#define DINTRS_HBLNK1_S (1 << 1) +#define DINTRS_HBLNK0_S (1 << 0) + +/* DINTRE - Display Interrupt Enable Register */ +#define DINTRE_CUR_OR_EN (1 << 18) +#define DINTRE_STR2_OR_EN (1 << 17) +#define DINTRE_STR1_OR_EN (1 << 16) +#define DINTRE_CUR_UR_EN (1 << 6) +#define DINTRE_STR2_UR_EN (1 << 5) +#define DINTRE_STR1_UR_EN (1 << 4) +#define DINTRE_VEVENT1_EN (1 << 3) +#define DINTRE_VEVENT0_EN (1 << 2) +#define DINTRE_HBLNK1_EN (1 << 1) +#define DINTRE_HBLNK0_EN (1 << 0) + +/* DINTRS - Display Interrupt Status Register */ +#define DINTRS_CUR_OR_S (1 << 18) +#define DINTRS_STR2_OR_S (1 << 17) +#define DINTRS_STR1_OR_S (1 << 16) +#define DINTRS_CUR_UR_S (1 << 6) +#define DINTRS_STR2_UR_S (1 << 5) +#define DINTRS_STR1_UR_S (1 << 4) +#define DINTRS_VEVENT1_S (1 << 3) +#define DINTRS_VEVENT0_S (1 << 2) +#define DINTRS_HBLNK1_S (1 << 1) +#define DINTRS_HBLNK0_S (1 << 0) + +/* DINTRE - Display Interrupt Enable Register */ +#define DINTRE_CUR_OR_EN (1 << 18) +#define DINTRE_STR2_OR_EN (1 << 17) +#define DINTRE_STR1_OR_EN (1 << 16) +#define DINTRE_CUR_UR_EN (1 << 6) +#define DINTRE_STR2_UR_EN (1 << 5) +#define DINTRE_STR1_UR_EN (1 << 4) +#define DINTRE_VEVENT1_EN (1 << 3) +#define DINTRE_VEVENT0_EN (1 << 2) +#define DINTRE_HBLNK1_EN (1 << 1) +#define DINTRE_HBLNK0_EN (1 << 0) + + +/* DLSTS - display load status register */ +#define DLSTS_RLD_ADONE (1 << 23) +/* #define DLSTS_RLD_ADOUT Fld(23,0) */ + +/* DLLCTRL - display list load control register */ +#define DLLCTRL_RLD_ADRLN Fld(8,24) +#define Dllctrl_Rld_Adrln(x) ((x) << FShft(DLLCTRL_RLD_ADRLN)) + +/* CLIPCTRL - Clipping Control Register */ +#define CLIPCTRL_HSKIP Fld(11,16) +#define Clipctrl_Hskip ((x) << FShft(CLIPCTRL_HSKIP)) +#define CLIPCTRL_VSKIP Fld(11,0) +#define Clipctrl_Vskip ((x) << FShft(CLIPCTRL_VSKIP)) + +/* SPOCTRL - Scale Pitch/Order Control Register */ +#define SPOCTRL_H_SC_BP (1 << 31) +#define SPOCTRL_V_SC_BP (1 << 30) +#define SPOCTRL_HV_SC_OR (1 << 29) +#define SPOCTRL_VS_UR_C (1 << 27) +#define SPOCTRL_VORDER Fld(2,16) +#define SPOCTRL_VORDER_1TAP ((0x0) << FShft(SPOCTRL_VORDER)) +#define SPOCTRL_VORDER_2TAP ((0x1) << FShft(SPOCTRL_VORDER)) +#define SPOCTRL_VORDER_4TAP ((0x3) << FShft(SPOCTRL_VORDER)) +#define SPOCTRL_VPITCH Fld(16,0) +#define Spoctrl_Vpitch(x) ((x) << FShft(SPOCTRL_VPITCH)) + +/* SVCTRL - Scale Vertical Control Register */ +#define SVCTRL_INITIAL1 Fld(16,16) +#define Svctrl_Initial1(x) ((x) << FShft(SVCTRL_INITIAL1)) +#define SVCTRL_INITIAL2 Fld(16,0) +#define Svctrl_Initial2(x) ((x) << FShft(SVCTRL_INITIAL2)) + +/* SHCTRL - Scale Horizontal Control Register */ +#define SHCTRL_HINITIAL Fld(16,16) +#define Shctrl_Hinitial(x) ((x) << FShft(SHCTRL_HINITIAL)) +#define SHCTRL_HDECIM (1 << 15) +#define SHCTRL_HPITCH Fld(15,0) +#define Shctrl_Hpitch(x) ((x) << FShft(SHCTRL_HPITCH)) + +/* SSSIZE - Scale Surface Size Register */ +#define SSSIZE_SC_WIDTH Fld(11,16) +#define Sssize_Sc_Width(x) ((x) << FShft(SSSIZE_SC_WIDTH)) +#define SSSIZE_SC_HEIGHT Fld(11,0) +#define Sssize_Sc_Height(x) ((x) << FShft(SSSIZE_SC_HEIGHT)) + +#endif /* __REG_BITS_2700G_ */ |