summaryrefslogtreecommitdiffstats
path: root/drivers/media/platform/vsp1/vsp1_video.c
diff options
context:
space:
mode:
authorKieran Bingham <kieran.bingham+renesas@ideasonboard.com>2018-05-18 16:41:55 -0400
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>2018-05-25 18:37:32 -0400
commitfce34e49e4a75b3bc6cada6ae5147e410b443399 (patch)
treea4006a75ada0cb75c3c132a48d3f3f837142d368 /drivers/media/platform/vsp1/vsp1_video.c
parent83967993f2320575c0ab27a80bf1d7535909c2f4 (diff)
downloadlinux-fce34e49e4a75b3bc6cada6ae5147e410b443399.tar.bz2
media: vsp1: Move video suspend resume handling to video object
The suspend and resume handlers are only utilised by video pipelines, yet the functions currently reside in the vsp1_pipe object. This causes an issue with resume, as the functions incorrectly call vsp1_pipeline_run() directly instead of processing the video object through vsp1_video_pipeline_run(). Move the functions to the video object, renaming accordingly and update the resume handler to call vsp1_video_pipeline_run() as appropriate. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_video.c')
-rw-r--r--drivers/media/platform/vsp1/vsp1_video.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c
index ba89dd176a13..5deb35210055 100644
--- a/drivers/media/platform/vsp1/vsp1_video.c
+++ b/drivers/media/platform/vsp1/vsp1_video.c
@@ -1171,6 +1171,81 @@ static const struct v4l2_file_operations vsp1_video_fops = {
};
/* -----------------------------------------------------------------------------
+ * Suspend and Resume
+ */
+
+void vsp1_video_suspend(struct vsp1_device *vsp1)
+{
+ unsigned long flags;
+ unsigned int i;
+ int ret;
+
+ /*
+ * To avoid increasing the system suspend time needlessly, loop over the
+ * pipelines twice, first to set them all to the stopping state, and
+ * then to wait for the stop to complete.
+ */
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (pipe->state == VSP1_PIPELINE_RUNNING)
+ pipe->state = VSP1_PIPELINE_STOPPING;
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+ }
+
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
+ msecs_to_jiffies(500));
+ if (ret == 0)
+ dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
+ wpf->entity.index);
+ }
+}
+
+void vsp1_video_resume(struct vsp1_device *vsp1)
+{
+ unsigned long flags;
+ unsigned int i;
+
+ /* Resume all running pipelines. */
+ for (i = 0; i < vsp1->info->wpf_count; ++i) {
+ struct vsp1_rwpf *wpf = vsp1->wpf[i];
+ struct vsp1_pipeline *pipe;
+
+ if (wpf == NULL)
+ continue;
+
+ pipe = wpf->entity.pipe;
+ if (pipe == NULL)
+ continue;
+
+ spin_lock_irqsave(&pipe->irqlock, flags);
+ if (vsp1_pipeline_ready(pipe))
+ vsp1_video_pipeline_run(pipe);
+ spin_unlock_irqrestore(&pipe->irqlock, flags);
+ }
+}
+
+/* -----------------------------------------------------------------------------
* Initialization and Cleanup
*/