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author | Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> | 2018-05-18 16:41:55 -0400 |
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committer | Mauro Carvalho Chehab <mchehab+samsung@kernel.org> | 2018-05-25 18:37:32 -0400 |
commit | fce34e49e4a75b3bc6cada6ae5147e410b443399 (patch) | |
tree | a4006a75ada0cb75c3c132a48d3f3f837142d368 /drivers/media/platform/vsp1/vsp1_video.c | |
parent | 83967993f2320575c0ab27a80bf1d7535909c2f4 (diff) | |
download | linux-fce34e49e4a75b3bc6cada6ae5147e410b443399.tar.bz2 |
media: vsp1: Move video suspend resume handling to video object
The suspend and resume handlers are only utilised by video pipelines,
yet the functions currently reside in the vsp1_pipe object.
This causes an issue with resume, as the functions incorrectly call
vsp1_pipeline_run() directly instead of processing the video object
through vsp1_video_pipeline_run().
Move the functions to the video object, renaming accordingly and update
the resume handler to call vsp1_video_pipeline_run() as appropriate.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_video.c')
-rw-r--r-- | drivers/media/platform/vsp1/vsp1_video.c | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c index ba89dd176a13..5deb35210055 100644 --- a/drivers/media/platform/vsp1/vsp1_video.c +++ b/drivers/media/platform/vsp1/vsp1_video.c @@ -1171,6 +1171,81 @@ static const struct v4l2_file_operations vsp1_video_fops = { }; /* ----------------------------------------------------------------------------- + * Suspend and Resume + */ + +void vsp1_video_suspend(struct vsp1_device *vsp1) +{ + unsigned long flags; + unsigned int i; + int ret; + + /* + * To avoid increasing the system suspend time needlessly, loop over the + * pipelines twice, first to set them all to the stopping state, and + * then to wait for the stop to complete. + */ + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + spin_lock_irqsave(&pipe->irqlock, flags); + if (pipe->state == VSP1_PIPELINE_RUNNING) + pipe->state = VSP1_PIPELINE_STOPPING; + spin_unlock_irqrestore(&pipe->irqlock, flags); + } + + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe), + msecs_to_jiffies(500)); + if (ret == 0) + dev_warn(vsp1->dev, "pipeline %u stop timeout\n", + wpf->entity.index); + } +} + +void vsp1_video_resume(struct vsp1_device *vsp1) +{ + unsigned long flags; + unsigned int i; + + /* Resume all running pipelines. */ + for (i = 0; i < vsp1->info->wpf_count; ++i) { + struct vsp1_rwpf *wpf = vsp1->wpf[i]; + struct vsp1_pipeline *pipe; + + if (wpf == NULL) + continue; + + pipe = wpf->entity.pipe; + if (pipe == NULL) + continue; + + spin_lock_irqsave(&pipe->irqlock, flags); + if (vsp1_pipeline_ready(pipe)) + vsp1_video_pipeline_run(pipe); + spin_unlock_irqrestore(&pipe->irqlock, flags); + } +} + +/* ----------------------------------------------------------------------------- * Initialization and Cleanup */ |