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author | Takashi Iwai <tiwai@suse.de> | 2018-10-22 23:26:37 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2018-10-22 23:26:37 +0200 |
commit | 5e3cdecf7834a764b9d24f6e696adf3e03813fab (patch) | |
tree | 2a1083ca53de6992b04d5026f6cb3310adccac04 /drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | |
parent | b5a229350b72b929edac5ba77c825f8ebb413533 (diff) | |
parent | 65dfb6d6dd2850f3f99f08536d2b14190350c854 (diff) | |
download | linux-5e3cdecf7834a764b9d24f6e696adf3e03813fab.tar.bz2 |
Merge tag 'asoc-v5.0' of https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v5.0/v4.20
As ever there's a lot of small and driver specific changes going on
here, but we do also have some relatively large changes in the core
thanks to the hard work of Charles and Morimoto-san:
- More component transitions from Morimoto-san, I think we're about
finished with this. Thanks for all the hard work!
- Morimoto-san also added a bunch of for_each_foo macros
- A bunch of cleanups and fixes for DAPM from Charles.
- MCLK support for several different devices, including CS42L51, STM32
SAI, and MAX98373.
- Support for Allwinner A64 CODEC analog, Intel boards with DA7219 and
MAX98927, Meson AXG PDM inputs, Nuvoton NAU8822, Renesas R8A7744 and
TI PCM3060.
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_surface.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index e125233e074b..80a01cd4c051 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -1404,22 +1404,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, *srf_out = NULL; if (for_scanout) { - uint32_t max_width, max_height; - if (!svga3dsurface_is_screen_target_format(format)) { DRM_ERROR("Invalid Screen Target surface format."); return -EINVAL; } - max_width = min(dev_priv->texture_max_width, - dev_priv->stdu_max_width); - max_height = min(dev_priv->texture_max_height, - dev_priv->stdu_max_height); - - if (size.width > max_width || size.height > max_height) { + if (size.width > dev_priv->texture_max_width || + size.height > dev_priv->texture_max_height) { DRM_ERROR("%ux%u\n, exceeds max surface size %ux%u", size.width, size.height, - max_width, max_height); + dev_priv->texture_max_width, + dev_priv->texture_max_height); return -EINVAL; } } else { @@ -1495,8 +1490,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev, if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) srf->res.backup_size += sizeof(SVGA3dDXSOState); + /* + * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with + * size greater than STDU max width/height. This is really a workaround + * to support creation of big framebuffer requested by some user-space + * for whole topology. That big framebuffer won't really be used for + * binding with screen target as during prepare_fb a separate surface is + * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag. + */ if (dev_priv->active_display_unit == vmw_du_screen_target && - for_scanout) + for_scanout && size.width <= dev_priv->stdu_max_width && + size.height <= dev_priv->stdu_max_height) srf->flags |= SVGA3D_SURFACE_SCREENTARGET; /* |