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authorBen Skeggs <bskeggs@redhat.com>2018-05-08 20:39:48 +1000
committerBen Skeggs <bskeggs@redhat.com>2019-02-20 09:00:00 +1000
commitab2ee9ffa38ac1bcb7321a615872739e3e240b75 (patch)
tree8adeb99e37056f91706b3b16f3f900da84f94a6c /drivers/gpu/drm/nouveau/include/nvkm/subdev/fault.h
parent71871aa6df5009ebf39ae94d15d0e9836bf91c03 (diff)
downloadlinux-ab2ee9ffa38ac1bcb7321a615872739e3e240b75.tar.bz2
drm/nouveau/mmu/gp100-: support vmms with gcc/tex replayable faults enabled
Some GPU units are capable of supporting "replayable" page faults, where the execution unit will wait for SW to fixup GPU page tables rather than triggering a channel-fatal fault. This feature isn't useful (it's harmful, even) unless something like HMM is being used to manage events appearing in the replayable fault buffer, so, it's disabled by default. This commit allows a client to request it be enabled. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/nouveau/include/nvkm/subdev/fault.h')
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