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authorRob Clark <robdclark@chromium.org>2022-01-08 10:09:10 -0800
committerRob Clark <robdclark@chromium.org>2022-01-25 08:54:41 -0800
commit167a668ab0edf92bfd043bafd24e7f895d074173 (patch)
treeddb4f75189dd645cbe5983ecddc3a3d771faafc2 /drivers/gpu/drm/msm/msm_gpu.c
parent5e761a2287234bc402ba7ef07129f5103bcd775c (diff)
downloadlinux-167a668ab0edf92bfd043bafd24e7f895d074173.tar.bz2
drm/msm/gpu: Wait for idle before suspending
System suspend uses pm_runtime_force_suspend(), which cheekily bypasses the runpm reference counts. This doesn't actually work so well when the GPU is active. So add a reasonable delay waiting for the GPU to become idle. Alternatively we could just return -EBUSY in this case, but that has the disadvantage of causing system suspend to fail. v2: s/ret/remaining [sboyd], and switch to using active_submits count to ensure we aren't racing with submit cleanup (and devfreq idle work getting scheduled, etc) v3: fix inverted logic Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com> Link: https://lore.kernel.org/r/20220108180913.814448-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index 0f78c2615272..2c1049c0ea14 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -703,6 +703,8 @@ static void retire_submits(struct msm_gpu *gpu)
}
}
}
+
+ wake_up_all(&gpu->retire_event);
}
static void retire_worker(struct kthread_work *work)
@@ -848,6 +850,7 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
INIT_LIST_HEAD(&gpu->active_list);
mutex_init(&gpu->active_lock);
mutex_init(&gpu->lock);
+ init_waitqueue_head(&gpu->retire_event);
kthread_init_work(&gpu->retire_work, retire_worker);
kthread_init_work(&gpu->recover_work, recover_worker);
kthread_init_work(&gpu->fault_work, fault_worker);