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authorRob Clark <robdclark@gmail.com>2016-03-16 18:18:17 -0400
committerRob Clark <robdclark@gmail.com>2016-05-08 10:22:14 -0400
commitba00c3f2f0c84456ffe9d548823ff4fb8e4e7ed4 (patch)
tree1cddb413a2c1f4281f938f356bf74cfaf33cedcc /drivers/gpu/drm/msm/msm_atomic.c
parentca762a8ae7f453978a4769af9dcd3cb08e45b932 (diff)
downloadlinux-ba00c3f2f0c84456ffe9d548823ff4fb8e4e7ed4.tar.bz2
drm/msm: remove fence_cbs
This was only used for atomic commit these days. So instead just give atomic it's own work-queue where we can do a block on each bo in turn. Simplifies things a whole bunch and makes the 'struct fence' conversion easier. Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_atomic.c')
-rw-r--r--drivers/gpu/drm/msm/msm_atomic.c77
1 files changed, 32 insertions, 45 deletions
diff --git a/drivers/gpu/drm/msm/msm_atomic.c b/drivers/gpu/drm/msm/msm_atomic.c
index a2a3d9f25b7b..6ac7192d0ad6 100644
--- a/drivers/gpu/drm/msm/msm_atomic.c
+++ b/drivers/gpu/drm/msm/msm_atomic.c
@@ -18,18 +18,16 @@
#include "msm_drv.h"
#include "msm_kms.h"
#include "msm_gem.h"
-#include "msm_gpu.h" /* temporary */
#include "msm_fence.h"
struct msm_commit {
struct drm_device *dev;
struct drm_atomic_state *state;
- uint32_t fence;
- struct msm_fence_cb fence_cb;
+ struct work_struct work;
uint32_t crtc_mask;
};
-static void fence_cb(struct msm_fence_cb *cb);
+static void commit_worker(struct work_struct *work);
/* block until specified crtcs are no longer pending update, and
* atomically mark them as pending update
@@ -71,11 +69,7 @@ static struct msm_commit *commit_init(struct drm_atomic_state *state)
c->dev = state->dev;
c->state = state;
- /* TODO we might need a way to indicate to run the cb on a
- * different wq so wait_for_vblanks() doesn't block retiring
- * bo's..
- */
- INIT_FENCE_CB(&c->fence_cb, fence_cb);
+ INIT_WORK(&c->work, commit_worker);
return c;
}
@@ -113,16 +107,39 @@ static void msm_atomic_wait_for_commit_done(struct drm_device *dev,
}
}
+static void wait_fences(struct msm_commit *c, bool async)
+{
+ int nplanes = c->dev->mode_config.num_total_plane;
+ ktime_t timeout = ktime_add_ms(ktime_get(), 1000);
+ int i;
+
+ for (i = 0; i < nplanes; i++) {
+ struct drm_plane *plane = c->state->planes[i];
+ struct drm_plane_state *new_state = c->state->plane_states[i];
+
+ if (!plane)
+ continue;
+
+ if ((plane->state->fb != new_state->fb) && new_state->fb) {
+ struct drm_gem_object *obj =
+ msm_framebuffer_bo(new_state->fb, 0);
+ msm_gem_cpu_sync(obj, MSM_PREP_READ, &timeout);
+ }
+ }
+}
+
/* The (potentially) asynchronous part of the commit. At this point
* nothing can fail short of armageddon.
*/
-static void complete_commit(struct msm_commit *c)
+static void complete_commit(struct msm_commit *c, bool async)
{
struct drm_atomic_state *state = c->state;
struct drm_device *dev = state->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_kms *kms = priv->kms;
+ wait_fences(c, async);
+
kms->funcs->prepare_commit(kms, state);
drm_atomic_helper_commit_modeset_disables(dev, state);
@@ -155,17 +172,9 @@ static void complete_commit(struct msm_commit *c)
commit_destroy(c);
}
-static void fence_cb(struct msm_fence_cb *cb)
+static void commit_worker(struct work_struct *work)
{
- struct msm_commit *c =
- container_of(cb, struct msm_commit, fence_cb);
- complete_commit(c);
-}
-
-static void add_fb(struct msm_commit *c, struct drm_framebuffer *fb)
-{
- struct drm_gem_object *obj = msm_framebuffer_bo(fb, 0);
- c->fence = max(c->fence, msm_gem_fence(to_msm_bo(obj), MSM_PREP_READ));
+ complete_commit(container_of(work, struct msm_commit, work), true);
}
int msm_atomic_check(struct drm_device *dev,
@@ -204,9 +213,7 @@ int msm_atomic_commit(struct drm_device *dev,
struct drm_atomic_state *state, bool nonblock)
{
struct msm_drm_private *priv = dev->dev_private;
- int nplanes = dev->mode_config.num_total_plane;
int ncrtcs = dev->mode_config.num_crtc;
- ktime_t timeout;
struct msm_commit *c;
int i, ret;
@@ -231,20 +238,6 @@ int msm_atomic_commit(struct drm_device *dev,
}
/*
- * Figure out what fence to wait for:
- */
- for (i = 0; i < nplanes; i++) {
- struct drm_plane *plane = state->planes[i];
- struct drm_plane_state *new_state = state->plane_states[i];
-
- if (!plane)
- continue;
-
- if ((plane->state->fb != new_state->fb) && new_state->fb)
- add_fb(c, new_state->fb);
- }
-
- /*
* Wait for pending updates on any of the same crtc's and then
* mark our set of crtc's as busy:
*/
@@ -278,18 +271,12 @@ int msm_atomic_commit(struct drm_device *dev,
* current layout.
*/
- if (nonblock && priv->gpu) {
- msm_queue_fence_cb(priv->gpu->fctx, &c->fence_cb, c->fence);
+ if (nonblock) {
+ queue_work(priv->atomic_wq, &c->work);
return 0;
}
- timeout = ktime_add_ms(ktime_get(), 1000);
-
- /* uninterruptible wait */
- if (priv->gpu)
- msm_wait_fence(priv->gpu->fctx, c->fence, &timeout, false);
-
- complete_commit(c);
+ complete_commit(c, false);
return 0;