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authorJordan Crouse <jcrouse@codeaurora.org>2018-08-06 11:33:24 -0600
committerRob Clark <robdclark@gmail.com>2018-08-10 18:49:18 -0400
commit4b565ca5a2cbbbb6345e8789da89c193b6b00e5a (patch)
tree7e85c925f7286cf04b0b14619ff2c1038bd33a4f /drivers/gpu/drm/msm/adreno/a6xx_gpu.c
parent2d756322533322650f4476265ba413498e998b56 (diff)
downloadlinux-4b565ca5a2cbbbb6345e8789da89c193b6b00e5a.tar.bz2
drm/msm: Add A6XX device support
Add support for the A6XX family of Adreno GPUs. The biggest addition is the GMU (Graphics Management Unit) which takes over most of the power management of the GPU itself but in a ironic twist of fate needs a goodly amount of management itself. Add support for the A6XX core code, the GMU and the HFI (hardware firmware interface) queue that the CPU uses to communicate with the GMU. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno/a6xx_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/adreno/a6xx_gpu.c818
1 files changed, 818 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
new file mode 100644
index 000000000000..c629f742a1d1
--- /dev/null
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -0,0 +1,818 @@
+// SPDX-License-Identifier: GPL-2.0
+/* Copyright (c) 2017-2018 The Linux Foundation. All rights reserved. */
+
+
+#include "msm_gem.h"
+#include "msm_mmu.h"
+#include "a6xx_gpu.h"
+#include "a6xx_gmu.xml.h"
+
+static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ /* Check that the GMU is idle */
+ if (!a6xx_gmu_isidle(&a6xx_gpu->gmu))
+ return false;
+
+ /* Check tha the CX master is idle */
+ if (gpu_read(gpu, REG_A6XX_RBBM_STATUS) &
+ ~A6XX_RBBM_STATUS_CP_AHB_BUSY_CX_MASTER)
+ return false;
+
+ return !(gpu_read(gpu, REG_A6XX_RBBM_INT_0_STATUS) &
+ A6XX_RBBM_INT_0_MASK_RBBM_HANG_DETECT);
+}
+
+bool a6xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
+{
+ /* wait for CP to drain ringbuffer: */
+ if (!adreno_idle(gpu, ring))
+ return false;
+
+ if (spin_until(_a6xx_check_idle(gpu))) {
+ DRM_ERROR("%s: %ps: timeout waiting for GPU to idle: status %8.8X irq %8.8X rptr/wptr %d/%d\n",
+ gpu->name, __builtin_return_address(0),
+ gpu_read(gpu, REG_A6XX_RBBM_STATUS),
+ gpu_read(gpu, REG_A6XX_RBBM_INT_0_STATUS),
+ gpu_read(gpu, REG_A6XX_CP_RB_RPTR),
+ gpu_read(gpu, REG_A6XX_CP_RB_WPTR));
+ return false;
+ }
+
+ return true;
+}
+
+static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
+{
+ uint32_t wptr;
+ unsigned long flags;
+
+ spin_lock_irqsave(&ring->lock, flags);
+
+ /* Copy the shadow to the actual register */
+ ring->cur = ring->next;
+
+ /* Make sure to wrap wptr if we need to */
+ wptr = get_wptr(ring);
+
+ spin_unlock_irqrestore(&ring->lock, flags);
+
+ /* Make sure everything is posted before making a decision */
+ mb();
+
+ gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+}
+
+static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
+ struct msm_file_private *ctx)
+{
+ struct msm_drm_private *priv = gpu->dev->dev_private;
+ struct msm_ringbuffer *ring = submit->ring;
+ unsigned int i;
+
+ /* Invalidate CCU depth and color */
+ OUT_PKT7(ring, CP_EVENT_WRITE, 1);
+ OUT_RING(ring, PC_CCU_INVALIDATE_DEPTH);
+
+ OUT_PKT7(ring, CP_EVENT_WRITE, 1);
+ OUT_RING(ring, PC_CCU_INVALIDATE_COLOR);
+
+ /* Submit the commands */
+ for (i = 0; i < submit->nr_cmds; i++) {
+ switch (submit->cmd[i].type) {
+ case MSM_SUBMIT_CMD_IB_TARGET_BUF:
+ break;
+ case MSM_SUBMIT_CMD_CTX_RESTORE_BUF:
+ if (priv->lastctx == ctx)
+ break;
+ case MSM_SUBMIT_CMD_BUF:
+ OUT_PKT7(ring, CP_INDIRECT_BUFFER_PFE, 3);
+ OUT_RING(ring, lower_32_bits(submit->cmd[i].iova));
+ OUT_RING(ring, upper_32_bits(submit->cmd[i].iova));
+ OUT_RING(ring, submit->cmd[i].size);
+ break;
+ }
+ }
+
+ /* Write the fence to the scratch register */
+ OUT_PKT4(ring, REG_A6XX_CP_SCRATCH_REG(2), 1);
+ OUT_RING(ring, submit->seqno);
+
+ /*
+ * Execute a CACHE_FLUSH_TS event. This will ensure that the
+ * timestamp is written to the memory and then triggers the interrupt
+ */
+ OUT_PKT7(ring, CP_EVENT_WRITE, 4);
+ OUT_RING(ring, CACHE_FLUSH_TS | (1 << 31));
+ OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence)));
+ OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
+ OUT_RING(ring, submit->seqno);
+
+ a6xx_flush(gpu, ring);
+}
+
+static const struct {
+ u32 offset;
+ u32 value;
+} a6xx_hwcg[] = {
+ {REG_A6XX_RBBM_CLOCK_CNTL_SP0, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_SP1, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_SP2, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_SP3, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_SP0, 0x02022220},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_SP1, 0x02022220},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_SP2, 0x02022220},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_SP3, 0x02022220},
+ {REG_A6XX_RBBM_CLOCK_DELAY_SP0, 0x00000080},
+ {REG_A6XX_RBBM_CLOCK_DELAY_SP1, 0x00000080},
+ {REG_A6XX_RBBM_CLOCK_DELAY_SP2, 0x00000080},
+ {REG_A6XX_RBBM_CLOCK_DELAY_SP3, 0x00000080},
+ {REG_A6XX_RBBM_CLOCK_HYST_SP0, 0x0000f3cf},
+ {REG_A6XX_RBBM_CLOCK_HYST_SP1, 0x0000f3cf},
+ {REG_A6XX_RBBM_CLOCK_HYST_SP2, 0x0000f3cf},
+ {REG_A6XX_RBBM_CLOCK_HYST_SP3, 0x0000f3cf},
+ {REG_A6XX_RBBM_CLOCK_CNTL_TP0, 0x02222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_TP1, 0x02222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_TP2, 0x02222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_TP3, 0x02222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_TP0, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_TP1, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_TP2, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_TP3, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL3_TP0, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL3_TP1, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL3_TP2, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL3_TP3, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL4_TP0, 0x00022222},
+ {REG_A6XX_RBBM_CLOCK_CNTL4_TP1, 0x00022222},
+ {REG_A6XX_RBBM_CLOCK_CNTL4_TP2, 0x00022222},
+ {REG_A6XX_RBBM_CLOCK_CNTL4_TP3, 0x00022222},
+ {REG_A6XX_RBBM_CLOCK_HYST_TP0, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST_TP1, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST_TP2, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST_TP3, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST2_TP0, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST2_TP1, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST2_TP2, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST2_TP3, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST3_TP0, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST3_TP1, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST3_TP2, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST3_TP3, 0x77777777},
+ {REG_A6XX_RBBM_CLOCK_HYST4_TP0, 0x00077777},
+ {REG_A6XX_RBBM_CLOCK_HYST4_TP1, 0x00077777},
+ {REG_A6XX_RBBM_CLOCK_HYST4_TP2, 0x00077777},
+ {REG_A6XX_RBBM_CLOCK_HYST4_TP3, 0x00077777},
+ {REG_A6XX_RBBM_CLOCK_DELAY_TP0, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY_TP1, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY_TP2, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY_TP3, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY2_TP0, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY2_TP1, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY2_TP2, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY2_TP3, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY3_TP0, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY3_TP1, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY3_TP2, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY3_TP3, 0x11111111},
+ {REG_A6XX_RBBM_CLOCK_DELAY4_TP0, 0x00011111},
+ {REG_A6XX_RBBM_CLOCK_DELAY4_TP1, 0x00011111},
+ {REG_A6XX_RBBM_CLOCK_DELAY4_TP2, 0x00011111},
+ {REG_A6XX_RBBM_CLOCK_DELAY4_TP3, 0x00011111},
+ {REG_A6XX_RBBM_CLOCK_CNTL_UCHE, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_UCHE, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL3_UCHE, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL4_UCHE, 0x00222222},
+ {REG_A6XX_RBBM_CLOCK_HYST_UCHE, 0x00000004},
+ {REG_A6XX_RBBM_CLOCK_DELAY_UCHE, 0x00000002},
+ {REG_A6XX_RBBM_CLOCK_CNTL_RB0, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_RB1, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_RB2, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_RB3, 0x22222222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_RB0, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_RB1, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_RB2, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_RB3, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_CCU0, 0x00002220},
+ {REG_A6XX_RBBM_CLOCK_CNTL_CCU1, 0x00002220},
+ {REG_A6XX_RBBM_CLOCK_CNTL_CCU2, 0x00002220},
+ {REG_A6XX_RBBM_CLOCK_CNTL_CCU3, 0x00002220},
+ {REG_A6XX_RBBM_CLOCK_HYST_RB_CCU0, 0x00040f00},
+ {REG_A6XX_RBBM_CLOCK_HYST_RB_CCU1, 0x00040f00},
+ {REG_A6XX_RBBM_CLOCK_HYST_RB_CCU2, 0x00040f00},
+ {REG_A6XX_RBBM_CLOCK_HYST_RB_CCU3, 0x00040f00},
+ {REG_A6XX_RBBM_CLOCK_CNTL_RAC, 0x05022022},
+ {REG_A6XX_RBBM_CLOCK_CNTL2_RAC, 0x00005555},
+ {REG_A6XX_RBBM_CLOCK_DELAY_RAC, 0x00000011},
+ {REG_A6XX_RBBM_CLOCK_HYST_RAC, 0x00445044},
+ {REG_A6XX_RBBM_CLOCK_CNTL_TSE_RAS_RBBM, 0x04222222},
+ {REG_A6XX_RBBM_CLOCK_MODE_GPC, 0x00222222},
+ {REG_A6XX_RBBM_CLOCK_MODE_VFD, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_HYST_TSE_RAS_RBBM, 0x00000000},
+ {REG_A6XX_RBBM_CLOCK_HYST_GPC, 0x04104004},
+ {REG_A6XX_RBBM_CLOCK_HYST_VFD, 0x00000000},
+ {REG_A6XX_RBBM_CLOCK_DELAY_HLSQ, 0x00000000},
+ {REG_A6XX_RBBM_CLOCK_DELAY_TSE_RAS_RBBM, 0x00004000},
+ {REG_A6XX_RBBM_CLOCK_DELAY_GPC, 0x00000200},
+ {REG_A6XX_RBBM_CLOCK_DELAY_VFD, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_DELAY_HLSQ_2, 0x00000002},
+ {REG_A6XX_RBBM_CLOCK_MODE_HLSQ, 0x00002222},
+ {REG_A6XX_RBBM_CLOCK_CNTL_GMU_GX, 0x00000222},
+ {REG_A6XX_RBBM_CLOCK_DELAY_GMU_GX, 0x00000111},
+ {REG_A6XX_RBBM_CLOCK_HYST_GMU_GX, 0x00000555}
+};
+
+static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
+ unsigned int i;
+ u32 val;
+
+ val = gpu_read(gpu, REG_A6XX_RBBM_CLOCK_CNTL);
+
+ /* Don't re-program the registers if they are already correct */
+ if ((!state && !val) || (state && (val == 0x8aa8aa02)))
+ return;
+
+ /* Disable SP clock before programming HWCG registers */
+ gmu_rmw(gmu, REG_A6XX_GPU_GMU_GX_SPTPRAC_CLOCK_CONTROL, 1, 0);
+
+ for (i = 0; i < ARRAY_SIZE(a6xx_hwcg); i++)
+ gpu_write(gpu, a6xx_hwcg[i].offset,
+ state ? a6xx_hwcg[i].value : 0);
+
+ /* Enable SP clock */
+ gmu_rmw(gmu, REG_A6XX_GPU_GMU_GX_SPTPRAC_CLOCK_CONTROL, 0, 1);
+
+ gpu_write(gpu, REG_A6XX_RBBM_CLOCK_CNTL, state ? 0x8aa8aa02 : 0);
+}
+
+static int a6xx_cp_init(struct msm_gpu *gpu)
+{
+ struct msm_ringbuffer *ring = gpu->rb[0];
+
+ OUT_PKT7(ring, CP_ME_INIT, 8);
+
+ OUT_RING(ring, 0x0000002f);
+
+ /* Enable multiple hardware contexts */
+ OUT_RING(ring, 0x00000003);
+
+ /* Enable error detection */
+ OUT_RING(ring, 0x20000000);
+
+ /* Don't enable header dump */
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+
+ /* No workarounds enabled */
+ OUT_RING(ring, 0x00000000);
+
+ /* Pad rest of the cmds with 0's */
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+
+ a6xx_flush(gpu, ring);
+ return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
+}
+
+static int a6xx_ucode_init(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ if (!a6xx_gpu->sqe_bo) {
+ a6xx_gpu->sqe_bo = adreno_fw_create_bo(gpu,
+ adreno_gpu->fw[ADRENO_FW_SQE], &a6xx_gpu->sqe_iova);
+
+ if (IS_ERR(a6xx_gpu->sqe_bo)) {
+ int ret = PTR_ERR(a6xx_gpu->sqe_bo);
+
+ a6xx_gpu->sqe_bo = NULL;
+ DRM_DEV_ERROR(&gpu->pdev->dev,
+ "Could not allocate SQE ucode: %d\n", ret);
+
+ return ret;
+ }
+ }
+
+ gpu_write64(gpu, REG_A6XX_CP_SQE_INSTR_BASE_LO,
+ REG_A6XX_CP_SQE_INSTR_BASE_HI, a6xx_gpu->sqe_iova);
+
+ return 0;
+}
+
+#define A6XX_INT_MASK (A6XX_RBBM_INT_0_MASK_CP_AHB_ERROR | \
+ A6XX_RBBM_INT_0_MASK_RBBM_ATB_ASYNCFIFO_OVERFLOW | \
+ A6XX_RBBM_INT_0_MASK_CP_HW_ERROR | \
+ A6XX_RBBM_INT_0_MASK_CP_IB2 | \
+ A6XX_RBBM_INT_0_MASK_CP_IB1 | \
+ A6XX_RBBM_INT_0_MASK_CP_RB | \
+ A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS | \
+ A6XX_RBBM_INT_0_MASK_RBBM_ATB_BUS_OVERFLOW | \
+ A6XX_RBBM_INT_0_MASK_RBBM_HANG_DETECT | \
+ A6XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \
+ A6XX_RBBM_INT_0_MASK_UCHE_TRAP_INTR)
+
+static int a6xx_hw_init(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ int ret;
+
+ /* Make sure the GMU keeps the GPU on while we set it up */
+ a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
+
+ gpu_write(gpu, REG_A6XX_RBBM_SECVID_TSB_CNTL, 0);
+
+ /*
+ * Disable the trusted memory range - we don't actually supported secure
+ * memory rendering at this point in time and we don't want to block off
+ * part of the virtual memory space.
+ */
+ gpu_write64(gpu, REG_A6XX_RBBM_SECVID_TSB_TRUSTED_BASE_LO,
+ REG_A6XX_RBBM_SECVID_TSB_TRUSTED_BASE_HI, 0x00000000);
+ gpu_write(gpu, REG_A6XX_RBBM_SECVID_TSB_TRUSTED_SIZE, 0x00000000);
+
+ /* enable hardware clockgating */
+ a6xx_set_hwcg(gpu, true);
+
+ /* VBIF start */
+ gpu_write(gpu, REG_A6XX_VBIF_GATE_OFF_WRREQ_EN, 0x00000009);
+ gpu_write(gpu, REG_A6XX_RBBM_VBIF_CLIENT_QOS_CNTL, 0x3);
+
+ /* Make all blocks contribute to the GPU BUSY perf counter */
+ gpu_write(gpu, REG_A6XX_RBBM_PERFCTR_GPU_BUSY_MASKED, 0xffffffff);
+
+ /* Disable L2 bypass in the UCHE */
+ gpu_write(gpu, REG_A6XX_UCHE_WRITE_RANGE_MAX_LO, 0xffffffc0);
+ gpu_write(gpu, REG_A6XX_UCHE_WRITE_RANGE_MAX_HI, 0x0001ffff);
+ gpu_write(gpu, REG_A6XX_UCHE_TRAP_BASE_LO, 0xfffff000);
+ gpu_write(gpu, REG_A6XX_UCHE_TRAP_BASE_HI, 0x0001ffff);
+ gpu_write(gpu, REG_A6XX_UCHE_WRITE_THRU_BASE_LO, 0xfffff000);
+ gpu_write(gpu, REG_A6XX_UCHE_WRITE_THRU_BASE_HI, 0x0001ffff);
+
+ /* Set the GMEM VA range [0x100000:0x100000 + gpu->gmem - 1] */
+ gpu_write64(gpu, REG_A6XX_UCHE_GMEM_RANGE_MIN_LO,
+ REG_A6XX_UCHE_GMEM_RANGE_MIN_HI, 0x00100000);
+
+ gpu_write64(gpu, REG_A6XX_UCHE_GMEM_RANGE_MAX_LO,
+ REG_A6XX_UCHE_GMEM_RANGE_MAX_HI,
+ 0x00100000 + adreno_gpu->gmem - 1);
+
+ gpu_write(gpu, REG_A6XX_UCHE_FILTER_CNTL, 0x804);
+ gpu_write(gpu, REG_A6XX_UCHE_CACHE_WAYS, 0x4);
+
+ gpu_write(gpu, REG_A6XX_CP_ROQ_THRESHOLDS_2, 0x010000c0);
+ gpu_write(gpu, REG_A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362c);
+
+ /* Setting the mem pool size */
+ gpu_write(gpu, REG_A6XX_CP_MEM_POOL_SIZE, 128);
+
+ /* Setting the primFifo thresholds default values */
+ gpu_write(gpu, REG_A6XX_PC_DBG_ECO_CNTL, (0x300 << 11));
+
+ /* Set the AHB default slave response to "ERROR" */
+ gpu_write(gpu, REG_A6XX_CP_AHB_CNTL, 0x1);
+
+ /* Turn on performance counters */
+ gpu_write(gpu, REG_A6XX_RBBM_PERFCTR_CNTL, 0x1);
+
+ /* Select CP0 to always count cycles */
+ gpu_write(gpu, REG_A6XX_CP_PERFCTR_CP_SEL_0, PERF_CP_ALWAYS_COUNT);
+
+ /* FIXME: not sure if this should live here or in a6xx_gmu.c */
+ gmu_write(&a6xx_gpu->gmu, REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_MASK,
+ 0xff000000);
+ gmu_rmw(&a6xx_gpu->gmu, REG_A6XX_GMU_CX_GMU_POWER_COUNTER_SELECT_0,
+ 0xff, 0x20);
+ gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_CX_GMU_POWER_COUNTER_ENABLE,
+ 0x01);
+
+ gpu_write(gpu, REG_A6XX_RB_NC_MODE_CNTL, 2 << 1);
+ gpu_write(gpu, REG_A6XX_TPL1_NC_MODE_CNTL, 2 << 1);
+ gpu_write(gpu, REG_A6XX_SP_NC_MODE_CNTL, 2 << 1);
+ gpu_write(gpu, REG_A6XX_UCHE_MODE_CNTL, 2 << 21);
+
+ /* Enable fault detection */
+ gpu_write(gpu, REG_A6XX_RBBM_INTERFACE_HANG_INT_CNTL,
+ (1 << 30) | 0x1fffff);
+
+ gpu_write(gpu, REG_A6XX_UCHE_CLIENT_PF, 1);
+
+ /* Protect registers from the CP */
+ gpu_write(gpu, REG_A6XX_CP_PROTECT_CNTL, 0x00000003);
+
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(0),
+ A6XX_PROTECT_RDONLY(0x600, 0x51));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(1), A6XX_PROTECT_RW(0xae50, 0x2));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(2), A6XX_PROTECT_RW(0x9624, 0x13));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(3), A6XX_PROTECT_RW(0x8630, 0x8));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(4), A6XX_PROTECT_RW(0x9e70, 0x1));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(5), A6XX_PROTECT_RW(0x9e78, 0x187));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(6), A6XX_PROTECT_RW(0xf000, 0x810));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(7),
+ A6XX_PROTECT_RDONLY(0xfc00, 0x3));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(8), A6XX_PROTECT_RW(0x50e, 0x0));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(9), A6XX_PROTECT_RDONLY(0x50f, 0x0));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(10), A6XX_PROTECT_RW(0x510, 0x0));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(11),
+ A6XX_PROTECT_RDONLY(0x0, 0x4f9));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(12),
+ A6XX_PROTECT_RDONLY(0x501, 0xa));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(13),
+ A6XX_PROTECT_RDONLY(0x511, 0x44));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(14), A6XX_PROTECT_RW(0xe00, 0xe));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(15), A6XX_PROTECT_RW(0x8e00, 0x0));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(16), A6XX_PROTECT_RW(0x8e50, 0xf));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(17), A6XX_PROTECT_RW(0xbe02, 0x0));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(18),
+ A6XX_PROTECT_RW(0xbe20, 0x11f3));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(19), A6XX_PROTECT_RW(0x800, 0x82));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(20), A6XX_PROTECT_RW(0x8a0, 0x8));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(21), A6XX_PROTECT_RW(0x8ab, 0x19));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(22), A6XX_PROTECT_RW(0x900, 0x4d));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(23), A6XX_PROTECT_RW(0x98d, 0x76));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(24),
+ A6XX_PROTECT_RDONLY(0x8d0, 0x23));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(25),
+ A6XX_PROTECT_RDONLY(0x980, 0x4));
+ gpu_write(gpu, REG_A6XX_CP_PROTECT(26), A6XX_PROTECT_RW(0xa630, 0x0));
+
+ /* Enable interrupts */
+ gpu_write(gpu, REG_A6XX_RBBM_INT_0_MASK, A6XX_INT_MASK);
+
+ ret = adreno_hw_init(gpu);
+ if (ret)
+ goto out;
+
+ ret = a6xx_ucode_init(gpu);
+ if (ret)
+ goto out;
+
+ /* Always come up on rb 0 */
+ a6xx_gpu->cur_ring = gpu->rb[0];
+
+ /* Enable the SQE_to start the CP engine */
+ gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 1);
+
+ ret = a6xx_cp_init(gpu);
+ if (ret)
+ goto out;
+
+ gpu_write(gpu, REG_A6XX_RBBM_SECVID_TRUST_CNTL, 0x0);
+
+out:
+ /*
+ * Tell the GMU that we are done touching the GPU and it can start power
+ * management
+ */
+ a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
+
+ /* Take the GMU out of its special boot mode */
+ a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_BOOT_SLUMBER);
+
+ return ret;
+}
+
+static void a6xx_dump(struct msm_gpu *gpu)
+{
+ dev_info(&gpu->pdev->dev, "status: %08x\n",
+ gpu_read(gpu, REG_A6XX_RBBM_STATUS));
+ adreno_dump(gpu);
+}
+
+#define VBIF_RESET_ACK_TIMEOUT 100
+#define VBIF_RESET_ACK_MASK 0x00f0
+
+static void a6xx_recover(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ int i;
+
+ adreno_dump_info(gpu);
+
+ for (i = 0; i < 8; i++)
+ dev_info(&gpu->pdev->dev, "CP_SCRATCH_REG%d: %u\n", i,
+ gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(i)));
+
+ if (hang_debug)
+ a6xx_dump(gpu);
+
+ /*
+ * Turn off keep alive that might have been enabled by the hang
+ * interrupt
+ */
+ gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_GMU_PWR_COL_KEEPALIVE, 0);
+
+ gpu->funcs->pm_suspend(gpu);
+ gpu->funcs->pm_resume(gpu);
+
+ msm_gpu_hw_init(gpu);
+}
+
+static int a6xx_fault_handler(void *arg, unsigned long iova, int flags)
+{
+ struct msm_gpu *gpu = arg;
+
+ pr_warn_ratelimited("*** gpu fault: iova=%08lx, flags=%d (%u,%u,%u,%u)\n",
+ iova, flags,
+ gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(4)),
+ gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(5)),
+ gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(6)),
+ gpu_read(gpu, REG_A6XX_CP_SCRATCH_REG(7)));
+
+ return -EFAULT;
+}
+
+static void a6xx_cp_hw_err_irq(struct msm_gpu *gpu)
+{
+ u32 status = gpu_read(gpu, REG_A6XX_CP_INTERRUPT_STATUS);
+
+ if (status & A6XX_CP_INT_CP_OPCODE_ERROR) {
+ u32 val;
+
+ gpu_write(gpu, REG_A6XX_CP_SQE_STAT_ADDR, 1);
+ val = gpu_read(gpu, REG_A6XX_CP_SQE_STAT_DATA);
+ dev_err_ratelimited(&gpu->pdev->dev,
+ "CP | opcode error | possible opcode=0x%8.8X\n",
+ val);
+ }
+
+ if (status & A6XX_CP_INT_CP_UCODE_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev,
+ "CP ucode error interrupt\n");
+
+ if (status & A6XX_CP_INT_CP_HW_FAULT_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev, "CP | HW fault | status=0x%8.8X\n",
+ gpu_read(gpu, REG_A6XX_CP_HW_FAULT));
+
+ if (status & A6XX_CP_INT_CP_REGISTER_PROTECTION_ERROR) {
+ u32 val = gpu_read(gpu, REG_A6XX_CP_PROTECT_STATUS);
+
+ dev_err_ratelimited(&gpu->pdev->dev,
+ "CP | protected mode error | %s | addr=0x%8.8X | status=0x%8.8X\n",
+ val & (1 << 20) ? "READ" : "WRITE",
+ (val & 0x3ffff), val);
+ }
+
+ if (status & A6XX_CP_INT_CP_AHB_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev, "CP AHB error interrupt\n");
+
+ if (status & A6XX_CP_INT_CP_VSD_PARITY_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev, "CP VSD decoder parity error\n");
+
+ if (status & A6XX_CP_INT_CP_ILLEGAL_INSTR_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev, "CP illegal instruction error\n");
+
+}
+
+static void a6xx_fault_detect_irq(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ struct drm_device *dev = gpu->dev;
+ struct msm_drm_private *priv = dev->dev_private;
+ struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
+
+ /*
+ * Force the GPU to stay on until after we finish
+ * collecting information
+ */
+ gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_GMU_PWR_COL_KEEPALIVE, 1);
+
+ DRM_DEV_ERROR(&gpu->pdev->dev,
+ "gpu fault ring %d fence %x status %8.8X rb %4.4x/%4.4x ib1 %16.16llX/%4.4x ib2 %16.16llX/%4.4x\n",
+ ring ? ring->id : -1, ring ? ring->seqno : 0,
+ gpu_read(gpu, REG_A6XX_RBBM_STATUS),
+ gpu_read(gpu, REG_A6XX_CP_RB_RPTR),
+ gpu_read(gpu, REG_A6XX_CP_RB_WPTR),
+ gpu_read64(gpu, REG_A6XX_CP_IB1_BASE, REG_A6XX_CP_IB1_BASE_HI),
+ gpu_read(gpu, REG_A6XX_CP_IB1_REM_SIZE),
+ gpu_read64(gpu, REG_A6XX_CP_IB2_BASE, REG_A6XX_CP_IB2_BASE_HI),
+ gpu_read(gpu, REG_A6XX_CP_IB2_REM_SIZE));
+
+ /* Turn off the hangcheck timer to keep it from bothering us */
+ del_timer(&gpu->hangcheck_timer);
+
+ queue_work(priv->wq, &gpu->recover_work);
+}
+
+static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
+{
+ u32 status = gpu_read(gpu, REG_A6XX_RBBM_INT_0_STATUS);
+
+ gpu_write(gpu, REG_A6XX_RBBM_INT_CLEAR_CMD, status);
+
+ if (status & A6XX_RBBM_INT_0_MASK_RBBM_HANG_DETECT)
+ a6xx_fault_detect_irq(gpu);
+
+ if (status & A6XX_RBBM_INT_0_MASK_CP_AHB_ERROR)
+ dev_err_ratelimited(&gpu->pdev->dev, "CP | AHB bus error\n");
+
+ if (status & A6XX_RBBM_INT_0_MASK_CP_HW_ERROR)
+ a6xx_cp_hw_err_irq(gpu);
+
+ if (status & A6XX_RBBM_INT_0_MASK_RBBM_ATB_ASYNCFIFO_OVERFLOW)
+ dev_err_ratelimited(&gpu->pdev->dev, "RBBM | ATB ASYNC overflow\n");
+
+ if (status & A6XX_RBBM_INT_0_MASK_RBBM_ATB_BUS_OVERFLOW)
+ dev_err_ratelimited(&gpu->pdev->dev, "RBBM | ATB bus overflow\n");
+
+ if (status & A6XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS)
+ dev_err_ratelimited(&gpu->pdev->dev, "UCHE | Out of bounds access\n");
+
+ if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
+ msm_gpu_retire(gpu);
+
+ return IRQ_HANDLED;
+}
+
+static const u32 a6xx_register_offsets[REG_ADRENO_REGISTER_MAX] = {
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_BASE, REG_A6XX_CP_RB_BASE),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_BASE_HI, REG_A6XX_CP_RB_BASE_HI),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_RPTR_ADDR,
+ REG_A6XX_CP_RB_RPTR_ADDR_LO),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_RPTR_ADDR_HI,
+ REG_A6XX_CP_RB_RPTR_ADDR_HI),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_RPTR, REG_A6XX_CP_RB_RPTR),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_WPTR, REG_A6XX_CP_RB_WPTR),
+ REG_ADRENO_DEFINE(REG_ADRENO_CP_RB_CNTL, REG_A6XX_CP_RB_CNTL),
+};
+
+static const u32 a6xx_registers[] = {
+ 0x0000, 0x0002, 0x0010, 0x0010, 0x0012, 0x0012, 0x0018, 0x001b,
+ 0x001e, 0x0032, 0x0038, 0x003c, 0x0042, 0x0042, 0x0044, 0x0044,
+ 0x0047, 0x0047, 0x0056, 0x0056, 0x00ad, 0x00ae, 0x00b0, 0x00fb,
+ 0x0100, 0x011d, 0x0200, 0x020d, 0x0210, 0x0213, 0x0218, 0x023d,
+ 0x0400, 0x04f9, 0x0500, 0x0500, 0x0505, 0x050b, 0x050e, 0x0511,
+ 0x0533, 0x0533, 0x0540, 0x0555, 0x0800, 0x0808, 0x0810, 0x0813,
+ 0x0820, 0x0821, 0x0823, 0x0827, 0x0830, 0x0833, 0x0840, 0x0843,
+ 0x084f, 0x086f, 0x0880, 0x088a, 0x08a0, 0x08ab, 0x08c0, 0x08c4,
+ 0x08d0, 0x08dd, 0x08f0, 0x08f3, 0x0900, 0x0903, 0x0908, 0x0911,
+ 0x0928, 0x093e, 0x0942, 0x094d, 0x0980, 0x0984, 0x098d, 0x0996,
+ 0x0998, 0x099e, 0x09a0, 0x09a6, 0x09a8, 0x09ae, 0x09b0, 0x09b1,
+ 0x09c2, 0x09c8, 0x0a00, 0x0a03, 0x0c00, 0x0c04, 0x0c06, 0x0c06,
+ 0x0c10, 0x0cd9, 0x0e00, 0x0e0e, 0x0e10, 0x0e13, 0x0e17, 0x0e19,
+ 0x0e1c, 0x0e2b, 0x0e30, 0x0e32, 0x0e38, 0x0e39, 0x8600, 0x8601,
+ 0x8610, 0x861b, 0x8620, 0x8620, 0x8628, 0x862b, 0x8630, 0x8637,
+ 0x8e01, 0x8e01, 0x8e04, 0x8e05, 0x8e07, 0x8e08, 0x8e0c, 0x8e0c,
+ 0x8e10, 0x8e1c, 0x8e20, 0x8e25, 0x8e28, 0x8e28, 0x8e2c, 0x8e2f,
+ 0x8e3b, 0x8e3e, 0x8e40, 0x8e43, 0x8e50, 0x8e5e, 0x8e70, 0x8e77,
+ 0x9600, 0x9604, 0x9624, 0x9637, 0x9e00, 0x9e01, 0x9e03, 0x9e0e,
+ 0x9e11, 0x9e16, 0x9e19, 0x9e19, 0x9e1c, 0x9e1c, 0x9e20, 0x9e23,
+ 0x9e30, 0x9e31, 0x9e34, 0x9e34, 0x9e70, 0x9e72, 0x9e78, 0x9e79,
+ 0x9e80, 0x9fff, 0xa600, 0xa601, 0xa603, 0xa603, 0xa60a, 0xa60a,
+ 0xa610, 0xa617, 0xa630, 0xa630,
+ ~0
+};
+
+static int a6xx_pm_resume(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+ int ret;
+
+ ret = a6xx_gmu_resume(a6xx_gpu);
+
+ gpu->needs_hw_init = true;
+
+ return ret;
+}
+
+static int a6xx_pm_suspend(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ /*
+ * Make sure the GMU is idle before continuing (because some transitions
+ * may use VBIF
+ */
+ a6xx_gmu_wait_for_idle(a6xx_gpu);
+
+ /* Clear the VBIF pipe before shutting down */
+ /* FIXME: This accesses the GPU - do we need to make sure it is on? */
+ gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0xf);
+ spin_until((gpu_read(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL1) & 0xf) == 0xf);
+ gpu_write(gpu, REG_A6XX_VBIF_XIN_HALT_CTRL0, 0);
+
+ return a6xx_gmu_stop(a6xx_gpu);
+}
+
+static int a6xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ /* Force the GPU power on so we can read this register */
+ a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
+
+ *value = gpu_read64(gpu, REG_A6XX_RBBM_PERFCTR_CP_0_LO,
+ REG_A6XX_RBBM_PERFCTR_CP_0_HI);
+
+ a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET);
+ return 0;
+}
+
+#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
+static void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
+ struct drm_printer *p)
+{
+ adreno_show(gpu, state, p);
+}
+#endif
+
+static struct msm_ringbuffer *a6xx_active_ring(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ return a6xx_gpu->cur_ring;
+}
+
+static void a6xx_destroy(struct msm_gpu *gpu)
+{
+ struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+ struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+ if (a6xx_gpu->sqe_bo) {
+ if (a6xx_gpu->sqe_iova)
+ msm_gem_put_iova(a6xx_gpu->sqe_bo, gpu->aspace);
+ drm_gem_object_unreference_unlocked(a6xx_gpu->sqe_bo);
+ }
+
+ a6xx_gmu_remove(a6xx_gpu);
+
+ adreno_gpu_cleanup(adreno_gpu);
+ kfree(a6xx_gpu);
+}
+
+static const struct adreno_gpu_funcs funcs = {
+ .base = {
+ .get_param = adreno_get_param,
+ .hw_init = a6xx_hw_init,
+ .pm_suspend = a6xx_pm_suspend,
+ .pm_resume = a6xx_pm_resume,
+ .recover = a6xx_recover,
+ .submit = a6xx_submit,
+ .flush = a6xx_flush,
+ .active_ring = a6xx_active_ring,
+ .irq = a6xx_irq,
+ .destroy = a6xx_destroy,
+#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
+ .show = a6xx_show,
+#endif
+ },
+ .get_timestamp = a6xx_get_timestamp,
+};
+
+struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
+{
+ struct msm_drm_private *priv = dev->dev_private;
+ struct platform_device *pdev = priv->gpu_pdev;
+ struct device_node *node;
+ struct a6xx_gpu *a6xx_gpu;
+ struct adreno_gpu *adreno_gpu;
+ struct msm_gpu *gpu;
+ int ret;
+
+ a6xx_gpu = kzalloc(sizeof(*a6xx_gpu), GFP_KERNEL);
+ if (!a6xx_gpu)
+ return ERR_PTR(-ENOMEM);
+
+ adreno_gpu = &a6xx_gpu->base;
+ gpu = &adreno_gpu->base;
+
+ adreno_gpu->registers = a6xx_registers;
+ adreno_gpu->reg_offsets = a6xx_register_offsets;
+
+ ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1);
+ if (ret) {
+ a6xx_destroy(&(a6xx_gpu->base.base));
+ return ERR_PTR(ret);
+ }
+
+ /* Check if there is a GMU phandle and set it up */
+ node = of_parse_phandle(pdev->dev.of_node, "gmu", 0);
+
+ /* FIXME: How do we gracefully handle this? */
+ BUG_ON(!node);
+
+ ret = a6xx_gmu_probe(a6xx_gpu, node);
+ if (ret) {
+ a6xx_destroy(&(a6xx_gpu->base.base));
+ return ERR_PTR(ret);
+ }
+
+ if (gpu->aspace)
+ msm_mmu_set_fault_handler(gpu->aspace->mmu, gpu,
+ a6xx_fault_handler);
+
+ return gpu;
+}