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authorJens Axboe <jens.axboe@oracle.com>2009-04-07 11:38:31 +0200
committerJens Axboe <jens.axboe@oracle.com>2009-04-07 11:38:31 +0200
commitb029195dda0129b427c6e579a3bb3ae752da3a93 (patch)
tree7f8752d2fefac40b0b25720cc1b0fbbd8aed173a /block/cfq-iosched.c
parent2385327725419a76cfbca7258abd95908b8ba9eb (diff)
downloadlinux-b029195dda0129b427c6e579a3bb3ae752da3a93.tar.bz2
cfq-iosched: don't let idling interfere with plugging
When CFQ is waiting for a new request from a process, currently it'll immediately restart queuing when it sees such a request. This doesn't work very well with streamed IO, since we then end up splitting IO that would otherwise have been merged nicely. For a simple dd test, this causes 10x as many requests to be issued as we should have. Normally this goes unnoticed due to the low overhead of requests at the device side, but some hardware is very sensitive to request sizes and there it can cause big slow downs. Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
Diffstat (limited to 'block/cfq-iosched.c')
-rw-r--r--block/cfq-iosched.c25
1 files changed, 17 insertions, 8 deletions
diff --git a/block/cfq-iosched.c b/block/cfq-iosched.c
index 11efcf196e74..a4809de6fea6 100644
--- a/block/cfq-iosched.c
+++ b/block/cfq-iosched.c
@@ -177,6 +177,7 @@ struct cfq_queue {
enum cfqq_state_flags {
CFQ_CFQQ_FLAG_on_rr = 0, /* on round-robin busy list */
CFQ_CFQQ_FLAG_wait_request, /* waiting for a request */
+ CFQ_CFQQ_FLAG_must_dispatch, /* must be allowed a dispatch */
CFQ_CFQQ_FLAG_must_alloc, /* must be allowed rq alloc */
CFQ_CFQQ_FLAG_must_alloc_slice, /* per-slice must_alloc flag */
CFQ_CFQQ_FLAG_fifo_expire, /* FIFO checked in this slice */
@@ -202,6 +203,7 @@ static inline int cfq_cfqq_##name(const struct cfq_queue *cfqq) \
CFQ_CFQQ_FNS(on_rr);
CFQ_CFQQ_FNS(wait_request);
+CFQ_CFQQ_FNS(must_dispatch);
CFQ_CFQQ_FNS(must_alloc);
CFQ_CFQQ_FNS(must_alloc_slice);
CFQ_CFQQ_FNS(fifo_expire);
@@ -774,6 +776,7 @@ static void __cfq_set_active_queue(struct cfq_data *cfqd,
cfqq->slice_dispatch = 0;
cfq_clear_cfqq_wait_request(cfqq);
+ cfq_clear_cfqq_must_dispatch(cfqq);
cfq_clear_cfqq_must_alloc_slice(cfqq);
cfq_clear_cfqq_fifo_expire(cfqq);
cfq_mark_cfqq_slice_new(cfqq);
@@ -1009,7 +1012,7 @@ static struct cfq_queue *cfq_select_queue(struct cfq_data *cfqd)
/*
* The active queue has run out of time, expire it and select new.
*/
- if (cfq_slice_used(cfqq))
+ if (cfq_slice_used(cfqq) && !cfq_cfqq_must_dispatch(cfqq))
goto expire;
/*
@@ -1173,6 +1176,7 @@ static int cfq_dispatch_requests(struct request_queue *q, int force)
*/
cfq_dispatch_request(cfqd, cfqq);
cfqq->slice_dispatch++;
+ cfq_clear_cfqq_must_dispatch(cfqq);
/*
* expire an async queue immediately if it has used up its slice. idle
@@ -1898,14 +1902,13 @@ cfq_rq_enqueued(struct cfq_data *cfqd, struct cfq_queue *cfqq,
if (cfqq == cfqd->active_queue) {
/*
- * if we are waiting for a request for this queue, let it rip
- * immediately and flag that we must not expire this queue
- * just now
+ * Remember that we saw a request from this process, but
+ * don't start queuing just yet. Otherwise we risk seeing lots
+ * of tiny requests, because we disrupt the normal plugging
+ * and merging.
*/
- if (cfq_cfqq_wait_request(cfqq)) {
- del_timer(&cfqd->idle_slice_timer);
- blk_start_queueing(cfqd->queue);
- }
+ if (cfq_cfqq_wait_request(cfqq))
+ cfq_mark_cfqq_must_dispatch(cfqq);
} else if (cfq_should_preempt(cfqd, cfqq, rq)) {
/*
* not the active queue - expire current slice if it is
@@ -2175,6 +2178,12 @@ static void cfq_idle_slice_timer(unsigned long data)
timed_out = 0;
/*
+ * We saw a request before the queue expired, let it through
+ */
+ if (cfq_cfqq_must_dispatch(cfqq))
+ goto out_kick;
+
+ /*
* expired
*/
if (cfq_slice_used(cfqq))