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authorGreg Ungerer <gerg@snapgear.com>2008-02-01 17:37:46 +1000
committerLinus Torvalds <torvalds@linux-foundation.org>2008-02-01 20:58:10 +1100
commit591091a15e22dc4ec30aa6fd5998be4e024b5c4c (patch)
tree05bc18df1558861d8a8116c309ed07a2384607a3 /arch/m68knommu/platform/coldfire
parent297a834d0b593179cc178ddc5f128c8b8844d7be (diff)
downloadlinux-591091a15e22dc4ec30aa6fd5998be4e024b5c4c.tar.bz2
m68knommu: move ColdFire vectors.c to its own coldfire directory
Move common ColdFire CPU vectors.c to common coldfire platform directory. Currently the common ColdFire CPU family code sits in the arch/m68knommu/platform/5307 directory. This is confusing, the files containing this common code are in no way specific to the 5307 ColdFire. Create an arch/m68knommu/platform/coldfire directory to contain this common code. Other m68knommu CPU varients do not need use this code though, so it doesn't make sense to move it to arch/m68knommu/kernel. Signed-off-by: Greg Ungerer <gerg@uclinux.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'arch/m68knommu/platform/coldfire')
-rw-r--r--arch/m68knommu/platform/coldfire/vectors.c105
1 files changed, 105 insertions, 0 deletions
diff --git a/arch/m68knommu/platform/coldfire/vectors.c b/arch/m68knommu/platform/coldfire/vectors.c
new file mode 100644
index 000000000000..6cf894620234
--- /dev/null
+++ b/arch/m68knommu/platform/coldfire/vectors.c
@@ -0,0 +1,105 @@
+/***************************************************************************/
+
+/*
+ * linux/arch/m68knommu/platform/5307/vectors.c
+ *
+ * Copyright (C) 1999-2007, Greg Ungerer <gerg@snapgear.com>
+ */
+
+/***************************************************************************/
+
+#include <linux/kernel.h>
+#include <linux/init.h>
+#include <linux/irq.h>
+#include <asm/traps.h>
+#include <asm/machdep.h>
+#include <asm/coldfire.h>
+#include <asm/mcfsim.h>
+#include <asm/mcfdma.h>
+#include <asm/mcfwdebug.h>
+
+/***************************************************************************/
+
+#ifdef TRAP_DBG_INTERRUPT
+
+asmlinkage void dbginterrupt_c(struct frame *fp)
+{
+ extern void dump(struct pt_regs *fp);
+ printk(KERN_DEBUG "%s(%d): BUS ERROR TRAP\n", __FILE__, __LINE__);
+ dump((struct pt_regs *) fp);
+ asm("halt");
+}
+
+#endif
+
+/***************************************************************************/
+
+extern e_vector *_ramvec;
+
+void set_evector(int vecnum, void (*handler)(void))
+{
+ if (vecnum >= 0 && vecnum <= 255)
+ _ramvec[vecnum] = handler;
+}
+
+/***************************************************************************/
+
+/* Assembler routines */
+asmlinkage void buserr(void);
+asmlinkage void trap(void);
+asmlinkage void system_call(void);
+asmlinkage void inthandler(void);
+
+void __init init_vectors(void)
+{
+ int i;
+
+ /*
+ * There is a common trap handler and common interrupt
+ * handler that handle almost every vector. We treat
+ * the system call and bus error special, they get their
+ * own first level handlers.
+ */
+ for (i = 3; (i <= 23); i++)
+ _ramvec[i] = trap;
+ for (i = 33; (i <= 63); i++)
+ _ramvec[i] = trap;
+ for (i = 24; (i <= 31); i++)
+ _ramvec[i] = inthandler;
+ for (i = 64; (i < 255); i++)
+ _ramvec[i] = inthandler;
+ _ramvec[255] = 0;
+
+ _ramvec[2] = buserr;
+ _ramvec[32] = system_call;
+
+#ifdef TRAP_DBG_INTERRUPT
+ _ramvec[12] = dbginterrupt;
+#endif
+}
+
+/***************************************************************************/
+
+void enable_vector(unsigned int irq)
+{
+ /* Currently no action on ColdFire */
+}
+
+void disable_vector(unsigned int irq)
+{
+ /* Currently no action on ColdFire */
+}
+
+void ack_vector(unsigned int irq)
+{
+ /* Currently no action on ColdFire */
+}
+
+/***************************************************************************/
+
+void coldfire_reset(void)
+{
+ HARD_RESET_NOW();
+}
+
+/***************************************************************************/