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authorVivek Goyal <vgoyal@in.ibm.com>2006-12-07 02:14:04 +0100
committerAndi Kleen <andi@basil.nowhere.org>2006-12-07 02:14:04 +0100
commitbe274eeaf20b4c7155242645d5e2c48b023e609b (patch)
tree2c56b03d80ad1e9e376b286ddfa28fffe0606901 /arch/i386/boot
parente69f202d0a1419219198566e1c22218a5c71a9a6 (diff)
downloadlinux-be274eeaf20b4c7155242645d5e2c48b023e609b.tar.bz2
[PATCH] i386: extend bzImage protocol for relocatable protected mode kernel
Extend bzImage protocol to enable bootloaders to load a completely relocatable bzImage. Now protected mode component of kernel is also relocatable and a boot-loader can load the protected mode component at a differnt physical address than 1MB. (If kernel was built with CONFIG_RELOCATABLE) Kexec can make use of it to load this kernel at a different physical address to capture kernel crash dumps. Signed-off-by: Vivek Goyal <vgoyal@in.ibm.com> Signed-off-by: Andi Kleen <ak@suse.de> Cc: Andi Kleen <ak@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org>
Diffstat (limited to 'arch/i386/boot')
-rw-r--r--arch/i386/boot/setup.S13
1 files changed, 12 insertions, 1 deletions
diff --git a/arch/i386/boot/setup.S b/arch/i386/boot/setup.S
index 9aa8b0518184..06edf1c66242 100644
--- a/arch/i386/boot/setup.S
+++ b/arch/i386/boot/setup.S
@@ -81,7 +81,7 @@ start:
# This is the setup header, and it must start at %cs:2 (old 0x9020:2)
.ascii "HdrS" # header signature
- .word 0x0204 # header version number (>= 0x0105)
+ .word 0x0205 # header version number (>= 0x0105)
# or else old loadlin-1.5 will fail)
realmode_swtch: .word 0, 0 # default_switch, SETUPSEG
start_sys_seg: .word SYSSEG
@@ -160,6 +160,17 @@ ramdisk_max: .long (-__PAGE_OFFSET-(512 << 20)-1) & 0x7fffffff
# The highest safe address for
# the contents of an initrd
+kernel_alignment: .long CONFIG_PHYSICAL_ALIGN #physical addr alignment
+ #required for protected mode
+ #kernel
+#ifdef CONFIG_RELOCATABLE
+relocatable_kernel: .byte 1
+#else
+relocatable_kernel: .byte 0
+#endif
+pad2: .byte 0
+pad3: .word 0
+
trampoline: call start_of_setup
.align 16
# The offset at this point is 0x240