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author | Mikko Rapeli <mikko.rapeli@iki.fi> | 2015-05-30 17:38:08 +0200 |
---|---|---|
committer | Rob Clark <robdclark@gmail.com> | 2015-06-11 13:11:05 -0400 |
commit | 7f8fc88613d6310993e8d7d827e0b956b3a744fa (patch) | |
tree | da9fa91da37f4e0f6bf18a47f9205d267603ca20 | |
parent | f65c18c050b8386dbeec26e965bc018bb808cc88 (diff) | |
download | linux-7f8fc88613d6310993e8d7d827e0b956b3a744fa.tar.bz2 |
drm/msm: use __s32, __s64, __u32 and __u64 from linux/types.h for uabi
Fixes userspace compilation errors like:
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Rob Clark <robdclark@gmail.com>
-rw-r--r-- | include/uapi/drm/msm_drm.h | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h index 0664c31f010c..75a232b9a970 100644 --- a/include/uapi/drm/msm_drm.h +++ b/include/uapi/drm/msm_drm.h @@ -23,7 +23,7 @@ /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints: - * 1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit + * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit * user/kernel compatibility * 2) Keep fields aligned to their size * 3) Because of how drm_ioctl() works, we can add new fields at @@ -44,8 +44,8 @@ * same as 'struct timespec' but 32/64b ABI safe. */ struct drm_msm_timespec { - int64_t tv_sec; /* seconds */ - int64_t tv_nsec; /* nanoseconds */ + __s64 tv_sec; /* seconds */ + __s64 tv_nsec; /* nanoseconds */ }; #define MSM_PARAM_GPU_ID 0x01 @@ -53,9 +53,9 @@ struct drm_msm_timespec { #define MSM_PARAM_CHIP_ID 0x03 struct drm_msm_param { - uint32_t pipe; /* in, MSM_PIPE_x */ - uint32_t param; /* in, MSM_PARAM_x */ - uint64_t value; /* out (get_param) or in (set_param) */ + __u32 pipe; /* in, MSM_PIPE_x */ + __u32 param; /* in, MSM_PARAM_x */ + __u64 value; /* out (get_param) or in (set_param) */ }; /* @@ -77,15 +77,15 @@ struct drm_msm_param { MSM_BO_UNCACHED) struct drm_msm_gem_new { - uint64_t size; /* in */ - uint32_t flags; /* in, mask of MSM_BO_x */ - uint32_t handle; /* out */ + __u64 size; /* in */ + __u32 flags; /* in, mask of MSM_BO_x */ + __u32 handle; /* out */ }; struct drm_msm_gem_info { - uint32_t handle; /* in */ - uint32_t pad; - uint64_t offset; /* out, offset to pass to mmap() */ + __u32 handle; /* in */ + __u32 pad; + __u64 offset; /* out, offset to pass to mmap() */ }; #define MSM_PREP_READ 0x01 @@ -95,13 +95,13 @@ struct drm_msm_gem_info { #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) struct drm_msm_gem_cpu_prep { - uint32_t handle; /* in */ - uint32_t op; /* in, mask of MSM_PREP_x */ + __u32 handle; /* in */ + __u32 op; /* in, mask of MSM_PREP_x */ struct drm_msm_timespec timeout; /* in */ }; struct drm_msm_gem_cpu_fini { - uint32_t handle; /* in */ + __u32 handle; /* in */ }; /* @@ -120,11 +120,11 @@ struct drm_msm_gem_cpu_fini { * otherwise EINVAL. */ struct drm_msm_gem_submit_reloc { - uint32_t submit_offset; /* in, offset from submit_bo */ - uint32_t or; /* in, value OR'd with result */ - int32_t shift; /* in, amount of left shift (can be negative) */ - uint32_t reloc_idx; /* in, index of reloc_bo buffer */ - uint64_t reloc_offset; /* in, offset from start of reloc_bo */ + __u32 submit_offset; /* in, offset from submit_bo */ + __u32 or; /* in, value OR'd with result */ + __s32 shift; /* in, amount of left shift (can be negative) */ + __u32 reloc_idx; /* in, index of reloc_bo buffer */ + __u64 reloc_offset; /* in, offset from start of reloc_bo */ }; /* submit-types: @@ -139,13 +139,13 @@ struct drm_msm_gem_submit_reloc { #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 struct drm_msm_gem_submit_cmd { - uint32_t type; /* in, one of MSM_SUBMIT_CMD_x */ - uint32_t submit_idx; /* in, index of submit_bo cmdstream buffer */ - uint32_t submit_offset; /* in, offset into submit_bo */ - uint32_t size; /* in, cmdstream size */ - uint32_t pad; - uint32_t nr_relocs; /* in, number of submit_reloc's */ - uint64_t __user relocs; /* in, ptr to array of submit_reloc's */ + __u32 type; /* in, one of MSM_SUBMIT_CMD_x */ + __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */ + __u32 submit_offset; /* in, offset into submit_bo */ + __u32 size; /* in, cmdstream size */ + __u32 pad; + __u32 nr_relocs; /* in, number of submit_reloc's */ + __u64 __user relocs; /* in, ptr to array of submit_reloc's */ }; /* Each buffer referenced elsewhere in the cmdstream submit (ie. the @@ -165,9 +165,9 @@ struct drm_msm_gem_submit_cmd { #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) struct drm_msm_gem_submit_bo { - uint32_t flags; /* in, mask of MSM_SUBMIT_BO_x */ - uint32_t handle; /* in, GEM handle */ - uint64_t presumed; /* in/out, presumed buffer address */ + __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ + __u32 handle; /* in, GEM handle */ + __u64 presumed; /* in/out, presumed buffer address */ }; /* Each cmdstream submit consists of a table of buffers involved, and @@ -175,12 +175,12 @@ struct drm_msm_gem_submit_bo { * (context-restore), and IB buffers needed for per tile/bin draw cmds. */ struct drm_msm_gem_submit { - uint32_t pipe; /* in, MSM_PIPE_x */ - uint32_t fence; /* out */ - uint32_t nr_bos; /* in, number of submit_bo's */ - uint32_t nr_cmds; /* in, number of submit_cmd's */ - uint64_t __user bos; /* in, ptr to array of submit_bo's */ - uint64_t __user cmds; /* in, ptr to array of submit_cmd's */ + __u32 pipe; /* in, MSM_PIPE_x */ + __u32 fence; /* out */ + __u32 nr_bos; /* in, number of submit_bo's */ + __u32 nr_cmds; /* in, number of submit_cmd's */ + __u64 __user bos; /* in, ptr to array of submit_bo's */ + __u64 __user cmds; /* in, ptr to array of submit_cmd's */ }; /* The normal way to synchronize with the GPU is just to CPU_PREP on @@ -191,8 +191,8 @@ struct drm_msm_gem_submit { * APIs without requiring a dummy bo to synchronize on. */ struct drm_msm_wait_fence { - uint32_t fence; /* in */ - uint32_t pad; + __u32 fence; /* in */ + __u32 pad; struct drm_msm_timespec timeout; /* in */ }; |