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author | Geert Uytterhoeven <geert@linux-m68k.org> | 2022-07-06 15:20:18 +0200 |
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committer | Sam Ravnborg <sam@ravnborg.org> | 2022-07-09 15:53:41 +0200 |
commit | 0c05fcd3b45d6769c496fc6e2b88d18fc78ebe11 (patch) | |
tree | eaad3fa95644dc946f04cfb6f9f3cdb51f16c9d9 | |
parent | b92db7e4fe740daab858366faff1f992d53d3ff4 (diff) | |
download | linux-0c05fcd3b45d6769c496fc6e2b88d18fc78ebe11.tar.bz2 |
drm/mode: Improve drm_mode_fb_cmd2 documentation
Fix various grammar mistakes in the kerneldoc comments documenting the
drm_mode_fb_cmd2 structure:
- s/is/are/,
- s/8 bit/8-bit/.
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/536de72eab09242e1faf22fa58d91c9005d6ea51.1657113597.git.geert@linux-m68k.org
Link: https://patchwork.freedesktop.org/patch/msgid/20220608020614.4098292-1-bjorn.andersson@linaro.org
-rw-r--r-- | include/uapi/drm/drm_mode.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 0a0d56a6158e..fa953309d9ce 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -675,11 +675,11 @@ struct drm_mode_fb_cmd { * fetch metadata about an existing frame-buffer. * * In case of planar formats, this struct allows up to 4 buffer objects with - * offsets and pitches per plane. The pitch and offset order is dictated by the - * format FourCC as defined by ``drm_fourcc.h``, e.g. NV12 is described as: + * offsets and pitches per plane. The pitch and offset order are dictated by + * the format FourCC as defined by ``drm_fourcc.h``, e.g. NV12 is described as: * - * YUV 4:2:0 image with a plane of 8 bit Y samples followed by an - * interleaved U/V plane containing 8 bit 2x2 subsampled colour difference + * YUV 4:2:0 image with a plane of 8-bit Y samples followed by an + * interleaved U/V plane containing 8-bit 2x2 subsampled colour difference * samples. * * So it would consist of a Y plane at ``offsets[0]`` and a UV plane at |