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author | Andy Shevchenko <andriy.shevchenko@linux.intel.com> | 2021-05-06 18:02:30 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2021-05-06 19:24:11 -0700 |
commit | 08c5188ef40ff82aed559123dc0ab2d2254b1b1c (patch) | |
tree | 9460941c35a2fc96c7374ee62e26cddb69b58a9d | |
parent | 4ee60ec156d91c315d1f62dfc1bc5799dcc6b473 (diff) | |
download | linux-08c5188ef40ff82aed559123dc0ab2d2254b1b1c.tar.bz2 |
kernel.h: drop inclusion in bitmap.h
The bitmap.h header is used in a lot of code around the kernel. Besides
that it includes kernel.h which sometimes makes a loop.
The problem here is many unneeded loops that make header hell
dependencies. For example, how may you move bitmap_zalloc() from C-file
to the header? Currently it's impossible. And bitmap.h here is only the
tip of an iceberg.
kerne.h is a dump of everything that even has nothing in common at all.
We may still have it, but in my new code I prefer to include only the
headers that I want to use, without the bulk of unneeded kernel code.
Break the loop by introducing align.h, including it in kernel.h and
bitmap.h followed by replacing kernel.h with limits.h.
Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Acked-by: Yury Norov <yury.norov@gmail.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
-rw-r--r-- | include/linux/align.h | 15 | ||||
-rw-r--r-- | include/linux/bitmap.h | 3 | ||||
-rw-r--r-- | include/linux/kernel.h | 9 |
3 files changed, 18 insertions, 9 deletions
diff --git a/include/linux/align.h b/include/linux/align.h new file mode 100644 index 000000000000..2b4acec7b95a --- /dev/null +++ b/include/linux/align.h @@ -0,0 +1,15 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef _LINUX_ALIGN_H +#define _LINUX_ALIGN_H + +#include <linux/const.h> + +/* @a is a power of 2 value */ +#define ALIGN(x, a) __ALIGN_KERNEL((x), (a)) +#define ALIGN_DOWN(x, a) __ALIGN_KERNEL((x) - ((a) - 1), (a)) +#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK((x), (mask)) +#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a))) +#define PTR_ALIGN_DOWN(p, a) ((typeof(p))ALIGN_DOWN((unsigned long)(p), (a))) +#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0) + +#endif /* _LINUX_ALIGN_H */ diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h index 70a932470b2d..6cbcd9d9edd2 100644 --- a/include/linux/bitmap.h +++ b/include/linux/bitmap.h @@ -4,10 +4,11 @@ #ifndef __ASSEMBLY__ +#include <linux/align.h> #include <linux/types.h> #include <linux/bitops.h> +#include <linux/limits.h> #include <linux/string.h> -#include <linux/kernel.h> /* * bitmaps provide bit arrays that consume one or more unsigned diff --git a/include/linux/kernel.h b/include/linux/kernel.h index 5b7ed6dc99ac..09035ac67d4b 100644 --- a/include/linux/kernel.h +++ b/include/linux/kernel.h @@ -3,6 +3,7 @@ #define _LINUX_KERNEL_H #include <stdarg.h> +#include <linux/align.h> #include <linux/limits.h> #include <linux/linkage.h> #include <linux/stddef.h> @@ -30,14 +31,6 @@ */ #define REPEAT_BYTE(x) ((~0ul / 0xff) * (x)) -/* @a is a power of 2 value */ -#define ALIGN(x, a) __ALIGN_KERNEL((x), (a)) -#define ALIGN_DOWN(x, a) __ALIGN_KERNEL((x) - ((a) - 1), (a)) -#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK((x), (mask)) -#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a))) -#define PTR_ALIGN_DOWN(p, a) ((typeof(p))ALIGN_DOWN((unsigned long)(p), (a))) -#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0) - /* generic data direction definitions */ #define READ 0 #define WRITE 1 |