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2017-04-14xfrm: Add xfrm_replay_overflow functions for offloadingSteffen Klassert1-2/+157
This patch adds functions that handles IPsec sequence numbers for GSO segments and TSO offloading. We need to calculate and update the sequence numbers based on the segments that GSO/TSO will generate. We need this to keep software and hardware sequence number counter in sync. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2017-04-14esp: Add gso handlers for esp4 and esp6Steffen Klassert1-1/+2
This patch extends the xfrm_type by an encap function pointer and implements esp4_gso_encap and esp6_gso_encap. These functions doing the basic esp encapsulation for a GSO packet. In case the GSO packet needs to be segmented in software, we add gso_segment functions. This codepath is going to be used on esp hardware offloads. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2016-08-10xfrm: constify xfrm_replay structuresJulia Lawall1-3/+3
The xfrm_replay structures are never modified, so declare them as const. Done with the help of Coccinelle. Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2015-05-21xfrm: Always zero high-order sequence number bitsHerbert Xu1-0/+2
As we're now always including the high bits of the sequence number in the IV generation process we need to ensure that they don't contain crap. This patch ensures that the high sequence bits are always zeroed so that we don't leak random data into the IV. Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2013-09-25xfrm: Fix aevent generation for each received packetThomas Egerer1-24/+27
If asynchronous events are enabled for a particular netlink socket, the notify function is called by the advance function. The notify function creates and dispatches a km_event if a replay timeout occurred, or at least replay_maxdiff packets have been received since the last asynchronous event has been sent. The function is supposed to return if neither of the two events were detected for a state, or replay_maxdiff is equal to zero. Replay_maxdiff is initialized in xfrm_state_construct to the value of the xfrm.sysctl_aevent_rseqth (2 by default), and updated if for a state if the netlink attribute XFRMA_REPLAY_THRESH is set. If, however, replay_maxdiff is set to zero, then all of the three notify implementations perform a break from the switch statement instead of checking whether a timeout occurred, and -- if not -- return. As a result an asynchronous event is generated for every replay update of a state that has a zero replay_maxdiff value. This patch modifies the notify functions such that they immediately return if replay_maxdiff has the value zero, unless a timeout occurred. Signed-off-by: Thomas Egerer <thomas.egerer@secunet.com> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2013-09-17xfrm: Guard IPsec anti replay window against replay bitmapFan Du1-2/+1
For legacy IPsec anti replay mechanism: bitmap in struct xfrm_replay_state could only provide a 32 bits window size limit in current design, thus user level parameter sadb_sa_replay should honor this limit, otherwise misleading outputs("replay=244") by setkey -D will be: 192.168.25.2 192.168.22.2 esp mode=transport spi=147561170(0x08cb9ad2) reqid=0(0x00000000) E: aes-cbc 9a8d7468 7655cf0b 719d27be b0ddaac2 A: hmac-sha1 2d2115c2 ebf7c126 1c54f186 3b139b58 264a7331 seq=0x00000000 replay=244 flags=0x00000000 state=mature created: Sep 17 14:00:00 2013 current: Sep 17 14:00:22 2013 diff: 22(s) hard: 30(s) soft: 26(s) last: Sep 17 14:00:00 2013 hard: 0(s) soft: 0(s) current: 1408(bytes) hard: 0(bytes) soft: 0(bytes) allocated: 22 hard: 0 soft: 0 sadb_seq=1 pid=4854 refcnt=0 192.168.22.2 192.168.25.2 esp mode=transport spi=255302123(0x0f3799eb) reqid=0(0x00000000) E: aes-cbc 6485d990 f61a6bd5 e5660252 608ad282 A: hmac-sha1 0cca811a eb4fa893 c47ae56c 98f6e413 87379a88 seq=0x00000000 replay=244 flags=0x00000000 state=mature created: Sep 17 14:00:00 2013 current: Sep 17 14:00:22 2013 diff: 22(s) hard: 30(s) soft: 26(s) last: Sep 17 14:00:00 2013 hard: 0(s) soft: 0(s) current: 1408(bytes) hard: 0(bytes) soft: 0(bytes) allocated: 22 hard: 0 soft: 0 sadb_seq=0 pid=4854 refcnt=0 And also, optimizing xfrm_replay_check window checking by setting the desirable x->props.replay_window with only doing the comparison once for all when xfrm_state is first born. Signed-off-by: Fan Du <fan.du@windriver.com> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2013-03-25xfrm: Fix esn sequence number diff calculation in xfrm_replay_notify_esn()Mathias Krause1-4/+2
Commit 0017c0b "xfrm: Fix replay notification for esn." is off by one for the sequence number wrapped case as UINT_MAX is 0xffffffff, not 0x100000000. ;) Just calculate the diff like done everywhere else in the file. Signed-off-by: Mathias Krause <minipli@googlemail.com> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2013-03-20xfrm: Fix replay notification for esn.Steffen Klassert1-1/+67
We may miscalculate the sequence number difference from the last time we send a notification if a sequence number wrap occured in the meantime. We fix this by adding a separate replay notify function for esn. Here we take the high bits of the sequence number into account to calculate the difference. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2013-01-18net/xfrm/xfrm_replay: avoid division by zeroNickolai Zeldovich1-1/+3
All of the xfrm_replay->advance functions in xfrm_replay.c check if x->replay_esn->replay_window is zero (and return if so). However, one of them, xfrm_replay_advance_bmp(), divides by that value (in the '%' operator) before doing the check, which can potentially trigger a divide-by-zero exception. Some compilers will also assume that the earlier division means the value cannot be zero later, and thus will eliminate the subsequent zero check as dead code. This patch moves the division to after the check. Signed-off-by: Nickolai Zeldovich <nickolai@csail.mit.edu> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2012-11-08xfrm: remove redundant replay_esn checkUlrich Weber1-7/+6
x->replay_esn is already checked in if clause, so remove check and ident properly Signed-off-by: Ulrich Weber <ulrich.weber@sophos.com> Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
2012-09-04xfrm: Workaround incompatibility of ESN and async cryptoSteffen Klassert1-0/+15
ESN for esp is defined in RFC 4303. This RFC assumes that the sequence number counters are always up to date. However, this is not true if an async crypto algorithm is employed. If the sequence number counters are not up to date on sequence number check, we may incorrectly update the upper 32 bit of the sequence number. This leads to a DOS. We workaround this by comparing the upper sequence number, (used for authentication) with the upper sequence number computed after the async processing. We drop the packet if these numbers are different. To do this, we introduce a recheck function that does this check in the ESN case. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-03-22xfrm: Access the replay notify functions via the registered callbacksSteffen Klassert1-3/+3
We call the wrong replay notify function when we use ESN replay handling. This leads to the fact that we don't send notifications if we use ESN. Fix this by calling the registered callbacks instead of xfrm_replay_notify(). Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-10-31net: Add export.h for EXPORT_SYMBOL/THIS_MODULE to non-modulesPaul Gortmaker1-0/+1
These files are non modular, but need to export symbols using the macros now living in export.h -- call out the include so that things won't break when we remove the implicit presence of module.h from everywhere. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2011-10-18xfrm: Simplify the replay check and advance functionsSteffen Klassert1-64/+34
The replay check and replay advance functions had some code duplications. This patch removes the duplications. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-06-07xfrm: Fix off by one in the replay advance functionsSteffen Klassert1-2/+2
We may write 4 byte too much when we reinitialize the anti replay window in the replay advance functions. This patch fixes this by adjusting the last index of the initialization loop. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-05-10xfrm: Don't allow esn with disabled anti replay detectionSteffen Klassert1-0/+3
Unlike the standard case, disabled anti replay detection needs some nontrivial extra treatment on ESN. RFC 4303 states: Note: If a receiver chooses to not enable anti-replay for an SA, then the receiver SHOULD NOT negotiate ESN in an SA management protocol. Use of ESN creates a need for the receiver to manage the anti-replay window (in order to determine the correct value for the high-order bits of the ESN, which are employed in the ICV computation), which is generally contrary to the notion of disabling anti-replay for an SA. So return an error if an ESN state with disabled anti replay detection is inserted for now and add the extra treatment later if we need it. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-04-26xfrm: Fix replay window size calculation on initializationSteffen Klassert1-1/+1
On replay initialization, we compute the size of the replay buffer to see if the replay window fits into the buffer. This computation lacks a mutliplication by 8 because we need the size in bit, not in byte. So we might return an error even though the replay window would fit into the buffer. This patch fixes this issue. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-28xfrm: Move the test on replay window size into the replay check functionsSteffen Klassert1-2/+15
As it is, the replay check is just performed if the replay window of the legacy implementation is nonzero. So we move the test on a nonzero replay window inside the replay check functions to be sure we are testing for the right implementation. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13xfrm: Add support for IPsec extended sequence numbersSteffen Klassert1-1/+189
This patch adds support for IPsec extended sequence numbers (esn) as defined in RFC 4303. The bits to manage the anti-replay window are based on a patch from Alex Badea. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13xfrm: Support anti-replay window size bigger than 32 packetsSteffen Klassert1-1/+206
As it is, the anti-replay bitmap in struct xfrm_replay_state can only accomodate 32 packets. Even though it is possible to configure anti-replay window sizes up to 255 packets from userspace. So we reject any packet with a sequence number within the configured window but outside the bitmap. With this patch, we represent the anti-replay window as a bitmap of variable length that can be accessed via the new struct xfrm_replay_state_esn. Thus, we have no limit on the window size anymore. To use the new anti-replay window implementantion, new userspace tools are required. We leave the old implementation untouched to stay in sync with old userspace tools. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>
2011-03-13xfrm: Move IPsec replay detection functions to a separate fileSteffen Klassert1-0/+141
To support multiple versions of replay detection, we move the replay detection functions to a separate file and make them accessible via function pointers contained in the struct xfrm_replay. Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com> Acked-by: Herbert Xu <herbert@gondor.apana.org.au> Signed-off-by: David S. Miller <davem@davemloft.net>