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2018-08-11tcp: avoid resetting ACK timer in DCTCPYuchung Cheng1-2/+2
The recent fix of acking immediately in DCTCP on CE status change has an undesirable side-effect: it also resets TCP ack timer and disables pingpong mode (interactive session). But the CE status change has nothing to do with them. This patch addresses that by using the new one-time immediate ACK flag instead of calling tcp_enter_quickack_mode(). Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Wei Wang <weiwan@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-07-20tcp: do not delay ACK in DCTCP upon CE status changeYuchung Cheng1-12/+18
Per DCTCP RFC8257 (Section 3.2) the ACK reflecting the CE status change has to be sent immediately so the sender can respond quickly: """ When receiving packets, the CE codepoint MUST be processed as follows: 1. If the CE codepoint is set and DCTCP.CE is false, set DCTCP.CE to true and send an immediate ACK. 2. If the CE codepoint is not set and DCTCP.CE is true, set DCTCP.CE to false and send an immediate ACK. """ Previously DCTCP implementation may continue to delay the ACK. This patch fixes that to implement the RFC by forcing an immediate ACK. Tested with this packetdrill script provided by Larry Brakmo 0.000 socket(..., SOCK_STREAM, IPPROTO_TCP) = 3 0.000 setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0 0.000 setsockopt(3, SOL_TCP, TCP_CONGESTION, "dctcp", 5) = 0 0.000 bind(3, ..., ...) = 0 0.000 listen(3, 1) = 0 0.100 < [ect0] SEW 0:0(0) win 32792 <mss 1000,sackOK,nop,nop,nop,wscale 7> 0.100 > SE. 0:0(0) ack 1 <mss 1460,nop,nop,sackOK,nop,wscale 8> 0.110 < [ect0] . 1:1(0) ack 1 win 257 0.200 accept(3, ..., ...) = 4 +0 setsockopt(4, SOL_SOCKET, SO_DEBUG, [1], 4) = 0 0.200 < [ect0] . 1:1001(1000) ack 1 win 257 0.200 > [ect01] . 1:1(0) ack 1001 0.200 write(4, ..., 1) = 1 0.200 > [ect01] P. 1:2(1) ack 1001 0.200 < [ect0] . 1001:2001(1000) ack 2 win 257 +0.005 < [ce] . 2001:3001(1000) ack 2 win 257 +0.000 > [ect01] . 2:2(0) ack 2001 // Previously the ACK below would be delayed by 40ms +0.000 > [ect01] E. 2:2(0) ack 3001 +0.500 < F. 9501:9501(0) ack 4 win 257 Signed-off-by: Yuchung Cheng <ycheng@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-07-20tcp: do not cancel delay-AcK on DCTCP special ACKYuchung Cheng1-30/+4
Currently when a DCTCP receiver delays an ACK and receive a data packet with a different CE mark from the previous one's, it sends two immediate ACKs acking previous and latest sequences respectly (for ECN accounting). Previously sending the first ACK may mark off the delayed ACK timer (tcp_event_ack_sent). This may subsequently prevent sending the second ACK to acknowledge the latest sequence (tcp_ack_snd_check). The culprit is that tcp_send_ack() assumes it always acknowleges the latest sequence, which is not true for the first special ACK. The fix is to not make the assumption in tcp_send_ack and check the actual ack sequence before cancelling the delayed ACK. Further it's safer to pass the ack sequence number as a local variable into tcp_send_ack routine, instead of intercepting tp->rcv_nxt to avoid future bugs like this. Reported-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-07-13tcp: remove DELAYED ACK events in DCTCPYuchung Cheng1-25/+0
After fixing the way DCTCP tracking delayed ACKs, the delayed-ACK related callbacks are no longer needed Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Lawrence Brakmo <brakmo@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-07-13tcp: fix dctcp delayed ACK scheduleYuchung Cheng1-2/+4
Previously, when a data segment was sent an ACK was piggybacked on the data segment without generating a CA_EVENT_NON_DELAYED_ACK event to notify congestion control modules. So the DCTCP ca->delayed_ack_reserved flag could incorrectly stay set when in fact there were no delayed ACKs being reserved. This could result in sending a special ECN notification ACK that carries an older ACK sequence, when in fact there was no need for such an ACK. DCTCP keeps track of the delayed ACK status with its own separate state ca->delayed_ack_reserved. Previously it may accidentally cancel the delayed ACK without updating this field upon sending a special ACK that carries a older ACK sequence. This inconsistency would lead to DCTCP receiver never acknowledging the latest data until the sender times out and retry in some cases. Packetdrill script (provided by Larry Brakmo) 0.000 socket(..., SOCK_STREAM, IPPROTO_TCP) = 3 0.000 setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0 0.000 setsockopt(3, SOL_TCP, TCP_CONGESTION, "dctcp", 5) = 0 0.000 bind(3, ..., ...) = 0 0.000 listen(3, 1) = 0 0.100 < [ect0] SEW 0:0(0) win 32792 <mss 1000,sackOK,nop,nop,nop,wscale 7> 0.100 > SE. 0:0(0) ack 1 <mss 1460,nop,nop,sackOK,nop,wscale 8> 0.110 < [ect0] . 1:1(0) ack 1 win 257 0.200 accept(3, ..., ...) = 4 0.200 < [ect0] . 1:1001(1000) ack 1 win 257 0.200 > [ect01] . 1:1(0) ack 1001 0.200 write(4, ..., 1) = 1 0.200 > [ect01] P. 1:2(1) ack 1001 0.200 < [ect0] . 1001:2001(1000) ack 2 win 257 0.200 write(4, ..., 1) = 1 0.200 > [ect01] P. 2:3(1) ack 2001 0.200 < [ect0] . 2001:3001(1000) ack 3 win 257 0.200 < [ect0] . 3001:4001(1000) ack 3 win 257 0.200 > [ect01] . 3:3(0) ack 4001 0.210 < [ce] P. 4001:4501(500) ack 3 win 257 +0.001 read(4, ..., 4500) = 4500 +0 write(4, ..., 1) = 1 +0 > [ect01] PE. 3:4(1) ack 4501 +0.010 < [ect0] W. 4501:5501(1000) ack 4 win 257 // Previously the ACK sequence below would be 4501, causing a long RTO +0.040~+0.045 > [ect01] . 4:4(0) ack 5501 // delayed ack +0.311 < [ect0] . 5501:6501(1000) ack 4 win 257 // More data +0 > [ect01] . 4:4(0) ack 6501 // now acks everything +0.500 < F. 9501:9501(0) ack 4 win 257 Reported-by: Larry Brakmo <brakmo@fb.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Lawrence Brakmo <brakmo@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-12-06Revert "dctcp: update cwnd on congestion event"Florian Westphal1-8/+1
Neal Cardwell says: If I am reading the code correctly, then I would have two concerns: 1) Has that been tested? That seems like an extremely dramatic decrease in cwnd. For example, if the cwnd is 80, and there are 40 ACKs, and half the ACKs are ECE marked, then my back-of-the-envelope calculations seem to suggest that after just 11 ACKs the cwnd would be down to a minimal value of 2 [..] 2) That seems to contradict another passage in the draft [..] where it sazs: Just as specified in [RFC3168], DCTCP does not react to congestion indications more than once for every window of data. Neal is right. Fortunately we don't have to complicate this by testing vs. current rtt estimate, we can just revert the patch. Normal stack already handles this for us: receiving ACKs with ECE set causes a call to tcp_enter_cwr(), from there on the ssthresh gets adjusted and prr will take care of cwnd adjustment. Fixes: 4780566784b396 ("dctcp: update cwnd on congestion event") Cc: Neal Cardwell <ncardwell@google.com> Signed-off-by: Florian Westphal <fw@strlen.de> Acked-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-11-21tcp: make undo_cwnd mandatory for congestion modulesFlorian Westphal1-0/+1
The undo_cwnd fallback in the stack doubles cwnd based on ssthresh, which un-does reno halving behaviour. It seems more appropriate to let congctl algorithms pair .ssthresh and .undo_cwnd properly. Add a 'tcp_reno_undo_cwnd' function and wire it up for all congestion algorithms that used to rely on the fallback. Cc: Eric Dumazet <edumazet@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Neal Cardwell <ncardwell@google.com> Signed-off-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-11-15dctcp: update cwnd on congestion eventFlorian Westphal1-1/+8
draft-ietf-tcpm-dctcp-02 says: ... when the sender receives an indication of congestion (ECE), the sender SHOULD update cwnd as follows: cwnd = cwnd * (1 - DCTCP.Alpha / 2) So, lets do this and reduce cwnd more smoothly (and faster), as per current congestion estimate. Cc: Lawrence Brakmo <brakmo@fb.com> Cc: Andrew Shewmaker <agshew@gmail.com> Cc: Glenn Judd <glenn.judd@morganstanley.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-10-31dctcp: avoid bogus doubling of cwnd after lossFlorian Westphal1-1/+12
If a congestion control module doesn't provide .undo_cwnd function, tcp_undo_cwnd_reduction() will set cwnd to tp->snd_cwnd = max(tp->snd_cwnd, tp->snd_ssthresh << 1); ... which makes sense for reno (it sets ssthresh to half the current cwnd), but it makes no sense for dctcp, which sets ssthresh based on the current congestion estimate. This can cause severe growth of cwnd (eventually overflowing u32). Fix this by saving last cwnd on loss and restore cwnd based on that, similar to cubic and other algorithms. Fixes: e3118e8359bb7c ("net: tcp: add DCTCP congestion control algorithm") Cc: Lawrence Brakmo <brakmo@fb.com> Cc: Andrew Shewmaker <agshew@gmail.com> Cc: Glenn Judd <glenn.judd@morganstanley.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-06-14tcp: return sizeof tcp_dctcp_info in dctcp_get_info()Neal Cardwell1-2/+2
Make sure that dctcp_get_info() returns only the size of the info->dctcp struct that it zeroes out and fills in. Previously it had been returning the size of the enclosing tcp_cc_info union, sizeof(*info). There is no problem yet, but that union that may one day be larger than struct tcp_dctcp_info, in which case the TCP_CC_INFO code might accidentally copy uninitialized bytes from the stack. Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-23tcp: allow dctcp alpha to drop to zeroAndrew Shewmaker1-1/+1
If alpha is strictly reduced by alpha >> dctcp_shift_g and if alpha is less than 1 << dctcp_shift_g, then alpha may never reach zero. For example, given shift_g=4 and alpha=15, alpha >> dctcp_shift_g yields 0 and alpha remains 15. The effect isn't noticeable in this case below cwnd=137, but could gradually drive uncongested flows with leftover alpha down to cwnd=137. A larger dctcp_shift_g would have a greater effect. This change causes alpha=15 to drop to 0 instead of being decrementing by 1 as it would when alpha=16. However, it requires one less conditional to implement since it doesn't have to guard against subtracting 1 from 0U. A decay of 15 is not unreasonable since an equal or greater amount occurs at alpha >= 240. Signed-off-by: Andrew G. Shewmaker <agshew@gmail.com> Acked-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-06-10net: tcp: dctcp_update_alpha() fixes.Eric Dumazet1-10/+16
dctcp_alpha can be read by from dctcp_get_info() without synchro, so use WRITE_ONCE() to prevent compiler from using dctcp_alpha as a temporary variable. Also, playing with small dctcp_shift_g (like 1), can expose an overflow with 32bit values shifted 9 times before divide. Use an u64 field to avoid this problem, and perform the divide only if acked_bytes_ecn is not zero. Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-04-29tcp: prepare CC get_info() access from getsockopt()Eric Dumazet1-10/+10
We would like that optional info provided by Congestion Control modules using netlink can also be read using getsockopt() This patch changes get_info() to put this information in a buffer, instead of skb, like tcp_get_info(), so that following patch can reuse this common infrastructure. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Neal Cardwell <ncardwell@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-04-17inet_diag: fix access to tcp cc informationEric Dumazet1-2/+3
Two different problems are fixed here : 1) inet_sk_diag_fill() might be called without socket lock held. icsk->icsk_ca_ops can change under us and module be unloaded. -> Access to freed memory. Fix this using rcu_read_lock() to prevent module unload. 2) Some TCP Congestion Control modules provide information but again this is not safe against icsk->icsk_ca_ops change and nla_put() errors were ignored. Some sockets could not get the additional info if skb was almost full. Fix this by returning a status from get_info() handlers and using rcu protection as well. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-09-29net: tcp: add DCTCP congestion control algorithmDaniel Borkmann1-0/+344
This work adds the DataCenter TCP (DCTCP) congestion control algorithm [1], which has been first published at SIGCOMM 2010 [2], resp. follow-up analysis at SIGMETRICS 2011 [3] (and also, more recently as an informational IETF draft available at [4]). DCTCP is an enhancement to the TCP congestion control algorithm for data center networks. Typical data center workloads are i.e. i) partition/aggregate (queries; bursty, delay sensitive), ii) short messages e.g. 50KB-1MB (for coordination and control state; delay sensitive), and iii) large flows e.g. 1MB-100MB (data update; throughput sensitive). DCTCP has therefore been designed for such environments to provide/achieve the following three requirements: * High burst tolerance (incast due to partition/aggregate) * Low latency (short flows, queries) * High throughput (continuous data updates, large file transfers) with commodity, shallow buffered switches The basic idea of its design consists of two fundamentals: i) on the switch side, packets are being marked when its internal queue length > threshold K (K is chosen so that a large enough headroom for marked traffic is still available in the switch queue); ii) the sender/host side maintains a moving average of the fraction of marked packets, so each RTT, F is being updated as follows: F := X / Y, where X is # of marked ACKs, Y is total # of ACKs alpha := (1 - g) * alpha + g * F, where g is a smoothing constant The resulting alpha (iow: probability that switch queue is congested) is then being used in order to adaptively decrease the congestion window W: W := (1 - (alpha / 2)) * W The means for receiving marked packets resp. marking them on switch side in DCTCP is the use of ECN. RFC3168 describes a mechanism for using Explicit Congestion Notification from the switch for early detection of congestion, rather than waiting for segment loss to occur. However, this method only detects the presence of congestion, not the *extent*. In the presence of mild congestion, it reduces the TCP congestion window too aggressively and unnecessarily affects the throughput of long flows [4]. DCTCP, as mentioned, enhances Explicit Congestion Notification (ECN) processing to estimate the fraction of bytes that encounter congestion, rather than simply detecting that some congestion has occurred. DCTCP then scales the TCP congestion window based on this estimate [4], thus it can derive multibit feedback from the information present in the single-bit sequence of marks in its control law. And thus act in *proportion* to the extent of congestion, not its *presence*. Switches therefore set the Congestion Experienced (CE) codepoint in packets when internal queue lengths exceed threshold K. Resulting, DCTCP delivers the same or better throughput than normal TCP, while using 90% less buffer space. It was found in [2] that DCTCP enables the applications to handle 10x the current background traffic, without impacting foreground traffic. Moreover, a 10x increase in foreground traffic did not cause any timeouts, and thus largely eliminates TCP incast collapse problems. The algorithm itself has already seen deployments in large production data centers since then. We did a long-term stress-test and analysis in a data center, short summary of our TCP incast tests with iperf compared to cubic: This test measured DCTCP throughput and latency and compared it with CUBIC throughput and latency for an incast scenario. In this test, 19 senders sent at maximum rate to a single receiver. The receiver simply ran iperf -s. The senders ran iperf -c <receiver> -t 30. All senders started simultaneously (using local clocks synchronized by ntp). This test was repeated multiple times. Below shows the results from a single test. Other tests are similar. (DCTCP results were extremely consistent, CUBIC results show some variance induced by the TCP timeouts that CUBIC encountered.) For this test, we report statistics on the number of TCP timeouts, flow throughput, and traffic latency. 1) Timeouts (total over all flows, and per flow summaries): CUBIC DCTCP Total 3227 25 Mean 169.842 1.316 Median 183 1 Max 207 5 Min 123 0 Stddev 28.991 1.600 Timeout data is taken by measuring the net change in netstat -s "other TCP timeouts" reported. As a result, the timeout measurements above are not restricted to the test traffic, and we believe that it is likely that all of the "DCTCP timeouts" are actually timeouts for non-test traffic. We report them nevertheless. CUBIC will also include some non-test timeouts, but they are drawfed by bona fide test traffic timeouts for CUBIC. Clearly DCTCP does an excellent job of preventing TCP timeouts. DCTCP reduces timeouts by at least two orders of magnitude and may well have eliminated them in this scenario. 2) Throughput (per flow in Mbps): CUBIC DCTCP Mean 521.684 521.895 Median 464 523 Max 776 527 Min 403 519 Stddev 105.891 2.601 Fairness 0.962 0.999 Throughput data was simply the average throughput for each flow reported by iperf. By avoiding TCP timeouts, DCTCP is able to achieve much better per-flow results. In CUBIC, many flows experience TCP timeouts which makes flow throughput unpredictable and unfair. DCTCP, on the other hand, provides very clean predictable throughput without incurring TCP timeouts. Thus, the standard deviation of CUBIC throughput is dramatically higher than the standard deviation of DCTCP throughput. Mean throughput is nearly identical because even though cubic flows suffer TCP timeouts, other flows will step in and fill the unused bandwidth. Note that this test is something of a best case scenario for incast under CUBIC: it allows other flows to fill in for flows experiencing a timeout. Under situations where the receiver is issuing requests and then waiting for all flows to complete, flows cannot fill in for timed out flows and throughput will drop dramatically. 3) Latency (in ms): CUBIC DCTCP Mean 4.0088 0.04219 Median 4.055 0.0395 Max 4.2 0.085 Min 3.32 0.028 Stddev 0.1666 0.01064 Latency for each protocol was computed by running "ping -i 0.2 <receiver>" from a single sender to the receiver during the incast test. For DCTCP, "ping -Q 0x6 -i 0.2 <receiver>" was used to ensure that traffic traversed the DCTCP queue and was not dropped when the queue size was greater than the marking threshold. The summary statistics above are over all ping metrics measured between the single sender, receiver pair. The latency results for this test show a dramatic difference between CUBIC and DCTCP. CUBIC intentionally overflows the switch buffer which incurs the maximum queue latency (more buffer memory will lead to high latency.) DCTCP, on the other hand, deliberately attempts to keep queue occupancy low. The result is a two orders of magnitude reduction of latency with DCTCP - even with a switch with relatively little RAM. Switches with larger amounts of RAM will incur increasing amounts of latency for CUBIC, but not for DCTCP. 4) Convergence and stability test: This test measured the time that DCTCP took to fairly redistribute bandwidth when a new flow commences. It also measured DCTCP's ability to remain stable at a fair bandwidth distribution. DCTCP is compared with CUBIC for this test. At the commencement of this test, a single flow is sending at maximum rate (near 10 Gbps) to a single receiver. One second after that first flow commences, a new flow from a distinct server begins sending to the same receiver as the first flow. After the second flow has sent data for 10 seconds, the second flow is terminated. The first flow sends for an additional second. Ideally, the bandwidth would be evenly shared as soon as the second flow starts, and recover as soon as it stops. The results of this test are shown below. Note that the flow bandwidth for the two flows was measured near the same time, but not simultaneously. DCTCP performs nearly perfectly within the measurement limitations of this test: bandwidth is quickly distributed fairly between the two flows, remains stable throughout the duration of the test, and recovers quickly. CUBIC, in contrast, is slow to divide the bandwidth fairly, and has trouble remaining stable. CUBIC DCTCP Seconds Flow 1 Flow 2 Seconds Flow 1 Flow 2 0 9.93 0 0 9.92 0 0.5 9.87 0 0.5 9.86 0 1 8.73 2.25 1 6.46 4.88 1.5 7.29 2.8 1.5 4.9 4.99 2 6.96 3.1 2 4.92 4.94 2.5 6.67 3.34 2.5 4.93 5 3 6.39 3.57 3 4.92 4.99 3.5 6.24 3.75 3.5 4.94 4.74 4 6 3.94 4 5.34 4.71 4.5 5.88 4.09 4.5 4.99 4.97 5 5.27 4.98 5 4.83 5.01 5.5 4.93 5.04 5.5 4.89 4.99 6 4.9 4.99 6 4.92 5.04 6.5 4.93 5.1 6.5 4.91 4.97 7 4.28 5.8 7 4.97 4.97 7.5 4.62 4.91 7.5 4.99 4.82 8 5.05 4.45 8 5.16 4.76 8.5 5.93 4.09 8.5 4.94 4.98 9 5.73 4.2 9 4.92 5.02 9.5 5.62 4.32 9.5 4.87 5.03 10 6.12 3.2 10 4.91 5.01 10.5 6.91 3.11 10.5 4.87 5.04 11 8.48 0 11 8.49 4.94 11.5 9.87 0 11.5 9.9 0 SYN/ACK ECT test: This test demonstrates the importance of ECT on SYN and SYN-ACK packets by measuring the connection probability in the presence of competing flows for a DCTCP connection attempt *without* ECT in the SYN packet. The test was repeated five times for each number of competing flows. Competing Flows 1 | 2 | 4 | 8 | 16 ------------------------------ Mean Connection Probability 1 | 0.67 | 0.45 | 0.28 | 0 Median Connection Probability 1 | 0.65 | 0.45 | 0.25 | 0 As the number of competing flows moves beyond 1, the connection probability drops rapidly. Enabling DCTCP with this patch requires the following steps: DCTCP must be running both on the sender and receiver side in your data center, i.e.: sysctl -w net.ipv4.tcp_congestion_control=dctcp Also, ECN functionality must be enabled on all switches in your data center for DCTCP to work. The default ECN marking threshold (K) heuristic on the switch for DCTCP is e.g., 20 packets (30KB) at 1Gbps, and 65 packets (~100KB) at 10Gbps (K > 1/7 * C * RTT, [4]). In above tests, for each switch port, traffic was segregated into two queues. For any packet with a DSCP of 0x01 - or equivalently a TOS of 0x04 - the packet was placed into the DCTCP queue. All other packets were placed into the default drop-tail queue. For the DCTCP queue, RED/ECN marking was enabled, here, with a marking threshold of 75 KB. More details however, we refer you to the paper [2] under section 3). There are no code changes required to applications running in user space. DCTCP has been implemented in full *isolation* of the rest of the TCP code as its own congestion control module, so that it can run without a need to expose code to the core of the TCP stack, and thus nothing changes for non-DCTCP users. Changes in the CA framework code are minimal, and DCTCP algorithm operates on mechanisms that are already available in most Silicon. The gain (dctcp_shift_g) is currently a fixed constant (1/16) from the paper, but we leave the option that it can be chosen carefully to a different value by the user. In case DCTCP is being used and ECN support on peer site is off, DCTCP falls back after 3WHS to operate in normal TCP Reno mode. ss {-4,-6} -t -i diag interface: ... dctcp wscale:7,7 rto:203 rtt:2.349/0.026 mss:1448 cwnd:2054 ssthresh:1102 ce_state 0 alpha 15 ab_ecn 0 ab_tot 735584 send 10129.2Mbps pacing_rate 20254.1Mbps unacked:1822 retrans:0/15 reordering:101 rcv_space:29200 ... dctcp-reno wscale:7,7 rto:201 rtt:0.711/1.327 ato:40 mss:1448 cwnd:10 ssthresh:1102 fallback_mode send 162.9Mbps pacing_rate 325.5Mbps rcv_rtt:1.5 rcv_space:29200 More information about DCTCP can be found in [1-4]. [1] http://simula.stanford.edu/~alizade/Site/DCTCP.html [2] http://simula.stanford.edu/~alizade/Site/DCTCP_files/dctcp-final.pdf [3] http://simula.stanford.edu/~alizade/Site/DCTCP_files/dctcp_analysis-full.pdf [4] http://tools.ietf.org/html/draft-bensley-tcpm-dctcp-00 Joint work with Florian Westphal and Glenn Judd. Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: Florian Westphal <fw@strlen.de> Signed-off-by: Glenn Judd <glenn.judd@morganstanley.com> Acked-by: Stephen Hemminger <stephen@networkplumber.org> Signed-off-by: David S. Miller <davem@davemloft.net>