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Add call_site, bytes_alloc and gfp_flags fields to the output of the
percpu_alloc_percpu ftrace event:
mkdir-4393 [001] 169.334788: percpu_alloc_percpu:
call_site=mem_cgroup_css_alloc+0xa6 reserved=0 is_atomic=0 size=2408 align=8
base_addr=0xffffc7117fc00000 off=402176 ptr=0x3dc867a62300 bytes_alloc=14448
gfp_flags=GFP_KERNEL_ACCOUNT
This is required to track memcg-accounted percpu allocations.
Link: https://lkml.kernel.org/r/a07be858-c8a3-7851-9086-e3262cbcf707@openvz.org
Signed-off-by: Vasily Averin <vvs@openvz.org>
Acked-by: Roman Gushchin <roman.gushchin@linux.dev>
Cc: Shakeel Butt <shakeelb@google.com>
Cc: Steven Rostedt <rostedt@goodmis.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Vlastimil Babka <vbabka@suse.cz>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Dennis Zhou <dennis@kernel.org>
Cc: Tejun Heo <tj@kernel.org>
Cc: Christoph Lameter <cl@linux.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
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Similar to slab memory allocator, for each accounted percpu object there
is an extra space which is used to store obj_cgroup membership. Charge
it too.
[akpm@linux-foundation.org: fix layout]
Link: https://lkml.kernel.org/r/20211126040606.97836-1-zhengqi.arch@bytedance.com
Signed-off-by: Qi Zheng <zhengqi.arch@bytedance.com>
Acked-by: Dennis Zhou <dennis@kernel.org>
Cc: Tejun Heo <tj@kernel.org>
Cc: Christoph Lameter <cl@linux.com>
Cc: Muchun Song <songmuchun@bytedance.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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git://git.kernel.org/pub/scm/linux/kernel/git/dennis/percpu
Pull percpu updates from Dennis Zhou:
- percpu chunk depopulation - depopulate backing pages for chunks with
empty pages when we exceed a global threshold without those pages.
This lets us reclaim a portion of memory that would previously be
lost until the full chunk would be freed (possibly never).
- memcg accounting cleanup - previously separate chunks were managed
for normal allocations and __GFP_ACCOUNT allocations. These are now
consolidated which cleans up the code quite a bit.
- a few misc clean ups for clang warnings
* 'for-5.14' of git://git.kernel.org/pub/scm/linux/kernel/git/dennis/percpu:
percpu: optimize locking in pcpu_balance_workfn()
percpu: initialize best_upa variable
percpu: rework memcg accounting
mm, memcg: introduce mem_cgroup_kmem_disabled()
mm, memcg: mark cgroup_memory_nosocket, nokmem and noswap as __ro_after_init
percpu: make symbol 'pcpu_free_slot' static
percpu: implement partial chunk depopulation
percpu: use pcpu_free_slot instead of pcpu_nr_slots - 1
percpu: factor out pcpu_check_block_hint()
percpu: split __pcpu_balance_workfn()
percpu: fix a comment about the chunks ordering
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The current implementation of the memcg accounting of the percpu
memory is based on the idea of having two separate sets of chunks for
accounted and non-accounted memory. This approach has an advantage
of not wasting any extra memory for memcg data for non-accounted
chunks, however it complicates the code and leads to a higher chunks
number due to a lower chunk utilization.
Instead of having two chunk types it's possible to declare all* chunks
memcg-aware unless the kernel memory accounting is disabled globally
by a boot option. The size of objcg_array is usually small in
comparison to chunks themselves (it obviously depends on the number of
CPUs), so even if some chunk will have no accounted allocations, the
memory waste isn't significant and will likely be compensated by
a higher chunk utilization. Also, with time more and more percpu
allocations will likely become accounted.
* The first chunk is initialized before the memory cgroup subsystem,
so we don't know for sure whether we need to allocate obj_cgroups.
Because it's small, let's make it free for use. Then we don't need
to allocate obj_cgroups for it.
Signed-off-by: Roman Gushchin <guro@fb.com>
Signed-off-by: Dennis Zhou <dennis@kernel.org>
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Fix ~94 single-word typos in locking code comments, plus a few
very obvious grammar mistakes.
Link: https://lkml.kernel.org/r/20210322212624.GA1963421@gmail.com
Link: https://lore.kernel.org/r/20210322205203.GB1959563@gmail.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Reviewed-by: Matthew Wilcox (Oracle) <willy@infradead.org>
Reviewed-by: Randy Dunlap <rdunlap@infradead.org>
Cc: Bhaskar Chowdhury <unixbhaskar@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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From Roman ("percpu: partial chunk depopulation"):
In our [Facebook] production experience the percpu memory allocator is
sometimes struggling with returning the memory to the system. A typical
example is a creation of several thousands memory cgroups (each has
several chunks of the percpu data used for vmstats, vmevents,
ref counters etc). Deletion and complete releasing of these cgroups
doesn't always lead to a shrinkage of the percpu memory, so that
sometimes there are several GB's of memory wasted.
The underlying problem is the fragmentation: to release an underlying
chunk all percpu allocations should be released first. The percpu
allocator tends to top up chunks to improve the utilization. It means
new small-ish allocations (e.g. percpu ref counters) are placed onto
almost filled old-ish chunks, effectively pinning them in memory.
This patchset solves this problem by implementing a partial depopulation
of percpu chunks: chunks with many empty pages are being asynchronously
depopulated and the pages are returned to the system.
To illustrate the problem the following script can be used:
--
cd /sys/fs/cgroup
mkdir percpu_test
echo "+memory" > percpu_test/cgroup.subtree_control
cat /proc/meminfo | grep Percpu
for i in `seq 1 1000`; do
mkdir percpu_test/cg_"${i}"
for j in `seq 1 10`; do
mkdir percpu_test/cg_"${i}"_"${j}"
done
done
cat /proc/meminfo | grep Percpu
for i in `seq 1 1000`; do
for j in `seq 1 10`; do
rmdir percpu_test/cg_"${i}"_"${j}"
done
done
sleep 10
cat /proc/meminfo | grep Percpu
for i in `seq 1 1000`; do
rmdir percpu_test/cg_"${i}"
done
rmdir percpu_test
--
It creates 11000 memory cgroups and removes every 10 out of 11.
It prints the initial size of the percpu memory, the size after
creating all cgroups and the size after deleting most of them.
Results:
vanilla:
./percpu_test.sh
Percpu: 7488 kB
Percpu: 481152 kB
Percpu: 481152 kB
with this patchset applied:
./percpu_test.sh
Percpu: 7488 kB
Percpu: 481408 kB
Percpu: 135552 kB
The total size of the percpu memory was reduced by more than 3.5 times.
This patch:
This patch implements partial depopulation of percpu chunks.
As of now, a chunk can be depopulated only as a part of the final
destruction, if there are no more outstanding allocations. However
to minimize a memory waste it might be useful to depopulate a
partially filed chunk, if a small number of outstanding allocations
prevents the chunk from being fully reclaimed.
This patch implements the following depopulation process: it scans
over the chunk pages, looks for a range of empty and populated pages
and performs the depopulation. To avoid races with new allocations,
the chunk is previously isolated. After the depopulation the chunk is
sidelined to a special list or freed. New allocations prefer using
active chunks to sidelined chunks. If a sidelined chunk is used, it is
reintegrated to the active lists.
The depopulation is scheduled on the free path if the chunk is all of
the following:
1) has more than 1/4 of total pages free and populated
2) the system has enough free percpu pages aside of this chunk
3) isn't the reserved chunk
4) isn't the first chunk
If it's already depopulated but got free populated pages, it's a good
target too. The chunk is moved to a special slot,
pcpu_to_depopulate_slot, chunk->isolated is set, and the balance work
item is scheduled. On isolation, these pages are removed from the
pcpu_nr_empty_pop_pages. It is constantly replaced to the
to_depopulate_slot when it meets these qualifications.
pcpu_reclaim_populated() iterates over the to_depopulate_slot until it
becomes empty. The depopulation is performed in the reverse direction to
keep populated pages close to the beginning. Depopulated chunks are
sidelined to preferentially avoid them for new allocations. When no
active chunk can suffice a new allocation, sidelined chunks are first
checked before creating a new chunk.
Signed-off-by: Roman Gushchin <guro@fb.com>
Co-developed-by: Dennis Zhou <dennis@kernel.org>
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Tested-by: Pratik Sampat <psampat@linux.ibm.com>
Signed-off-by: Dennis Zhou <dennis@kernel.org>
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nr_empty_pop_pages is used to guarantee that there are some free
populated pages to satisfy atomic allocations. Accounted and
non-accounted allocations are using separate sets of chunks,
so both need to have a surplus of empty pages.
This commit makes pcpu_nr_empty_pop_pages and the corresponding logic
per chunk type.
[Dennis]
This issue came up as I was reviewing [1] and realized I missed this.
Simultaneously, it was reported btrfs was seeing failed atomic
allocations in fsstress tests [2] and [3].
[1] https://lore.kernel.org/linux-mm/20210324190626.564297-1-guro@fb.com/
[2] https://lore.kernel.org/linux-mm/20210401185158.3275.409509F4@e16-tech.com/
[3] https://lore.kernel.org/linux-mm/CAL3q7H5RNBjCi708GH7jnczAOe0BLnacT9C+OBgA-Dx9jhB6SQ@mail.gmail.com/
Fixes: 3c7be18ac9a0 ("mm: memcg/percpu: account percpu memory to memory cgroups")
Cc: stable@vger.kernel.org # 5.9+
Signed-off-by: Roman Gushchin <guro@fb.com>
Tested-by: Filipe Manana <fdmanana@suse.com>
Signed-off-by: Dennis Zhou <dennis@kernel.org>
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Percpu memory is becoming more and more widely used by various subsystems,
and the total amount of memory controlled by the percpu allocator can make
a good part of the total memory.
As an example, bpf maps can consume a lot of percpu memory, and they are
created by a user. Also, some cgroup internals (e.g. memory controller
statistics) can be quite large. On a machine with many CPUs and big
number of cgroups they can consume hundreds of megabytes.
So the lack of memcg accounting is creating a breach in the memory
isolation. Similar to the slab memory, percpu memory should be accounted
by default.
To implement the perpcu accounting it's possible to take the slab memory
accounting as a model to follow. Let's introduce two types of percpu
chunks: root and memcg. What makes memcg chunks different is an
additional space allocated to store memcg membership information. If
__GFP_ACCOUNT is passed on allocation, a memcg chunk should be be used.
If it's possible to charge the corresponding size to the target memory
cgroup, allocation is performed, and the memcg ownership data is recorded.
System-wide allocations are performed using root chunks, so there is no
additional memory overhead.
To implement a fast reparenting of percpu memory on memcg removal, we
don't store mem_cgroup pointers directly: instead we use obj_cgroup API,
introduced for slab accounting.
[akpm@linux-foundation.org: fix CONFIG_MEMCG_KMEM=n build errors and warning]
[akpm@linux-foundation.org: move unreachable code, per Roman]
[cuibixuan@huawei.com: mm/percpu: fix 'defined but not used' warning]
Link: http://lkml.kernel.org/r/6d41b939-a741-b521-a7a2-e7296ec16219@huawei.com
Signed-off-by: Roman Gushchin <guro@fb.com>
Signed-off-by: Bixuan Cui <cuibixuan@huawei.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Reviewed-by: Shakeel Butt <shakeelb@google.com>
Acked-by: Dennis Zhou <dennis@kernel.org>
Cc: Christoph Lameter <cl@linux.com>
Cc: David Rientjes <rientjes@google.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Joonsoo Kim <iamjoonsoo.kim@lge.com>
Cc: Mel Gorman <mgorman@techsingularity.net>
Cc: Michal Hocko <mhocko@kernel.org>
Cc: Pekka Enberg <penberg@kernel.org>
Cc: Tejun Heo <tj@kernel.org>
Cc: Tobin C. Harding <tobin@kernel.org>
Cc: Vlastimil Babka <vbabka@suse.cz>
Cc: Waiman Long <longman@redhat.com>
Cc: Bixuan Cui <cuibixuan@huawei.com>
Cc: Michal Koutný <mkoutny@suse.com>
Cc: Stephen Rothwell <sfr@canb.auug.org.au>
Link: http://lkml.kernel.org/r/20200623184515.4132564-3-guro@fb.com
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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As mentioned in the last patch, a chunk's hints are no different than a
block just responsible for more bits. This converts chunk level hints to
use a pcpu_block_md to maintain them. This lets us reuse the same hint
helper functions as a block. The left_free and right_free are unused by
the chunk's pcpu_block_md.
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Reviewed-by: Peng Fan <peng.fan@nxp.com>
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In reality, a chunk is just a block covering a larger number of bits.
The hints themselves are one in the same. Rather than maintaining the
hints separately, first introduce nr_bits to genericize
pcpu_block_update() to correctly maintain block->right_free. The next
patch will convert chunk hints to be managed as a pcpu_block_md.
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Reviewed-by: Peng Fan <peng.fan@nxp.com>
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Fragmentation can cause both blocks and chunks to have an early
first_firee bit available, but only able to satisfy allocations much
later on. This patch introduces a scan_hint to help mitigate some
unnecessary scanning.
The scan_hint remembers the largest area prior to the contig_hint. If
the contig_hint == scan_hint, then scan_hint_start > contig_hint_start.
This is necessary for scan_hint discovery when refreshing a block.
Signed-off-by: Dennis Zhou <dennis@kernel.org>
Reviewed-by: Peng Fan <peng.fan@nxp.com>
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Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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This patch adds chunk->contig_bits_start to keep track of the contig
hint's offset and the check to skip the chunk if it does not fit. If
the chunk's contig hint starting offset cannot satisfy an allocation,
the allocator assumes there is enough memory pressure in this chunk to
either use a different chunk or create a new one. This accepts a less
tight packing for a smoother latency curve.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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This patch adds first_bit to keep track of the first free bit in the
bitmap. This hint helps prevent scanning of fully allocated blocks.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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This patch introduces the bitmap metadata blocks and adds the skeleton
of the code that will be used to maintain these blocks. Each chunk's
bitmap is made up of full metadata blocks. These blocks maintain basic
metadata to help prevent scanning unnecssarily to update hints. Full
scanning methods are used for the skeleton and will be replaced in the
coming patches. A number of helper functions are added as well to do
conversion of pages to blocks and manage offsets. Comments will be
updated as the final version of each function is added.
There exists a relationship between PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE,
the region size, and unit_size. Every chunk's region (including offsets)
is page aligned at the beginning to preserve alignment. The end is
aligned to LCM(PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE) to ensure that the end
can fit with the populated page map which is by page and every metadata
block is fully accounted for. The unit_size is already page aligned, but
must also be aligned with PCPU_BITMAP_BLOCK_SIZE to ensure full metadata
blocks.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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The percpu memory allocator is experiencing scalability issues when
allocating and freeing large numbers of counters as in BPF.
Additionally, there is a corner case where iteration is triggered over
all chunks if the contig_hint is the right size, but wrong alignment.
This patch replaces the area map allocator with a basic bitmap allocator
implementation. Each subsequent patch will introduce new features and
replace full scanning functions with faster non-scanning options when
possible.
Implementation:
This patchset removes the area map allocator in favor of a bitmap
allocator backed by metadata blocks. The primary goal is to provide
consistency in performance and memory footprint with a focus on small
allocations (< 64 bytes). The bitmap removes the heavy memmove from the
freeing critical path and provides a consistent memory footprint. The
metadata blocks provide a bound on the amount of scanning required by
maintaining a set of hints.
In an effort to make freeing fast, the metadata is updated on the free
path if the new free area makes a page free, a block free, or spans
across blocks. This causes the chunk's contig hint to potentially be
smaller than what it could allocate by up to the smaller of a page or a
block. If the chunk's contig hint is contained within a block, a check
occurs and the hint is kept accurate. Metadata is always kept accurate
on allocation, so there will not be a situation where a chunk has a
later contig hint than available.
Evaluation:
I have primarily done testing against a simple workload of allocation of
1 million objects (2^20) of varying size. Deallocation was done by in
order, alternating, and in reverse. These numbers were collected after
rebasing ontop of a80099a152. I present the worst-case numbers here:
Area Map Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 310 | 4770
16B | 557 | 1325
64B | 436 | 273
256B | 776 | 131
1024B | 3280 | 122
Bitmap Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 490 | 70
16B | 515 | 75
64B | 610 | 80
256B | 950 | 100
1024B | 3520 | 200
This data demonstrates the inability for the area map allocator to
handle less than ideal situations. In the best case of reverse
deallocation, the area map allocator was able to perform within range
of the bitmap allocator. In the worst case situation, freeing took
nearly 5 seconds for 1 million 4-byte objects. The bitmap allocator
dramatically improves the consistency of the free path. The small
allocations performed nearly identical regardless of the freeing
pattern.
While it does add to the allocation latency, the allocation scenario
here is optimal for the area map allocator. The area map allocator runs
into trouble when it is allocating in chunks where the latter half is
full. It is difficult to replicate this, so I present a variant where
the pages are second half filled. Freeing was done sequentially. Below
are the numbers for this scenario:
Area Map Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 4118 | 4892
16B | 1651 | 1163
64B | 598 | 285
256B | 771 | 158
1024B | 3034 | 160
Bitmap Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 481 | 67
16B | 506 | 69
64B | 636 | 75
256B | 892 | 90
1024B | 3262 | 147
The data shows a parabolic curve of performance for the area map
allocator. This is due to the memmove operation being the dominant cost
with the lower object sizes as more objects are packed in a chunk and at
higher object sizes, the traversal of the chunk slots is the dominating
cost. The bitmap allocator suffers this problem as well. The above data
shows the inability to scale for the allocation path with the area map
allocator and that the bitmap allocator demonstrates consistent
performance in general.
The second problem of additional scanning can result in the area map
allocator completing in 52 minutes when trying to allocate 1 million
4-byte objects with 8-byte alignment. The same workload takes
approximately 16 seconds to complete for the bitmap allocator.
V2:
Fixed a bug in pcpu_alloc_first_chunk end_offset was setting the bitmap
using bytes instead of bits.
Added a comment to pcpu_cnt_pop_pages to explain bitmap_weight.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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pcpu_nr_empty_pop_pages is used to ensure there are a handful of free
pages around to serve atomic allocations. A new field, nr_empty_pop_pages,
is added to the pcpu_chunk struct to keep track of the number of empty
pages. This field is needed as the number of empty populated pages is
globally tracked and deltas are used to update in the bitmap allocator.
Pages that contain a hidden area are not considered to be empty. This
new field is exposed in percpu_stats.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Originally, the first chunk was served by one or two chunks, each
given a region they are responsible for. Despite this, the arithmetic
was based off of the true base_addr of the chunk making it be overly
inclusive.
This patch moves the base_addr of chunks that are responsible for the
first chunk. The base_addr must remain page aligned to keep the
address alignment correct, so it is the beginning of the region served
page aligned down. start_offset holds where the region served begins
from this new base_addr.
The corresponding percpu address checks are modified to be more specific
as a result. The first chunk considers only the dynamic region and both
first chunk and reserved chunk checks ignore the static region. The
static region addresses should never be passed into the allocator. There
is no impact here besides distinguishing the first chunk and making the
checks specific.
The percpu pointer to physical address is left intact as addresses are
not given out in the non-allocated portion of percpu memory.
nr_pages is added to pcpu_chunk to keep track of the size of the entire
region served containing both start_offset and end_offset. This variable
will be used to manage the bitmap allocator.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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The area map allocator manages the first chunk area by hiding all but
the region it is responsible for serving in the area map. To align this
with the populated page bitmap, end_offset is introduced to keep track
of the delta to end page aligned. The area map is appended with the
page aligned end when necessary to be in line with how the bitmap
allocator requires the ending to be aligned with the LCM of PAGE_SIZE
and the size of each bitmap block. percpu_stats is updated to ignore
this region when present.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Prior this variable was used to manage statistics when the first chunk
had a reserved region. The previous patch introduced start_offset to
keep track of the offset by value rather than boolean. Therefore,
has_reserved can be removed.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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The reserved chunk arithmetic uses a global variable
pcpu_reserved_chunk_limit that is set in the first chunk init code to
hide a portion of the area map. The bitmap allocator to come will
eventually move the base_addr up and require both the reserved chunk
and static chunk to maintain this offset. pcpu_reserved_chunk_limit is
removed and start_offset is added.
The first chunk that is circulated and is pcpu_first_chunk serves the
dynamic region, the region following the reserved region. The reserved
chunk address check will temporarily use the first chunk to identify its
address range. A following patch will increase the base_addr and remove
this. If there is no reserved chunk, this will check the static region
and return false because those values should never be passed into the
allocator.
Lastly, when linking in the first chunk, make sure to count the right
free region for the number of empty populated pages.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Percpu memory holds a minimum threshold of pages that are populated
in order to serve atomic percpu memory requests. This change makes it
easier to verify that there are a minimum number of populated pages
lying around.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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From 2c06e795162cb306c9707ec51d3e1deadb37f573 Mon Sep 17 00:00:00 2001
From: Dennis Zhou <dennisz@fb.com>
Date: Wed, 21 Jun 2017 10:17:09 -0700
Commit 30a5b5367ef9 ("percpu: expose statistics about percpu memory via
debugfs") introduces percpu memory statistics. pcpu_stats_chunk_alloc
takes the spin lock and disables/enables irqs on creation of a chunk. Irqs
are not enabled when the first chunk is initialized and thus kernels are
failing to boot with kernel debugging enabled. Fixed by changing _irq to
_irqsave and _irqrestore.
Fixes: 30a5b5367ef9 ("percpu: expose statistics about percpu memory via debugfs")
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Reported-by: Alexander Levin <alexander.levin@verizon.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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There is limited visibility into the use of percpu memory leaving us
unable to reason about correctness of parameters and overall use of
percpu memory. These counters and statistics aim to help understand
basic statistics about percpu memory such as number of allocations over
the lifetime, allocation sizes, and fragmentation.
New Config: PERCPU_STATS
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Migrates pcpu_chunk definition and a few percpu static variables to an
internal header file from mm/percpu.c. These will be used with debugfs
to expose statistics about percpu memory improving visibility regarding
allocations and fragmentation.
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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