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2017-11-02License cleanup: add SPDX license identifier to uapi header files with a licenseGreg Kroah-Hartman1-0/+1
Many user space API headers have licensing information, which is either incomplete, badly formatted or just a shorthand for referring to the license under which the file is supposed to be. This makes it hard for compliance tools to determine the correct license. Update these files with an SPDX license identifier. The identifier was chosen based on the license information in the file. GPL/LGPL licensed headers get the matching GPL/LGPL SPDX license identifier with the added 'WITH Linux-syscall-note' exception, which is the officially assigned exception identifier for the kernel syscall exception: NOTE! This copyright does *not* cover user programs that use kernel services by normal system calls - this is merely considered normal use of the kernel, and does *not* fall under the heading of "derived work". This exception makes it possible to include GPL headers into non GPL code, without confusing license compliance tools. Headers which have either explicit dual licensing or are just licensed under a non GPL license are updated with the corresponding SPDX identifier and the GPLv2 with syscall exception identifier. The format is: ((GPL-2.0 WITH Linux-syscall-note) OR SPDX-ID-OF-OTHER-LICENSE) SPDX license identifiers are a legally binding shorthand, which can be used instead of the full boiler plate text. The update does not remove existing license information as this has to be done on a case by case basis and the copyright holders might have to be consulted. This will happen in a separate step. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. See the previous patch in this series for the methodology of how this patch was researched. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2013-03-08VSOCK: Split vm_sockets.h into kernel/uapiAndy King1-15/+8
Split the vSockets header into kernel and UAPI parts. The former gets the bits that used to be in __KERNEL__ guards, while the latter gets everything that is user-visible. Tested by compiling vsock (+transport) and a simple user-mode vSockets application. Reported-by: David Howells <dhowells@redhat.com> Acked-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy King <acking@vmware.com> Acked-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-18VSOCK: Remove hypervisor-only socket optionAndy King1-8/+0
Remove hypervisor-only socket option. Reported-by: Gerd Hoffmann <kraxel@redhat.com> Acked-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy King <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-10VSOCK: Introduce VM SocketsAndy King1-0/+171
VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>