Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2017-06-15 | drm/vc4: Add get/set tiling ioctls. | Eric Anholt | 1 | -0/+16 |
2016-11-16 | drm/vc4: Add fragment shader threading support | Jonas Pfeil | 1 | -0/+1 |
2016-11-03 | drm/vc4: Add support for rendering with ETC1 textures. | Eric Anholt | 1 | -0/+1 |
2016-07-15 | drm/vc4: Add a getparam to signal support for branches. | Eric Anholt | 1 | -0/+1 |
2016-07-14 | drm/vc4: Add a getparam ioctl for getting the V3D identity regs. | Eric Anholt | 1 | -0/+12 |
2016-05-13 | drm/vc4: add extern C guard for the UAPI header | Emil Velikov | 1 | -0/+8 |
2015-12-07 | drm/vc4: Add an interface for capturing the GPU state after a hang. | Eric Anholt | 1 | -0/+45 |
2015-12-07 | drm/vc4: Add support for drawing 3D frames. | Eric Anholt | 1 | -0/+141 |
2015-12-07 | drm/vc4: Add an API for creating GPU shaders in GEM BOs. | Eric Anholt | 1 | -0/+25 |
2015-12-07 | drm/vc4: Add create and map BO ioctls. | Eric Anholt | 1 | -0/+68 |