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The host1x_cdma_wait_pushbuffer_space() function is not declared or
directly called from outside the file it is in, so make it static.
Fixes the following sparse warning:
drivers/gpu/host1x/cdma.c:235:5: warning: symbol 'host1x_cdma_wait_pushbuffer_space' was not declared. Should it be static?
Signed-off-by: Ben Dooks <ben.dooks@codethink.co.uk>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms and conditions of the gnu general public license
version 2 as published by the free software foundation this program
is distributed in the hope it will be useful but without any
warranty without even the implied warranty of merchantability or
fitness for a particular purpose see the gnu general public license
for more details you should have received a copy of the gnu general
public license along with this program if not see http www gnu org
licenses
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 228 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190528171438.107155473@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Currently gathers of a hung job are getting NOP'ed and a restarted CDMA
executes the NOP'ed gathers. There shouldn't be a reason to not restart
CDMA execution starting with a next job, avoiding the unnecessary churning
with gathers NOP'ing.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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There is a chance that the last job has been completed at the time of
CDMA timeout handler invocation. In this case there is no need to complete
the completed job.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Host1x doesn't have information about jobs inter-dependency, that is
something that will become available once host1x will get a proper
jobs scheduler implementation. Currently a hang job causes other unrelated
jobs to be canceled, that is a relic from downstream driver which is
irrelevant to upstream. Let's cancel only the hanging job and not to touch
other jobs in queue.
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The host1x CDMA push buffer is terminated by a special opcode (RESTART)
that tells the CDMA to wrap around to the beginning of the push buffer.
To accomodate the RESTART opcode, an extra 4 bytes are allocated on top
of the 512 * 8 = 4096 bytes needed for the 512 slots (1 slot = 2 words)
that are used for other commands passed to CDMA. This requires that two
memory pages are allocated, but most of the second page (4092 bytes) is
never used.
Decrease the number of slots to 511 so that the RESTART opcode fits
within the page. Adjust the push buffer wraparound code to take into
account push buffer sizes that are not a power of two.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The CDMA push buffer can currently only handle opcodes that take a
single word parameter. However, the host1x implementation on Tegra186
and later supports opcodes that require multiple words as parameters.
Unfortunately the way the push buffer is structured, these wide opcodes
cannot simply be composed of two regular opcodes because that could
result in the wide opcode being split across the end of the push buffer
and the final RESTART opcode required to wrap the push buffer around
would break the wide opcode.
One way to fix this would be to remove the concept of slots to simplify
push buffer operations. However, that's not entirely trivial and should
be done in a separate patch. For now, simply use a different function
to push four-word opcodes into the push buffer. Technically only three
words are pushed, with the fourth word used as padding to preserve the
2-word alignment required by the slots abstraction. The fourth word is
always a NOP opcode.
Additional care must be taken when the end of the push buffer is
reached. If a four-word opcode doesn't fit into the push buffer without
being split by the boundary, NOP opcodes will be introduced and the new
wide opcode placed at the beginning of the push buffer.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In this usage, the two are completely equivalent, but the completion
documents better what is going on, and we generally try to avoid
semaphores these days.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The compiler is complaining with the following errors:
drivers/gpu/host1x/cdma.c:94:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
drivers/gpu/host1x/cdma.c:113:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
The expected pointer type of the third argument to dma_alloc_wc() is
dma_addr_t but phys_addr_t is passed.
Change the phys member of struct push_buffer to be dma_addr_t so that we
pass the correct type to dma_alloc_wc().
Also check pb->mapped for non-NULL in the destroy function as that is the
right way of checking if dma_alloc_wc() was successful.
Signed-off-by: Emil Goode <emil.fsw@goode.io>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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If IOVA allocation or IOMMU mapping fails, dma_free_wc() is invoked with
size=0 because of a typo, that triggers "kernel BUG at mm/vmalloc.c:124!".
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add support for the Host1x unit to be located behind
an IOMMU. This is required when gather buffers may be
allocated non-contiguously in physical memory, as can
be the case when TegraDRM is also using the IOMMU.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The local 'pos' variable doesn't serve any purpose other than being a
shortcut for pb->pos, but the result doesn't remove much, so simply drop
the local variable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Rename dma_*_writecombine() to dma_*_wc(), so that the naming
is coherent across the various write-combining APIs. Keep the
old names for compatibility for a while, these can be removed
at a later time. A guard is left to enable backporting of the
rename, and later remove of the old mapping defines seemlessly.
Build tested successfully with allmodconfig.
The following Coccinelle SmPL patch was used for this simple
transformation:
@ rename_dma_alloc_writecombine @
expression dev, size, dma_addr, gfp;
@@
-dma_alloc_writecombine(dev, size, dma_addr, gfp)
+dma_alloc_wc(dev, size, dma_addr, gfp)
@ rename_dma_free_writecombine @
expression dev, size, cpu_addr, dma_addr;
@@
-dma_free_writecombine(dev, size, cpu_addr, dma_addr)
+dma_free_wc(dev, size, cpu_addr, dma_addr)
@ rename_dma_mmap_writecombine @
expression dev, vma, cpu_addr, dma_addr, size;
@@
-dma_mmap_writecombine(dev, vma, cpu_addr, dma_addr, size)
+dma_mmap_wc(dev, vma, cpu_addr, dma_addr, size)
We also keep the old names as compatibility helpers, and
guard against their definition to make backporting easier.
Generated-by: Coccinelle SmPL
Suggested-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Luis R. Rodriguez <mcgrof@suse.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: airlied@linux.ie
Cc: akpm@linux-foundation.org
Cc: benh@kernel.crashing.org
Cc: bhelgaas@google.com
Cc: bp@suse.de
Cc: dan.j.williams@intel.com
Cc: daniel.vetter@ffwll.ch
Cc: dhowells@redhat.com
Cc: julia.lawall@lip6.fr
Cc: konrad.wilk@oracle.com
Cc: linux-fbdev@vger.kernel.org
Cc: linux-pci@vger.kernel.org
Cc: luto@amacapital.net
Cc: mst@redhat.com
Cc: tomi.valkeinen@ti.com
Cc: toshi.kani@hp.com
Cc: vinod.koul@intel.com
Cc: xen-devel@lists.xensource.com
Link: http://lkml.kernel.org/r/1453516462-4844-1-git-send-email-mcgrof@do-not-panic.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
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This reduces the amount of casting that needs to be done to get rid of
annoying warnings on 64-bit builds.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add support for host1x debugging. Adds debugfs entries, and dumps
channel state to UART in case of stuck job.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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Add support for host1x client modules, and host1x channels to submit
work to the clients.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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