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2015-02-01drm/msm: Add the eDP connector in msm drm driver (V2)Hai Li1-0/+6
Modified the hard-coded hdmi connector/encoder implementations in msm drm driver to support both edp and hdmi. V1: Initial change V2: Address Thierry's change Signed-off-by: Hai Li <hali@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-02-01drm/msm: Initial add eDP support in msm drm driver (v5)Hai Li1-0/+6
This change adds a new eDP connector in msm drm driver. With this change, eDP panel can work with msm platform under drm framework. v1: Initial change v2: Address Rob's comments Use generated header file for register definitions Change to devm_* APIs v3: Address Thierry's comments and rebase on top of atomic changes Remove edp_bridge_mode_fixup Remove backlight control code and rely on pwm-backlight Remove continuous splash screen support for now Change to gpiod_* APIs v4: Fix kbuild test issue Signed-off-by: Hai Li <hali@codeaurora.org> [robclark: v5: rebase on drm_bridge changes in drm-next] Signed-off-by: Rob Clark <robdclark@gmail.com>
2015-01-09Merge tag 'topic/atomic-core-2015-01-05' of ↵Dave Airlie1-0/+2
git://anongit.freedesktop.org/drm-intel into drm-next Next batch of atomic work. Most important is the propertification from Rob and the nth iteration of the actual atomic ioctl originally from Ville. Big differences compared to earlier revisions: - Core properties are now fully handled by the core, drivers can only handle driver-specific properties. - Atomic props&ioctl are opt-in per file_priv, userspace needs to explicitly ask for it (like universal plane support). - For now all hidden behind the atomic module option until this has settled a bit. - Atomic modesets are currently not possible since the exact abi for how to handle the mode property is still under discussion. Besides this some cleanup patches from me and the addition of per-object state to global state backpointers to simplify drivers. * tag 'topic/atomic-core-2015-01-05' of git://anongit.freedesktop.org/drm-intel: drm: Ensure universal_planes is set for atomic drm/atomic: Hide drm.ko internal interfaces drm: Atomic modeset ioctl drm/atomic: atomic connector properties drm/atomic: atomic plane properties drm: small property creation cleanup drm/atomic: atomic_check functions drm: add atomic properties drm: refactor getproperties/getconnector drm: tweak getconnector locking drm: add atomic_get_property drm: add atomic_set_property wrappers drm: get rid of direct property value access drm: store property instead of id in obj attachment drm: allow property validation for refcnted props drm/atomic: Introduce state->obj backpointers drm/atomic-helper: Again check modeset *before* plane states drm/atomic-helper: Export both plane and modeset check helpers
2014-12-18drm/msm: block incoming update on pending updatesRob Clark1-0/+4
We can't have multiple updates pending on a given CRTC, and we don't want a sync update to race w/ an async update that preceeded it. So keep track of which CRTCs have updates in flight, and block later updates that would conflict. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-12-17drm/atomic-helper: Again check modeset *before* plane statesDaniel Vetter1-0/+2
This essentially reverts commit 934ce1c23624526d9d784e0499190bb48113e6f4 Author: Rob Clark <robdclark@gmail.com> Date: Wed Nov 19 16:41:33 2014 -0500 drm/atomic: check mode_changed *after* atomic_check Depending upon the driver both orders (or maybe even interleaving) is required: - If ->atomic_check updates ->mode_changed then helper_check_modeset must be run afters. - If ->atomic_check depends upon accurate adjusted dotclock values for e.g. watermarks, then helper_check_modeset must be run first. The failure mode in the first case is usually a totally angry hw because the pixel format switching doesn't happen. The failure mode in the later case is usually nothing, since in most cases the old adjusted mode from the previous modeset wont be too far off to be a problem. So just underruns and perhaps even just suboptimal (from a power consumption) watermarks. Furthermore in the transitional helpers we only call ->atomic_check after the new modeset state has been fully set up (and hence computed). Given that asymmetry in expected failure modes I think it's safer to go back to the older order. So do that and give msm a special check function to compensate. Also update kerneldoc to explain this a bit. v2: Actually add the missing hunk Rob spotted. v3: Move msm_atomic_check into msm_atomic.c, requested by Rob. Cc: Rob Clark <robdclark@gmail.com> Reviewed-by: Rob Clark <robdclark@gmail.com> Tested-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
2014-11-21drm/msm/mdp5: use irqdomainsRob Clark1-1/+0
For mdp5, the irqs of hdmi/eDP/dsi0/dsi1 blocks get routed through the mdp block. In order to decouple hdmi/eDP/etc, register an irq domain in mdp5. When hdmi/dsi/etc are used with mdp4, they can directly setup their irqs in their DT nodes as normal. When used with mdp5, instead set the mdp device as the interrupt-parent, as in: mdp: qcom,mdss_mdp@fd900000 { compatible = "qcom,mdss_mdp"; interrupt-controller; #interrupt-cells = <1>; ... }; hdmi: qcom,hdmi_tx@fd922100 { compatible = "qcom,hdmi-tx-8074"; interrupt-parent = <&mdp>; interrupts = <8 0>; /* MDP5_HW_INTR_STATUS.INTR_HDMI */ ... }; There is a slight awkwardness, in that we cannot disable child irqs at the mdp level, they can only be cleared in the child block. So you must not use threaded irq handlers in the child. I'm not sure if there is a better way to deal with that. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: atomic core bitsRob Clark1-0/+6
The core parts for async commit. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: fb prepare/cleanupRob Clark1-0/+4
Atomic wants to split the prepare/pin from where we actually program the scanout address (so that any part that can fail is done synchronously). Add some fb/gem apis to make this easier to use from the kms parts. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: remove unused compile-test stubRob Clark1-9/+0
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: small fence cleanupRob Clark1-0/+2
Give ourselves a way to wait for certain fence #.. makes it easier to wait on a set of bo's, which we'll need for atomic. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm: Allow exported dma-bufs to be mappedDaniel Thompson1-0/+3
Currently msm does not implement gem_prime_mmap. Without this it is not possible to draw onto a dma-buf from userspace (making its very hard to implement the Android rendering model). Fixing this is just a matter of adding a little boilerplate. Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-11-16drm/msm/hdmi: refactor bind/initRob Clark1-2/+8
Split up hdmi_init() into hdmi_init() (done at hdmi sub-device bind/probe time) and hdmi_modeset_init() done from master driver's modeset_init(). Anything that can fail due to dependencies on other drivers which may be missing or not probed yet should go in hdmi_init(), so that devm error/cleanup paths work properly. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-09-30drm: Pass dma-buf as argument to gem_prime_import_sg_tableMaarten Lankhorst1-1/+1
Allows importing dma_reservation_objects from a dma-buf. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2014-09-24drm: Extract <drm/drm_gem.h>Daniel Vetter1-0/+1
v2: Don't forget git add, noticed by David. Cc: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Acked-by: David Herrmann <dh.herrmann@gmail.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-06-02drm/msm: add perf logging debugfsRob Clark1-0/+4
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-06-02drm/msm: add rd logging debugfsRob Clark1-0/+11
To ease debugging, add debugfs file which can be cat/tail'd to log submits, along with fence #. If GPU hangs, you can look at 'gpu' debugfs file to find last completed fence and current register state, and compare with logged rd file to narrow down the DRAW_INDX which triggered the GPU hang. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-05-30drm/msm: update for ARCH_MSM -> ARCH_QCOMRob Clark1-1/+1
Architecture rename/split.. ARCH_QCOM is for the non-legacy platforms (ie. device-tree, multiplatform support, etc). Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-03-31drm/msm: use componentised device supportRob Clark1-0/+4
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09drm/msm: add hdmi support for apq8x74/mdp5Rob Clark1-1/+3
The HDMI block is basically the same between older SoC's with mdp4 display controller, and newer ones with mdp5. So mostly this consists of better abstracting out the different sets of regulators, clks, etc. In particular, for regulators and clks we can split it up by what is needed for hot plug detect to work, and what is needed to light up the display. Also, 8x74 has a new phy.. a very simple one, but split out into a different mmio space. And with mdp5, the irq is shared with mdp, so we don't directly register our own irq handler. Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09drm/msm: split out msm_kms.hRob Clark1-30/+0
Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09drm/msm: add support for non-IOMMU systemsRob Clark1-6/+15
Add a VRAM carveout that is used for systems which do not have an IOMMU. The VRAM carveout uses CMA. The arch code must setup a CMA pool for the device (preferrably in highmem.. a 256m-512m VRAM pool in lowmem is not cool). The user can configure the VRAM pool size using msm.vram module param. Technically, the abstraction of IOMMU behind msm_mmu is not strictly needed, but it simplifies the GEM code a bit, and will be useful later when I add support for a2xx devices with GPUMMU, so I decided to keep this part. It appears to be possible to configure the GPU to restrict access to addresses within the VRAM pool, but this is not done yet. So for now the GPU will refuse to load if there is no sort of mmu. Once address based limits are supported and tested to confirm that we aren't giving the GPU access to arbitrary memory, this restriction can be lifted Signed-off-by: Rob Clark <robdclark@gmail.com>
2014-01-09drm/msm: COMPILE_TEST supportRob Clark1-0/+9
With a simple stub, we can get COMPILE_TEST support. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-11-01drm/msm: rework inactive-workRob Clark1-2/+19
Re-arrange things a bit so that we can get work requested after a bo fence passes, like pageflip, done before retiring bo's. Without any sort of bo cache in userspace, some games can trigger hundred's of transient bo's, which can cause retire to take a long time (5-10ms). Obviously we want a bo cache.. but this cleanup will make things a bit easier for atomic as well and makes things a bit cleaner. Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-11-01drm/msm: add plane supportRob Clark1-0/+3
Enable using VG1 and VG2 for planes. Currently YUV/CSC or scaling is not enabled, but ARGB and xRGB blending is. Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-11-01drm/msm: prime supportRob Clark1-2/+11
Signed-off-by: Rob Clark <robdclark@gmail.com> Acked-by: David Brown <davidb@codeaurora.org>
2013-09-11drm/msm: return -EBUSY if bo still activeRob Clark1-0/+6
When we CPU_PREP a bo with NOSYNC flag (for example, to implement PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE), an -EBUSY return indicates to userspace that the bo is still busy. Previously it was incorrectly returning 0 in this case. And while we're in there throw in an bit of extra sanity checking in case userspace tries to wait for a bogus fence. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-09-10drm/msm: handle read vs write fencesRob Clark1-1/+1
The userspace API already had everything needed to handle read vs write synchronization. This patch actually bothers to hook it up properly, so that we don't need to (for example) stall on userspace read access to a buffer that gpu is also still reading. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-09-02drm/msm: convert to drm_bridgeRob Clark1-2/+4
Drop the msm_connector base class, and special calls to base class methods from the encoder, and use instead drm_bridge. This allows for a cleaner division between the hdmi (and in future dsi) blocks, from the mdp block. Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-08-24drm/msm: add a3xx gpu supportRob Clark1-10/+34
Add initial support for a3xx 3d core. So far, with hardware that I've seen to date, we can have: + zero, one, or two z180 2d cores + a3xx or a2xx 3d core, which share a common CP (the firmware for the CP seems to implement some different PM4 packet types but the basics of cmdstream submission are the same) Which means that the eventual complete "class" hierarchy, once support for all past and present hw is in place, becomes: + msm_gpu + adreno_gpu + a3xx_gpu + a2xx_gpu + z180_gpu This commit splits out the parts that will eventually be common between a2xx/a3xx into adreno_gpu, and the parts that are even common to z180 into msm_gpu. Note that there is no cmdstream validation required. All memory access from the GPU is via IOMMU/MMU. So as long as you don't map silly things to the GPU, there isn't much damage that the GPU can do. Signed-off-by: Rob Clark <robdclark@gmail.com>
2013-08-24drm/msm: basic KMS driver for snapdragonRob Clark1-0/+187
The snapdragon chips have multiple different display controllers, depending on which chip variant/version. (As far as I can tell, current devices have either MDP3 or MDP4, and upcoming devices have MDSS.) And then external to the display controller are HDMI, DSI, etc. blocks which may be shared across devices which have different display controller blocks. To more easily add support for different display controller blocks, the display controller specific bits are split out into a "kms" module, which provides the kms plane/crtc/encoder objects. The external HDMI, DSI, etc. blocks are part encoder, and part connector currently. But I think I will pull in the drm_bridge patches from chromeos tree, and split them into a bridge+connector, with the registers that need to be set in modeset handled by the bridge. This would remove the 'msm_connector' base class. But some things need to be double checked to make sure I could get the correct ON/OFF sequencing.. This patch adds support for mdp4 crtc (including hw cursor), dtv encoder (part of MDP4 block), and hdmi. Signed-off-by: Rob Clark <robdclark@gmail.com>