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Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk
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For virtual engines, we need to keep the HW context alive while it
remains in use. For regular HW contexts, they are created and kept alive
until the end of the GEM context. For simplicity, generalise the
requirements and keep an active reference to each HW context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190318212347.30146-2-chris@chris-wilson.co.uk
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Introduce a mutex to start locking the HW contexts independently of
struct_mutex, with a view to reducing the coarse struct_mutex. The
intel_context.pin_mutex is used to guard the transition to and from being
pinned on the gpu, and so is required before starting to build any
request. The intel_context will then remain pinned until the request
completes, but the mutex can be released immediately unpin completion of
pinning the context.
A slight variant of the above is used by per-context sseu that wants to
inspect the pinned status of the context, and requires that it remains
stable (either !pinned or pinned) across its operation. By using the
pin_mutex to serialise operations while pin_count==0, we can take that
pin_mutex for stabilise the boolean pin status.
v2: for Tvrtko!
* Improved commit message.
* Dropped _gpu suffix from gen8_modify_rpcs_gpu.
v3: Repair the locking for sseu selftests
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308132522.21573-7-chris@chris-wilson.co.uk
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Push the intel_context pin callback down from intel_engine_cs onto the
context itself by virtue of having a central caller for
intel_context_pin() being able to lookup the intel_context itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308132522.21573-5-chris@chris-wilson.co.uk
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In preparation for an ever growing number of engines and so ever
increasing static array of HW contexts within the GEM context, move the
array over to an rbtree, allocated upon first use.
Unfortunately, this imposes an rbtree lookup at a few frequent callsites,
but we should be able to mitigate those by moving over to using the HW
context as our primary type and so only incur the lookup on the boundary
with the user GEM context and engines.
v2: Check for no HW context in guc_stage_desc_init
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308132522.21573-4-chris@chris-wilson.co.uk
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This complex struct pulling in half the driver deserves its own
isolation in preparation for intel_context becoming an outright
complicated class of its own.
In order to split this beast into its own header also requests splitting
several of its dependent types and their dependencies into their own
headers as well.
v2: Add standalone compilation tests
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308132522.21573-2-chris@chris-wilson.co.uk
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