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We have two definitions of COMMAND_LINE_SIZE, one for the kernel
and one for the boot wrapper. I assume this is so the boot
wrapper can be self sufficient and not rely on kernel headers.
Having two defines with the same name is confusing, I just
updated the wrong one when trying to bump it.
Make the boot wrapper define unique by calling it
BOOT_COMMAND_LINE_SIZE.
Signed-off-by: Anton Blanchard <anton@samba.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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Improve the debugging support of the PS3 bootwraper code:
o Increase the size of the PS3 bootwrapper overlay from 256 to 512 bytes to
allow for more debugging code in the overlay.
o Use the dot symbol to set the size of __system_reset_overlay. The
assembler will then emit an error if the overlay code is too big.
o Remove some unused instructions.
o Update the text describing the PS3 bootwrapper overlay.
o Add a check for null pointer writes.
o Change hcall return value from s64.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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This incorporates libfdt (from the source embedded in an earlier
commit) into the wrapper.a library used by the bootwrapper. This
includes adding a libfdt_env.h file, which the libfdt sources need in
order to integrate into the bootwrapper environment, and a
libfdt-wrapper.c which provides glue to connect the bootwrapper's
abstract device tree callbacks to the libfdt functions.
In addition, this changes the various wrapper and platform files to
use libfdt functions instead of the older flatdevtree.c library.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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Most of these were previously used by numerous C files and
redeclared in each one.
Signed-off-by: Scott Wood <scottwood@freescale.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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Add support to build the PS3 flash rom image and remove some unneeded
lmb calls.
The PS3's lv1 loader supports loading gzipped binary images from flash
rom to addr zero. The loader enters the image at addr 0x100.
In this implementation a bootwrapper overlay is use to arrange for the
kernel to be loaded to addr zero and to have a suitable bootwrapper
entry at 0x100. To construct the rom image, 0x100 bytes from offset
0x100 in the kernel is copied to the bootwrapper symbol
__system_reset_kernel. The 0x100 bytes at the bootwrapper symbol
__system_reset_overlay is then copied to offset 0x100. At runtime the
bootwrapper program copies the 0x100 bytes at __system_reset_kernel to
addr 0x100.
zImage.ps3 is a wrapped image that contains a flat device tree, an lv1
compatible entry point, and an optional initrd. otheros.bld is the gzip
compresed rom image built from zImage.ps3. otheros.bld is suitable for
programming into the PS3 boot flash memory.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
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