diff options
Diffstat (limited to 'tools/perf/util/callchain.c')
-rw-r--r-- | tools/perf/util/callchain.c | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/tools/perf/util/callchain.c b/tools/perf/util/callchain.c new file mode 100644 index 000000000000..9d3c8141b8c1 --- /dev/null +++ b/tools/perf/util/callchain.c @@ -0,0 +1,335 @@ +/* + * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com> + * + * Handle the callchains from the stream in an ad-hoc radix tree and then + * sort them in an rbtree. + * + * Using a radix for code path provides a fast retrieval and factorizes + * memory use. Also that lets us use the paths in a hierarchical graph view. + * + */ + +#include <stdlib.h> +#include <stdio.h> +#include <stdbool.h> +#include <errno.h> + +#include "callchain.h" + +#define chain_for_each_child(child, parent) \ + list_for_each_entry(child, &parent->children, brothers) + +static void +rb_insert_callchain(struct rb_root *root, struct callchain_node *chain, + enum chain_mode mode) +{ + struct rb_node **p = &root->rb_node; + struct rb_node *parent = NULL; + struct callchain_node *rnode; + + while (*p) { + parent = *p; + rnode = rb_entry(parent, struct callchain_node, rb_node); + + switch (mode) { + case CHAIN_FLAT: + if (rnode->hit < chain->hit) + p = &(*p)->rb_left; + else + p = &(*p)->rb_right; + break; + case CHAIN_GRAPH_ABS: /* Falldown */ + case CHAIN_GRAPH_REL: + if (rnode->cumul_hit < chain->cumul_hit) + p = &(*p)->rb_left; + else + p = &(*p)->rb_right; + break; + default: + break; + } + } + + rb_link_node(&chain->rb_node, parent, p); + rb_insert_color(&chain->rb_node, root); +} + +static void +__sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node, + u64 min_hit) +{ + struct callchain_node *child; + + chain_for_each_child(child, node) + __sort_chain_flat(rb_root, child, min_hit); + + if (node->hit && node->hit >= min_hit) + rb_insert_callchain(rb_root, node, CHAIN_FLAT); +} + +/* + * Once we get every callchains from the stream, we can now + * sort them by hit + */ +static void +sort_chain_flat(struct rb_root *rb_root, struct callchain_node *node, + u64 min_hit, struct callchain_param *param __used) +{ + __sort_chain_flat(rb_root, node, min_hit); +} + +static void __sort_chain_graph_abs(struct callchain_node *node, + u64 min_hit) +{ + struct callchain_node *child; + + node->rb_root = RB_ROOT; + + chain_for_each_child(child, node) { + __sort_chain_graph_abs(child, min_hit); + if (child->cumul_hit >= min_hit) + rb_insert_callchain(&node->rb_root, child, + CHAIN_GRAPH_ABS); + } +} + +static void +sort_chain_graph_abs(struct rb_root *rb_root, struct callchain_node *chain_root, + u64 min_hit, struct callchain_param *param __used) +{ + __sort_chain_graph_abs(chain_root, min_hit); + rb_root->rb_node = chain_root->rb_root.rb_node; +} + +static void __sort_chain_graph_rel(struct callchain_node *node, + double min_percent) +{ + struct callchain_node *child; + u64 min_hit; + + node->rb_root = RB_ROOT; + min_hit = node->cumul_hit * min_percent / 100.0; + + chain_for_each_child(child, node) { + __sort_chain_graph_rel(child, min_percent); + if (child->cumul_hit >= min_hit) + rb_insert_callchain(&node->rb_root, child, + CHAIN_GRAPH_REL); + } +} + +static void +sort_chain_graph_rel(struct rb_root *rb_root, struct callchain_node *chain_root, + u64 min_hit __used, struct callchain_param *param) +{ + __sort_chain_graph_rel(chain_root, param->min_percent); + rb_root->rb_node = chain_root->rb_root.rb_node; +} + +int register_callchain_param(struct callchain_param *param) +{ + switch (param->mode) { + case CHAIN_GRAPH_ABS: + param->sort = sort_chain_graph_abs; + break; + case CHAIN_GRAPH_REL: + param->sort = sort_chain_graph_rel; + break; + case CHAIN_FLAT: + param->sort = sort_chain_flat; + break; + default: + return -1; + } + return 0; +} + +/* + * Create a child for a parent. If inherit_children, then the new child + * will become the new parent of it's parent children + */ +static struct callchain_node * +create_child(struct callchain_node *parent, bool inherit_children) +{ + struct callchain_node *new; + + new = malloc(sizeof(*new)); + if (!new) { + perror("not enough memory to create child for code path tree"); + return NULL; + } + new->parent = parent; + INIT_LIST_HEAD(&new->children); + INIT_LIST_HEAD(&new->val); + + if (inherit_children) { + struct callchain_node *next; + + list_splice(&parent->children, &new->children); + INIT_LIST_HEAD(&parent->children); + + chain_for_each_child(next, new) + next->parent = new; + } + list_add_tail(&new->brothers, &parent->children); + + return new; +} + +/* + * Fill the node with callchain values + */ +static void +fill_node(struct callchain_node *node, struct ip_callchain *chain, + int start, struct symbol **syms) +{ + unsigned int i; + + for (i = start; i < chain->nr; i++) { + struct callchain_list *call; + + call = malloc(sizeof(*call)); + if (!call) { + perror("not enough memory for the code path tree"); + return; + } + call->ip = chain->ips[i]; + call->sym = syms[i]; + list_add_tail(&call->list, &node->val); + } + node->val_nr = chain->nr - start; + if (!node->val_nr) + printf("Warning: empty node in callchain tree\n"); +} + +static void +add_child(struct callchain_node *parent, struct ip_callchain *chain, + int start, struct symbol **syms) +{ + struct callchain_node *new; + + new = create_child(parent, false); + fill_node(new, chain, start, syms); + + new->cumul_hit = new->hit = 1; +} + +/* + * Split the parent in two parts (a new child is created) and + * give a part of its callchain to the created child. + * Then create another child to host the given callchain of new branch + */ +static void +split_add_child(struct callchain_node *parent, struct ip_callchain *chain, + struct callchain_list *to_split, int idx_parents, int idx_local, + struct symbol **syms) +{ + struct callchain_node *new; + struct list_head *old_tail; + unsigned int idx_total = idx_parents + idx_local; + + /* split */ + new = create_child(parent, true); + + /* split the callchain and move a part to the new child */ + old_tail = parent->val.prev; + list_del_range(&to_split->list, old_tail); + new->val.next = &to_split->list; + new->val.prev = old_tail; + to_split->list.prev = &new->val; + old_tail->next = &new->val; + + /* split the hits */ + new->hit = parent->hit; + new->cumul_hit = parent->cumul_hit; + new->val_nr = parent->val_nr - idx_local; + parent->val_nr = idx_local; + + /* create a new child for the new branch if any */ + if (idx_total < chain->nr) { + parent->hit = 0; + add_child(parent, chain, idx_total, syms); + } else { + parent->hit = 1; + } +} + +static int +__append_chain(struct callchain_node *root, struct ip_callchain *chain, + unsigned int start, struct symbol **syms); + +static void +__append_chain_children(struct callchain_node *root, struct ip_callchain *chain, + struct symbol **syms, unsigned int start) +{ + struct callchain_node *rnode; + + /* lookup in childrens */ + chain_for_each_child(rnode, root) { + unsigned int ret = __append_chain(rnode, chain, start, syms); + + if (!ret) + goto cumul; + } + /* nothing in children, add to the current node */ + add_child(root, chain, start, syms); + +cumul: + root->cumul_hit++; +} + +static int +__append_chain(struct callchain_node *root, struct ip_callchain *chain, + unsigned int start, struct symbol **syms) +{ + struct callchain_list *cnode; + unsigned int i = start; + bool found = false; + + /* + * Lookup in the current node + * If we have a symbol, then compare the start to match + * anywhere inside a function. + */ + list_for_each_entry(cnode, &root->val, list) { + if (i == chain->nr) + break; + if (cnode->sym && syms[i]) { + if (cnode->sym->start != syms[i]->start) + break; + } else if (cnode->ip != chain->ips[i]) + break; + if (!found) + found = true; + i++; + } + + /* matches not, relay on the parent */ + if (!found) + return -1; + + /* we match only a part of the node. Split it and add the new chain */ + if (i - start < root->val_nr) { + split_add_child(root, chain, cnode, start, i - start, syms); + return 0; + } + + /* we match 100% of the path, increment the hit */ + if (i - start == root->val_nr && i == chain->nr) { + root->hit++; + root->cumul_hit++; + + return 0; + } + + /* We match the node and still have a part remaining */ + __append_chain_children(root, chain, syms, i); + + return 0; +} + +void append_chain(struct callchain_node *root, struct ip_callchain *chain, + struct symbol **syms) +{ + __append_chain_children(root, chain, syms, 0); +} |