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Diffstat (limited to 'sound/firewire/dice/dice.c')
-rw-r--r--sound/firewire/dice/dice.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/sound/firewire/dice/dice.c b/sound/firewire/dice/dice.c
index 90d8f40ff727..797f0726fc74 100644
--- a/sound/firewire/dice/dice.c
+++ b/sound/firewire/dice/dice.c
@@ -226,11 +226,19 @@ static void dice_card_strings(struct snd_dice *dice)
strcpy(card->mixername, "DICE");
}
+/*
+ * This module releases the FireWire unit data after all ALSA character devices
+ * are released by applications. This is for releasing stream data or finishing
+ * transactions safely. Thus at returning from .remove(), this module still keep
+ * references for the unit.
+ */
static void dice_card_free(struct snd_card *card)
{
struct snd_dice *dice = card->private_data;
snd_dice_transaction_destroy(dice);
+ fw_unit_put(dice->unit);
+
mutex_destroy(&dice->mutex);
}
@@ -251,7 +259,7 @@ static int dice_probe(struct fw_unit *unit, const struct ieee1394_device_id *id)
dice = card->private_data;
dice->card = card;
- dice->unit = unit;
+ dice->unit = fw_unit_get(unit);
card->private_free = dice_card_free;
spin_lock_init(&dice->lock);
@@ -309,6 +317,7 @@ static void dice_remove(struct fw_unit *unit)
snd_dice_stream_destroy_duplex(dice);
+ /* No need to wait for releasing card object in this context. */
snd_card_free_when_closed(dice->card);
}