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Diffstat (limited to 'net/vmw_vsock/af_vsock.c')
-rw-r--r--net/vmw_vsock/af_vsock.c37
1 files changed, 18 insertions, 19 deletions
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index 00e8a349aabc..7fd1220fbfa0 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c
@@ -36,19 +36,20 @@
* not support simultaneous connects (two "client" sockets connecting).
*
* - "Server" sockets are referred to as listener sockets throughout this
- * implementation because they are in the SS_LISTEN state. When a connection
- * request is received (the second kind of socket mentioned above), we create a
- * new socket and refer to it as a pending socket. These pending sockets are
- * placed on the pending connection list of the listener socket. When future
- * packets are received for the address the listener socket is bound to, we
- * check if the source of the packet is from one that has an existing pending
- * connection. If it does, we process the packet for the pending socket. When
- * that socket reaches the connected state, it is removed from the listener
- * socket's pending list and enqueued in the listener socket's accept queue.
- * Callers of accept(2) will accept connected sockets from the listener socket's
- * accept queue. If the socket cannot be accepted for some reason then it is
- * marked rejected. Once the connection is accepted, it is owned by the user
- * process and the responsibility for cleanup falls with that user process.
+ * implementation because they are in the VSOCK_SS_LISTEN state. When a
+ * connection request is received (the second kind of socket mentioned above),
+ * we create a new socket and refer to it as a pending socket. These pending
+ * sockets are placed on the pending connection list of the listener socket.
+ * When future packets are received for the address the listener socket is
+ * bound to, we check if the source of the packet is from one that has an
+ * existing pending connection. If it does, we process the packet for the
+ * pending socket. When that socket reaches the connected state, it is removed
+ * from the listener socket's pending list and enqueued in the listener
+ * socket's accept queue. Callers of accept(2) will accept connected sockets
+ * from the listener socket's accept queue. If the socket cannot be accepted
+ * for some reason then it is marked rejected. Once the connection is
+ * accepted, it is owned by the user process and the responsibility for cleanup
+ * falls with that user process.
*
* - It is possible that these pending sockets will never reach the connected
* state; in fact, we may never receive another packet after the connection
@@ -114,8 +115,6 @@ static struct proto vsock_proto = {
*/
#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
-#define SS_LISTEN 255
-
static const struct vsock_transport *transport;
static DEFINE_MUTEX(vsock_register_mutex);
@@ -887,7 +886,7 @@ static unsigned int vsock_poll(struct file *file, struct socket *sock,
/* Listening sockets that have connections in their accept
* queue can be read.
*/
- if (sk->sk_state == SS_LISTEN
+ if (sk->sk_state == VSOCK_SS_LISTEN
&& !vsock_is_accept_queue_empty(sk))
mask |= POLLIN | POLLRDNORM;
@@ -1144,7 +1143,7 @@ static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
err = -EALREADY;
break;
default:
- if ((sk->sk_state == SS_LISTEN) ||
+ if ((sk->sk_state == VSOCK_SS_LISTEN) ||
vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
err = -EINVAL;
goto out;
@@ -1256,7 +1255,7 @@ static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
goto out;
}
- if (listener->sk_state != SS_LISTEN) {
+ if (listener->sk_state != VSOCK_SS_LISTEN) {
err = -EINVAL;
goto out;
}
@@ -1348,7 +1347,7 @@ static int vsock_listen(struct socket *sock, int backlog)
}
sk->sk_max_ack_backlog = backlog;
- sk->sk_state = SS_LISTEN;
+ sk->sk_state = VSOCK_SS_LISTEN;
err = 0;