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-rw-r--r--lib/bitmap.c4
-rw-r--r--lib/idr.c2
-rw-r--r--lib/vsprintf.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/lib/bitmap.c b/lib/bitmap.c
index 06f7e4fe8d2d..ed0f00c3da0a 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -882,7 +882,7 @@ EXPORT_SYMBOL(bitmap_bitremap);
* read it, you're overqualified for your current job.)
*
* In other words, @orig is mapped onto (surjectively) @dst,
- * using the the map { <n, m> | the n-th bit of @relmap is the
+ * using the map { <n, m> | the n-th bit of @relmap is the
* m-th set bit of @relmap }.
*
* Any set bits in @orig above bit number W, where W is the
@@ -930,7 +930,7 @@ EXPORT_SYMBOL(bitmap_bitremap);
*
* Further lets say we use the following code, invoking
* bitmap_fold() then bitmap_onto, as suggested above to
- * avoid the possitility of an empty @dst result:
+ * avoid the possibility of an empty @dst result:
*
* unsigned long *tmp; // a temporary bitmap's bits
*
diff --git a/lib/idr.c b/lib/idr.c
index 39158abebad1..460abfd1450b 100644
--- a/lib/idr.c
+++ b/lib/idr.c
@@ -625,7 +625,7 @@ static void __idr_remove_all(struct idr *idp)
* idr_destroy().
*
* A typical clean-up sequence for objects stored in an idr tree will use
- * idr_for_each() to free all objects, if necessay, then idr_destroy() to
+ * idr_for_each() to free all objects, if necessary, then idr_destroy() to
* free up the id mappings and cached idr_layers.
*/
void idr_destroy(struct idr *idp)
diff --git a/lib/vsprintf.c b/lib/vsprintf.c
index 6fe2c84eb055..ba3cd0a35640 100644
--- a/lib/vsprintf.c
+++ b/lib/vsprintf.c
@@ -1937,7 +1937,7 @@ EXPORT_SYMBOL(sprintf);
* @args: Arguments for the format string
*
* The format follows C99 vsnprintf, except %n is ignored, and its argument
- * is skiped.
+ * is skipped.
*
* The return value is the number of words(32bits) which would be generated for
* the given input.