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-rw-r--r--include/linux/mm.h41
1 files changed, 38 insertions, 3 deletions
diff --git a/include/linux/mm.h b/include/linux/mm.h
index e6b6be15609e..abb7eb7ef0f2 100644
--- a/include/linux/mm.h
+++ b/include/linux/mm.h
@@ -124,10 +124,45 @@ extern int mmap_rnd_compat_bits __read_mostly;
/*
* On some architectures it is expensive to call memset() for small sizes.
- * Those architectures should provide their own implementation of "struct page"
- * zeroing by defining this macro in <asm/pgtable.h>.
+ * If an architecture decides to implement their own version of
+ * mm_zero_struct_page they should wrap the defines below in a #ifndef and
+ * define their own version of this macro in <asm/pgtable.h>
*/
-#ifndef mm_zero_struct_page
+#if BITS_PER_LONG == 64
+/* This function must be updated when the size of struct page grows above 80
+ * or reduces below 56. The idea that compiler optimizes out switch()
+ * statement, and only leaves move/store instructions. Also the compiler can
+ * combine write statments if they are both assignments and can be reordered,
+ * this can result in several of the writes here being dropped.
+ */
+#define mm_zero_struct_page(pp) __mm_zero_struct_page(pp)
+static inline void __mm_zero_struct_page(struct page *page)
+{
+ unsigned long *_pp = (void *)page;
+
+ /* Check that struct page is either 56, 64, 72, or 80 bytes */
+ BUILD_BUG_ON(sizeof(struct page) & 7);
+ BUILD_BUG_ON(sizeof(struct page) < 56);
+ BUILD_BUG_ON(sizeof(struct page) > 80);
+
+ switch (sizeof(struct page)) {
+ case 80:
+ _pp[9] = 0; /* fallthrough */
+ case 72:
+ _pp[8] = 0; /* fallthrough */
+ case 64:
+ _pp[7] = 0; /* fallthrough */
+ case 56:
+ _pp[6] = 0;
+ _pp[5] = 0;
+ _pp[4] = 0;
+ _pp[3] = 0;
+ _pp[2] = 0;
+ _pp[1] = 0;
+ _pp[0] = 0;
+ }
+}
+#else
#define mm_zero_struct_page(pp) ((void)memset((pp), 0, sizeof(struct page)))
#endif