diff options
Diffstat (limited to 'include/uapi/drm')
-rw-r--r-- | include/uapi/drm/amdgpu_drm.h | 9 | ||||
-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 63 | ||||
-rw-r--r-- | include/uapi/drm/i915_drm.h | 64 | ||||
-rw-r--r-- | include/uapi/drm/nouveau_drm.h | 51 | ||||
-rw-r--r-- | include/uapi/drm/v3d_drm.h | 8 |
5 files changed, 194 insertions, 1 deletions
diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h index be84e43c1e19..4a53f6cfa034 100644 --- a/include/uapi/drm/amdgpu_drm.h +++ b/include/uapi/drm/amdgpu_drm.h @@ -272,13 +272,14 @@ union drm_amdgpu_vm { /* sched ioctl */ #define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1 +#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2 struct drm_amdgpu_sched_in { /* AMDGPU_SCHED_OP_* */ __u32 op; __u32 fd; __s32 priority; - __u32 flags; + __u32 ctx_id; }; union drm_amdgpu_sched { @@ -523,6 +524,7 @@ struct drm_amdgpu_gem_va { #define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04 #define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05 #define AMDGPU_CHUNK_ID_BO_HANDLES 0x06 +#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07 struct drm_amdgpu_cs_chunk { __u32 chunk_id; @@ -565,6 +567,11 @@ union drm_amdgpu_cs { * caches (L2/vL1/sL1/I$). */ #define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3) +/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER. + * This will reset wave ID counters for the IB. + */ +#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4) + struct drm_amdgpu_cs_chunk_ib { __u32 _pad; /** AMDGPU_IB_FLAG_* */ diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 0b44260a5ee9..bab20298f422 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -196,6 +196,27 @@ extern "C" { #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ /* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [10:6] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian + */ +#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [12:4] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian + */ +#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian + */ +#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ + +/* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb @@ -238,6 +259,8 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 +#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 + /* add more to the end as needed */ #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) @@ -572,6 +595,9 @@ extern "C" { * AFBC has several features which may be supported and/or used, which are * represented using bits in the modifier. Not all combinations are valid, * and different devices or use-cases may support different combinations. + * + * Further information on the use of AFBC modifiers can be found in + * Documentation/gpu/afbc.rst */ #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) @@ -581,10 +607,18 @@ extern "C" { * Indicates the superblock size(s) used for the AFBC buffer. The buffer * size (in pixels) must be aligned to a multiple of the superblock size. * Four lowest significant bits(LSBs) are reserved for block size. + * + * Where one superblock size is specified, it applies to all planes of the + * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, + * the first applies to the Luma plane and the second applies to the Chroma + * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). + * Multiple superblock sizes are only valid for multi-plane YCbCr formats. */ #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) /* * AFBC lossless colorspace transform @@ -644,6 +678,35 @@ extern "C" { */ #define AFBC_FORMAT_MOD_SC (1ULL << 9) +/* + * AFBC double-buffer + * + * Indicates that the buffer is allocated in a layout safe for front-buffer + * rendering. + */ +#define AFBC_FORMAT_MOD_DB (1ULL << 10) + +/* + * AFBC buffer content hints + * + * Indicates that the buffer includes per-superblock content hints. + */ +#define AFBC_FORMAT_MOD_BCH (1ULL << 11) + +/* + * Allwinner tiled modifier + * + * This tiling mode is implemented by the VPU found on all Allwinner platforms, + * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 + * planes. + * + * With this tiling, the luminance samples are disposed in tiles representing + * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. + * The pixel order in each tile is linear and the tiles are disposed linearly, + * both in row-major order. + */ +#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index 298b2e197744..397810fa2d33 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -1486,9 +1486,73 @@ struct drm_i915_gem_context_param { #define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */ #define I915_CONTEXT_DEFAULT_PRIORITY 0 #define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */ + /* + * When using the following param, value should be a pointer to + * drm_i915_gem_context_param_sseu. + */ +#define I915_CONTEXT_PARAM_SSEU 0x7 __u64 value; }; +/** + * Context SSEU programming + * + * It may be necessary for either functional or performance reason to configure + * a context to run with a reduced number of SSEU (where SSEU stands for Slice/ + * Sub-slice/EU). + * + * This is done by configuring SSEU configuration using the below + * @struct drm_i915_gem_context_param_sseu for every supported engine which + * userspace intends to use. + * + * Not all GPUs or engines support this functionality in which case an error + * code -ENODEV will be returned. + * + * Also, flexibility of possible SSEU configuration permutations varies between + * GPU generations and software imposed limitations. Requesting such a + * combination will return an error code of -EINVAL. + * + * NOTE: When perf/OA is active the context's SSEU configuration is ignored in + * favour of a single global setting. + */ +struct drm_i915_gem_context_param_sseu { + /* + * Engine class & instance to be configured or queried. + */ + __u16 engine_class; + __u16 engine_instance; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 flags; + + /* + * Mask of slices to enable for the context. Valid values are a subset + * of the bitmask value returned for I915_PARAM_SLICE_MASK. + */ + __u64 slice_mask; + + /* + * Mask of subslices to enable for the context. Valid values are a + * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK. + */ + __u64 subslice_mask; + + /* + * Minimum/Maximum number of EUs to enable per subslice for the + * context. min_eus_per_subslice must be inferior or equal to + * max_eus_per_subslice. + */ + __u16 min_eus_per_subslice; + __u16 max_eus_per_subslice; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 rsvd; +}; + enum drm_i915_oa_format { I915_OA_FORMAT_A13 = 1, /* HSW only */ I915_OA_FORMAT_A29, /* HSW only */ diff --git a/include/uapi/drm/nouveau_drm.h b/include/uapi/drm/nouveau_drm.h index 259588a4b61b..9459a6e3bc1f 100644 --- a/include/uapi/drm/nouveau_drm.h +++ b/include/uapi/drm/nouveau_drm.h @@ -133,12 +133,63 @@ struct drm_nouveau_gem_cpu_fini { #define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC 0x05 /* deprecated */ #define DRM_NOUVEAU_GPUOBJ_FREE 0x06 /* deprecated */ #define DRM_NOUVEAU_NVIF 0x07 +#define DRM_NOUVEAU_SVM_INIT 0x08 +#define DRM_NOUVEAU_SVM_BIND 0x09 #define DRM_NOUVEAU_GEM_NEW 0x40 #define DRM_NOUVEAU_GEM_PUSHBUF 0x41 #define DRM_NOUVEAU_GEM_CPU_PREP 0x42 #define DRM_NOUVEAU_GEM_CPU_FINI 0x43 #define DRM_NOUVEAU_GEM_INFO 0x44 +struct drm_nouveau_svm_init { + __u64 unmanaged_addr; + __u64 unmanaged_size; +}; + +struct drm_nouveau_svm_bind { + __u64 header; + __u64 va_start; + __u64 va_end; + __u64 npages; + __u64 stride; + __u64 result; + __u64 reserved0; + __u64 reserved1; +}; + +#define NOUVEAU_SVM_BIND_COMMAND_SHIFT 0 +#define NOUVEAU_SVM_BIND_COMMAND_BITS 8 +#define NOUVEAU_SVM_BIND_COMMAND_MASK ((1 << 8) - 1) +#define NOUVEAU_SVM_BIND_PRIORITY_SHIFT 8 +#define NOUVEAU_SVM_BIND_PRIORITY_BITS 8 +#define NOUVEAU_SVM_BIND_PRIORITY_MASK ((1 << 8) - 1) +#define NOUVEAU_SVM_BIND_TARGET_SHIFT 16 +#define NOUVEAU_SVM_BIND_TARGET_BITS 32 +#define NOUVEAU_SVM_BIND_TARGET_MASK 0xffffffff + +/* + * Below is use to validate ioctl argument, userspace can also use it to make + * sure that no bit are set beyond known fields for a given kernel version. + */ +#define NOUVEAU_SVM_BIND_VALID_BITS 48 +#define NOUVEAU_SVM_BIND_VALID_MASK ((1ULL << NOUVEAU_SVM_BIND_VALID_BITS) - 1) + + +/* + * NOUVEAU_BIND_COMMAND__MIGRATE: synchronous migrate to target memory. + * result: number of page successfuly migrate to the target memory. + */ +#define NOUVEAU_SVM_BIND_COMMAND__MIGRATE 0 + +/* + * NOUVEAU_SVM_BIND_HEADER_TARGET__GPU_VRAM: target the GPU VRAM memory. + */ +#define NOUVEAU_SVM_BIND_TARGET__GPU_VRAM (1UL << 31) + + +#define DRM_IOCTL_NOUVEAU_SVM_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_INIT, struct drm_nouveau_svm_init) +#define DRM_IOCTL_NOUVEAU_SVM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_BIND, struct drm_nouveau_svm_bind) + #define DRM_IOCTL_NOUVEAU_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new) #define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf) #define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep) diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 35c7d813c66e..ea70669d2138 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -52,6 +52,14 @@ extern "C" { * * This asks the kernel to have the GPU execute an optional binner * command list, and a render command list. + * + * The L1T, slice, L2C, L2T, and GCA caches will be flushed before + * each CL executes. The VCD cache should be flushed (if necessary) + * by the submitted CLs. The TLB writes are guaranteed to have been + * flushed by the time the render done IRQ happens, which is the + * trigger for out_sync. Any dirtying of cachelines by the job (only + * possible using TMU writes) must be flushed by the caller using the + * CL's cache flush commands. */ struct drm_v3d_submit_cl { /* Pointer to the binner command list. |