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-rw-r--r--include/drm/ttm/ttm_bo_api.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index fa050f0328ab..7ffc50a3303d 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -152,7 +152,6 @@ struct ttm_tt;
* @ddestroy: List head for the delayed destroy list.
* @swap: List head for swap LRU list.
* @moving: Fence set when BO is moving
- * @vma_node: Address space manager node.
* @offset: The current GPU offset, which can have different meanings
* depending on the memory type. For SYSTEM type memory, it should be 0.
* @cur_placement: Hint of current placement.
@@ -219,9 +218,6 @@ struct ttm_buffer_object {
*/
struct dma_fence *moving;
-
- struct drm_vma_offset_node vma_node;
-
unsigned priority;
/**