diff options
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r-- | include/drm/gpu_scheduler.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 0daca4d8dad9..57b4121c750a 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -167,9 +167,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); * @sched: the scheduler instance on which this job is scheduled. * @s_fence: contains the fences for the scheduling of job. * @finish_cb: the callback for the finished fence. - * @finish_work: schedules the function @drm_sched_job_finish once the job has - * finished to remove the job from the - * @drm_gpu_scheduler.ring_mirror_list. * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list. * @id: a unique id assigned to each job scheduled on the scheduler. * @karma: increment on every hang caused by this job. If this exceeds the hang @@ -188,7 +185,6 @@ struct drm_sched_job { struct drm_gpu_scheduler *sched; struct drm_sched_fence *s_fence; struct dma_fence_cb finish_cb; - struct work_struct finish_work; struct list_head node; uint64_t id; atomic_t karma; @@ -263,6 +259,7 @@ struct drm_sched_backend_ops { * guilty and it will be considered for scheduling further. * @num_jobs: the number of jobs in queue in the scheduler * @ready: marks if the underlying HW is ready to work + * @free_guilty: A hit to time out handler to free the guilty job. * * One scheduler is implemented for each hardware ring. */ @@ -283,6 +280,7 @@ struct drm_gpu_scheduler { int hang_limit; atomic_t num_jobs; bool ready; + bool free_guilty; }; int drm_sched_init(struct drm_gpu_scheduler *sched, @@ -296,7 +294,7 @@ int drm_sched_job_init(struct drm_sched_job *job, void *owner); void drm_sched_job_cleanup(struct drm_sched_job *job); void drm_sched_wakeup(struct drm_gpu_scheduler *sched); -void drm_sched_stop(struct drm_gpu_scheduler *sched); +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery); void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); void drm_sched_increase_karma(struct drm_sched_job *bad); |