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-rw-r--r--include/drm/gpu_scheduler.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 0684dcd99c0f..4ae192a21c3f 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -264,6 +264,7 @@ struct drm_sched_backend_ops {
* @hang_limit: once the hangs by a job crosses this limit then it is marked
* guilty and it will be considered for scheduling further.
* @num_jobs: the number of jobs in queue in the scheduler
+ * @ready: marks if the underlying HW is ready to work
*
* One scheduler is implemented for each hardware ring.
*/
@@ -283,12 +284,14 @@ struct drm_gpu_scheduler {
spinlock_t job_list_lock;
int hang_limit;
atomic_t num_jobs;
+ bool ready;
};
int drm_sched_init(struct drm_gpu_scheduler *sched,
const struct drm_sched_backend_ops *ops,
uint32_t hw_submission, unsigned hang_limit, long timeout,
const char *name);
+
void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,