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-rw-r--r--drivers/media/platform/coda/coda-common.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
index 15eb5dc4dff9..46a628a548d9 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -1884,6 +1884,12 @@ static int coda_queue_init(struct coda_ctx *ctx, struct vb2_queue *vq)
* that videobuf2 will keep the value of bytesused intact.
*/
vq->allow_zero_bytesused = 1;
+ /*
+ * We might be fine with no buffers on some of the queues, but that
+ * would need to be reflected in job_ready(). Currently we expect all
+ * queues to have at least one buffer queued.
+ */
+ vq->min_buffers_needed = 1;
vq->dev = &ctx->dev->plat_dev->dev;
return vb2_queue_init(vq);