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-rw-r--r--drivers/input/joystick/gamecon.c664
1 files changed, 434 insertions, 230 deletions
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 07a32aff5a31..ae998d99a5ae 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -30,6 +30,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/module.h>
@@ -61,48 +63,73 @@ MODULE_PARM_DESC(map3, "Describes third set of devices");
/* see also gs_psx_delay parameter in PSX support section */
-#define GC_SNES 1
-#define GC_NES 2
-#define GC_NES4 3
-#define GC_MULTI 4
-#define GC_MULTI2 5
-#define GC_N64 6
-#define GC_PSX 7
-#define GC_DDR 8
-#define GC_SNESMOUSE 9
-
-#define GC_MAX 9
+enum gc_type {
+ GC_NONE = 0,
+ GC_SNES,
+ GC_NES,
+ GC_NES4,
+ GC_MULTI,
+ GC_MULTI2,
+ GC_N64,
+ GC_PSX,
+ GC_DDR,
+ GC_SNESMOUSE,
+ GC_MAX
+};
#define GC_REFRESH_TIME HZ/100
+struct gc_pad {
+ struct input_dev *dev;
+ enum gc_type type;
+ char phys[32];
+};
+
struct gc {
struct pardevice *pd;
+ struct gc_pad pads[GC_MAX_DEVICES];
struct input_dev *dev[GC_MAX_DEVICES];
struct timer_list timer;
- unsigned char pads[GC_MAX + 1];
+ int pad_count[GC_MAX];
int used;
struct mutex mutex;
- char phys[GC_MAX_DEVICES][32];
+};
+
+struct gc_subdev {
+ unsigned int idx;
};
static struct gc *gc_base[3];
-static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+
+static const char *gc_names[] = {
+ NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
+ "Multisystem 2-button joystick", "N64 controller", "PSX controller",
+ "PSX DDR controller", "SNES mouse"
+};
-static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
- "Multisystem 2-button joystick", "N64 controller", "PSX controller",
- "PSX DDR controller", "SNES mouse" };
/*
* N64 support.
*/
-static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
-static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
+static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
+static const short gc_n64_btn[] = {
+ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
+ BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
+};
#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
-#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
+#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
+#define GC_N64_CMD_00 0x11111111UL
+#define GC_N64_CMD_01 0xd1111111UL
+#define GC_N64_CMD_03 0xdd111111UL
+#define GC_N64_CMD_1b 0xdd1dd111UL
+#define GC_N64_CMD_c0 0x111111ddUL
+#define GC_N64_CMD_80 0x1111111dUL
+#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
+#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
-#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
/* GC_N64_DWS > 24 is known to fail */
#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
@@ -114,8 +141,40 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL,
#define GC_N64_CLOCK 0x02 /* clock bits for read */
/*
+ * Used for rumble code.
+ */
+
+/* Send encoded command */
+static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
+ unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_LENGTH; i++) {
+ unsigned char data = (cmd >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/* Send stop bit */
+static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
+ unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/*
* gc_n64_read_packet() reads an N64 packet.
- * Each pad uses one bit per byte. So all pads connected to this port are read in parallel.
+ * Each pad uses one bit per byte. So all pads connected to this port
+ * are read in parallel.
*/
static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
@@ -128,14 +187,13 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
*/
local_irq_save(flags);
- for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) {
- parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0));
- udelay(GC_N64_DWS);
- }
+ gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
+ gc_n64_send_stop_bit(gc, GC_N64_OUT);
local_irq_restore(flags);
/*
- * Wait for the pad response to be loaded into the 33-bit register of the adapter
+ * Wait for the pad response to be loaded into the 33-bit register
+ * of the adapter.
*/
udelay(GC_N64_DELAY);
@@ -146,13 +204,15 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
for (i = 0; i < GC_N64_LENGTH; i++) {
parport_write_data(gc->pd->port, GC_N64_POWER_R);
+ udelay(2);
data[i] = parport_read_status(gc->pd->port);
parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
}
/*
- * We must wait 200 ms here for the controller to reinitialize before the next read request.
- * No worries as long as gc_read is polled less frequently than this.
+ * We must wait 200 ms here for the controller to reinitialize before
+ * the next read request. No worries as long as gc_read is polled less
+ * frequently than this.
*/
}
@@ -160,45 +220,112 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
static void gc_n64_process_packet(struct gc *gc)
{
unsigned char data[GC_N64_LENGTH];
- signed char axes[2];
struct input_dev *dev;
int i, j, s;
+ signed char x, y;
gc_n64_read_packet(gc, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
- dev = gc->dev[i];
- if (!dev)
+ if (gc->pads[i].type != GC_N64)
continue;
+ dev = gc->pads[i].dev;
s = gc_status_bit[i];
- if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) {
+ if (s & ~(data[8] | data[9])) {
- axes[0] = axes[1] = 0;
+ x = y = 0;
for (j = 0; j < 8; j++) {
if (data[23 - j] & s)
- axes[0] |= 1 << j;
+ x |= 1 << j;
if (data[31 - j] & s)
- axes[1] |= 1 << j;
+ y |= 1 << j;
}
- input_report_abs(dev, ABS_X, axes[0]);
- input_report_abs(dev, ABS_Y, -axes[1]);
+ input_report_abs(dev, ABS_X, x);
+ input_report_abs(dev, ABS_Y, -y);
- input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7]));
- input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5]));
+ input_report_abs(dev, ABS_HAT0X,
+ !(s & data[6]) - !(s & data[7]));
+ input_report_abs(dev, ABS_HAT0Y,
+ !(s & data[4]) - !(s & data[5]));
for (j = 0; j < 10; j++)
- input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]);
+ input_report_key(dev, gc_n64_btn[j],
+ s & data[gc_n64_bytes[j]]);
input_sync(dev);
}
}
}
+static int gc_n64_play_effect(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
+ int i;
+ unsigned long flags;
+ struct gc *gc = input_get_drvdata(dev);
+ struct gc_subdev *sdev = data;
+ unsigned char target = 1 << sdev->idx; /* select desired pin */
+
+ if (effect->type == FF_RUMBLE) {
+ struct ff_rumble_effect *rumble = &effect->u.rumble;
+ unsigned int cmd =
+ rumble->strong_magnitude || rumble->weak_magnitude ?
+ GC_N64_CMD_01 : GC_N64_CMD_00;
+
+ local_irq_save(flags);
+
+ /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_command(gc, GC_N64_CMD_01, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ udelay(GC_N64_DELAY);
+
+ /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_c0, target);
+ gc_n64_send_command(gc, GC_N64_CMD_1b, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, cmd, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ local_irq_restore(flags);
+
+ }
+
+ return 0;
+}
+
+static int __init gc_n64_init_ff(struct input_dev *dev, int i)
+{
+ struct gc_subdev *sdev;
+ int err;
+
+ sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
+ if (!sdev)
+ return -ENOMEM;
+
+ sdev->idx = i;
+
+ input_set_capability(dev, EV_FF, FF_RUMBLE);
+
+ err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
+ if (err) {
+ kfree(sdev);
+ return err;
+ }
+
+ return 0;
+}
+
/*
* NES/SNES support.
*/
@@ -214,9 +341,11 @@ static void gc_n64_process_packet(struct gc *gc)
#define GC_NES_CLOCK 0x01
#define GC_NES_LATCH 0x02
-static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
-static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
-static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR };
+static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
+static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
+static const short gc_snes_btn[] = {
+ BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
+};
/*
* gc_nes_read_packet() reads a NES/SNES packet.
@@ -244,40 +373,51 @@ static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
static void gc_nes_process_packet(struct gc *gc)
{
unsigned char data[GC_SNESMOUSE_LENGTH];
+ struct gc_pad *pad;
struct input_dev *dev;
int i, j, s, len;
char x_rel, y_rel;
- len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
- (gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
+ len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
+ (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
gc_nes_read_packet(gc, len, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
+ pad = &gc->pads[i];
dev = gc->dev[i];
- if (!dev)
- continue;
-
s = gc_status_bit[i];
- if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) {
+ switch (pad->type) {
+
+ case GC_NES:
+
input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- }
- if (s & gc->pads[GC_NES])
for (j = 0; j < 4; j++)
- input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]);
+ input_report_key(dev, gc_snes_btn[j],
+ s & data[gc_nes_bytes[j]]);
+ input_sync(dev);
+ break;
+
+ case GC_SNES:
+
+ input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
+ input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- if (s & gc->pads[GC_SNES])
for (j = 0; j < 8; j++)
- input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]);
+ input_report_key(dev, gc_snes_btn[j],
+ s & data[gc_snes_bytes[j]]);
+ input_sync(dev);
+ break;
- if (s & gc->pads[GC_SNESMOUSE]) {
+ case GC_SNESMOUSE:
/*
- * The 4 unused bits from SNES controllers appear to be ID bits
- * so use them to make sure iwe are dealing with a mouse.
+ * The 4 unused bits from SNES controllers appear
+ * to be ID bits so use them to make sure we are
+ * dealing with a mouse.
* gamepad is connected. This is important since
* my SNES gamepad sends 1's for bits 16-31, which
* cause the mouse pointer to quickly move to the
@@ -310,9 +450,14 @@ static void gc_nes_process_packet(struct gc *gc)
y_rel = -y_rel;
input_report_rel(dev, REL_Y, y_rel);
}
+
+ input_sync(dev);
}
+ break;
+
+ default:
+ break;
}
- input_sync(dev);
}
}
@@ -340,29 +485,35 @@ static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
static void gc_multi_process_packet(struct gc *gc)
{
unsigned char data[GC_MULTI2_LENGTH];
+ int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
+ struct gc_pad *pad;
struct input_dev *dev;
int i, s;
- gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data);
+ gc_multi_read_packet(gc, data_len, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
-
- dev = gc->dev[i];
- if (!dev)
- continue;
-
+ pad = &gc->pads[i];
+ dev = pad->dev;
s = gc_status_bit[i];
- if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) {
- input_report_abs(dev, ABS_X, !(s & data[2]) - !(s & data[3]));
- input_report_abs(dev, ABS_Y, !(s & data[0]) - !(s & data[1]));
- input_report_key(dev, BTN_TRIGGER, s & data[4]);
- }
-
- if (s & gc->pads[GC_MULTI2])
+ switch (pad->type) {
+ case GC_MULTI2:
input_report_key(dev, BTN_THUMB, s & data[5]);
+ /* fall through */
- input_sync(dev);
+ case GC_MULTI:
+ input_report_abs(dev, ABS_X,
+ !(s & data[2]) - !(s & data[3]));
+ input_report_abs(dev, ABS_Y,
+ !(s & data[0]) - !(s & data[1]));
+ input_report_key(dev, BTN_TRIGGER, s & data[4]);
+ input_sync(dev);
+ break;
+
+ default:
+ break;
+ }
}
}
@@ -398,30 +549,41 @@ static int gc_psx_delay = GC_PSX_DELAY;
module_param_named(psx_delay, gc_psx_delay, uint, 0);
MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
-static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y };
-static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
- BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR };
-static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
+static const short gc_psx_abs[] = {
+ ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
+};
+static const short gc_psx_btn[] = {
+ BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
+ BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
+};
+static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
/*
* gc_psx_command() writes 8bit command and reads 8bit data from
* the psx pad.
*/
-static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES])
+static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
{
+ struct parport *port = gc->pd->port;
int i, j, cmd, read;
- for (i = 0; i < GC_MAX_DEVICES; i++)
- data[i] = 0;
+ memset(data, 0, GC_MAX_DEVICES);
for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
cmd = (b & 1) ? GC_PSX_COMMAND : 0;
- parport_write_data(gc->pd->port, cmd | GC_PSX_POWER);
+ parport_write_data(port, cmd | GC_PSX_POWER);
udelay(gc_psx_delay);
- read = parport_read_status(gc->pd->port) ^ 0x80;
- for (j = 0; j < GC_MAX_DEVICES; j++)
- data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0;
+
+ read = parport_read_status(port) ^ 0x80;
+
+ for (j = 0; j < GC_MAX_DEVICES; j++) {
+ struct gc_pad *pad = &gc->pads[i];
+
+ if (pad->type == GC_PSX || pad->type == GC_DDR)
+ data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
+ }
+
parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
udelay(gc_psx_delay);
}
@@ -432,31 +594,40 @@ static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVIC
* device identifier code.
*/
-static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
+static void gc_psx_read_packet(struct gc *gc,
+ unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
unsigned char id[GC_MAX_DEVICES])
{
int i, j, max_len = 0;
unsigned long flags;
unsigned char data2[GC_MAX_DEVICES];
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */
+ /* Select pad */
+ parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
udelay(gc_psx_delay);
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */
+ /* Deselect, begin command */
+ parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
udelay(gc_psx_delay);
local_irq_save(flags);
- gc_psx_command(gc, 0x01, data2); /* Access pad */
- gc_psx_command(gc, 0x42, id); /* Get device ids */
- gc_psx_command(gc, 0, data2); /* Dump status */
+ gc_psx_command(gc, 0x01, data2); /* Access pad */
+ gc_psx_command(gc, 0x42, id); /* Get device ids */
+ gc_psx_command(gc, 0, data2); /* Dump status */
+
+ /* Find the longest pad */
+ for (i = 0; i < GC_MAX_DEVICES; i++) {
+ struct gc_pad *pad = &gc->pads[i];
- for (i =0; i < GC_MAX_DEVICES; i++) /* Find the longest pad */
- if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR]))
- && (GC_PSX_LEN(id[i]) > max_len)
- && (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES))
+ if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
+ GC_PSX_LEN(id[i]) > max_len &&
+ GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
max_len = GC_PSX_LEN(id[i]);
+ }
+ }
- for (i = 0; i < max_len; i++) { /* Read in all the data */
+ /* Read in all the data */
+ for (i = 0; i < max_len; i++) {
gc_psx_command(gc, 0, data2);
for (j = 0; j < GC_MAX_DEVICES; j++)
data[j][i] = data2[j];
@@ -466,86 +637,104 @@ static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES]
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
- for(i = 0; i < GC_MAX_DEVICES; i++) /* Set id's to the real value */
+ /* Set id's to the real value */
+ for (i = 0; i < GC_MAX_DEVICES; i++)
id[i] = GC_PSX_ID(id[i]);
}
-static void gc_psx_process_packet(struct gc *gc)
+static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
+ unsigned char *data)
{
- unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
- unsigned char id[GC_MAX_DEVICES];
- struct input_dev *dev;
- int i, j;
+ struct input_dev *dev = pad->dev;
+ int i;
- gc_psx_read_packet(gc, data, id);
+ switch (psx_type) {
- for (i = 0; i < GC_MAX_DEVICES; i++) {
+ case GC_PSX_RUMBLE:
- dev = gc->dev[i];
- if (!dev)
- continue;
+ input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
+ input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
- switch (id[i]) {
+ case GC_PSX_NEGCON:
+ case GC_PSX_ANALOG:
- case GC_PSX_RUMBLE:
+ if (pad->type == GC_DDR) {
+ for (i = 0; i < 4; i++)
+ input_report_key(dev, gc_psx_ddr_btn[i],
+ ~data[0] & (0x10 << i));
+ } else {
+ for (i = 0; i < 4; i++)
+ input_report_abs(dev, gc_psx_abs[i + 2],
+ data[i + 2]);
- input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04);
- input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02);
+ input_report_abs(dev, ABS_X,
+ !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+ input_report_abs(dev, ABS_Y,
+ !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
+ }
- case GC_PSX_NEGCON:
- case GC_PSX_ANALOG:
+ for (i = 0; i < 8; i++)
+ input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- if (gc->pads[GC_DDR] & gc_status_bit[i]) {
- for(j = 0; j < 4; j++)
- input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
- } else {
- for (j = 0; j < 4; j++)
- input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]);
+ input_report_key(dev, BTN_START, ~data[0] & 0x08);
+ input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
- input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
- }
+ input_sync(dev);
- for (j = 0; j < 8; j++)
- input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
+ break;
- input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
+ case GC_PSX_NORMAL:
- input_sync(dev);
+ if (pad->type == GC_DDR) {
+ for (i = 0; i < 4; i++)
+ input_report_key(dev, gc_psx_ddr_btn[i],
+ ~data[0] & (0x10 << i));
+ } else {
+ input_report_abs(dev, ABS_X,
+ !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+ input_report_abs(dev, ABS_Y,
+ !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
- break;
-
- case GC_PSX_NORMAL:
- if (gc->pads[GC_DDR] & gc_status_bit[i]) {
- for(j = 0; j < 4; j++)
- input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
- } else {
- input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
- input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
-
- /* for some reason if the extra axes are left unset they drift */
- /* for (j = 0; j < 4; j++)
- input_report_abs(dev, gc_psx_abs[j + 2], 128);
- * This needs to be debugged properly,
- * maybe fuzz processing needs to be done in input_sync()
- * --vojtech
- */
- }
+ /*
+ * For some reason if the extra axes are left unset
+ * they drift.
+ * for (i = 0; i < 4; i++)
+ input_report_abs(dev, gc_psx_abs[i + 2], 128);
+ * This needs to be debugged properly,
+ * maybe fuzz processing needs to be done
+ * in input_sync()
+ * --vojtech
+ */
+ }
- for (j = 0; j < 8; j++)
- input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
+ for (i = 0; i < 8; i++)
+ input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
+ input_report_key(dev, BTN_START, ~data[0] & 0x08);
+ input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_sync(dev);
+ input_sync(dev);
- break;
+ break;
- case 0: /* not a pad, ignore */
- break;
- }
+ default: /* not a pad, ignore */
+ break;
+ }
+}
+
+static void gc_psx_process_packet(struct gc *gc)
+{
+ unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
+ unsigned char id[GC_MAX_DEVICES];
+ struct gc_pad *pad;
+ int i;
+
+ gc_psx_read_packet(gc, data, id);
+
+ for (i = 0; i < GC_MAX_DEVICES; i++) {
+ pad = &gc->pads[i];
+ if (pad->type == GC_PSX || pad->type == GC_DDR)
+ gc_psx_report_one(pad, id[i], data[i]);
}
}
@@ -561,28 +750,31 @@ static void gc_timer(unsigned long private)
* N64 pads - must be read first, any read confuses them for 200 us
*/
- if (gc->pads[GC_N64])
+ if (gc->pad_count[GC_N64])
gc_n64_process_packet(gc);
/*
* NES and SNES pads or mouse
*/
- if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE])
+ if (gc->pad_count[GC_NES] ||
+ gc->pad_count[GC_SNES] ||
+ gc->pad_count[GC_SNESMOUSE]) {
gc_nes_process_packet(gc);
+ }
/*
* Multi and Multi2 joysticks
*/
- if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2])
+ if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
gc_multi_process_packet(gc);
/*
* PSX controllers
*/
- if (gc->pads[GC_PSX] || gc->pads[GC_DDR])
+ if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
gc_psx_process_packet(gc);
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
@@ -622,25 +814,29 @@ static void gc_close(struct input_dev *dev)
static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
{
+ struct gc_pad *pad = &gc->pads[idx];
struct input_dev *input_dev;
int i;
-
- if (!pad_type)
- return 0;
+ int err;
if (pad_type < 1 || pad_type > GC_MAX) {
- printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type);
+ pr_err("Pad type %d unknown\n", pad_type);
return -EINVAL;
}
- gc->dev[idx] = input_dev = input_allocate_device();
+ pad->dev = input_dev = input_allocate_device();
if (!input_dev) {
- printk(KERN_ERR "gamecon.c: Not enough memory for input device\n");
+ pr_err("Not enough memory for input device\n");
return -ENOMEM;
}
+ pad->type = pad_type;
+
+ snprintf(pad->phys, sizeof(pad->phys),
+ "%s/input%d", gc->pd->port->name, idx);
+
input_dev->name = gc_names[pad_type];
- input_dev->phys = gc->phys[idx];
+ input_dev->phys = pad->phys;
input_dev->id.bustype = BUS_PARPORT;
input_dev->id.vendor = 0x0001;
input_dev->id.product = pad_type;
@@ -659,61 +855,76 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
} else
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
- gc->pads[0] |= gc_status_bit[idx];
- gc->pads[pad_type] |= gc_status_bit[idx];
+ gc->pad_count[pad_type]++;
switch (pad_type) {
- case GC_N64:
- for (i = 0; i < 10; i++)
- set_bit(gc_n64_btn[i], input_dev->keybit);
-
- for (i = 0; i < 2; i++) {
- input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
- input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
- }
-
- break;
-
- case GC_SNESMOUSE:
- set_bit(BTN_LEFT, input_dev->keybit);
- set_bit(BTN_RIGHT, input_dev->keybit);
- set_bit(REL_X, input_dev->relbit);
- set_bit(REL_Y, input_dev->relbit);
- break;
-
- case GC_SNES:
- for (i = 4; i < 8; i++)
- set_bit(gc_snes_btn[i], input_dev->keybit);
- case GC_NES:
- for (i = 0; i < 4; i++)
- set_bit(gc_snes_btn[i], input_dev->keybit);
- break;
-
- case GC_MULTI2:
- set_bit(BTN_THUMB, input_dev->keybit);
- case GC_MULTI:
- set_bit(BTN_TRIGGER, input_dev->keybit);
- break;
-
- case GC_PSX:
- for (i = 0; i < 6; i++)
- input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2);
- for (i = 0; i < 12; i++)
- set_bit(gc_psx_btn[i], input_dev->keybit);
+ case GC_N64:
+ for (i = 0; i < 10; i++)
+ __set_bit(gc_n64_btn[i], input_dev->keybit);
- break;
+ for (i = 0; i < 2; i++) {
+ input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
+ input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
+ }
- case GC_DDR:
- for (i = 0; i < 4; i++)
- set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
- for (i = 0; i < 12; i++)
- set_bit(gc_psx_btn[i], input_dev->keybit);
+ err = gc_n64_init_ff(input_dev, idx);
+ if (err) {
+ pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
+ goto err_free_dev;
+ }
- break;
+ break;
+
+ case GC_SNESMOUSE:
+ __set_bit(BTN_LEFT, input_dev->keybit);
+ __set_bit(BTN_RIGHT, input_dev->keybit);
+ __set_bit(REL_X, input_dev->relbit);
+ __set_bit(REL_Y, input_dev->relbit);
+ break;
+
+ case GC_SNES:
+ for (i = 4; i < 8; i++)
+ __set_bit(gc_snes_btn[i], input_dev->keybit);
+ case GC_NES:
+ for (i = 0; i < 4; i++)
+ __set_bit(gc_snes_btn[i], input_dev->keybit);
+ break;
+
+ case GC_MULTI2:
+ __set_bit(BTN_THUMB, input_dev->keybit);
+ case GC_MULTI:
+ __set_bit(BTN_TRIGGER, input_dev->keybit);
+ break;
+
+ case GC_PSX:
+ for (i = 0; i < 6; i++)
+ input_set_abs_params(input_dev,
+ gc_psx_abs[i], 4, 252, 0, 2);
+ for (i = 0; i < 12; i++)
+ __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;
+
+ case GC_DDR:
+ for (i = 0; i < 4; i++)
+ __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
+ for (i = 0; i < 12; i++)
+ __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;
}
+ err = input_register_device(pad->dev);
+ if (err)
+ goto err_free_dev;
+
return 0;
+
+err_free_dev:
+ input_free_device(pad->dev);
+ pad->dev = NULL;
+ return err;
}
static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
@@ -722,52 +933,47 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
struct parport *pp;
struct pardevice *pd;
int i;
+ int count = 0;
int err;
pp = parport_find_number(parport);
if (!pp) {
- printk(KERN_ERR "gamecon.c: no such parport\n");
+ pr_err("no such parport %d\n", parport);
err = -EINVAL;
goto err_out;
}
pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
if (!pd) {
- printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n");
+ pr_err("parport busy already - lp.o loaded?\n");
err = -EBUSY;
goto err_put_pp;
}
gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
if (!gc) {
- printk(KERN_ERR "gamecon.c: Not enough memory\n");
+ pr_err("Not enough memory\n");
err = -ENOMEM;
goto err_unreg_pardev;
}
mutex_init(&gc->mutex);
gc->pd = pd;
- init_timer(&gc->timer);
- gc->timer.data = (long) gc;
- gc->timer.function = gc_timer;
+ setup_timer(&gc->timer, gc_timer, (long) gc);
for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
if (!pads[i])
continue;
- snprintf(gc->phys[i], sizeof(gc->phys[i]),
- "%s/input%d", gc->pd->port->name, i);
err = gc_setup_pad(gc, i, pads[i]);
if (err)
goto err_unreg_devs;
- err = input_register_device(gc->dev[i]);
- if (err)
- goto err_free_dev;
+ count++;
}
- if (!gc->pads[0]) {
- printk(KERN_ERR "gamecon.c: No valid devices specified\n");
+ if (count == 0) {
+ pr_err("No valid devices specified\n");
err = -EINVAL;
goto err_free_gc;
}
@@ -775,12 +981,10 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
parport_put_port(pp);
return gc;
- err_free_dev:
- input_free_device(gc->dev[i]);
err_unreg_devs:
while (--i >= 0)
- if (gc->dev[i])
- input_unregister_device(gc->dev[i]);
+ if (gc->pads[i].dev)
+ input_unregister_device(gc->pads[i].dev);
err_free_gc:
kfree(gc);
err_unreg_pardev:
@@ -796,8 +1000,8 @@ static void gc_remove(struct gc *gc)
int i;
for (i = 0; i < GC_MAX_DEVICES; i++)
- if (gc->dev[i])
- input_unregister_device(gc->dev[i]);
+ if (gc->pads[i].dev)
+ input_unregister_device(gc->pads[i].dev);
parport_unregister_device(gc->pd);
kfree(gc);
}
@@ -813,7 +1017,7 @@ static int __init gc_init(void)
continue;
if (gc_cfg[i].nargs < 2) {
- printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
+ pr_err("at least one device must be specified\n");
err = -EINVAL;
break;
}