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path: root/drivers/hid/hid-playstation.c
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Diffstat (limited to 'drivers/hid/hid-playstation.c')
-rw-r--r--drivers/hid/hid-playstation.c83
1 files changed, 76 insertions, 7 deletions
diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
index 40050eb85c0a..0b58763bfd30 100644
--- a/drivers/hid/hid-playstation.c
+++ b/drivers/hid/hid-playstation.c
@@ -46,6 +46,7 @@ struct ps_device {
uint32_t fw_version;
int (*parse_report)(struct ps_device *dev, struct hid_report *report, u8 *data, int size);
+ void (*remove)(struct ps_device *dev);
};
/* Calibration data for playstation motion sensors. */
@@ -107,6 +108,9 @@ struct ps_led_info {
#define DS_STATUS_CHARGING GENMASK(7, 4)
#define DS_STATUS_CHARGING_SHIFT 4
+/* Feature version from DualSense Firmware Info report. */
+#define DS_FEATURE_VERSION(major, minor) ((major & 0xff) << 8 | (minor & 0xff))
+
/*
* Status of a DualSense touch point contact.
* Contact IDs, with highest bit set are 'inactive'
@@ -125,6 +129,7 @@ struct ps_led_info {
#define DS_OUTPUT_VALID_FLAG1_RELEASE_LEDS BIT(3)
#define DS_OUTPUT_VALID_FLAG1_PLAYER_INDICATOR_CONTROL_ENABLE BIT(4)
#define DS_OUTPUT_VALID_FLAG2_LIGHTBAR_SETUP_CONTROL_ENABLE BIT(1)
+#define DS_OUTPUT_VALID_FLAG2_COMPATIBLE_VIBRATION2 BIT(2)
#define DS_OUTPUT_POWER_SAVE_CONTROL_MIC_MUTE BIT(4)
#define DS_OUTPUT_LIGHTBAR_SETUP_LIGHT_OUT BIT(1)
@@ -142,6 +147,9 @@ struct dualsense {
struct input_dev *sensors;
struct input_dev *touchpad;
+ /* Update version is used as a feature/capability version. */
+ uint16_t update_version;
+
/* Calibration data for accelerometer and gyroscope. */
struct ps_calibration_data accel_calib_data[3];
struct ps_calibration_data gyro_calib_data[3];
@@ -152,6 +160,7 @@ struct dualsense {
uint32_t sensor_timestamp_us;
/* Compatible rumble state */
+ bool use_vibration_v2;
bool update_rumble;
uint8_t motor_left;
uint8_t motor_right;
@@ -174,6 +183,7 @@ struct dualsense {
struct led_classdev player_leds[5];
struct work_struct output_worker;
+ bool output_worker_initialized;
void *output_report_dmabuf;
uint8_t output_seq; /* Sequence number for output report. */
};
@@ -299,6 +309,7 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
{0, 0},
};
+static inline void dualsense_schedule_work(struct dualsense *ds);
static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue);
/*
@@ -789,6 +800,7 @@ err_free:
return ret;
}
+
static int dualsense_get_firmware_info(struct dualsense *ds)
{
uint8_t *buf;
@@ -808,6 +820,15 @@ static int dualsense_get_firmware_info(struct dualsense *ds)
ds->base.hw_version = get_unaligned_le32(&buf[24]);
ds->base.fw_version = get_unaligned_le32(&buf[28]);
+ /* Update version is some kind of feature version. It is distinct from
+ * the firmware version as there can be many different variations of a
+ * controller over time with the same physical shell, but with different
+ * PCBs and other internal changes. The update version (internal name) is
+ * used as a means to detect what features are available and change behavior.
+ * Note: the version is different between DualSense and DualSense Edge.
+ */
+ ds->update_version = get_unaligned_le16(&buf[44]);
+
err_free:
kfree(buf);
return ret;
@@ -878,7 +899,7 @@ static int dualsense_player_led_set_brightness(struct led_classdev *led, enum le
ds->update_player_leds = true;
spin_unlock_irqrestore(&ds->base.lock, flags);
- schedule_work(&ds->output_worker);
+ dualsense_schedule_work(ds);
return 0;
}
@@ -922,6 +943,16 @@ static void dualsense_init_output_report(struct dualsense *ds, struct dualsense_
}
}
+static inline void dualsense_schedule_work(struct dualsense *ds)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&ds->base.lock, flags);
+ if (ds->output_worker_initialized)
+ schedule_work(&ds->output_worker);
+ spin_unlock_irqrestore(&ds->base.lock, flags);
+}
+
/*
* Helper function to send DualSense output reports. Applies a CRC at the end of a report
* for Bluetooth reports.
@@ -960,7 +991,10 @@ static void dualsense_output_worker(struct work_struct *work)
if (ds->update_rumble) {
/* Select classic rumble style haptics and enable it. */
common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_HAPTICS_SELECT;
- common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_COMPATIBLE_VIBRATION;
+ if (ds->use_vibration_v2)
+ common->valid_flag2 |= DS_OUTPUT_VALID_FLAG2_COMPATIBLE_VIBRATION2;
+ else
+ common->valid_flag0 |= DS_OUTPUT_VALID_FLAG0_COMPATIBLE_VIBRATION;
common->motor_left = ds->motor_left;
common->motor_right = ds->motor_right;
ds->update_rumble = false;
@@ -1082,7 +1116,7 @@ static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *r
spin_unlock_irqrestore(&ps_dev->lock, flags);
/* Schedule updating of microphone state at hardware level. */
- schedule_work(&ds->output_worker);
+ dualsense_schedule_work(ds);
}
ds->last_btn_mic_state = btn_mic_state;
@@ -1197,10 +1231,22 @@ static int dualsense_play_effect(struct input_dev *dev, void *data, struct ff_ef
ds->motor_right = effect->u.rumble.weak_magnitude / 256;
spin_unlock_irqrestore(&ds->base.lock, flags);
- schedule_work(&ds->output_worker);
+ dualsense_schedule_work(ds);
return 0;
}
+static void dualsense_remove(struct ps_device *ps_dev)
+{
+ struct dualsense *ds = container_of(ps_dev, struct dualsense, base);
+ unsigned long flags;
+
+ spin_lock_irqsave(&ds->base.lock, flags);
+ ds->output_worker_initialized = false;
+ spin_unlock_irqrestore(&ds->base.lock, flags);
+
+ cancel_work_sync(&ds->output_worker);
+}
+
static int dualsense_reset_leds(struct dualsense *ds)
{
struct dualsense_output_report report;
@@ -1237,7 +1283,7 @@ static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t gr
ds->lightbar_blue = blue;
spin_unlock_irqrestore(&ds->base.lock, flags);
- schedule_work(&ds->output_worker);
+ dualsense_schedule_work(ds);
}
static void dualsense_set_player_leds(struct dualsense *ds)
@@ -1260,7 +1306,7 @@ static void dualsense_set_player_leds(struct dualsense *ds)
ds->update_player_leds = true;
ds->player_leds_state = player_ids[player_id];
- schedule_work(&ds->output_worker);
+ dualsense_schedule_work(ds);
}
static struct ps_device *dualsense_create(struct hid_device *hdev)
@@ -1299,7 +1345,9 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
ps_dev->battery_capacity = 100; /* initial value until parse_report. */
ps_dev->battery_status = POWER_SUPPLY_STATUS_UNKNOWN;
ps_dev->parse_report = dualsense_parse_report;
+ ps_dev->remove = dualsense_remove;
INIT_WORK(&ds->output_worker, dualsense_output_worker);
+ ds->output_worker_initialized = true;
hid_set_drvdata(hdev, ds);
max_output_report_size = sizeof(struct dualsense_output_report_bt);
@@ -1320,6 +1368,21 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
return ERR_PTR(ret);
}
+ /* Original DualSense firmware simulated classic controller rumble through
+ * its new haptics hardware. It felt different from classic rumble users
+ * were used to. Since then new firmwares were introduced to change behavior
+ * and make this new 'v2' behavior default on PlayStation and other platforms.
+ * The original DualSense requires a new enough firmware as bundled with PS5
+ * software released in 2021. DualSense edge supports it out of the box.
+ * Both devices also support the old mode, but it is not really used.
+ */
+ if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) {
+ /* Feature version 2.21 introduced new vibration method. */
+ ds->use_vibration_v2 = ds->update_version >= DS_FEATURE_VERSION(2, 21);
+ } else if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) {
+ ds->use_vibration_v2 = true;
+ }
+
ret = ps_devices_list_add(ps_dev);
if (ret)
return ERR_PTR(ret);
@@ -1436,7 +1499,8 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id)
goto err_stop;
}
- if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER) {
+ if (hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER ||
+ hdev->product == USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) {
dev = dualsense_create(hdev);
if (IS_ERR(dev)) {
hid_err(hdev, "Failed to create dualsense.\n");
@@ -1461,6 +1525,9 @@ static void ps_remove(struct hid_device *hdev)
ps_devices_list_remove(dev);
ps_device_release_player_id(dev);
+ if (dev->remove)
+ dev->remove(dev);
+
hid_hw_close(hdev);
hid_hw_stop(hdev);
}
@@ -1468,6 +1535,8 @@ static void ps_remove(struct hid_device *hdev)
static const struct hid_device_id ps_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
{ HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS5_CONTROLLER_2) },
{ }
};
MODULE_DEVICE_TABLE(hid, ps_devices);