diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_fence.c')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_fence.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c index 378ec7600154..23523eb3cac2 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c @@ -58,13 +58,11 @@ struct vmw_user_fence { /** * struct vmw_event_fence_action - fence action that delivers a drm event. * - * @e: A struct drm_pending_event that controls the event delivery. * @action: A struct vmw_fence_action to hook up to a fence. + * @event: A pointer to the pending event. * @fence: A referenced pointer to the fence to keep it alive while @action * hangs on it. * @dev: Pointer to a struct drm_device so we can access the event stuff. - * @kref: Both @e and @action has destructors, so we need to refcount. - * @size: Size accounted for this object. * @tv_sec: If non-null, the variable pointed to will be assigned * current time tv_sec val when the fence signals. * @tv_usec: Must be set if @tv_sec is set, and the variable pointed to will @@ -87,7 +85,7 @@ fman_from_fence(struct vmw_fence_obj *fence) return container_of(fence->base.lock, struct vmw_fence_manager, lock); } -/** +/* * Note on fencing subsystem usage of irqs: * Typically the vmw_fences_update function is called * @@ -250,7 +248,7 @@ static const struct dma_fence_ops vmw_fence_ops = { }; -/** +/* * Execute signal actions on fences recently signaled. * This is done from a workqueue so we don't have to execute * signal actions from atomic context. @@ -708,7 +706,7 @@ int vmw_wait_dma_fence(struct vmw_fence_manager *fman, } -/** +/* * vmw_fence_fifo_down - signal all unsignaled fence objects. */ @@ -948,8 +946,8 @@ static void vmw_event_fence_action_cleanup(struct vmw_fence_action *action) /** * vmw_fence_obj_add_action - Add an action to a fence object. * - * @fence - The fence object. - * @action - The action to add. + * @fence: The fence object. + * @action: The action to add. * * Note that the action callbacks may be executed before this function * returns. @@ -1001,6 +999,10 @@ static void vmw_fence_obj_add_action(struct vmw_fence_obj *fence, * @fence: The fence object on which to post the event. * @event: Event to be posted. This event should've been alloced * using k[mz]alloc, and should've been completely initialized. + * @tv_sec: If non-null, the variable pointed to will be assigned + * current time tv_sec val when the fence signals. + * @tv_usec: Must be set if @tv_sec is set, and the variable pointed to will + * be assigned the current time tv_usec val when the fence signals. * @interruptible: Interruptible waits if possible. * * As a side effect, the object pointed to by @event may have been |