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path: root/drivers/gpu/drm/vc4/vc4_gem.c
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Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c13
1 files changed, 6 insertions, 7 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d5b821ad06af..209fccd0d3b4 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
bo_state[i].size = vc4_bo->base.base.size;
}
- if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
+ if (copy_to_user(u64_to_user_ptr(get_state->bo),
bo_state,
state->bo_count * sizeof(*bo_state)))
ret = -EFAULT;
@@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
goto fail;
}
- if (copy_from_user(handles,
- (void __user *)(uintptr_t)args->bo_handles,
+ if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
exec->bo_count * sizeof(uint32_t))) {
ret = -EFAULT;
DRM_ERROR("Failed to copy in GEM handles\n");
@@ -755,27 +754,27 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
exec->shader_state_size = args->shader_rec_count;
if (copy_from_user(bin,
- (void __user *)(uintptr_t)args->bin_cl,
+ u64_to_user_ptr(args->bin_cl),
args->bin_cl_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->shader_rec_u,
- (void __user *)(uintptr_t)args->shader_rec,
+ u64_to_user_ptr(args->shader_rec),
args->shader_rec_size)) {
ret = -EFAULT;
goto fail;
}
if (copy_from_user(exec->uniforms_u,
- (void __user *)(uintptr_t)args->uniforms,
+ u64_to_user_ptr(args->uniforms),
args->uniforms_size)) {
ret = -EFAULT;
goto fail;
}
- bo = vc4_bo_create(dev, exec_size, true);
+ bo = vc4_bo_create(dev, exec_size, true, VC4_BO_TYPE_BCL);
if (IS_ERR(bo)) {
DRM_ERROR("Couldn't allocate BO for binning\n");
ret = PTR_ERR(bo);